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raw | patch | inline | side by side (parent: cf937df)
raw | patch | inline | side by side (parent: cf937df)
author | gustav_b <gustav_b@users.sourceforge.net> | |
Wed, 30 Jan 2008 12:20:36 +0000 (12:20 +0000) | ||
committer | gustav_b <gustav_b@users.sourceforge.net> | |
Wed, 30 Jan 2008 12:20:36 +0000 (12:20 +0000) |
Fixes #184499 "Inkscape Preferences dialog does not remember tabs/pages"
src/ui/dialog/panel-dialog.h | patch | blob | history |
index 3eeea6d95c27ad37cf22b2cf6de77bc35c6ec469..6a2218a06014018645e2917b2d8e74615e6774d1 100644 (file)
template <typename T>
static PanelDialog<Behavior> *create();
- virtual void present() { Dialog::present(); }
+ inline virtual void present();
private:
PanelDialog(); // no constructor without params
template <typename T>
static PanelDialog<Behavior::FloatingBehavior> *create();
- virtual void present() { Dialog::present(); }
+ inline virtual void present();
private:
PanelDialog(); // no constructor without params
@@ -134,7 +134,6 @@ PanelDialog<B>::PanelDialog(Panel &panel, char const *prefs_path, int const verb
{
Gtk::VBox *vbox = get_vbox();
_panel.signalResponse().connect(sigc::mem_fun(*this, &PanelDialog::_handleResponse));
- _panel.signalPresent().connect(sigc::mem_fun(*this, &PanelDialog::present));
vbox->pack_start(_panel, true, true, 0);
return new PanelDialog<B>(panel, panel.getPrefsPath(), panel.getVerb(), panel.getApplyLabel());
}
+template <typename B>
+void
+PanelDialog<B>::present()
+{
+ Dialog::present();
+ _panel.present();
+}
PanelDialog<Behavior::FloatingBehavior>::PanelDialog(Panel &panel, char const *prefs_path,
int const verb_num, Glib::ustring const &apply_label) :
@@ -173,7 +179,6 @@ PanelDialog<Behavior::FloatingBehavior>::PanelDialog(Panel &panel, char const *p
{
Gtk::VBox *vbox = get_vbox();
_panel.signalResponse().connect(sigc::mem_fun(*this, &PanelDialog::_handleResponse));
- _panel.signalPresent().connect(sigc::mem_fun(*this, &PanelDialog::present));
vbox->pack_start(_panel, true, true, 0);
@@ -196,6 +201,13 @@ PanelDialog<Behavior::FloatingBehavior>::PanelDialog(Panel &panel, char const *p
show_all_children();
}
+void
+PanelDialog<Behavior::FloatingBehavior>::present()
+{
+ Dialog::present();
+ _panel.present();
+}
+
/**
* Specialize factory method for panel dialogs with floating behavior in order to make them work as
* singletons, i.e. allow them track the current active desktop.