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raw | patch | inline | side by side (parent: 26a6640)
raw | patch | inline | side by side (parent: 26a6640)
author | jaspervdg <jaspervdg@users.sourceforge.net> | |
Sun, 29 Mar 2009 17:06:47 +0000 (17:06 +0000) | ||
committer | jaspervdg <jaspervdg@users.sourceforge.net> | |
Sun, 29 Mar 2009 17:06:47 +0000 (17:06 +0000) |
src/display/nr-filter-displacement-map.cpp | patch | blob | history | |
src/display/nr-filter-displacement-map.h | patch | blob | history | |
src/libnr/nr-pixblock.h | patch | blob | history |
diff --git a/src/display/nr-filter-displacement-map.cpp b/src/display/nr-filter-displacement-map.cpp
index 39e921a38d289cf0f3f5c5a9b3b77f93b4edf0e4..31d562f212f15d25b216dd9d92c30d21359bc11f 100644 (file)
FilterDisplacementMap::~FilterDisplacementMap()
{}
+struct pixel_t {
+ unsigned char channels[4];
+ inline unsigned char operator[](int c) const { return channels[c]; }
+ inline unsigned char& operator[](int c) { return channels[c]; }
+ static inline pixel_t blank() {
+ pixel_t p;
+ for(unsigned int i=0; i<4; i++) {
+ p[i] = 0;
+ }
+ return p;
+ }
+};
+
+static inline pixel_t pixelValue(NRPixBlock const* pb, int x, int y) {
+ if ( x < pb->area.x0 || x >= pb->area.x1 || y < pb->area.y0 || y >= pb->area.y1 ) return pixel_t::blank(); // This assumes anything outside the defined range is (0,0,0,0)
+ pixel_t const* data = reinterpret_cast<pixel_t const*>(NR_PIXBLOCK_PX(pb));
+ int offset = (x-pb->area.x0) + (pb->area.x1-pb->area.x0)*(y-pb->area.y0);
+ return data[offset];
+}
+
+template<bool PREMULTIPLIED>
+static pixel_t interpolatePixels(NRPixBlock const* pb, double x, double y) {
+ unsigned int const sfl = 8u;
+ unsigned int const sf = 1u<<sfl;
+ unsigned int const sf2h = 1u<<(2u*sfl-1);
+ int xi = (int)floor(x), yi = (int)floor(y);
+ unsigned int xf = static_cast<unsigned int>(floor(sf*(x-xi)+.5)), yf = static_cast<unsigned int>(floor(sf*(y-yi)+.5));
+ pixel_t p00 = pixelValue(pb, xi+0, yi+0);
+ pixel_t p01 = pixelValue(pb, xi+1, yi+0);
+ pixel_t p10 = pixelValue(pb, xi+0, yi+1);
+ pixel_t p11 = pixelValue(pb, xi+1, yi+1);
+
+ pixel_t r;
+ if (PREMULTIPLIED) {
+ unsigned int p0[4]; // range [0,a*sf]
+ unsigned int p1[4];
+ for(size_t i=0; i<4; i++) {
+ p0[i] = sf*p00[i] + xf*((unsigned int)p01[i]-(unsigned int)p00[i]);
+ p1[i] = sf*p10[i] + xf*((unsigned int)p11[i]-(unsigned int)p10[i]);
+ }
+ for(size_t i=0; i<4; i++) {
+ unsigned int ru = sf*p0[i] + yf*(p1[i]-p0[i]); // range [0,a*sf^2]
+ r[i] = (ru + sf2h)>>(2u*sfl); // range [0,a]
+ }
+ } else {
+ // It's a good idea to interpolate premultiplied colors
+ // Consider two pixels, one being rgb(255,0,0,0), which is fully transparent,
+ // and the other being rgb(0,255,0,255), or green (fully opaque).
+ // If these two colors are interpolated the expected result would be greenish pixels containing no red.
+ unsigned int p0[4];
+ unsigned int p1[4];
+ for(size_t i=0; i<3; i++) {
+ unsigned int c00 = p00[i]*p00[3], c01 = p01[i]*p01[3], c10 = p10[i]*p10[3], c11 = p11[i]*p11[3]; // range [0,255*a]
+ p0[i] = sf*c00 + xf*(c01-c00); // range [0,255*a*sf]
+ p1[i] = sf*c10 + xf*(c11-c10); // range [0,255*a*sf]
+ }
+ p0[3] = sf*p00[3] + xf*(p01[3]-p00[3]); // range [0,a*sf]
+ p1[3] = sf*p10[3] + xf*(p11[3]-p10[3]);
+ unsigned int ru = sf*p0[3] + yf*(p1[3]-p0[3]); // range [0,a*sf^2]
+ r[3] = (ru + sf2h)>>(2u*sfl); // range [0,a]
+ for(size_t i=0; i<3; i++) {
+ unsigned int ru = sf*p0[i] + yf*(p1[i]-p0[i]); // range [0,255*a*sf^2]
+ r[i] = (ru + ru/2u)/ru; // range [0,255]
+ }
+ }
+
+ return r;
+}
+
+template<bool MAP_PREMULTIPLIED, bool DATA_PREMULTIPLIED>
+static void performDisplacement(NRPixBlock const* texture, NRPixBlock const* map, int Xchannel, int Ychannel, NRPixBlock* out, double scalex, double scaley) {
+ pixel_t *out_data = reinterpret_cast<pixel_t*>(NR_PIXBLOCK_PX(out));
+
+ bool Xneedsdemul = MAP_PREMULTIPLIED && Xchannel<3;
+ bool Yneedsdemul = MAP_PREMULTIPLIED && Ychannel<3;
+ if (!Xneedsdemul) scalex /= 255.0;
+ if (!Yneedsdemul) scaley /= 255.0;
+
+ for (int xout=out->area.x0; xout < out->area.x1; xout++){
+ for (int yout=out->area.y0; yout < out->area.y1; yout++){
+ int xmap = xout;
+ int ymap = yout;
+
+ pixel_t mapValue = pixelValue(map, xmap, ymap);
+ double xtex = xout + (Xneedsdemul ?
+ (mapValue[3]==0?0:(scalex * (mapValue[Xchannel] - mapValue[3]*0.5) / mapValue[3])) :
+ scalex * (mapValue[Xchannel] - 127.5));
+ double ytex = yout + (Yneedsdemul ?
+ (mapValue[3]==0?0:(scaley * (mapValue[Ychannel] - mapValue[3]*0.5) / mapValue[3])) :
+ scaley * (mapValue[Ychannel] - 127.5));
+
+ out_data[(xout-out->area.x0) + (out->area.x1-out->area.x0)*(yout-out->area.y0)] = interpolatePixels<DATA_PREMULTIPLIED>(texture, xtex, ytex);
+ }
+ }
+}
+
int FilterDisplacementMap::render(FilterSlot &slot, FilterUnits const &units) {
NRPixBlock *texture = slot.get(_input);
NRPixBlock *map = slot.get(_input2);
@@ -41,24 +137,23 @@ int FilterDisplacementMap::render(FilterSlot &slot, FilterUnits const &units) {
//TODO: check whether do we really need this check:
if (map->area.x1 <= map->area.x0 || map->area.y1 <= map->area.y0) return 0; //nothing to do!
+ if (texture->mode != NR_PIXBLOCK_MODE_R8G8B8A8N && texture->mode != NR_PIXBLOCK_MODE_R8G8B8A8P) {
+ g_warning("Source images without an alpha channel are not supported by feDisplacementMap at the moment.");
+ return 1;
+ }
+
NRPixBlock *out = new NRPixBlock;
- out_x0 = map->area.x0;
- out_y0 = map->area.y0;
- out_w = map->area.x1 - map->area.x0;
- out_h = map->area.y1 - map->area.y0;
-
- out->area.x0 = out_x0;
- out->area.y0 = out_y0;
- out->area.x1 = out_x0 + out_w;
- out->area.y1 = out_y0 + out_h;
+ out->area.x0 = map->area.x0;
+ out->area.y0 = map->area.y0;
+ out->area.x1 = map->area.x1;
+ out->area.y1 = map->area.y1;
nr_pixblock_setup_fast(out, texture->mode, out->area.x0, out->area.y0, out->area.x1, out->area.y1, true);
- // this primitive is defined for non-premultiplied RGBA values,
- // thus convert them to that format
+ // convert to a suitable format
bool free_map_on_exit = false;
- if (map->mode != NR_PIXBLOCK_MODE_R8G8B8A8N) {
+ if (map->mode != NR_PIXBLOCK_MODE_R8G8B8A8N && map->mode != NR_PIXBLOCK_MODE_R8G8B8A8P) {
NRPixBlock *original_map = map;
map = new NRPixBlock;
nr_pixblock_setup_fast(map, NR_PIXBLOCK_MODE_R8G8B8A8N,
@@ -68,44 +163,21 @@ int FilterDisplacementMap::render(FilterSlot &slot, FilterUnits const &units) {
nr_blit_pixblock_pixblock(map, original_map);
free_map_on_exit = true;
}
-
- unsigned char *map_data = NR_PIXBLOCK_PX(map);
- unsigned char *texture_data = NR_PIXBLOCK_PX(texture);
- unsigned char *out_data = NR_PIXBLOCK_PX(out);
- int x, y;
- int in_w = map->area.x1 - map->area.x0;
- int in_h = map->area.y1 - map->area.y0;
- double coordx, coordy;
+ bool map_premultiplied = (map->mode == NR_PIXBLOCK_MODE_R8G8B8A8P);
+ bool data_premultiplied = (out->mode == NR_PIXBLOCK_MODE_R8G8B8A8P);
Geom::Matrix trans = units.get_matrix_primitiveunits2pb();
double scalex = scale * trans.expansionX();
double scaley = scale * trans.expansionY();
-
- for (x=0; x < out_w; x++){
- for (y=0; y < out_h; y++){
- int xmap = x+out_x0-map->area.x0;
- int ymap = y+out_y0-map->area.y0;
- if (xmap >= 0 &&
- xmap < in_w &&
- ymap >= 0 &&
- ymap < in_h){
-
- coordx = xmap + scalex * ( double(map_data[4*(xmap + in_w*ymap) + Xchannel]-128.)/256);
- coordy = ymap + scaley * ( double(map_data[4*(xmap + in_w*ymap) + Ychannel]-128.)/256);
-
- if (coordx>=0 && coordx<in_w && coordy>=0 && coordy<in_h){
- out_data[4*(x + out_w*y) ] = texture_data[4*(int(coordx) + int(coordy)*in_w) ];
- out_data[4*(x + out_w*y) + 1] = texture_data[4*(int(coordx) + int(coordy)*in_w) + 1];
- out_data[4*(x + out_w*y) + 2] = texture_data[4*(int(coordx) + int(coordy)*in_w) + 2];
- out_data[4*(x + out_w*y) + 3] = texture_data[4*(int(coordx) + int(coordy)*in_w) + 3];
- } else {
- out_data[4*(x + out_w*y) ] = 255;
- out_data[4*(x + out_w*y) + 1] = 255;
- out_data[4*(x + out_w*y) + 2] = 255;
- out_data[4*(x + out_w*y) + 3] = 0;
- }
- }
- }
+
+ if (map_premultiplied && data_premultiplied) {
+ performDisplacement<true,true>(texture, map, Xchannel, Ychannel, out, scalex, scaley);
+ } else if (map_premultiplied && !data_premultiplied) {
+ performDisplacement<true,false>(texture, map, Xchannel, Ychannel, out, scalex, scaley);
+ } else if (data_premultiplied) {
+ performDisplacement<false,true>(texture, map, Xchannel, Ychannel, out, scalex, scaley);
+ } else {
+ performDisplacement<false,false>(texture, map, Xchannel, Ychannel, out, scalex, scaley);
}
if (free_map_on_exit) {
index 2a7b0f19518dedfc87b92ccddd200161a6df48a1..180030c855302280b10a7b9a7fe58a456aeeef23 100644 (file)
int _input2;
FilterDisplacementMapChannelSelector Xchannel;
FilterDisplacementMapChannelSelector Ychannel;
- int out_x0, out_y0, out_w, out_h;
};
} /* namespace Filters */
index bda32c436bd05a4aed67066ba1525dab43fff4a7..cedc2ad3d7cb85e242c365d6f28b88d51dfab217 100644 (file)
--- a/src/libnr/nr-pixblock.h
+++ b/src/libnr/nr-pixblock.h
return ((pb->size == NR_PIXBLOCK_SIZE_TINY) ?
pb->data.p : pb->data.px);
}
+inline unsigned char const*
+NR_PIXBLOCK_PX (NRPixBlock const *pb)
+{
+ return ((pb->size == NR_PIXBLOCK_SIZE_TINY) ?
+ pb->data.p : pb->data.px);
+}
void nr_pixblock_setup (NRPixBlock *pb, NR_PIXBLOCK_MODE mode, int x0, int y0, int x1, int y1, bool clear);
void nr_pixblock_setup_fast (NRPixBlock *pb, NR_PIXBLOCK_MODE mode, int x0, int y0, int x1, int y1, bool clear);