From: Krzysztof KosiƄski Date: Wed, 20 Jan 2010 15:06:54 +0000 (+0100) Subject: Select the first node of the path when Tab is pressed and nothing is selected. X-Git-Url: https://git.tokkee.org/?a=commitdiff_plain;h=196cca6cc995f5488dec4e6f081f98dcb0365162;p=inkscape.git Select the first node of the path when Tab is pressed and nothing is selected. --- diff --git a/src/ui/tool/path-manipulator.cpp b/src/ui/tool/path-manipulator.cpp index 9eabd8992..3be332b80 100644 --- a/src/ui/tool/path-manipulator.cpp +++ b/src/ui/tool/path-manipulator.cpp @@ -95,6 +95,7 @@ PathManipulator::PathManipulator(MultiPathManipulator &mpm, SPPath *path, , _dragpoint(new CurveDragPoint(*this)) , _observer(new PathManipulatorObserver(this)) , _edit_transform(et) + , _num_selected(0) , _show_handles(true) , _show_outline(false) , _lpe_key(lpe_key) @@ -219,6 +220,15 @@ void PathManipulator::selectSubpaths() void PathManipulator::shiftSelection(int dir) { if (dir == 0) return; + if (_num_selected == 0) { + // select the first node of the path. + SubpathList::iterator s = _subpaths.begin(); + if (s == _subpaths.end()) return; + NodeList::iterator n = (*s)->begin(); + if (n != (*s)->end()) + _selection.insert(n.ptr()); + return; + } // We cannot do any tricks here, like iterating in different directions based on // the sign and only setting the selection of nodes behind us, because it would break // for closed paths. @@ -231,7 +241,7 @@ void PathManipulator::shiftSelection(int dir) _selection.erase(j.ptr()); ++num; } - if (num == 0) continue; // should never happen! + if (num == 0) continue; // should never happen! zero-node subpaths are not allowed num = 0; // In closed subpath, shift the selection cyclically. In an open one, @@ -283,7 +293,7 @@ void PathManipulator::invertSelectionInSubpaths() /** Insert a new node in the middle of each selected segment. */ void PathManipulator::insertNodes() { - if (!_num_selected) return; + if (_num_selected < 2) return; for (SubpathList::iterator i = _subpaths.begin(); i != _subpaths.end(); ++i) { for (NodeList::iterator j = (*i)->begin(); j != (*i)->end(); ++j) { @@ -299,8 +309,8 @@ void PathManipulator::insertNodes() /** Replace contiguous selections of nodes in each subpath with one node. */ void PathManipulator::weldNodes(NodeList::iterator preserve_pos) { - if (!_num_selected) return; - _dragpoint->setVisible(false); + if (_num_selected < 2) return; + hideDragPoint(); bool pos_valid = preserve_pos; for (SubpathList::iterator i = _subpaths.begin(); i != _subpaths.end(); ++i) { @@ -375,8 +385,8 @@ void PathManipulator::weldNodes(NodeList::iterator preserve_pos) /** Remove nodes in the middle of selected segments. */ void PathManipulator::weldSegments() { - if (!_num_selected) return; - _dragpoint->setVisible(false); + if (_num_selected < 2) return; + hideDragPoint(); for (SubpathList::iterator i = _subpaths.begin(); i != _subpaths.end(); ++i) { SubpathPtr sp = *i; @@ -478,7 +488,7 @@ void PathManipulator::breakNodes() * in a way that attempts to preserve the original shape of the curve. */ void PathManipulator::deleteNodes(bool keep_shape) { - if (!_num_selected) return; + if (_num_selected == 0) return; hideDragPoint(); unsigned const samples_per_segment = 10; @@ -656,7 +666,7 @@ void PathManipulator::reverseSubpaths() /** Make selected segments curves / lines. */ void PathManipulator::setSegmentType(SegmentType type) { - if (!_num_selected) return; + if (_num_selected == 0) return; for (SubpathList::iterator i = _subpaths.begin(); i != _subpaths.end(); ++i) { for (NodeList::iterator j = (*i)->begin(); j != (*i)->end(); ++j) { NodeList::iterator k = j.next(); @@ -729,7 +739,9 @@ void PathManipulator::setControlsTransform(Geom::Matrix const &tnew) _createGeometryFromControlPoints(); } -/** Hide the curve drag point until the next motion event. */ +/** Hide the curve drag point until the next motion event. + * This should be called at the beginning of every method that can delete nodes. + * Otherwise the invalidated iterator in the dragpoint can cause crashes. */ void PathManipulator::hideDragPoint() { _dragpoint->setVisible(false);