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raw | patch | inline | side by side (parent: bc6905a)
raw | patch | inline | side by side (parent: bc6905a)
author | dvlierop2 <dvlierop2@users.sourceforge.net> | |
Mon, 11 Aug 2008 04:53:15 +0000 (04:53 +0000) | ||
committer | dvlierop2 <dvlierop2@users.sourceforge.net> | |
Mon, 11 Aug 2008 04:53:15 +0000 (04:53 +0000) |
37 files changed:
diff --git a/src/arc-context.cpp b/src/arc-context.cpp
index f3e46e02913e07cf65b1d7609a480fd3f532aa7b..3df9dc4b22d14e13597e5c9149210eea99358033 100644 (file)
--- a/src/arc-context.cpp
+++ b/src/arc-context.cpp
/* Snap center */
SnapManager &m = desktop->namedview->snap_manager;
m.setup(desktop, NULL); //null, because we don't have an item yet
- m.freeSnapReturnByRef(Inkscape::Snapper::SNAPPOINT_NODE, ac->center);
+ Geom::Point pt2g = to_2geom(ac->center);
+ m.freeSnapReturnByRef(Inkscape::Snapper::SNAPPOINT_NODE, pt2g);
+ ac->center = from_2geom(pt2g);
sp_canvas_item_grab(SP_CANVAS_ITEM(desktop->acetate),
GDK_KEY_PRESS_MASK | GDK_BUTTON_RELEASE_MASK |
diff --git a/src/box3d-context.cpp b/src/box3d-context.cpp
index 5d8d720b020187c913d66e64888c801af23e775f..6f3b6ee510dc6913ae6184c5a59adc5855cb6bf5 100644 (file)
--- a/src/box3d-context.cpp
+++ b/src/box3d-context.cpp
@@ -317,13 +317,13 @@ static gint sp_box3d_context_root_handler(SPEventContext *event_context, GdkEven
dragging = true;
/* */
- NR::Point button_dt(desktop->w2d(button_w));
- bc->drag_origin = button_dt;
- bc->drag_ptB = button_dt;
- bc->drag_ptC = button_dt;
+ Geom::Point button_dt(desktop->w2d(button_w));
+ bc->drag_origin = from_2geom(button_dt);
+ bc->drag_ptB = from_2geom(button_dt);
+ bc->drag_ptC = from_2geom(button_dt);
/* Projective preimages of clicked point under current perspective */
- bc->drag_origin_proj = cur_persp->tmat.preimage (button_dt, 0, Proj::Z);
+ bc->drag_origin_proj = cur_persp->tmat.preimage (from_2geom(button_dt), 0, Proj::Z);
bc->drag_ptB_proj = bc->drag_origin_proj;
bc->drag_ptC_proj = bc->drag_origin_proj;
bc->drag_ptC_proj.normalize();
@@ -333,7 +333,7 @@ static gint sp_box3d_context_root_handler(SPEventContext *event_context, GdkEven
SnapManager &m = desktop->namedview->snap_manager;
m.setup(desktop, bc->item);
m.freeSnapReturnByRef(Inkscape::Snapper::SNAPPOINT_NODE, button_dt);
- bc->center = button_dt;
+ bc->center = from_2geom(button_dt);
sp_canvas_item_grab(SP_CANVAS_ITEM(desktop->acetate),
( GDK_KEY_PRESS_MASK |
@@ -360,7 +360,7 @@ static gint sp_box3d_context_root_handler(SPEventContext *event_context, GdkEven
NR::Point const motion_w(event->motion.x,
event->motion.y);
- NR::Point motion_dt(desktop->w2d(motion_w));
+ Geom::Point motion_dt(to_2geom(desktop->w2d(motion_w)));
SnapManager &m = desktop->namedview->snap_manager;
m.setup(desktop, bc->item);
@@ -374,10 +374,10 @@ static gint sp_box3d_context_root_handler(SPEventContext *event_context, GdkEven
}
if (!bc->extruded) {
- bc->drag_ptB = motion_dt;
- bc->drag_ptC = motion_dt;
+ bc->drag_ptB = from_2geom(motion_dt);
+ bc->drag_ptC = from_2geom(motion_dt);
- bc->drag_ptB_proj = cur_persp->tmat.preimage (motion_dt, 0, Proj::Z);
+ bc->drag_ptB_proj = cur_persp->tmat.preimage (from_2geom(motion_dt), 0, Proj::Z);
bc->drag_ptC_proj = bc->drag_ptB_proj;
bc->drag_ptC_proj.normalize();
bc->drag_ptC_proj[Proj::Z] = 0.25;
@@ -387,17 +387,19 @@ static gint sp_box3d_context_root_handler(SPEventContext *event_context, GdkEven
if (!bc->ctrl_dragged) {
/* snapping */
Box3D::PerspectiveLine pline (bc->drag_ptB, Proj::Z, SP_ACTIVE_DOCUMENT->current_persp3d);
- bc->drag_ptC = pline.closest_to (motion_dt);
+ bc->drag_ptC = pline.closest_to (from_2geom(motion_dt));
bc->drag_ptB_proj.normalize();
bc->drag_ptC_proj = cur_persp->tmat.preimage (bc->drag_ptC, bc->drag_ptB_proj[Proj::X], Proj::X);
} else {
- bc->drag_ptC = motion_dt;
+ bc->drag_ptC = from_2geom(motion_dt);
bc->drag_ptB_proj.normalize();
- bc->drag_ptC_proj = cur_persp->tmat.preimage (motion_dt, bc->drag_ptB_proj[Proj::X], Proj::X);
+ bc->drag_ptC_proj = cur_persp->tmat.preimage (from_2geom(motion_dt), bc->drag_ptB_proj[Proj::X], Proj::X);
}
- m.freeSnapReturnByRef(Inkscape::Snapper::SNAPPOINT_NODE, bc->drag_ptC);
+ Geom::Point pt2g = to_2geom(bc->drag_ptC);
+ m.freeSnapReturnByRef(Inkscape::Snapper::SNAPPOINT_NODE, pt2g);
+ bc->drag_ptC = from_2geom(pt2g);
}
sp_box3d_drag(*bc, event->motion.state);
index d58c8a871e1dc26e698682ccf3432ec18347acfb..8e8c4b0667049bae251dfc2997a7cdc04540e0ff 100644 (file)
@@ -514,27 +514,27 @@ connector_handle_button_press(SPConnectorContext *const cc, GdkEventButton const
case SP_CONNECTOR_CONTEXT_IDLE:
{
if ( cc->npoints == 0 ) {
- /* Set start anchor */
- NR::Point p;
-
cc_clear_active_conn(cc);
SP_EVENT_CONTEXT_DESKTOP(cc)->messageStack()->flash(Inkscape::NORMAL_MESSAGE, _("Creating new connector"));
+ /* Set start anchor */
/* Create green anchor */
- p = event_dt;
+ NR::Point p = event_dt;
// Test whether we clicked on a connection point
cc->sid = conn_pt_handle_test(cc, p);
+
+ Geom::Point pt2g = to_2geom(p);
if (!cc->sid) {
// This is the first point, so just snap it to the grid
// as there's no other points to go off.
SnapManager &m = cc->desktop->namedview->snap_manager;
m.setup(cc->desktop);
- m.freeSnapReturnByRef(Inkscape::Snapper::SNAPPOINT_NODE, p);
+ m.freeSnapReturnByRef(Inkscape::Snapper::SNAPPOINT_NODE, pt2g);
}
- spcc_connector_set_initial_point(cc, p);
+ spcc_connector_set_initial_point(cc, from_2geom(pt2g));
}
cc->state = SP_CONNECTOR_CONTEXT_DRAGGING;
diff --git a/src/context-fns.cpp b/src/context-fns.cpp
index 28725c64ff2c8d86aa9c1ca85fce6b08f49ab379..e584761472b73c3c43d77cf311995f9fe47d3f04 100644 (file)
--- a/src/context-fns.cpp
+++ b/src/context-fns.cpp
@@ -132,11 +132,11 @@ NR::Rect Inkscape::snap_rectangular_box(SPDesktop const *desktop, SPItem *item,
Inkscape::SnappedPoint s[2];
/* Try to snap p[0] (the opposite corner) along the constraint vector */
- s[0] = m.constrainedSnap(Inkscape::Snapper::SNAPPOINT_NODE, p[0],
+ s[0] = m.constrainedSnap(Inkscape::Snapper::SNAPPOINT_NODE, to_2geom(p[0]),
Inkscape::Snapper::ConstraintLine(p[0] - p[1]));
/* Try to snap p[1] (the dragged corner) along the constraint vector */
- s[1] = m.constrainedSnap(Inkscape::Snapper::SNAPPOINT_NODE, p[1],
+ s[1] = m.constrainedSnap(Inkscape::Snapper::SNAPPOINT_NODE, to_2geom(p[1]),
Inkscape::Snapper::ConstraintLine(p[1] - p[0]));
/* Choose the best snap and update points accordingly */
/* Our origin is the opposite corner. Snap the drag point along the constraint vector */
p[0] = center;
- snappoint = m.constrainedSnap(Inkscape::Snapper::SNAPPOINT_NODE, p[1],
+ snappoint = m.constrainedSnap(Inkscape::Snapper::SNAPPOINT_NODE, to_2geom(p[1]),
Inkscape::Snapper::ConstraintLine(p[1] - p[0]));
if (snappoint.getSnapped()) {
p[1] = snappoint.getPoint();
Inkscape::SnappedPoint s[2];
- s[0] = m.freeSnap(Inkscape::Snapper::SNAPPOINT_NODE, p[0]);
- s[1] = m.freeSnap(Inkscape::Snapper::SNAPPOINT_NODE, p[1]);
+ s[0] = m.freeSnap(Inkscape::Snapper::SNAPPOINT_NODE, to_2geom(p[0]));
+ s[1] = m.freeSnap(Inkscape::Snapper::SNAPPOINT_NODE, to_2geom(p[1]));
if (s[0].getDistance() < s[1].getDistance()) {
if (s[0].getSnapped()) {
/* There's no constraint on the corner point, so just snap it to anything */
p[0] = center;
p[1] = pt;
- snappoint = m.freeSnap(Inkscape::Snapper::SNAPPOINT_NODE, pt);
+ snappoint = m.freeSnap(Inkscape::Snapper::SNAPPOINT_NODE, to_2geom(pt));
if (snappoint.getSnapped()) {
p[1] = snappoint.getPoint();
}
diff --git a/src/desktop-events.cpp b/src/desktop-events.cpp
index 522bfbdda510101dd2ef3a3ddd30917b08d01621..f839b69461aede4fc32fa575cc58d704afc8eba4 100644 (file)
--- a/src/desktop-events.cpp
+++ b/src/desktop-events.cpp
@@ -140,22 +140,22 @@ static gint sp_dt_ruler_event(GtkWidget *widget, GdkEvent *event, SPDesktopWidge
case GDK_MOTION_NOTIFY:
if (dragging) {
NR::Point const event_w(sp_canvas_window_to_world(dtw->canvas, event_win));
- NR::Point event_dt(desktop->w2d(event_w));
+ Geom::Point event_dt(desktop->w2d(event_w));
SnapManager &m = desktop->namedview->snap_manager;
m.setup(desktop);
m.guideSnap(event_dt, normal);
- sp_guideline_set_position(SP_GUIDELINE(guide), event_dt);
- desktop->set_coordinate_status(event_dt);
- desktop->setPosition (event_dt);
+ sp_guideline_set_position(SP_GUIDELINE(guide), from_2geom(event_dt));
+ desktop->set_coordinate_status(to_2geom(event_dt));
+ desktop->setPosition(to_2geom(event_dt));
}
break;
case GDK_BUTTON_RELEASE:
if (dragging && event->button.button == 1) {
gdk_pointer_ungrab(event->button.time);
NR::Point const event_w(sp_canvas_window_to_world(dtw->canvas, event_win));
- NR::Point event_dt(desktop->w2d(event_w));
+ Geom::Point event_dt(desktop->w2d(event_w));
SnapManager &m = desktop->namedview->snap_manager;
m.setup(desktop);
@@ -168,13 +168,13 @@ static gint sp_dt_ruler_event(GtkWidget *widget, GdkEvent *event, SPDesktopWidge
Inkscape::XML::Document *xml_doc = sp_document_repr_doc(desktop->doc());
Inkscape::XML::Node *repr = xml_doc->createElement("sodipodi:guide");
sp_repr_set_point(repr, "orientation", normal);
- sp_repr_set_point(repr, "position", event_dt);
+ sp_repr_set_point(repr, "position", from_2geom(event_dt));
SP_OBJECT_REPR(desktop->namedview)->appendChild(repr);
Inkscape::GC::release(repr);
sp_document_done(sp_desktop_document(desktop), SP_VERB_NONE,
_("Create guide"));
}
- desktop->set_coordinate_status(event_dt);
+ desktop->set_coordinate_status(from_2geom(event_dt));
}
default:
break;
break;
case GDK_MOTION_NOTIFY:
if (dragging) {
- NR::Point const motion_w(event->motion.x,
+ Geom::Point const motion_w(event->motion.x,
event->motion.y);
- NR::Point motion_dt(desktop->w2d(motion_w));
+ Geom::Point motion_dt(to_2geom(desktop->w2d(from_2geom(motion_w))));
// This is for snapping while dragging existing guidelines. New guidelines,
// which are dragged off the ruler, are being snapped in sp_dt_ruler_event
SnapManager &m = desktop->namedview->snap_manager;
m.setup(desktop);
- m.guideSnap(motion_dt, guide->normal_to_line);
+ m.guideSnap(motion_dt, to_2geom(guide->normal_to_line));
- sp_guide_moveto(*guide, motion_dt, false);
+ sp_guide_moveto(*guide, from_2geom(motion_dt), false);
moved = true;
- desktop->set_coordinate_status(motion_dt);
- desktop->setPosition (motion_dt);
+ desktop->set_coordinate_status(from_2geom(motion_dt));
+ desktop->setPosition(from_2geom(motion_dt));
ret = TRUE;
}
if (moved) {
NR::Point const event_w(event->button.x,
event->button.y);
- NR::Point event_dt(desktop->w2d(event_w));
+ Geom::Point event_dt(desktop->w2d(event_w));
SnapManager &m = desktop->namedview->snap_manager;
m.setup(desktop);
m.guideSnap(event_dt, guide->normal_to_line);
if (sp_canvas_world_pt_inside_window(item->canvas, event_w)) {
- sp_guide_moveto(*guide, event_dt, true);
+ sp_guide_moveto(*guide, from_2geom(event_dt), true);
sp_document_done(sp_desktop_document(desktop), SP_VERB_NONE,
_("Move guide"));
} else {
_("Delete guide"));
}
moved = false;
- desktop->set_coordinate_status(event_dt);
- desktop->setPosition (event_dt);
+ desktop->set_coordinate_status(from_2geom(event_dt));
+ desktop->setPosition (from_2geom(event_dt));
}
dragging = false;
sp_canvas_item_ungrab(item, event->button.time);
index 49ca07ca7d511e0c73da32ab06a380bb4ddfa24f..0c2c627c9d620d6fa769c04383fac5ec172b8201 100644 (file)
}
}
-CanvasAxonomGridSnapper::CanvasAxonomGridSnapper(CanvasAxonomGrid *grid, SPNamedView const *nv, NR::Coord const d) : LineSnapper(nv, d)
+CanvasAxonomGridSnapper::CanvasAxonomGridSnapper(CanvasAxonomGrid *grid, SPNamedView const *nv, Geom::Coord const d) : LineSnapper(nv, d)
{
this->grid = grid;
}
LineSnapper::LineList
-CanvasAxonomGridSnapper::_getSnapLines(NR::Point const &p) const
+CanvasAxonomGridSnapper::_getSnapLines(Geom::Point const &p) const
{
LineList s;
// - 2 angled x grid lines, one above and one below the point
// Calculate the x coordinate of the vertical grid lines
- NR::Coord x_max = Inkscape::Util::round_to_upper_multiple_plus(p[NR::X], scaled_spacing_h, grid->origin[NR::X]);
- NR::Coord x_min = Inkscape::Util::round_to_lower_multiple_plus(p[NR::X], scaled_spacing_h, grid->origin[NR::X]);
+ Geom::Coord x_max = Inkscape::Util::round_to_upper_multiple_plus(p[Geom::X], scaled_spacing_h, grid->origin[Geom::X]);
+ Geom::Coord x_min = Inkscape::Util::round_to_lower_multiple_plus(p[Geom::X], scaled_spacing_h, grid->origin[Geom::X]);
// Calculate the y coordinate of the intersection of the angled grid lines with the y-axis
- double y_proj_along_z = p[NR::Y] - grid->tan_angle[Z]*(p[NR::X] - grid->origin[NR::X]);
- double y_proj_along_x = p[NR::Y] + grid->tan_angle[X]*(p[NR::X] - grid->origin[NR::X]);
- double y_proj_along_z_max = Inkscape::Util::round_to_upper_multiple_plus(y_proj_along_z, scaled_spacing_v, grid->origin[NR::Y]);
- double y_proj_along_z_min = Inkscape::Util::round_to_lower_multiple_plus(y_proj_along_z, scaled_spacing_v, grid->origin[NR::Y]);
- double y_proj_along_x_max = Inkscape::Util::round_to_upper_multiple_plus(y_proj_along_x, scaled_spacing_v, grid->origin[NR::Y]);
- double y_proj_along_x_min = Inkscape::Util::round_to_lower_multiple_plus(y_proj_along_x, scaled_spacing_v, grid->origin[NR::Y]);
+ double y_proj_along_z = p[Geom::Y] - grid->tan_angle[Z]*(p[Geom::X] - grid->origin[Geom::X]);
+ double y_proj_along_x = p[Geom::Y] + grid->tan_angle[X]*(p[Geom::X] - grid->origin[Geom::X]);
+ double y_proj_along_z_max = Inkscape::Util::round_to_upper_multiple_plus(y_proj_along_z, scaled_spacing_v, grid->origin[Geom::Y]);
+ double y_proj_along_z_min = Inkscape::Util::round_to_lower_multiple_plus(y_proj_along_z, scaled_spacing_v, grid->origin[Geom::Y]);
+ double y_proj_along_x_max = Inkscape::Util::round_to_upper_multiple_plus(y_proj_along_x, scaled_spacing_v, grid->origin[Geom::Y]);
+ double y_proj_along_x_min = Inkscape::Util::round_to_lower_multiple_plus(y_proj_along_x, scaled_spacing_v, grid->origin[Geom::Y]);
// Calculate the normal for the angled grid lines
- NR::Point norm_x = NR::rot90(NR::Point(1, -grid->tan_angle[X]));
- NR::Point norm_z = NR::rot90(NR::Point(1, grid->tan_angle[Z]));
+ Geom::Point norm_x = Geom::rot90(Geom::Point(1, -grid->tan_angle[X]));
+ Geom::Point norm_z = Geom::rot90(Geom::Point(1, grid->tan_angle[Z]));
// The four angled grid lines form a parallellogram, enclosing the point
// One of the two vertical grid lines divides this parallellogram in two triangles
// The vertical grid line is at the intersection of two angled grid lines.
// Now go find that intersection!
Geom::Point result;
- Geom::IntersectorKind is = line_intersection(norm_x, norm_x[NR::Y]*y_proj_along_x_max,
- norm_z, norm_z[NR::Y]*y_proj_along_z_max,
+ Geom::IntersectorKind is = line_intersection(norm_x, norm_x[Geom::Y]*y_proj_along_x_max,
+ norm_z, norm_z[Geom::Y]*y_proj_along_z_max,
result);
// Determine which half of the parallellogram to use
bool use_right_half = true;
if (is == Geom::intersects) {
- use_left_half = (p[NR::X] - grid->origin[NR::X]) < result[Geom::X];
+ use_left_half = (p[Geom::X] - grid->origin[Geom::X]) < result[Geom::X];
use_right_half = !use_left_half;
}
// Return the three grid lines which define the triangle that encloses our point
// If we didn't find an intersection above, all 6 grid lines will be returned
if (use_left_half) {
- s.push_back(std::make_pair(norm_z, NR::Point(grid->origin[NR::X], y_proj_along_z_max)));
- s.push_back(std::make_pair(norm_x, NR::Point(grid->origin[NR::X], y_proj_along_x_min)));
- s.push_back(std::make_pair(component_vectors[NR::X], NR::Point(x_max, 0)));
+ s.push_back(std::make_pair(norm_z, Geom::Point(grid->origin[Geom::X], y_proj_along_z_max)));
+ s.push_back(std::make_pair(norm_x, Geom::Point(grid->origin[Geom::X], y_proj_along_x_min)));
+ s.push_back(std::make_pair(component_vectors[Geom::X], Geom::Point(x_max, 0)));
}
if (use_right_half) {
- s.push_back(std::make_pair(norm_z, NR::Point(grid->origin[NR::X], y_proj_along_z_min)));
- s.push_back(std::make_pair(norm_x, NR::Point(grid->origin[NR::X], y_proj_along_x_max)));
- s.push_back(std::make_pair(component_vectors[NR::X], NR::Point(x_min, 0)));
+ s.push_back(std::make_pair(norm_z, Geom::Point(grid->origin[Geom::X], y_proj_along_z_min)));
+ s.push_back(std::make_pair(norm_x, Geom::Point(grid->origin[Geom::X], y_proj_along_x_max)));
+ s.push_back(std::make_pair(component_vectors[Geom::X], Geom::Point(x_min, 0)));
}
return s;
}
-void CanvasAxonomGridSnapper::_addSnappedLine(SnappedConstraints &sc, NR::Point const snapped_point, NR::Coord const snapped_distance, NR::Point const normal_to_line, NR::Point const point_on_line) const
+void CanvasAxonomGridSnapper::_addSnappedLine(SnappedConstraints &sc, Geom::Point const snapped_point, Geom::Coord const snapped_distance, Geom::Point const normal_to_line, Geom::Point const point_on_line) const
{
SnappedLine dummy = SnappedLine(snapped_point, snapped_distance, getSnapperTolerance(), getSnapperAlwaysSnap(), normal_to_line, point_on_line);
sc.grid_lines.push_back(dummy);
index 564d266a64e0d4157173d162d84e2eb1e10e0492..f5f9019d2ef784a894149693e55a24d7495f0d36 100644 (file)
class CanvasAxonomGridSnapper : public LineSnapper
{
public:
- CanvasAxonomGridSnapper(CanvasAxonomGrid *grid, SPNamedView const *nv, NR::Coord const d);
+ CanvasAxonomGridSnapper(CanvasAxonomGrid *grid, SPNamedView const *nv, Geom::Coord const d);
private:
- LineList _getSnapLines(NR::Point const &p) const;
- void _addSnappedLine(SnappedConstraints &sc, NR::Point const snapped_point, NR::Coord const snapped_distance, NR::Point const normal_to_line, const NR::Point point_on_line) const;
+ LineList _getSnapLines(Geom::Point const &p) const;
+ void _addSnappedLine(SnappedConstraints &sc, Geom::Point const snapped_point, Geom::Coord const snapped_distance, Geom::Point const normal_to_line, const Geom::Point point_on_line) const;
CanvasAxonomGrid *grid;
};
index 81e017f12792a048eb4095bd7e7f32007bc5ace3..84e8bfbf9d163649261244dd519462b6d909d333 100644 (file)
@@ -953,7 +953,7 @@ CanvasXYGridSnapper::CanvasXYGridSnapper(CanvasXYGrid *grid, SPNamedView const *
}
LineSnapper::LineList
-CanvasXYGridSnapper::_getSnapLines(NR::Point const &p) const
+CanvasXYGridSnapper::_getSnapLines(Geom::Point const &p) const
{
LineList s;
scaled_spacing /= SP_ACTIVE_DESKTOP->current_zoom();
}
- NR::Coord rounded;
- NR::Point point_on_line;
+ Geom::Coord rounded;
+ Geom::Point point_on_line;
rounded = Inkscape::Util::round_to_upper_multiple_plus(p[i], scaled_spacing, grid->origin[i]);
- point_on_line = i ? NR::Point(0, rounded) : NR::Point(rounded, 0);
+ point_on_line = i ? Geom::Point(0, rounded) : Geom::Point(rounded, 0);
s.push_back(std::make_pair(component_vectors[i], point_on_line));
rounded = Inkscape::Util::round_to_lower_multiple_plus(p[i], scaled_spacing, grid->origin[i]);
- point_on_line = i ? NR::Point(0, rounded) : NR::Point(rounded, 0);
+ point_on_line = i ? Geom::Point(0, rounded) : Geom::Point(rounded, 0);
s.push_back(std::make_pair(component_vectors[i], point_on_line));
}
return s;
}
-void CanvasXYGridSnapper::_addSnappedLine(SnappedConstraints &sc, NR::Point const snapped_point, NR::Coord const snapped_distance, NR::Point const normal_to_line, NR::Point const point_on_line) const
+void CanvasXYGridSnapper::_addSnappedLine(SnappedConstraints &sc, Geom::Point const snapped_point, Geom::Coord const snapped_distance, Geom::Point const normal_to_line, Geom::Point const point_on_line) const
{
SnappedLine dummy = SnappedLine(snapped_point, snapped_distance, getSnapperTolerance(), getSnapperAlwaysSnap(), normal_to_line, point_on_line);
sc.grid_lines.push_back(dummy);
index 5d674bb2d08c13d7f6b9156eb975972213d745df..a734cac8469c34a619cbb5d61812199b430d367a 100644 (file)
class CanvasXYGridSnapper : public LineSnapper
{
public:
- CanvasXYGridSnapper(CanvasXYGrid *grid, SPNamedView const *nv, NR::Coord const d);
+ CanvasXYGridSnapper(CanvasXYGrid *grid, SPNamedView const *nv, Geom::Coord const d);
bool ThisSnapperMightSnap() const;
private:
- LineList _getSnapLines(NR::Point const &p) const;
- void _addSnappedLine(SnappedConstraints &sc, NR::Point const snapped_point, NR::Coord const snapped_distance, NR::Point const normal_to_line, const NR::Point point_on_line) const;
+ LineList _getSnapLines(Geom::Point const &p) const;
+ void _addSnappedLine(SnappedConstraints &sc, Geom::Point const snapped_point, Geom::Coord const snapped_distance, Geom::Point const normal_to_line, const Geom::Point point_on_line) const;
CanvasXYGrid *grid;
};
diff --git a/src/draw-context.cpp b/src/draw-context.cpp
index b321f0f50676a0633cc22b3e9c1ecec3ea424d07..7bf01829d891c00f47143ab0e447c008dc23063f 100644 (file)
--- a/src/draw-context.cpp
+++ b/src/draw-context.cpp
@@ -481,7 +481,9 @@ void spdc_endpoint_snap_rotation(SPEventContext const *const ec, NR::Point &p, N
/* Snap it along best vector */
SnapManager &m = SP_EVENT_CONTEXT_DESKTOP(ec)->namedview->snap_manager;
m.setup(SP_EVENT_CONTEXT_DESKTOP(ec), NULL);
- m.constrainedSnapReturnByRef( Inkscape::Snapper::SNAPPOINT_NODE, p, Inkscape::Snapper::ConstraintLine(best));
+ Geom::Point pt2g = to_2geom(p);
+ m.constrainedSnapReturnByRef( Inkscape::Snapper::SNAPPOINT_NODE, pt2g, Inkscape::Snapper::ConstraintLine(best));
+ p = from_2geom(pt2g);
}
}
}
@@ -491,7 +493,9 @@ void spdc_endpoint_snap_free(SPEventContext const * const ec, NR::Point& p, guin
{
SnapManager &m = SP_EVENT_CONTEXT_DESKTOP(ec)->namedview->snap_manager;
m.setup(SP_EVENT_CONTEXT_DESKTOP(ec), NULL);
- m.freeSnapReturnByRef(Inkscape::Snapper::SNAPPOINT_NODE, p);
+ Geom::Point pt2g = to_2geom(p);
+ m.freeSnapReturnByRef(Inkscape::Snapper::SNAPPOINT_NODE, pt2g);
+ p = from_2geom(pt2g);
}
static SPCurve *
index 9101fcee10a9187487c0b6bda774ba45f67ab56e..f2cd9e03a7f8b5a7d8ff32fd3890172136b3cb17 100644 (file)
--- a/src/gradient-context.cpp
+++ b/src/gradient-context.cpp
@@ -542,9 +542,9 @@ sp_gradient_context_root_handler(SPEventContext *event_context, GdkEvent *event)
dragging = true;
- NR::Point button_dt = desktop->w2d(button_w);
+ Geom::Point button_dt = to_2geom(desktop->w2d(button_w));
if (event->button.state & GDK_SHIFT_MASK) {
- Inkscape::Rubberband::get()->start(desktop, button_dt);
+ Inkscape::Rubberband::get()->start(desktop, from_2geom(button_dt));
} else {
// remember clicked item, disregarding groups, honoring Alt; do nothing with Crtl to
// enable Ctrl+doubleclick of exactly the selected item(s)
@@ -555,7 +555,7 @@ sp_gradient_context_root_handler(SPEventContext *event_context, GdkEvent *event)
SnapManager &m = desktop->namedview->snap_manager;
m.setup(desktop);
m.freeSnapReturnByRef(Inkscape::Snapper::SNAPPOINT_NODE, button_dt);
- rc->origin = button_dt;
+ rc->origin = from_2geom(button_dt);
}
ret = TRUE;
diff --git a/src/gradient-drag.cpp b/src/gradient-drag.cpp
index 1657288cced11b8990666a2b38e301b52e22363d..5bf2b25756d90305f355e9ac2810350b60a1234e 100644 (file)
--- a/src/gradient-drag.cpp
+++ b/src/gradient-drag.cpp
@@ -581,7 +581,7 @@ gr_knot_moved_handler(SPKnot *knot, NR::Point const *ppointer, guint state, gpoi
SPDesktop *desktop = dragger->parent->desktop;
SnapManager &m = desktop->namedview->snap_manager;
m.setup(desktop);
- Inkscape::SnappedPoint s = m.freeSnap(Inkscape::Snapper::SNAPPOINT_NODE, p);
+ Inkscape::SnappedPoint s = m.freeSnap(Inkscape::Snapper::SNAPPOINT_NODE, to_2geom(p));
if (s.getSnapped()) {
p = s.getPoint();
sp_knot_moveto (knot, p);
diff --git a/src/guide-snapper.cpp b/src/guide-snapper.cpp
index 41e2cdb0708bc480366cda9317277bb9570ec661..059d99a198caaac3eccf2b6c842aaa04f8a7938b 100644 (file)
--- a/src/guide-snapper.cpp
+++ b/src/guide-snapper.cpp
#include "sp-namedview.h"
#include "sp-guide.h"
-Inkscape::GuideSnapper::GuideSnapper(SPNamedView const *nv, NR::Coord const d) : LineSnapper(nv, d)
+Inkscape::GuideSnapper::GuideSnapper(SPNamedView const *nv, Geom::Coord const d) : LineSnapper(nv, d)
{
}
-Inkscape::GuideSnapper::LineList Inkscape::GuideSnapper::_getSnapLines(NR::Point const &/*p*/) const
+Inkscape::GuideSnapper::LineList Inkscape::GuideSnapper::_getSnapLines(Geom::Point const &/*p*/) const
{
LineList s;
return _named_view == NULL ? false : (_snap_enabled && _snap_from != 0 && _named_view->showguides);
}
-void Inkscape::GuideSnapper::_addSnappedLine(SnappedConstraints &sc, NR::Point const snapped_point, NR::Coord const snapped_distance, NR::Point const normal_to_line, NR::Point const point_on_line) const
+void Inkscape::GuideSnapper::_addSnappedLine(SnappedConstraints &sc, Geom::Point const snapped_point, Geom::Coord const snapped_distance, Geom::Point const normal_to_line, Geom::Point const point_on_line) const
{
SnappedLine dummy = SnappedLine(snapped_point, snapped_distance, getSnapperTolerance(), getSnapperAlwaysSnap(), normal_to_line, point_on_line);
sc.guide_lines.push_back(dummy);
diff --git a/src/guide-snapper.h b/src/guide-snapper.h
index 0605bdb97daad193fa0b06294e27df2477f36645..df6086ccfd7d16980bd4912190d4c1d189fae366 100644 (file)
--- a/src/guide-snapper.h
+++ b/src/guide-snapper.h
class GuideSnapper : public LineSnapper
{
public:
- GuideSnapper(SPNamedView const *nv, NR::Coord const d);
+ GuideSnapper(SPNamedView const *nv, Geom::Coord const d);
bool ThisSnapperMightSnap() const;
private:
- LineList _getSnapLines(NR::Point const &p) const;
- void _addSnappedLine(SnappedConstraints &sc, NR::Point const snapped_point, NR::Coord const snapped_distance, NR::Point const normal_to_line, NR::Point const point_on_line) const;
+ LineList _getSnapLines(Geom::Point const &p) const;
+ void _addSnappedLine(SnappedConstraints &sc, Geom::Point const snapped_point, Geom::Coord const snapped_distance, Geom::Point const normal_to_line, Geom::Point const point_on_line) const;
};
}
index 99aa67052a4448f37bf2aa8cf24936e611dccae6..9d890e2fc42476ad403a92a3501d74b04941c0c4 100644 (file)
KnotHolderEntity::snap_knot_position(Geom::Point const &p)
{
Geom::Matrix const i2d (sp_item_i2d_affine(item));
- NR::Point s = p * i2d;
+ Geom::Point s = p * i2d;
SnapManager &m = desktop->namedview->snap_manager;
m.setup(desktop, item);
m.freeSnapReturnByRef(Inkscape::Snapper::SNAPPOINT_NODE, s);
- return Geom::Point(s) * i2d.inverse();
+ return s * i2d.inverse();
}
index c92c3401109f72faa827a2f83c03b41c5540e95b..95b9eb6f0918bb7efc2d32ffd2e02e00b30f0475 100644 (file)
return rect;
}
+inline NR::scale from_2geom(Geom::Scale const & in) {
+ return NR::scale(in[Geom::X], in[Geom::Y]);
+}
+inline Geom::Scale to_2geom(NR::scale const & in) {
+ return Geom::Scale(in[NR::X], in[NR::Y]);
+}
+
+inline void to_2geom(std::vector<NR::Point> const &in_NR, std::vector<Geom::Point> &out_2geom) {
+ for (std::vector<NR::Point>::const_iterator it = in_NR.begin(); it != in_NR.end(); it++) {
+ out_2geom.push_back(to_2geom(*it));
+ }
+}
+
#endif
/*
diff --git a/src/line-snapper.cpp b/src/line-snapper.cpp
index d06d027e314c8b3d94f931e597d0981d2bf55e7d..db7a20e4f0116b9e0099e253e4e760a2a0f82984 100644 (file)
--- a/src/line-snapper.cpp
+++ b/src/line-snapper.cpp
#include "snapped-line.h"
#include <gtk/gtk.h>
-Inkscape::LineSnapper::LineSnapper(SPNamedView const *nv, NR::Coord const d) : Snapper(nv, d)
+Inkscape::LineSnapper::LineSnapper(SPNamedView const *nv, Geom::Coord const d) : Snapper(nv, d)
{
}
void Inkscape::LineSnapper::freeSnap(SnappedConstraints &sc,
Inkscape::Snapper::PointType const &t,
- NR::Point const &p,
+ Geom::Point const &p,
bool const &/*f*/,
- boost::optional<NR::Rect> const &/*bbox_to_snap*/,
+ boost::optional<Geom::Rect> const &/*bbox_to_snap*/,
std::vector<SPItem const *> const */*it*/,
- std::vector<NR::Point> */*unselected_nodes*/) const
+ std::vector<Geom::Point> */*unselected_nodes*/) const
{
if (_snap_enabled == false || getSnapFrom(t) == false) {
return;
// std::cout << "snap point " << p << " to: " << std::endl;
for (LineList::const_iterator i = lines.begin(); i != lines.end(); i++) {
- NR::Point const p1 = i->second; // point at guide/grid line
- NR::Point const p2 = p1 + NR::rot90(i->first); // 2nd point at guide/grid line
+ Geom::Point const p1 = i->second; // point at guide/grid line
+ Geom::Point const p2 = p1 + Geom::rot90(i->first); // 2nd point at guide/grid line
// std::cout << " line through " << i->second << " with normal " << i->first;
- g_assert(i->first != NR::Point(0,0)); // we cannot project on an linesegment of zero length
+ g_assert(i->first != Geom::Point(0,0)); // we cannot project on an linesegment of zero length
- NR::Point const p_proj = project_on_linesegment(p, p1, p2);
- NR::Coord const dist = NR::L2(p_proj - p);
+ Geom::Point const p_proj = project_on_linesegment(p, p1, p2);
+ Geom::Coord const dist = Geom::L2(p_proj - p);
//Store any line that's within snapping range
if (dist < getSnapperTolerance()) {
_addSnappedLine(sc, p_proj, dist, i->first, i->second);
void Inkscape::LineSnapper::constrainedSnap(SnappedConstraints &sc,
Inkscape::Snapper::PointType const &t,
- NR::Point const &p,
+ Geom::Point const &p,
bool const &/*f*/,
- boost::optional<NR::Rect> const &/*bbox_to_snap*/,
+ boost::optional<Geom::Rect> const &/*bbox_to_snap*/,
ConstraintLine const &c,
std::vector<SPItem const *> const */*it*/) const
const LineList lines = _getSnapLines(p);
for (LineList::const_iterator i = lines.begin(); i != lines.end(); i++) {
- if (NR::L2(c.getDirection()) > 0) { // Can't do a constrained snap without a constraint
+ if (Geom::L2(c.getDirection()) > 0) { // Can't do a constrained snap without a constraint
/* Normal to the line we're trying to snap along */
- NR::Point const n(NR::rot90(NR::unit_vector(c.getDirection())));
+ Geom::Point const n(Geom::rot90(Geom::unit_vector(c.getDirection())));
- NR::Point const point_on_line = c.hasPoint() ? c.getPoint() : p;
+ Geom::Point const point_on_line = c.hasPoint() ? c.getPoint() : p;
/* Constant term of the line we're trying to snap along */
- NR::Coord const q0 = dot(n, point_on_line);
+ Geom::Coord const q0 = dot(n, point_on_line);
/* Constant term of the grid or guide line */
- NR::Coord const q1 = dot(i->first, i->second);
+ Geom::Coord const q1 = dot(i->first, i->second);
/* Try to intersect this line with the target line */
Geom::Point t_2geom(NR_HUGE, NR_HUGE);
Geom::IntersectorKind const k = Geom::line_intersection(n, q0, i->first, q1, t_2geom);
- NR::Point t(t_2geom);
+ Geom::Point t(t_2geom);
if (k == Geom::intersects) {
- const NR::Coord dist = L2(t - p);
+ const Geom::Coord dist = L2(t - p);
if (dist < getSnapperTolerance()) {
// When doing a constrained snap, we're already at an intersection.
// This snappoint is therefore fully constrained, so there's no need
diff --git a/src/line-snapper.h b/src/line-snapper.h
index e0adf38454f6479968fc7be2d04cc7c779fddeeb..6af2e87d4ce238039d9737ceb71bc6a82100d6fa 100644 (file)
--- a/src/line-snapper.h
+++ b/src/line-snapper.h
class LineSnapper : public Snapper
{
public:
- LineSnapper(SPNamedView const *nv, NR::Coord const d);
+ LineSnapper(SPNamedView const *nv, Geom::Coord const d);
void freeSnap(SnappedConstraints &sc,
Inkscape::Snapper::PointType const &t,
- NR::Point const &p,
+ Geom::Point const &p,
bool const &first_point,
- boost::optional<NR::Rect> const &bbox_to_snap,
+ boost::optional<Geom::Rect> const &bbox_to_snap,
std::vector<SPItem const *> const *it,
- std::vector<NR::Point> *unselected_nodes) const;
+ std::vector<Geom::Point> *unselected_nodes) const;
void constrainedSnap(SnappedConstraints &sc,
Inkscape::Snapper::PointType const &t,
- NR::Point const &p,
+ Geom::Point const &p,
bool const &first_point,
- boost::optional<NR::Rect> const &bbox_to_snap,
+ boost::optional<Geom::Rect> const &bbox_to_snap,
ConstraintLine const &c,
std::vector<SPItem const *> const *it) const;
protected:
- typedef std::list<std::pair<NR::Point, NR::Point> > LineList;
+ typedef std::list<std::pair<Geom::Point, Geom::Point> > LineList;
//first point is a vector normal to the line
//second point is a point on the line
* \param p Point that we are trying to snap.
* \return List of lines that we should try snapping to.
*/
- virtual LineList _getSnapLines(NR::Point const &p) const = 0;
+ virtual LineList _getSnapLines(Geom::Point const &p) const = 0;
- virtual void _addSnappedLine(SnappedConstraints &sc, NR::Point const snapped_point, NR::Coord const snapped_distance, NR::Point const normal_to_line, NR::Point const point_on_line) const = 0;
+ virtual void _addSnappedLine(SnappedConstraints &sc, Geom::Point const snapped_point, Geom::Coord const snapped_distance, Geom::Point const normal_to_line, Geom::Point const point_on_line) const = 0;
};
}
diff --git a/src/nodepath.cpp b/src/nodepath.cpp
index 82a5e841cae62eadbb67f5ed7641de0f2cbcaedc..4132cc5babc716715e1c04bb018c463993f24aec 100644 (file)
--- a/src/nodepath.cpp
+++ b/src/nodepath.cpp
*/
static void sp_nodepath_selected_nodes_move(Inkscape::NodePath::Path *nodepath, NR::Coord dx, NR::Coord dy,
bool const snap, bool constrained = false,
- Inkscape::Snapper::ConstraintLine const &constraint = NR::Point())
+ Inkscape::Snapper::ConstraintLine const &constraint = Geom::Point())
{
NR::Coord best = NR_HUGE;
NR::Point delta(dx, dy);
@@ -1298,13 +1298,13 @@ static void sp_nodepath_selected_nodes_move(Inkscape::NodePath::Path *nodepath,
* must provide that information. */
// Build a list of the unselected nodes to which the snapper should snap
- std::vector<NR::Point> unselected_nodes;
+ std::vector<Geom::Point> unselected_nodes;
for (GList *spl = nodepath->subpaths; spl != NULL; spl = spl->next) {
Inkscape::NodePath::SubPath *subpath = (Inkscape::NodePath::SubPath *) spl->data;
for (GList *nl = subpath->nodes; nl != NULL; nl = nl->next) {
Inkscape::NodePath::Node *node = (Inkscape::NodePath::Node *) nl->data;
if (!node->selected) {
- unselected_nodes.push_back(node->pos);
+ unselected_nodes.push_back(to_2geom(node->pos));
}
}
}
@@ -1318,14 +1318,14 @@ static void sp_nodepath_selected_nodes_move(Inkscape::NodePath::Path *nodepath,
if (constrained) {
Inkscape::Snapper::ConstraintLine dedicated_constraint = constraint;
dedicated_constraint.setPoint(n->pos);
- s = m.constrainedSnap(Inkscape::Snapper::SNAPPOINT_NODE, n->pos + delta, dedicated_constraint);
+ s = m.constrainedSnap(Inkscape::Snapper::SNAPPOINT_NODE, to_2geom(n->pos + delta), dedicated_constraint);
} else {
- s = m.freeSnap(Inkscape::Snapper::SNAPPOINT_NODE, n->pos + delta);
+ s = m.freeSnap(Inkscape::Snapper::SNAPPOINT_NODE, to_2geom(n->pos + delta));
}
if (s.getSnapped() && (s.getDistance() < best)) {
best = s.getDistance();
best_abs = s;
- best_pt = s.getPoint() - n->pos;
+ best_pt = from_2geom(s.getPoint()) - n->pos;
}
}
@@ -3804,20 +3804,22 @@ static gboolean node_handle_request(SPKnot *knot, NR::Point *p, guint state, gpo
(*p) = n->pos + (scal / linelen) * ndelta;
}
if ((state & GDK_SHIFT_MASK) == 0) {
- s = m.constrainedSnap(Inkscape::Snapper::SNAPPOINT_NODE, *p, Inkscape::Snapper::ConstraintLine(*p, ndelta));
+ s = m.constrainedSnap(Inkscape::Snapper::SNAPPOINT_NODE, to_2geom(*p), Inkscape::Snapper::ConstraintLine(*p, ndelta));
}
} else {
if ((state & GDK_SHIFT_MASK) == 0) {
- s = m.freeSnap(Inkscape::Snapper::SNAPPOINT_NODE, *p);
+ s = m.freeSnap(Inkscape::Snapper::SNAPPOINT_NODE, to_2geom(*p));
}
}
} else {
if ((state & GDK_SHIFT_MASK) == 0) {
- s = m.freeSnap(Inkscape::Snapper::SNAPPOINT_NODE, *p);
+ s = m.freeSnap(Inkscape::Snapper::SNAPPOINT_NODE, to_2geom(*p));
}
}
- s.getPoint(*p);
+ Geom::Point pt2g = *p;
+ s.getPoint(pt2g);
+ *p = pt2g;
sp_node_adjust_handle(n, -which);
diff --git a/src/object-snapper.cpp b/src/object-snapper.cpp
index a3f7383db64808ffe63bacaae052480efef0fd38..7582a4c171f64292dec1168350c238f3e9622b04 100644 (file)
--- a/src/object-snapper.cpp
+++ b/src/object-snapper.cpp
#include "sp-mask.h"
#include "helper/geom-curves.h"
-Inkscape::SnapCandidate::SnapCandidate(SPItem* item, bool clip_or_mask, NR::Matrix additional_affine)
+Inkscape::SnapCandidate::SnapCandidate(SPItem* item, bool clip_or_mask, Geom::Matrix additional_affine)
: item(item), clip_or_mask(clip_or_mask), additional_affine(additional_affine)
{
}
{
}
-Inkscape::ObjectSnapper::ObjectSnapper(SPNamedView const *nv, NR::Coord const d)
+Inkscape::ObjectSnapper::ObjectSnapper(SPNamedView const *nv, Geom::Coord const d)
: Snapper(nv, d), _snap_to_itemnode(true), _snap_to_itempath(true),
_snap_to_bboxnode(true), _snap_to_bboxpath(true), _snap_to_page_border(false),
_strict_snapping(true), _include_item_center(false)
{
_candidates = new std::vector<SnapCandidate>;
- _points_to_snap_to = new std::vector<NR::Point>;
+ _points_to_snap_to = new std::vector<Geom::Point>;
_paths_to_snap_to = new std::vector<Geom::PathVector*>;
}
void Inkscape::ObjectSnapper::_findCandidates(SPObject* parent,
std::vector<SPItem const *> const *it,
bool const &first_point,
- NR::Rect const &bbox_to_snap,
+ Geom::Rect const &bbox_to_snap,
DimensionToSnap const snap_dim,
bool const clip_or_mask,
- NR::Matrix const additional_affine) const // transformation of the item being clipped / masked
+ Geom::Matrix const additional_affine) const // transformation of the item being clipped / masked
{
bool const c1 = (snap_dim == TRANSL_SNAP_XY) && ThisSnapperMightSnap();
bool const c2 = (snap_dim != TRANSL_SNAP_XY) && GuidesMightSnap();
_candidates->clear();
}
- boost::optional<NR::Rect> bbox_of_item = NR::Rect(); // a default NR::Rect is infinitely large
- NR::Rect bbox_to_snap_incl = bbox_to_snap; // _incl means: will include the snapper tolerance
- bbox_to_snap_incl.growBy(getSnapperTolerance()); // see?
+ Geom::Rect bbox_to_snap_incl = bbox_to_snap; // _incl means: will include the snapper tolerance
+ bbox_to_snap_incl.expandBy(getSnapperTolerance()); // see?
for (SPObject* o = sp_object_first_child(parent); o != NULL; o = SP_OBJECT_NEXT(o)) {
if (SP_IS_ITEM(o) && !SP_ITEM(o)->isLocked() && !(desktop->itemIsHidden(SP_ITEM(o)) && !clip_or_mask)) {
if (it == NULL || i == it->end()) {
SPItem *item = SP_ITEM(o);
- NR::Matrix transform = NR::identity();
+ Geom::Matrix transform = Geom::identity();
if (item) {
SPObject *obj = NULL;
if (clip_or_mask) { // If the current item is a clipping path or a mask
// then store the transformation of the clipped path or mask itself
// but also take into account the additional affine of the object
// being clipped / masked
- transform = item->transform * additional_affine;
+ transform = to_2geom(item->transform) * additional_affine;
} else { // cannot clip or mask more than once
// The current item is not a clipping path or a mask, but might
// still be the subject of clipping or masking itself ; if so, then
}
if (SP_IS_GROUP(o)) {
- _findCandidates(o, it, false, bbox_to_snap, snap_dim, false, NR::identity());
+ _findCandidates(o, it, false, bbox_to_snap, snap_dim, false, Geom::identity());
} else {
+ boost::optional<NR::Rect> bbox_of_item = NR::Rect();
if (clip_or_mask) {
// Oh oh, this will get ugly. We cannot use sp_item_i2d_affine directly because we need to
// insert an additional transformation in document coordinates (code copied from sp_item_i2d_affine)
sp_item_invoke_bbox(item,
&bbox_of_item,
- sp_item_i2doc_affine(item) * matrix_to_desktop(additional_affine, item),
+ from_2geom(to_2geom(sp_item_i2doc_affine(item)) * matrix_to_desktop(additional_affine, item)),
true);
-
} else {
sp_item_invoke_bbox(item, &bbox_of_item, sp_item_i2d_affine(item), true);
- }
- // See if the item is within range
+ }
if (bbox_of_item) {
- if (bbox_to_snap_incl.intersects(*bbox_of_item)) {
+ // See if the item is within range
+ if (bbox_to_snap_incl.intersects(to_2geom(*bbox_of_item))) {
// This item is within snapping range, so record it as a candidate
_candidates->push_back(SnapCandidate(item, clip_or_mask, additional_affine));
- }
+ }
}
}
}
@@ -197,7 +196,7 @@ void Inkscape::ObjectSnapper::_collectNodes(Inkscape::Snapper::PointType const &
}
for (std::vector<SnapCandidate>::const_iterator i = _candidates->begin(); i != _candidates->end(); i++) {
- //NR::Matrix i2doc(NR::identity());
+ //Geom::Matrix i2doc(Geom::identity());
SPItem *root_item = (*i).item;
if (SP_IS_USE((*i).item)) {
root_item = sp_use_root(SP_USE((*i).item));
@@ -207,7 +206,9 @@ void Inkscape::ObjectSnapper::_collectNodes(Inkscape::Snapper::PointType const &
//Collect all nodes so we can snap to them
if (_snap_to_itemnode) {
if (!(_strict_snapping && !p_is_a_node) || p_is_a_guide) {
- sp_item_snappoints(root_item, _include_item_center, SnapPointsIter(*_points_to_snap_to));
+ std::vector<NR::Point> dummy_vctr;
+ sp_item_snappoints(root_item, _include_item_center, SnapPointsIter(dummy_vctr));
+ to_2geom(dummy_vctr, *_points_to_snap_to);
}
}
@@ -220,7 +221,7 @@ void Inkscape::ObjectSnapper::_collectNodes(Inkscape::Snapper::PointType const &
boost::optional<NR::Rect> b = sp_item_bbox_desktop(root_item, bbox_type);
if (b) {
for ( unsigned k = 0 ; k < 4 ; k++ ) {
- _points_to_snap_to->push_back(b->corner(k));
+ _points_to_snap_to->push_back(to_2geom(b->corner(k)));
}
}
}
@@ -232,9 +233,9 @@ void Inkscape::ObjectSnapper::_collectNodes(Inkscape::Snapper::PointType const &
void Inkscape::ObjectSnapper::_snapNodes(SnappedConstraints &sc,
Inkscape::Snapper::PointType const &t,
- NR::Point const &p,
+ Geom::Point const &p,
bool const &first_point,
- std::vector<NR::Point> *unselected_nodes) const
+ std::vector<Geom::Point> *unselected_nodes) const
{
// Iterate through all nodes, find out which one is the closest to p, and snap to it!
SnappedPoint s;
bool success = false;
- for (std::vector<NR::Point>::const_iterator k = _points_to_snap_to->begin(); k != _points_to_snap_to->end(); k++) {
- NR::Coord dist = NR::L2(*k - p);
+ for (std::vector<Geom::Point>::const_iterator k = _points_to_snap_to->begin(); k != _points_to_snap_to->end(); k++) {
+ Geom::Coord dist = Geom::L2(*k - p);
if (dist < getSnapperTolerance() && dist < s.getDistance()) {
s = SnappedPoint(*k, SNAPTARGET_NODE, dist, getSnapperTolerance(), getSnapperAlwaysSnap());
success = true;
void Inkscape::ObjectSnapper::_snapTranslatingGuideToNodes(SnappedConstraints &sc,
Inkscape::Snapper::PointType const &t,
- NR::Point const &p,
- NR::Point const &guide_normal) const
+ Geom::Point const &p,
+ Geom::Point const &guide_normal) const
{
// Iterate through all nodes, find out which one is the closest to this guide, and snap to it!
_collectNodes(t, true);
@@ -271,13 +272,13 @@ void Inkscape::ObjectSnapper::_snapTranslatingGuideToNodes(SnappedConstraints &s
SnappedPoint s;
bool success = false;
- NR::Coord tol = getSnapperTolerance();
+ Geom::Coord tol = getSnapperTolerance();
- for (std::vector<NR::Point>::const_iterator k = _points_to_snap_to->begin(); k != _points_to_snap_to->end(); k++) {
+ for (std::vector<Geom::Point>::const_iterator k = _points_to_snap_to->begin(); k != _points_to_snap_to->end(); k++) {
// Project each node (*k) on the guide line (running through point p)
- NR::Point p_proj = project_on_linesegment(*k, p, p + NR::rot90(guide_normal));
- NR::Coord dist = NR::L2(*k - p_proj); // distance from node to the guide
- NR::Coord dist2 = NR::L2(p - p_proj); // distance from projection of node on the guide, to the mouse location
+ Geom::Point p_proj = project_on_linesegment(*k, p, p + Geom::rot90(guide_normal));
+ Geom::Coord dist = Geom::L2(*k - p_proj); // distance from node to the guide
+ Geom::Coord dist2 = Geom::L2(p - p_proj); // distance from projection of node on the guide, to the mouse location
if ((dist < tol && dist2 < tol || getSnapperAlwaysSnap()) && dist < s.getDistance()) {
s = SnappedPoint(*k, SNAPTARGET_NODE, dist, tol, getSnapperAlwaysSnap());
success = true;
@@ -337,7 +338,7 @@ void Inkscape::ObjectSnapper::_collectPaths(Inkscape::Snapper::PointType const &
for (std::vector<SnapCandidate>::const_iterator i = _candidates->begin(); i != _candidates->end(); i++) {
/* Transform the requested snap point to this item's coordinates */
- NR::Matrix i2doc(NR::identity());
+ Geom::Matrix i2doc(Geom::identity());
SPItem *root_item = NULL;
/* We might have a clone at hand, so make sure we get the root item */
if (SP_IS_USE((*i).item)) {
@@ -405,9 +406,9 @@ void Inkscape::ObjectSnapper::_collectPaths(Inkscape::Snapper::PointType const &
void Inkscape::ObjectSnapper::_snapPaths(SnappedConstraints &sc,
Inkscape::Snapper::PointType const &t,
- NR::Point const &p,
+ Geom::Point const &p,
bool const &first_point,
- std::vector<NR::Point> *unselected_nodes,
+ std::vector<Geom::Point> *unselected_nodes,
SPPath const *selected_path) const
{
_collectPaths(t, first_point);
Geom::Point const sp_dt = desktop->doc2dt(sp_doc);
if (!being_edited || (c1 && c2)) {
- NR::Coord const dist = Geom::distance(sp_doc, p_doc);
+ Geom::Coord const dist = Geom::distance(sp_doc, p_doc);
if (dist < getSnapperTolerance()) {
double t = MIN(*np, (*it_pv).size()); // make sure that t is within bounds;
Geom::Curve const *curve = &((*it_pv).at_index(int(t)));
}
/* Returns true if point is coincident with one of the unselected nodes */
-bool Inkscape::ObjectSnapper::isUnselectedNode(NR::Point const &point, std::vector<NR::Point> const *unselected_nodes) const
+bool Inkscape::ObjectSnapper::isUnselectedNode(Geom::Point const &point, std::vector<Geom::Point> const *unselected_nodes) const
{
if (unselected_nodes == NULL) {
return false;
@@ -508,8 +509,8 @@ bool Inkscape::ObjectSnapper::isUnselectedNode(NR::Point const &point, std::vect
return false;
}
- for (std::vector<NR::Point>::const_iterator i = unselected_nodes->begin(); i != unselected_nodes->end(); i++) {
- if (NR::L2(point - *i) < 1e-4) {
+ for (std::vector<Geom::Point>::const_iterator i = unselected_nodes->begin(); i != unselected_nodes->end(); i++) {
+ if (Geom::L2(point - *i) < 1e-4) {
return true;
}
}
@@ -519,7 +520,7 @@ bool Inkscape::ObjectSnapper::isUnselectedNode(NR::Point const &point, std::vect
void Inkscape::ObjectSnapper::_snapPathsConstrained(SnappedConstraints &sc,
Inkscape::Snapper::PointType const &t,
- NR::Point const &p,
+ Geom::Point const &p,
bool const &first_point,
ConstraintLine const &c) const
{
** in SPDesktop rather than SPNamedView?
*/
SPDesktop const *desktop = SP_ACTIVE_DESKTOP;
- NR::Point const p_doc = desktop->dt2doc(p);
+ Geom::Point const p_doc = desktop->dt2doc(p);
- NR::Point direction_vector = c.getDirection();
+ Geom::Point direction_vector = c.getDirection();
if (!is_zero(direction_vector)) {
- direction_vector = NR::unit_vector(direction_vector);
+ direction_vector = Geom::unit_vector(direction_vector);
}
- NR::Point const p1_on_cl = c.hasPoint() ? c.getPoint() : p;
- NR::Point const p2_on_cl = p1_on_cl + direction_vector;
+ Geom::Point const p1_on_cl = c.hasPoint() ? c.getPoint() : p;
+ Geom::Point const p2_on_cl = p1_on_cl + direction_vector;
// The intersection point of the constraint line with any path,
// must lie within two points on the constraintline: p_min_on_cl and p_max_on_cl
// The distance between those points is twice the snapping tolerance
- NR::Point const p_proj_on_cl = project_on_linesegment(p, p1_on_cl, p2_on_cl);
- NR::Point const p_min_on_cl = desktop->dt2doc(p_proj_on_cl - getSnapperTolerance() * direction_vector);
- NR::Point const p_max_on_cl = desktop->dt2doc(p_proj_on_cl + getSnapperTolerance() * direction_vector);
+ Geom::Point const p_proj_on_cl = project_on_linesegment(p, p1_on_cl, p2_on_cl);
+ Geom::Point const p_min_on_cl = desktop->dt2doc(p_proj_on_cl - getSnapperTolerance() * direction_vector);
+ Geom::Point const p_max_on_cl = desktop->dt2doc(p_proj_on_cl + getSnapperTolerance() * direction_vector);
Geom::Path cl;
std::vector<Geom::Path> clv;
for (std::vector<Geom::Crossing>::const_iterator m = cs[0].begin(); m != cs[0].end(); m++) {
if ((*m).ta >= 0 && (*m).ta <= 1 ) {
// Reconstruct the point of intersection
- NR::Point p_inters = p_min_on_cl + ((*m).ta) * (p_max_on_cl - p_min_on_cl);
+ Geom::Point p_inters = p_min_on_cl + ((*m).ta) * (p_max_on_cl - p_min_on_cl);
// When it's within snapping range, then return it
// (within snapping range == between p_min_on_cl and p_max_on_cl == 0 < ta < 1)
- NR::Coord dist = NR::L2(desktop->dt2doc(p_proj_on_cl) - p_inters);
+ Geom::Coord dist = Geom::L2(desktop->dt2doc(p_proj_on_cl) - p_inters);
SnappedPoint s(desktop->doc2dt(p_inters), SNAPTARGET_PATH, dist, getSnapperTolerance(), getSnapperAlwaysSnap());
sc.points.push_back(s);
}
void Inkscape::ObjectSnapper::freeSnap(SnappedConstraints &sc,
Inkscape::Snapper::PointType const &t,
- NR::Point const &p,
+ Geom::Point const &p,
bool const &first_point,
- boost::optional<NR::Rect> const &bbox_to_snap,
+ boost::optional<Geom::Rect> const &bbox_to_snap,
std::vector<SPItem const *> const *it,
- std::vector<NR::Point> *unselected_nodes) const
+ std::vector<Geom::Point> *unselected_nodes) const
{
if (_snap_enabled == false || getSnapFrom(t) == false || _named_view == NULL) {
return;
/* Get a list of all the SPItems that we will try to snap to */
if (first_point) {
- NR::Rect const local_bbox_to_snap = bbox_to_snap ? *bbox_to_snap : NR::Rect(p, p);
- _findCandidates(sp_document_root(_named_view->document), it, first_point, local_bbox_to_snap, TRANSL_SNAP_XY, false, NR::identity());
+ Geom::Rect const local_bbox_to_snap = bbox_to_snap ? *bbox_to_snap : Geom::Rect(p, p);
+ _findCandidates(sp_document_root(_named_view->document), it, first_point, local_bbox_to_snap, TRANSL_SNAP_XY, false, Geom::identity());
}
if (_snap_to_itemnode || _snap_to_bboxnode || _snap_to_page_border) {
void Inkscape::ObjectSnapper::constrainedSnap( SnappedConstraints &sc,
Inkscape::Snapper::PointType const &t,
- NR::Point const &p,
+ Geom::Point const &p,
bool const &first_point,
- boost::optional<NR::Rect> const &bbox_to_snap,
+ boost::optional<Geom::Rect> const &bbox_to_snap,
ConstraintLine const &c,
std::vector<SPItem const *> const *it) const
{
/* Get a list of all the SPItems that we will try to snap to */
if (first_point) {
- NR::Rect const local_bbox_to_snap = bbox_to_snap ? *bbox_to_snap : NR::Rect(p, p);
- _findCandidates(sp_document_root(_named_view->document), it, first_point, local_bbox_to_snap, TRANSL_SNAP_XY, false, NR::identity());
+ Geom::Rect const local_bbox_to_snap = bbox_to_snap ? *bbox_to_snap : Geom::Rect(p, p);
+ _findCandidates(sp_document_root(_named_view->document), it, first_point, local_bbox_to_snap, TRANSL_SNAP_XY, false, Geom::identity());
}
// A constrained snap, is a snap in only one degree of freedom (specified by the constraint line).
// This method is used to snap a guide to nodes, while dragging the guide around
void Inkscape::ObjectSnapper::guideSnap(SnappedConstraints &sc,
- NR::Point const &p,
- NR::Point const &guide_normal) const
+ Geom::Point const &p,
+ Geom::Point const &guide_normal) const
{
if ( NULL == _named_view ) {
return;
std::vector<SPItem const *> const it; //just an empty list
DimensionToSnap snap_dim;
- if (guide_normal == component_vectors[NR::Y]) {
+ if (guide_normal == to_2geom(component_vectors[Geom::Y])) {
snap_dim = GUIDE_TRANSL_SNAP_Y;
- } else if (guide_normal == component_vectors[NR::X]) {
+ } else if (guide_normal == to_2geom(component_vectors[Geom::X])) {
snap_dim = GUIDE_TRANSL_SNAP_X;
} else {
snap_dim = ANGLED_GUIDE_TRANSL_SNAP;
// second time on an object; but should this point then be constrained to the
// line, or can it be located anywhere?)
- _findCandidates(sp_document_root(_named_view->document), &it, true, NR::Rect(p, p), snap_dim, false, NR::identity());
+ _findCandidates(sp_document_root(_named_view->document), &it, true, Geom::Rect(p, p), snap_dim, false, Geom::identity());
_snapTranslatingGuideToNodes(sc, Inkscape::Snapper::SNAPPOINT_GUIDE, p, guide_normal);
// _snapRotatingGuideToNodes has not been implemented yet.
}
@@ -731,7 +732,7 @@ Geom::PathVector* Inkscape::ObjectSnapper::_getPathvFromRect(Geom::Rect const re
}
}
-void Inkscape::ObjectSnapper::_getBorderNodes(std::vector<NR::Point> *points) const
+void Inkscape::ObjectSnapper::_getBorderNodes(std::vector<Geom::Point> *points) const
{
Geom::Coord w = sp_document_width(_named_view->document);
Geom::Coord h = sp_document_height(_named_view->document);
diff --git a/src/object-snapper.h b/src/object-snapper.h
index 3784c43d0e169bd3e498cc02f5915c9e66f15f5a..2a5aaf884bb565877d6789d693b6ac0e41a7818a 100644 (file)
--- a/src/object-snapper.h
+++ b/src/object-snapper.h
{
public:
- SnapCandidate(SPItem* item, bool clip_or_mask, NR::Matrix _additional_affine);
+ SnapCandidate(SPItem* item, bool clip_or_mask, Geom::Matrix _additional_affine);
~SnapCandidate();
SPItem* item; // An item that is to be considered for snapping to
* the transformation of the clipping path or mask itself, but also the transformation of
* the object to which the clip or mask is being applied; that transformation is stored here
*/
- NR::Matrix additional_affine;
+ Geom::Matrix additional_affine;
};
class ObjectSnapper : public Snapper
{
public:
- ObjectSnapper(SPNamedView const *nv, NR::Coord const d);
+ ObjectSnapper(SPNamedView const *nv, Geom::Coord const d);
~ObjectSnapper();
enum DimensionToSnap {
bool getIncludeItemCenter() const {return _include_item_center;}
void setStrictSnapping(bool enabled) {_strict_snapping = enabled;}
void guideSnap(SnappedConstraints &sc,
- NR::Point const &p,
- NR::Point const &guide_normal) const;
+ Geom::Point const &p,
+ Geom::Point const &guide_normal) const;
bool ThisSnapperMightSnap() const;
bool GuidesMightSnap() const;
void freeSnap(SnappedConstraints &sc,
Inkscape::Snapper::PointType const &t,
- NR::Point const &p,
+ Geom::Point const &p,
bool const &first_point,
- boost::optional<NR::Rect> const &bbox_to_snap,
+ boost::optional<Geom::Rect> const &bbox_to_snap,
std::vector<SPItem const *> const *it,
- std::vector<NR::Point> *unselected_nodes) const;
+ std::vector<Geom::Point> *unselected_nodes) const;
void constrainedSnap(SnappedConstraints &sc,
Inkscape::Snapper::PointType const &t,
- NR::Point const &p,
+ Geom::Point const &p,
bool const &first_point,
- boost::optional<NR::Rect> const &bbox_to_snap,
+ boost::optional<Geom::Rect> const &bbox_to_snap,
ConstraintLine const &c,
std::vector<SPItem const *> const *it) const;
private:
//store some lists of candidates, points and paths, so we don't have to rebuild them for each point we want to snap
std::vector<SnapCandidate> *_candidates;
- std::vector<NR::Point> *_points_to_snap_to;
+ std::vector<Geom::Point> *_points_to_snap_to;
std::vector<Geom::PathVector*> *_paths_to_snap_to;
void _findCandidates(SPObject* parent,
std::vector<SPItem const *> const *it,
bool const &first_point,
- NR::Rect const &bbox_to_snap,
+ Geom::Rect const &bbox_to_snap,
DimensionToSnap snap_dim,
bool const _clip_or_mask,
- NR::Matrix const additional_affine) const;
+ Geom::Matrix const additional_affine) const;
void _snapNodes(SnappedConstraints &sc,
Inkscape::Snapper::PointType const &t,
- NR::Point const &p,
+ Geom::Point const &p,
bool const &first_point,
- std::vector<NR::Point> *unselected_nodes) const;
+ std::vector<Geom::Point> *unselected_nodes) const;
void _snapTranslatingGuideToNodes(SnappedConstraints &sc,
Inkscape::Snapper::PointType const &t,
- NR::Point const &p,
- NR::Point const &guide_normal) const;
+ Geom::Point const &p,
+ Geom::Point const &guide_normal) const;
void _collectNodes(Inkscape::Snapper::PointType const &t,
bool const &first_point) const;
void _snapPaths(SnappedConstraints &sc,
Inkscape::Snapper::PointType const &t,
- NR::Point const &p,
+ Geom::Point const &p,
bool const &first_point,
- std::vector<NR::Point> *unselected_nodes,
+ std::vector<Geom::Point> *unselected_nodes,
SPPath const *selected_path) const;
void _snapPathsConstrained(SnappedConstraints &sc,
Inkscape::Snapper::PointType const &t,
- NR::Point const &p,
+ Geom::Point const &p,
bool const &first_point,
ConstraintLine const &c) const;
- bool isUnselectedNode(NR::Point const &point, std::vector<NR::Point> const *unselected_nodes) const;
+ bool isUnselectedNode(Geom::Point const &point, std::vector<Geom::Point> const *unselected_nodes) const;
void _collectPaths(Inkscape::Snapper::PointType const &t,
bool const &first_point) const;
void _clear_paths() const;
Geom::PathVector* _getBorderPathv() const;
Geom::PathVector* _getPathvFromRect(Geom::Rect const rect) const;
- void _getBorderNodes(std::vector<NR::Point> *points) const;
+ void _getBorderNodes(std::vector<Geom::Point> *points) const;
bool _snap_to_itemnode;
bool _snap_to_itempath;
diff --git a/src/pencil-context.cpp b/src/pencil-context.cpp
index f52094ed101bf5dd8f3eb1ad60dfd74b02d26d57..2c97beafe57afa3ac6b77feef9aa0ede70362660 100644 (file)
--- a/src/pencil-context.cpp
+++ b/src/pencil-context.cpp
@@ -225,7 +225,7 @@ pencil_handle_button_press(SPPencilContext *const pc, GdkEventButton const &beve
NR::Point const button_w(bevent.x, bevent.y);
/* Find desktop coordinates */
- NR::Point p = pc->desktop->w2d(button_w);
+ Geom::Point p = pc->desktop->w2d(button_w);
/* Test whether we hit any anchor. */
SPDrawAnchor *anchor = spdc_test_inside(pc, button_w);
@@ -241,12 +241,12 @@ pencil_handle_button_press(SPPencilContext *const pc, GdkEventButton const &beve
default:
/* Set first point of sequence */
if (bevent.state & GDK_CONTROL_MASK) {
- freehand_create_single_dot(event_context, p, "tools.freehand.pencil", bevent.state);
+ freehand_create_single_dot(event_context, from_2geom(p), "tools.freehand.pencil", bevent.state);
ret = true;
break;
}
if (anchor) {
- p = anchor->dp;
+ p = to_2geom(anchor->dp);
desktop->messageStack()->flash(Inkscape::NORMAL_MESSAGE, _("Continuing selected path"));
} else {
@@ -265,7 +265,7 @@ pencil_handle_button_press(SPPencilContext *const pc, GdkEventButton const &beve
}
}
pc->sa = anchor;
- spdc_set_startpoint(pc, p);
+ spdc_set_startpoint(pc, from_2geom(p));
ret = TRUE;
break;
}
@@ -303,7 +303,7 @@ pencil_handle_motion_notify(SPPencilContext *const pc, GdkEventMotion const &mev
}
/* Find desktop coordinates */
- NR::Point p = dt->w2d(NR::Point(mevent.x, mevent.y));
+ Geom::Point p = to_2geom(dt->w2d(NR::Point(mevent.x, mevent.y)));
/* Test whether we hit any anchor. */
SPDrawAnchor *anchor = spdc_test_inside(pc, NR::Point(mevent.x, mevent.y));
@@ -325,11 +325,13 @@ pencil_handle_motion_notify(SPPencilContext *const pc, GdkEventMotion const &mev
case SP_PENCIL_CONTEXT_ADDLINE:
/* Set red endpoint */
if (anchor) {
- p = anchor->dp;
+ p = to_2geom(anchor->dp);
} else {
- spdc_endpoint_snap(pc, p, mevent.state);
+ NR::Point ptnr = from_2geom(p);
+ spdc_endpoint_snap(pc, ptnr, mevent.state);
+ p = to_2geom(ptnr);
}
- spdc_set_endpoint(pc, p);
+ spdc_set_endpoint(pc, from_2geom(p));
ret = TRUE;
break;
default:
@@ -345,14 +347,14 @@ pencil_handle_motion_notify(SPPencilContext *const pc, GdkEventMotion const &mev
* in middle of freehand (Lauris)
*/
if (anchor) {
- p = anchor->dp;
+ p = to_2geom(anchor->dp);
} else if ((mevent.state & GDK_SHIFT_MASK) == 0) {
SnapManager &m = dt->namedview->snap_manager;
m.setup(dt, NULL);
m.freeSnapReturnByRef(Inkscape::Snapper::SNAPPOINT_NODE, p);
}
if ( pc->npoints != 0 ) { // buttonpress may have happened before we entered draw context!
- spdc_add_freehand_point(pc, p, mevent.state);
+ spdc_add_freehand_point(pc, from_2geom(p), mevent.state);
ret = TRUE;
}
diff --git a/src/rect-context.cpp b/src/rect-context.cpp
index 67a74ee118db07fff73c81580d9657f7028de1ec..e8d7dc7dd985cd86f85b8c3e1cbb605d2f21d644 100644 (file)
--- a/src/rect-context.cpp
+++ b/src/rect-context.cpp
@@ -301,13 +301,14 @@ static gint sp_rect_context_root_handler(SPEventContext *event_context, GdkEvent
dragging = true;
/* Position center */
- NR::Point const button_dt(desktop->w2d(button_w));
- rc->center = button_dt;
+ Geom::Point button_dt(desktop->w2d(button_w));
+ rc->center = from_2geom(button_dt);
/* Snap center */
SnapManager &m = desktop->namedview->snap_manager;
m.setup(desktop, NULL); //null, because we don't have an item yet
- m.freeSnapReturnByRef(Inkscape::Snapper::SNAPPOINT_NODE, rc->center);
+ m.freeSnapReturnByRef(Inkscape::Snapper::SNAPPOINT_NODE, button_dt);
+ rc->center = from_2geom(button_dt);
sp_canvas_item_grab(SP_CANVAS_ITEM(desktop->acetate),
( GDK_KEY_PRESS_MASK |
diff --git a/src/seltrans.cpp b/src/seltrans.cpp
index 562fc760ecc20399b82280be5b0a80057ab68239..49e5d5359e98326e75e0060bbd2f7a74c2efa1c9 100644 (file)
--- a/src/seltrans.cpp
+++ b/src/seltrans.cpp
@@ -291,8 +291,9 @@ void Inkscape::SelTrans::grab(NR::Point const &p, gdouble x, gdouble y, bool sho
// Next, get all points to consider for snapping
SnapManager const &m = _desktop->namedview->snap_manager;
- _snap_points = selection->getSnapPoints(m.getIncludeItemCenter());
- std::vector<NR::Point> snap_points_hull = selection->getSnapPointsConvexHull();
+ to_2geom(selection->getSnapPoints(m.getIncludeItemCenter()), _snap_points);
+ std::vector<Geom::Point> snap_points_hull;
+ to_2geom(selection->getSnapPointsConvexHull(), snap_points_hull);
if (_snap_points.size() > 100) {
/* Snapping a huge number of nodes will take way too long, so limit the number of snappable nodes
An average user would rarely ever try to snap such a large number of nodes anyway, because
@@ -306,7 +307,7 @@ void Inkscape::SelTrans::grab(NR::Point const &p, gdouble x, gdouble y, bool sho
// any other special points
NR::Rect snap_points_bbox;
if ( snap_points_hull.empty() == false ) {
- std::vector<NR::Point>::iterator i = snap_points_hull.begin();
+ std::vector<Geom::Point>::iterator i = snap_points_hull.begin();
snap_points_bbox = NR::Rect(*i, *i);
i++;
while (i != snap_points_hull.end()) {
@@ -319,7 +320,7 @@ void Inkscape::SelTrans::grab(NR::Point const &p, gdouble x, gdouble y, bool sho
if (_bbox) {
// ... and add the bbox corners to _bbox_points
for ( unsigned i = 0 ; i < 4 ; i++ ) {
- _bbox_points.push_back(_bbox->corner(i));
+ _bbox_points.push_back(to_2geom(_bbox->corner(i)));
}
// There are two separate "opposites" (i.e. opposite w.r.t. the handle being dragged):
// - one for snapping the boundingbox, which can be either visual or geometric
}
// Snap along a suitable constraint vector from the origin.
- bb = m.constrainedSnapScale(Snapper::SNAPPOINT_BBOX, _bbox_points, default_scale, _origin_for_bboxpoints);
- sn = m.constrainedSnapScale(Snapper::SNAPPOINT_NODE, _snap_points, geom_scale, _origin_for_specpoints);
+ Geom::Scale default_scale_2geom = to_2geom(default_scale);
+ Geom::Scale geom_scale_2geom = to_2geom(geom_scale);
+ bb = m.constrainedSnapScale(Snapper::SNAPPOINT_BBOX, _bbox_points, default_scale_2geom, to_2geom(_origin_for_bboxpoints));
+ sn = m.constrainedSnapScale(Snapper::SNAPPOINT_NODE, _snap_points, geom_scale_2geom, to_2geom(_origin_for_specpoints));
/* Choose the smaller difference in scale. Since s[X] == s[Y] we can
** just compare difference in s[X].
sd = sn.getSnapped() ? fabs(sn.getTransformation()[NR::X] - geom_scale[NR::X]) : NR_HUGE;
} else {
/* Scale aspect ratio is unlocked */
- bb = m.freeSnapScale(Snapper::SNAPPOINT_BBOX, _bbox_points, default_scale, _origin_for_bboxpoints);
- sn = m.freeSnapScale(Snapper::SNAPPOINT_NODE, _snap_points, geom_scale, _origin_for_specpoints);
+ Geom::Scale default_scale_2geom = to_2geom(default_scale);
+ Geom::Scale geom_scale_2geom = to_2geom(geom_scale);
+ bb = m.freeSnapScale(Snapper::SNAPPOINT_BBOX, _bbox_points, default_scale_2geom, to_2geom(_origin_for_bboxpoints));
+ sn = m.freeSnapScale(Snapper::SNAPPOINT_NODE, _snap_points, geom_scale_2geom, to_2geom(_origin_for_specpoints));
/* Pick the snap that puts us closest to the original scale */
bd = bb.getSnapped() ? fabs(NR::L2(bb.getTransformation()) - NR::L2(default_scale.point())) : NR_HUGE;
@@ -1035,8 +1040,10 @@ gboolean Inkscape::SelTrans::stretchRequest(SPSelTransHandle const &handle, NR::
bool symmetrical = state & GDK_CONTROL_MASK;
- bb = m.constrainedSnapStretch(Snapper::SNAPPOINT_BBOX, _bbox_points, default_scale[axis], _origin_for_bboxpoints, axis, symmetrical);
- sn = m.constrainedSnapStretch(Snapper::SNAPPOINT_NODE, _snap_points, geom_scale[axis], _origin_for_specpoints, axis, symmetrical);
+ Geom::Scale default_scale_2geom = to_2geom(default_scale);
+ Geom::Scale geom_scale_2geom = to_2geom(geom_scale);
+ bb = m.constrainedSnapStretch(Snapper::SNAPPOINT_BBOX, _bbox_points, Geom::Coord(default_scale_2geom[axis]), to_2geom(_origin_for_bboxpoints), Geom::Dim2(axis), symmetrical);
+ sn = m.constrainedSnapStretch(Snapper::SNAPPOINT_NODE, _snap_points, Geom::Coord(geom_scale_2geom[axis]), to_2geom(_origin_for_specpoints), Geom::Dim2(axis), symmetrical);
if (bb.getSnapped()) {
// We snapped the bbox (which is either visual or geometric)
@@ -1151,8 +1158,8 @@ gboolean Inkscape::SelTrans::skewRequest(SPSelTransHandle const &handle, NR::Poi
Inkscape::Snapper::ConstraintLine const constraint(component_vectors[dim_b]);
NR::Point const s(skew[dim_a], scale[dim_a]);
- Inkscape::SnappedPoint bb = m.constrainedSnapSkew(Inkscape::Snapper::SNAPPOINT_BBOX, _bbox_points, constraint, s, _origin, dim_b);
- Inkscape::SnappedPoint sn = m.constrainedSnapSkew(Inkscape::Snapper::SNAPPOINT_NODE, _snap_points, constraint, s, _origin, dim_b);
+ Inkscape::SnappedPoint bb = m.constrainedSnapSkew(Inkscape::Snapper::SNAPPOINT_BBOX, _bbox_points, constraint, to_2geom(s), to_2geom(_origin), Geom::Dim2(dim_b));
+ Inkscape::SnappedPoint sn = m.constrainedSnapSkew(Inkscape::Snapper::SNAPPOINT_NODE, _snap_points, constraint, to_2geom(s), to_2geom(_origin), Geom::Dim2(dim_b));
if (bb.getSnapped() || sn.getSnapped()) {
// We snapped something, so change the skew to reflect it
{
SnapManager &m = _desktop->namedview->snap_manager;
m.setup(_desktop);
- m.freeSnapReturnByRef(Snapper::SNAPPOINT_NODE, pt);
+ Geom::Point pt2g = to_2geom(pt);
+ m.freeSnapReturnByRef(Snapper::SNAPPOINT_NODE, pt2g);
+ pt = from_2geom(pt2g);
if (state & GDK_CONTROL_MASK) {
if ( fabs(_point[NR::X] - pt[NR::X]) > fabs(_point[NR::Y] - pt[NR::Y]) ) {
m.setup(_desktop, _items_const);
/* The amount that we've moved by during this drag */
- NR::Point dxy = xy - _point;
+ Geom::Point dxy = to_2geom(xy - _point);
bool const alt = (state & GDK_MOD1_MASK);
bool const control = (state & GDK_CONTROL_MASK);
// If we didn't snap, then we should still constrain horizontally or vertically
// (When we did snap, then this constraint has already been enforced by
// calling constrainedSnapTranslation() above)
- if (fabs(dxy[NR::X]) > fabs(dxy[NR::Y])) {
- dxy[NR::Y] = 0;
+ if (fabs(dxy[Geom::X]) > fabs(dxy[Geom::Y])) {
+ dxy[Geom::Y] = 0;
} else {
- dxy[NR::X] = 0;
+ dxy[Geom::X] = 0;
}
}
}
}
- NR::Matrix const move((NR::translate(dxy)));
- NR::Point const norm(0, 0);
- transform(move, norm);
+ Geom::Matrix const move((Geom::Translate(dxy)));
+ Geom::Point const norm(0, 0);
+ transform(from_2geom(move), from_2geom(norm));
// status text
- GString *xs = SP_PX_TO_METRIC_STRING(dxy[NR::X], _desktop->namedview->getDefaultMetric());
- GString *ys = SP_PX_TO_METRIC_STRING(dxy[NR::Y], _desktop->namedview->getDefaultMetric());
+ GString *xs = SP_PX_TO_METRIC_STRING(dxy[Geom::X], _desktop->namedview->getDefaultMetric());
+ GString *ys = SP_PX_TO_METRIC_STRING(dxy[Geom::Y], _desktop->namedview->getDefaultMetric());
_message_context.setF(Inkscape::NORMAL_MESSAGE, _("<b>Move</b> by %s, %s; with <b>Ctrl</b> to restrict to horizontal/vertical; with <b>Shift</b> to disable snapping"), xs->str, ys->str);
g_string_free(xs, TRUE);
g_string_free(ys, TRUE);
diff --git a/src/seltrans.h b/src/seltrans.h
index 3a7f6f4b2e60d35f9ccb58d04158a3908e1703ba..65da0fa56002c4527db141054625e9c2d499e767 100644 (file)
--- a/src/seltrans.h
+++ b/src/seltrans.h
std::vector<NR::Matrix> _items_affines;
std::vector<NR::Point> _items_centers;
- std::vector<NR::Point> _snap_points;
- std::vector<NR::Point> _bbox_points;
+ std::vector<Geom::Point> _snap_points;
+ std::vector<Geom::Point> _bbox_points;
Inkscape::SelCue _selcue;
diff --git a/src/snap.cpp b/src/snap.cpp
index 7782947111374fd0d129730ee4551e8bcf7c2d25..9ae330b777591fb451a1e3b28b418c5051839294 100644 (file)
--- a/src/snap.cpp
+++ b/src/snap.cpp
*/
void SnapManager::freeSnapReturnByRef(Inkscape::Snapper::PointType point_type,
- NR::Point &p,
+ Geom::Point &p,
bool first_point,
- boost::optional<NR::Rect> const &bbox_to_snap) const
+ boost::optional<Geom::Rect> const &bbox_to_snap) const
{
Inkscape::SnappedPoint const s = freeSnap(point_type, p, first_point, bbox_to_snap);
s.getPoint(p);
*/
Inkscape::SnappedPoint SnapManager::freeSnap(Inkscape::Snapper::PointType point_type,
- NR::Point const &p,
+ Geom::Point const &p,
bool first_point,
- boost::optional<NR::Rect> const &bbox_to_snap) const
+ boost::optional<Geom::Rect> const &bbox_to_snap) const
{
if (!SomeSnapperMightSnap()) {
return Inkscape::SnappedPoint(p, Inkscape::SNAPTARGET_UNDEFINED, NR_HUGE, 0, false);
if (desktop && desktop->gridsEnabled()) {
bool success = false;
- NR::Point nearest_multiple;
- NR::Coord nearest_distance = NR_HUGE;
+ Geom::Point nearest_multiple;
+ Geom::Coord nearest_distance = NR_HUGE;
// It will snap to the grid for which we find the closest snap. This might be a different
// grid than to which the objects were initially aligned. I don't see an easy way to fix
// will use the grid snapper. Simply snapping the value t to the grid will do, but
// only if the origin of the grid is at (0,0). If it's not then compensate for this
// in the translation t
- NR::Point const t_offset = from_2geom(t) + grid->origin;
+ Geom::Point const t_offset = from_2geom(t) + grid->origin;
SnappedConstraints sc;
// Only the first three parameters are being used for grid snappers
- snapper->freeSnap(sc, Inkscape::Snapper::SNAPPOINT_NODE, t_offset, TRUE, boost::optional<NR::Rect>(), NULL, NULL);
+ snapper->freeSnap(sc, Inkscape::Snapper::SNAPPOINT_NODE, t_offset, TRUE, boost::optional<Geom::Rect>(), NULL, NULL);
// Find the best snap for this grid, including intersections of the grid-lines
Inkscape::SnappedPoint s = findBestSnap(t_offset, sc, false);
if (s.getSnapped() && (s.getDistance() < nearest_distance)) {
success = true;
- nearest_multiple = s.getPoint() - grid->origin;
+ nearest_multiple = s.getPoint() - to_2geom(grid->origin);
nearest_distance = s.getDistance();
}
}
*/
void SnapManager::constrainedSnapReturnByRef(Inkscape::Snapper::PointType point_type,
- NR::Point &p,
+ Geom::Point &p,
Inkscape::Snapper::ConstraintLine const &constraint,
bool first_point,
- boost::optional<NR::Rect> const &bbox_to_snap) const
+ boost::optional<Geom::Rect> const &bbox_to_snap) const
{
Inkscape::SnappedPoint const s = constrainedSnap(point_type, p, constraint, first_point, bbox_to_snap);
s.getPoint(p);
@@ -322,10 +322,10 @@ void SnapManager::constrainedSnapReturnByRef(Inkscape::Snapper::PointType point_
*/
Inkscape::SnappedPoint SnapManager::constrainedSnap(Inkscape::Snapper::PointType point_type,
- NR::Point const &p,
+ Geom::Point const &p,
Inkscape::Snapper::ConstraintLine const &constraint,
bool first_point,
- boost::optional<NR::Rect> const &bbox_to_snap) const
+ boost::optional<Geom::Rect> const &bbox_to_snap) const
{
if (!SomeSnapperMightSnap()) {
return Inkscape::SnappedPoint(p, Inkscape::SNAPTARGET_UNDEFINED, NR_HUGE, 0, false);
@@ -354,7 +354,7 @@ Inkscape::SnappedPoint SnapManager::constrainedSnap(Inkscape::Snapper::PointType
return findBestSnap(p, sc, true);
}
-void SnapManager::guideSnap(NR::Point &p, NR::Point const &guide_normal) const
+void SnapManager::guideSnap(Geom::Point &p, Geom::Point const &guide_normal) const
{
// This method is used to snap a guide to nodes, while dragging the guide around
@@ -388,13 +388,13 @@ void SnapManager::guideSnap(NR::Point &p, NR::Point const &guide_normal) const
Inkscape::SnappedPoint SnapManager::_snapTransformed(
Inkscape::Snapper::PointType type,
- std::vector<NR::Point> const &points,
+ std::vector<Geom::Point> const &points,
bool constrained,
Inkscape::Snapper::ConstraintLine const &constraint,
Transformation transformation_type,
- NR::Point const &transformation,
- NR::Point const &origin,
- NR::Dim2 dim,
+ Geom::Point const &transformation,
+ Geom::Point const &origin,
+ Geom::Dim2 dim,
bool uniform) const
{
/* We have a list of points, which we are proposing to transform in some way. We need to see
return Inkscape::SnappedPoint();
}
- std::vector<NR::Point> transformed_points;
- NR::Rect bbox;
+ std::vector<Geom::Point> transformed_points;
+ Geom::Rect bbox;
- for (std::vector<NR::Point>::const_iterator i = points.begin(); i != points.end(); i++) {
+ for (std::vector<Geom::Point>::const_iterator i = points.begin(); i != points.end(); i++) {
/* Work out the transformed version of this point */
- NR::Point transformed;
+ Geom::Point transformed;
switch (transformation_type) {
case TRANSLATION:
transformed = *i + transformation;
break;
case SCALE:
- transformed = (*i - origin) * NR::scale(transformation[NR::X], transformation[NR::Y]) + origin;
+ transformed = (*i - origin) * Geom::Scale(transformation[Geom::X], transformation[Geom::Y]) + origin;
break;
case STRETCH:
{
- NR::scale s(1, 1);
+ Geom::Scale s(1, 1);
if (uniform)
- s[NR::X] = s[NR::Y] = transformation[dim];
+ s[Geom::X] = s[Geom::Y] = transformation[dim];
else {
s[dim] = transformation[dim];
s[1 - dim] = 1;
// add the current transformed point to the box hulling all transformed points
if (i == points.begin()) {
- bbox = NR::Rect(transformed, transformed);
+ bbox = Geom::Rect(transformed, transformed);
} else {
bbox.expandTo(transformed);
}
}
/* The current best transformation */
- NR::Point best_transformation = transformation;
+ Geom::Point best_transformation = transformation;
/* The current best metric for the best transformation; lower is better, NR_HUGE
** means that we haven't snapped anything.
*/
- NR::Coord best_metric = NR_HUGE;
- NR::Coord best_second_metric = NR_HUGE;
- NR::Point best_scale_metric(NR_HUGE, NR_HUGE);
+ Geom::Coord best_metric = NR_HUGE;
+ Geom::Coord best_second_metric = NR_HUGE;
+ Geom::Point best_scale_metric(NR_HUGE, NR_HUGE);
Inkscape::SnappedPoint best_snapped_point;
g_assert(best_snapped_point.getAlwaysSnap() == false); // Check initialization of snapped point
g_assert(best_snapped_point.getAtIntersection() == false);
- std::vector<NR::Point>::const_iterator j = transformed_points.begin();
+ std::vector<Geom::Point>::const_iterator j = transformed_points.begin();
// std::cout << std::endl;
- for (std::vector<NR::Point>::const_iterator i = points.begin(); i != points.end(); i++) {
+ for (std::vector<Geom::Point>::const_iterator i = points.begin(); i != points.end(); i++) {
/* Snap it */
Inkscape::SnappedPoint snapped_point;
snapped_point = freeSnap(type, *j, i == points.begin(), bbox);
}
- NR::Point result;
- NR::Coord metric = NR_HUGE;
- NR::Coord second_metric = NR_HUGE;
- NR::Point scale_metric(NR_HUGE, NR_HUGE);
+ Geom::Point result;
+ Geom::Coord metric = NR_HUGE;
+ Geom::Coord second_metric = NR_HUGE;
+ Geom::Point scale_metric(NR_HUGE, NR_HUGE);
if (snapped_point.getSnapped()) {
/* We snapped. Find the transformation that describes where the snapped point has
** ended up, and also the metric for this transformation.
*/
- NR::Point const a = (snapped_point.getPoint() - origin); // vector to snapped point
- NR::Point const b = (*i - origin); // vector to original point
+ Geom::Point const a = (snapped_point.getPoint() - origin); // vector to snapped point
+ Geom::Point const b = (*i - origin); // vector to original point
switch (transformation_type) {
case TRANSLATION:
* horizontal and vertical directions. The distance to the intersection of
* the grid lines will always be larger then the distance to a single grid
* line. If we prefer snapping to an intersection instead of to a single
- * grid line, then we cannot use "metric = NR::L2(result)". Therefore the
+ * grid line, then we cannot use "metric = Geom::L2(result)". Therefore the
* snapped distance will be used as a metric. Please note that the snapped
* distance is defined as the distance to the nearest line of the intersection,
* and not to the intersection itself!
*/
- metric = snapped_point.getDistance(); //used to be: metric = NR::L2(result);
+ metric = snapped_point.getDistance(); //used to be: metric = Geom::L2(result);
second_metric = snapped_point.getSecondDistance();
break;
case SCALE:
{
- result = NR::Point(NR_HUGE, NR_HUGE);
+ result = Geom::Point(NR_HUGE, NR_HUGE);
// If this point *i is horizontally or vertically aligned with
// the origin of the scaling, then it will scale purely in X or Y
// We can therefore only calculate the scaling in this direction
break;
}
case STRETCH:
- result = NR::Point(NR_HUGE, NR_HUGE);
+ result = Geom::Point(NR_HUGE, NR_HUGE);
if (fabs(b[dim]) > 1e-6) { // if STRETCHING will occur for this point
result[dim] = a[dim] / b[dim];
result[1-dim] = uniform ? result[dim] : 1;
*/
Inkscape::SnappedPoint SnapManager::freeSnapTranslation(Inkscape::Snapper::PointType point_type,
- std::vector<NR::Point> const &p,
- NR::Point const &tr) const
+ std::vector<Geom::Point> const &p,
+ Geom::Point const &tr) const
{
- return _snapTransformed(point_type, p, false, NR::Point(), TRANSLATION, tr, NR::Point(), NR::X, false);
+ return _snapTransformed(point_type, p, false, Geom::Point(), TRANSLATION, tr, Geom::Point(), Geom::X, false);
}
@@ -670,11 +670,11 @@ Inkscape::SnappedPoint SnapManager::freeSnapTranslation(Inkscape::Snapper::Point
*/
Inkscape::SnappedPoint SnapManager::constrainedSnapTranslation(Inkscape::Snapper::PointType point_type,
- std::vector<NR::Point> const &p,
+ std::vector<Geom::Point> const &p,
Inkscape::Snapper::ConstraintLine const &constraint,
- NR::Point const &tr) const
+ Geom::Point const &tr) const
{
- return _snapTransformed(point_type, p, true, constraint, TRANSLATION, tr, NR::Point(), NR::X, false);
+ return _snapTransformed(point_type, p, true, constraint, TRANSLATION, tr, Geom::Point(), Geom::X, false);
}
@@ -690,11 +690,11 @@ Inkscape::SnappedPoint SnapManager::constrainedSnapTranslation(Inkscape::Snapper
*/
Inkscape::SnappedPoint SnapManager::freeSnapScale(Inkscape::Snapper::PointType point_type,
- std::vector<NR::Point> const &p,
- NR::scale const &s,
- NR::Point const &o) const
+ std::vector<Geom::Point> const &p,
+ Geom::Scale const &s,
+ Geom::Point const &o) const
{
- return _snapTransformed(point_type, p, false, NR::Point(), SCALE, NR::Point(s[NR::X], s[NR::Y]), o, NR::X, false);
+ return _snapTransformed(point_type, p, false, Geom::Point(), SCALE, Geom::Point(s[Geom::X], s[Geom::Y]), o, Geom::X, false);
}
@@ -711,12 +711,12 @@ Inkscape::SnappedPoint SnapManager::freeSnapScale(Inkscape::Snapper::PointType p
*/
Inkscape::SnappedPoint SnapManager::constrainedSnapScale(Inkscape::Snapper::PointType point_type,
- std::vector<NR::Point> const &p,
- NR::scale const &s,
- NR::Point const &o) const
+ std::vector<Geom::Point> const &p,
+ Geom::Scale const &s,
+ Geom::Point const &o) const
{
// When constrained scaling, only uniform scaling is supported.
- return _snapTransformed(point_type, p, true, NR::Point(), SCALE, NR::Point(s[NR::X], s[NR::Y]), o, NR::X, true);
+ return _snapTransformed(point_type, p, true, Geom::Point(), SCALE, Geom::Point(s[Geom::X], s[Geom::Y]), o, Geom::X, true);
}
@@ -734,13 +734,13 @@ Inkscape::SnappedPoint SnapManager::constrainedSnapScale(Inkscape::Snapper::Poin
*/
Inkscape::SnappedPoint SnapManager::constrainedSnapStretch(Inkscape::Snapper::PointType point_type,
- std::vector<NR::Point> const &p,
- NR::Coord const &s,
- NR::Point const &o,
- NR::Dim2 d,
+ std::vector<Geom::Point> const &p,
+ Geom::Coord const &s,
+ Geom::Point const &o,
+ Geom::Dim2 d,
bool u) const
{
- return _snapTransformed(point_type, p, true, NR::Point(), STRETCH, NR::Point(s, s), o, d, u);
+ return _snapTransformed(point_type, p, true, Geom::Point(), STRETCH, Geom::Point(s, s), o, d, u);
}
@@ -757,17 +757,17 @@ Inkscape::SnappedPoint SnapManager::constrainedSnapStretch(Inkscape::Snapper::Po
*/
Inkscape::SnappedPoint SnapManager::constrainedSnapSkew(Inkscape::Snapper::PointType point_type,
- std::vector<NR::Point> const &p,
+ std::vector<Geom::Point> const &p,
Inkscape::Snapper::ConstraintLine const &constraint,
- NR::Point const &s,
- NR::Point const &o,
- NR::Dim2 d) const
+ Geom::Point const &s,
+ Geom::Point const &o,
+ Geom::Dim2 d) const
{
// "s" contains skew factor in s[0], and scale factor in s[1]
return _snapTransformed(point_type, p, true, constraint, SKEW, s, o, d, false);
}
-Inkscape::SnappedPoint SnapManager::findBestSnap(NR::Point const &p, SnappedConstraints &sc, bool constrained) const
+Inkscape::SnappedPoint SnapManager::findBestSnap(Geom::Point const &p, SnappedConstraints &sc, bool constrained) const
{
/*
std::cout << "Type and number of snapped constraints: " << std::endl;
@@ -883,7 +883,7 @@ Inkscape::SnappedPoint SnapManager::findBestSnap(NR::Point const &p, SnappedCons
return bestSnappedPoint;
}
-void SnapManager::setup(SPDesktop const *desktop_for_snapindicator, SPItem const *item_to_ignore, std::vector<NR::Point> *unselected_nodes)
+void SnapManager::setup(SPDesktop const *desktop_for_snapindicator, SPItem const *item_to_ignore, std::vector<Geom::Point> *unselected_nodes)
{
_item_to_ignore = item_to_ignore;
_items_to_ignore = NULL;
@@ -891,7 +891,7 @@ void SnapManager::setup(SPDesktop const *desktop_for_snapindicator, SPItem const
_unselected_nodes = unselected_nodes;
}
-void SnapManager::setup(SPDesktop const *desktop_for_snapindicator, std::vector<SPItem const *> &items_to_ignore, std::vector<NR::Point> *unselected_nodes)
+void SnapManager::setup(SPDesktop const *desktop_for_snapindicator, std::vector<SPItem const *> &items_to_ignore, std::vector<Geom::Point> *unselected_nodes)
{
_item_to_ignore = NULL;
_items_to_ignore = &items_to_ignore;
diff --git a/src/snap.h b/src/snap.h
index 2ed786a633f5dfb38eab02ccd902cbfecab0c5c3..e4f9aaddf858612f8c2cc6a4637338955adba4ae 100644 (file)
--- a/src/snap.h
+++ b/src/snap.h
bool SomeSnapperMightSnap() const;
- void setup(SPDesktop const *desktop_for_snapindicator = NULL, SPItem const *item_to_ignore = NULL, std::vector<NR::Point> *unselected_nodes = NULL);
- void setup(SPDesktop const *desktop_for_snapindicator, std::vector<SPItem const *> &items_to_ignore, std::vector<NR::Point> *unselected_nodes = NULL);
+ void setup(SPDesktop const *desktop_for_snapindicator = NULL, SPItem const *item_to_ignore = NULL, std::vector<Geom::Point> *unselected_nodes = NULL);
+ void setup(SPDesktop const *desktop_for_snapindicator, std::vector<SPItem const *> &items_to_ignore, std::vector<Geom::Point> *unselected_nodes = NULL);
// freeSnapReturnByRef() is preferred over freeSnap(), because it only returns a
// point if snapping has occured (by overwriting p); otherwise p is untouched
void freeSnapReturnByRef(Inkscape::Snapper::PointType point_type,
- NR::Point &p,
+ Geom::Point &p,
bool first_point = true,
- boost::optional<NR::Rect> const &bbox_to_snap = boost::optional<NR::Rect>()) const;
+ boost::optional<Geom::Rect> const &bbox_to_snap = boost::optional<Geom::Rect>()) const;
Inkscape::SnappedPoint freeSnap(Inkscape::Snapper::PointType point_type,
- NR::Point const &p,
+ Geom::Point const &p,
bool first_point = true,
- boost::optional<NR::Rect> const &bbox_to_snap = boost::optional<NR::Rect>() ) const;
+ boost::optional<Geom::Rect> const &bbox_to_snap = boost::optional<Geom::Rect>() ) const;
Geom::Point multipleOfGridPitch(Geom::Point const &t) const;
// constrainedSnapReturnByRef() is preferred over constrainedSnap(), because it only returns a
// point, by overwriting p, if snapping has occured; otherwise p is untouched
void constrainedSnapReturnByRef(Inkscape::Snapper::PointType point_type,
- NR::Point &p,
+ Geom::Point &p,
Inkscape::Snapper::ConstraintLine const &constraint,
bool first_point = true,
- boost::optional<NR::Rect> const &bbox_to_snap = boost::optional<NR::Rect>()) const;
+ boost::optional<Geom::Rect> const &bbox_to_snap = boost::optional<Geom::Rect>()) const;
Inkscape::SnappedPoint constrainedSnap(Inkscape::Snapper::PointType point_type,
- NR::Point const &p,
+ Geom::Point const &p,
Inkscape::Snapper::ConstraintLine const &constraint,
bool first_point = true,
- boost::optional<NR::Rect> const &bbox_to_snap = boost::optional<NR::Rect>()) const;
+ boost::optional<Geom::Rect> const &bbox_to_snap = boost::optional<Geom::Rect>()) const;
- void guideSnap(NR::Point &p, NR::Point const &guide_normal) const;
+ void guideSnap(Geom::Point &p, Geom::Point const &guide_normal) const;
Inkscape::SnappedPoint freeSnapTranslation(Inkscape::Snapper::PointType point_type,
- std::vector<NR::Point> const &p,
- NR::Point const &tr) const;
+ std::vector<Geom::Point> const &p,
+ Geom::Point const &tr) const;
Inkscape::SnappedPoint constrainedSnapTranslation(Inkscape::Snapper::PointType point_type,
- std::vector<NR::Point> const &p,
+ std::vector<Geom::Point> const &p,
Inkscape::Snapper::ConstraintLine const &constraint,
- NR::Point const &tr) const;
+ Geom::Point const &tr) const;
Inkscape::SnappedPoint freeSnapScale(Inkscape::Snapper::PointType point_type,
- std::vector<NR::Point> const &p,
- NR::scale const &s,
- NR::Point const &o) const;
+ std::vector<Geom::Point> const &p,
+ Geom::Scale const &s,
+ Geom::Point const &o) const;
Inkscape::SnappedPoint constrainedSnapScale(Inkscape::Snapper::PointType point_type,
- std::vector<NR::Point> const &p,
- NR::scale const &s,
- NR::Point const &o) const;
+ std::vector<Geom::Point> const &p,
+ Geom::Scale const &s,
+ Geom::Point const &o) const;
Inkscape::SnappedPoint constrainedSnapStretch(Inkscape::Snapper::PointType point_type,
- std::vector<NR::Point> const &p,
- NR::Coord const &s,
- NR::Point const &o,
- NR::Dim2 d,
+ std::vector<Geom::Point> const &p,
+ Geom::Coord const &s,
+ Geom::Point const &o,
+ Geom::Dim2 d,
bool uniform) const;
Inkscape::SnappedPoint constrainedSnapSkew(Inkscape::Snapper::PointType point_type,
- std::vector<NR::Point> const &p,
+ std::vector<Geom::Point> const &p,
Inkscape::Snapper::ConstraintLine const &constraint,
- NR::Point const &s, // s[0] = skew factor, s[1] = scale factor
- NR::Point const &o,
- NR::Dim2 d) const;
+ Geom::Point const &s, // s[0] = skew factor, s[1] = scale factor
+ Geom::Point const &o,
+ Geom::Dim2 d) const;
Inkscape::GuideSnapper guide; ///< guide snapper
Inkscape::ObjectSnapper object; ///< snapper to other objects
std::vector<SPItem const *> *_items_to_ignore;
SPItem const *_item_to_ignore;
SPDesktop const *_desktop_for_snapindicator;
- std::vector<NR::Point> *_unselected_nodes;
+ std::vector<Geom::Point> *_unselected_nodes;
Inkscape::SnappedPoint _snapTransformed(Inkscape::Snapper::PointType type,
- std::vector<NR::Point> const &points,
+ std::vector<Geom::Point> const &points,
bool constrained,
Inkscape::Snapper::ConstraintLine const &constraint,
Transformation transformation_type,
- NR::Point const &transformation,
- NR::Point const &origin,
- NR::Dim2 dim,
+ Geom::Point const &transformation,
+ Geom::Point const &origin,
+ Geom::Dim2 dim,
bool uniform) const;
- Inkscape::SnappedPoint findBestSnap(NR::Point const &p, SnappedConstraints &sc, bool constrained) const;
+ Inkscape::SnappedPoint findBestSnap(Geom::Point const &p, SnappedConstraints &sc, bool constrained) const;
};
#endif /* !SEEN_SNAP_H */
diff --git a/src/snapped-curve.cpp b/src/snapped-curve.cpp
index c6b7edc8a7ae1f15e8372bb948a68f2670a4b667..17d417d408314b375f6c6acc90a4b36e9664a259 100644 (file)
--- a/src/snapped-curve.cpp
+++ b/src/snapped-curve.cpp
#include "desktop.h"\r
#include "inkscape.h"\r
\r
-Inkscape::SnappedCurve::SnappedCurve(NR::Point const &snapped_point, NR::Coord const &snapped_distance, NR::Coord const &snapped_tolerance, bool const &always_snap, Geom::Curve const *curve)\r
+Inkscape::SnappedCurve::SnappedCurve(Geom::Point const &snapped_point, Geom::Coord const &snapped_distance, Geom::Coord const &snapped_tolerance, bool const &always_snap, Geom::Curve const *curve)\r
{\r
_distance = snapped_distance;\r
_tolerance = snapped_tolerance;\r
_second_distance = NR_HUGE;\r
_second_tolerance = 0;\r
_second_always_snap = false;\r
- _point = NR::Point(0,0);\r
+ _point = Geom::Point(0,0);\r
_at_intersection = false;\r
}\r
\r
{\r
}\r
\r
-Inkscape::SnappedPoint Inkscape::SnappedCurve::intersect(SnappedCurve const &curve, NR::Point const &p) const \r
+Inkscape::SnappedPoint Inkscape::SnappedCurve::intersect(SnappedCurve const &curve, Geom::Point const &p) const \r
{\r
// Calculate the intersections of two curves, which are both within snapping range, and\r
// return only the closest intersection\r
}\r
\r
// No intersection\r
- return SnappedPoint(NR::Point(NR_HUGE, NR_HUGE), SNAPTARGET_UNDEFINED, NR_HUGE, 0, false, false, NR_HUGE, 0, false);\r
+ return SnappedPoint(Geom::Point(NR_HUGE, NR_HUGE), SNAPTARGET_UNDEFINED, NR_HUGE, 0, false, false, NR_HUGE, 0, false);\r
}\r
\r
// search for the closest snapped line\r
@@ -106,7 +106,7 @@ bool getClosestCurve(std::list<Inkscape::SnappedCurve> const &list, Inkscape::Sn
}\r
\r
// search for the closest intersection of two snapped curves, which are both member of the same collection\r
-bool getClosestIntersectionCS(std::list<Inkscape::SnappedCurve> const &list, NR::Point const &p, Inkscape::SnappedPoint &result)\r
+bool getClosestIntersectionCS(std::list<Inkscape::SnappedCurve> const &list, Geom::Point const &p, Inkscape::SnappedPoint &result)\r
{\r
bool success = false;\r
\r
diff --git a/src/snapped-curve.h b/src/snapped-curve.h
index 28908c42ffddd103b344bcd6db666a588e8d2303..e6e71e6481dc3f906f63378e7c2d9d1a62ad933e 100644 (file)
--- a/src/snapped-curve.h
+++ b/src/snapped-curve.h
{\r
public:\r
SnappedCurve();\r
- SnappedCurve(NR::Point const &snapped_point, NR::Coord const &snapped_distance, NR::Coord const &snapped_tolerance, bool const &always_snap, Geom::Curve const *curve);\r
+ SnappedCurve(Geom::Point const &snapped_point, Geom::Coord const &snapped_distance, Geom::Coord const &snapped_tolerance, bool const &always_snap, Geom::Curve const *curve);\r
~SnappedCurve();\r
- Inkscape::SnappedPoint intersect(SnappedCurve const &curve, NR::Point const &p) const; //intersect with another SnappedCurve\r
+ Inkscape::SnappedPoint intersect(SnappedCurve const &curve, Geom::Point const &p) const; //intersect with another SnappedCurve\r
\r
private:\r
Geom::Curve const *_curve;\r
}\r
\r
bool getClosestCurve(std::list<Inkscape::SnappedCurve> const &list, Inkscape::SnappedCurve &result);\r
-bool getClosestIntersectionCS(std::list<Inkscape::SnappedCurve> const &list, NR::Point const &p, Inkscape::SnappedPoint &result);\r
+bool getClosestIntersectionCS(std::list<Inkscape::SnappedCurve> const &list, Geom::Point const &p, Inkscape::SnappedPoint &result);\r
\r
\r
#endif /* !SEEN_SNAPPEDCURVE_H */\r
diff --git a/src/snapped-line.cpp b/src/snapped-line.cpp
index 11298bf25cac169272d92207cec36a87b6a6c043..f35c7a81ccf1566eb9106ee47bee178491b438f2 100644 (file)
--- a/src/snapped-line.cpp
+++ b/src/snapped-line.cpp
#include <2geom/geom.h>
#include "libnr/nr-values.h"
-Inkscape::SnappedLineSegment::SnappedLineSegment(NR::Point const &snapped_point, NR::Coord const &snapped_distance, NR::Coord const &snapped_tolerance, bool const &always_snap, NR::Point const &start_point_of_line, NR::Point const &end_point_of_line)
+Inkscape::SnappedLineSegment::SnappedLineSegment(Geom::Point const &snapped_point, Geom::Coord const &snapped_distance, Geom::Coord const &snapped_tolerance, bool const &always_snap, Geom::Point const &start_point_of_line, Geom::Point const &end_point_of_line)
: _start_point_of_line(start_point_of_line), _end_point_of_line(end_point_of_line)
{
_point = snapped_point;
Inkscape::SnappedLineSegment::SnappedLineSegment()
{
- _start_point_of_line = NR::Point(0,0);
- _end_point_of_line = NR::Point(0,0);
- _point = NR::Point(0,0);
+ _start_point_of_line = Geom::Point(0,0);
+ _end_point_of_line = Geom::Point(0,0);
+ _point = Geom::Point(0,0);
_distance = NR_HUGE;
_tolerance = 0;
_always_snap = false;
Geom::IntersectorKind result = segment_intersect(_start_point_of_line, _end_point_of_line,
line._start_point_of_line, line._end_point_of_line,
intersection_2geom);
- NR::Point intersection(intersection_2geom);
+ Geom::Point intersection(intersection_2geom);
if (result == Geom::intersects) {
/* If a snapper has been told to "always snap", then this one should be preferred
-Inkscape::SnappedLine::SnappedLine(NR::Point const &snapped_point, NR::Coord const &snapped_distance, NR::Coord const &snapped_tolerance, bool const &always_snap, NR::Point const &normal_to_line, NR::Point const &point_on_line)
+Inkscape::SnappedLine::SnappedLine(Geom::Point const &snapped_point, Geom::Coord const &snapped_distance, Geom::Coord const &snapped_tolerance, bool const &always_snap, Geom::Point const &normal_to_line, Geom::Point const &point_on_line)
: _normal_to_line(normal_to_line), _point_on_line(point_on_line)
{
_distance = snapped_distance;
@@ -92,15 +92,15 @@ Inkscape::SnappedLine::SnappedLine(NR::Point const &snapped_point, NR::Coord con
Inkscape::SnappedLine::SnappedLine()
{
- _normal_to_line = NR::Point(0,0);
- _point_on_line = NR::Point(0,0);
+ _normal_to_line = Geom::Point(0,0);
+ _point_on_line = Geom::Point(0,0);
_distance = NR_HUGE;
_tolerance = 0;
_always_snap = false;
_second_distance = NR_HUGE;
_second_tolerance = 0;
_second_always_snap = false;
- _point = NR::Point(0,0);
+ _point = Geom::Point(0,0);
_at_intersection = false;
}
@@ -117,7 +117,7 @@ Inkscape::SnappedPoint Inkscape::SnappedLine::intersect(SnappedLine const &line)
Geom::Point intersection_2geom(NR_HUGE, NR_HUGE);
Geom::IntersectorKind result = Geom::line_intersection(getNormal(), getConstTerm(),
line.getNormal(), line.getConstTerm(), intersection_2geom);
- NR::Point intersection(intersection_2geom);
+ Geom::Point intersection(intersection_2geom);
if (result == Geom::intersects) {
/* If a snapper has been told to "always snap", then this one should be preferred
diff --git a/src/snapped-line.h b/src/snapped-line.h
index 4713d962693e202d80790fa0f10d3ca54ae70e66..ea18baefc5e98201cfa22216efdcbdc84c1a579b 100644 (file)
--- a/src/snapped-line.h
+++ b/src/snapped-line.h
{
public:
SnappedLineSegment();
- SnappedLineSegment(NR::Point const &snapped_point, NR::Coord const &snapped_distance, NR::Coord const &snapped_tolerance, bool const &always_snap, NR::Point const &start_point_of_line, NR::Point const &end_point_of_line);
+ SnappedLineSegment(Geom::Point const &snapped_point, Geom::Coord const &snapped_distance, Geom::Coord const &snapped_tolerance, bool const &always_snap, Geom::Point const &start_point_of_line, Geom::Point const &end_point_of_line);
~SnappedLineSegment();
Inkscape::SnappedPoint intersect(SnappedLineSegment const &line) const; //intersect with another SnappedLineSegment
private:
- NR::Point _start_point_of_line;
- NR::Point _end_point_of_line;
+ Geom::Point _start_point_of_line;
+ Geom::Point _end_point_of_line;
};
{
public:
SnappedLine();
- SnappedLine(NR::Point const &snapped_point, NR::Coord const &snapped_distance, NR::Coord const &snapped_tolerance, bool const &always_snap, NR::Point const &normal_to_line, NR::Point const &point_on_line);
+ SnappedLine(Geom::Point const &snapped_point, Geom::Coord const &snapped_distance, Geom::Coord const &snapped_tolerance, bool const &always_snap, Geom::Point const &normal_to_line, Geom::Point const &point_on_line);
~SnappedLine();
Inkscape::SnappedPoint intersect(SnappedLine const &line) const; //intersect with another SnappedLine
// This line is described by this equation:
// a*x + b*y = c <-> nx*px + ny+py = c <-> n.p = c
- NR::Point getNormal() const {return _normal_to_line;} // n = (nx, ny)
- NR::Point getPointOnLine() const {return _point_on_line;} // p = (px, py)
- NR::Coord getConstTerm() const {return dot(_normal_to_line, _point_on_line);} // c = n.p = nx*px + ny*py;
+ Geom::Point getNormal() const {return _normal_to_line;} // n = (nx, ny)
+ Geom::Point getPointOnLine() const {return _point_on_line;} // p = (px, py)
+ Geom::Coord getConstTerm() const {return dot(_normal_to_line, _point_on_line);} // c = n.p = nx*px + ny*py;
private:
- NR::Point _normal_to_line;
- NR::Point _point_on_line;
+ Geom::Point _normal_to_line;
+ Geom::Point _point_on_line;
};
}
diff --git a/src/snapped-point.cpp b/src/snapped-point.cpp
index 02f7ed165b0cf25b83c71e0f5651bb6565e4dd6b..3a3595a809c7021c4b987e44282c6e5514772bc0 100644 (file)
--- a/src/snapped-point.cpp
+++ b/src/snapped-point.cpp
#include "snapped-point.h"
// overloaded constructor
-Inkscape::SnappedPoint::SnappedPoint(NR::Point const &p, SnapTargetType const &target, NR::Coord const &d, NR::Coord const &t, bool const &a)
+Inkscape::SnappedPoint::SnappedPoint(Geom::Point const &p, SnapTargetType const &target, Geom::Coord const &d, Geom::Coord const &t, bool const &a)
: _point(p), _target(target), _distance(d), _tolerance(t), _always_snap(a)
{
_at_intersection = false;
_second_distance = NR_HUGE;
_second_tolerance = 0;
_second_always_snap = false;
- _transformation = NR::Point(1,1);
+ _transformation = Geom::Point(1,1);
}
-Inkscape::SnappedPoint::SnappedPoint(NR::Point const &p, SnapTargetType const &target, NR::Coord const &d, NR::Coord const &t, bool const &a, bool const &at_intersection, NR::Coord const &d2, NR::Coord const &t2, bool const &a2)
+Inkscape::SnappedPoint::SnappedPoint(Geom::Point const &p, SnapTargetType const &target, Geom::Coord const &d, Geom::Coord const &t, bool const &a, bool const &at_intersection, Geom::Coord const &d2, Geom::Coord const &t2, bool const &a2)
: _point(p), _target(target), _at_intersection(at_intersection), _distance(d), _tolerance(t), _always_snap(a),
_second_distance(d2), _second_tolerance(t2), _second_always_snap(a2)
{
- _transformation = NR::Point(1,1);
+ _transformation = Geom::Point(1,1);
}
Inkscape::SnappedPoint::SnappedPoint()
{
- _point = NR::Point(0,0);
+ _point = Geom::Point(0,0);
_target = SNAPTARGET_UNDEFINED,
_distance = NR_HUGE;
_tolerance = 0;
_second_distance = NR_HUGE;
_second_tolerance = 0;
_second_always_snap = false;
- _transformation = NR::Point(1,1);
+ _transformation = Geom::Point(1,1);
}
{
}
-NR::Coord Inkscape::SnappedPoint::getDistance() const
+Geom::Coord Inkscape::SnappedPoint::getDistance() const
{
return _distance;
}
-NR::Coord Inkscape::SnappedPoint::getTolerance() const
+Geom::Coord Inkscape::SnappedPoint::getTolerance() const
{
return _tolerance;
}
return _always_snap;
}
-NR::Coord Inkscape::SnappedPoint::getSecondDistance() const
+Geom::Coord Inkscape::SnappedPoint::getSecondDistance() const
{
return _second_distance;
}
-NR::Coord Inkscape::SnappedPoint::getSecondTolerance() const
+Geom::Coord Inkscape::SnappedPoint::getSecondTolerance() const
{
return _second_tolerance;
}
}
-void Inkscape::SnappedPoint::getPoint(NR::Point &p) const
+void Inkscape::SnappedPoint::getPoint(Geom::Point &p) const
{
// When we have snapped
if (getSnapped()) {
diff --git a/src/snapped-point.h b/src/snapped-point.h
index 2c74025c806d797ebc61916ce9926a3ab1ec19b9..4999a2aaee16b2f121269a1e2c2395e856d7f097 100644 (file)
--- a/src/snapped-point.h
+++ b/src/snapped-point.h
public:
SnappedPoint();
- SnappedPoint(NR::Point const &p, SnapTargetType const &target, NR::Coord const &d, NR::Coord const &t, bool const &a, bool const &at_intersection, NR::Coord const &d2, NR::Coord const &t2, bool const &a2);
- SnappedPoint(NR::Point const &p, SnapTargetType const &target, NR::Coord const &d, NR::Coord const &t, bool const &a);
+ SnappedPoint(Geom::Point const &p, SnapTargetType const &target, Geom::Coord const &d, Geom::Coord const &t, bool const &a, bool const &at_intersection, Geom::Coord const &d2, Geom::Coord const &t2, bool const &a2);
+ SnappedPoint(Geom::Point const &p, SnapTargetType const &target, Geom::Coord const &d, Geom::Coord const &t, bool const &a);
~SnappedPoint();
- NR::Coord getDistance() const;
- void setDistance(NR::Coord const d) {_distance = d;}
- NR::Coord getTolerance() const;
+ Geom::Coord getDistance() const;
+ void setDistance(Geom::Coord const d) {_distance = d;}
+ Geom::Coord getTolerance() const;
bool getAlwaysSnap() const;
- NR::Coord getSecondDistance() const;
- NR::Coord getSecondTolerance() const;
+ Geom::Coord getSecondDistance() const;
+ Geom::Coord getSecondTolerance() const;
bool getSecondAlwaysSnap() const;
/* This is the preferred method to find out which point we have snapped,
* to because it only returns a point if snapping has actually occured
* (by overwriting p)
*/
- void getPoint(NR::Point &p) const;
+ void getPoint(Geom::Point &p) const;
/* This method however always returns a point, even if no snapping
* has occured; A check should be implemented in the calling code
* when the calling code is trying to snap multiple points and must
* determine itself which point is most appropriate
*/
- NR::Point getPoint() const {return _point;}
+ Geom::Point getPoint() const {return _point;}
bool getAtIntersection() const {return _at_intersection;}
bool getSnapped() const {return _distance < NR_HUGE;}
- NR::Point getTransformation() const {return _transformation;}
- void setTransformation(NR::Point const t) {_transformation = t;}
+ Geom::Point getTransformation() const {return _transformation;}
+ void setTransformation(Geom::Point const t) {_transformation = t;}
void setTarget(SnapTargetType const target) {_target = target;}
SnapTargetType getTarget() {return _target;}
protected:
- NR::Point _point; // Location of the snapped point
+ Geom::Point _point; // Location of the snapped point
SnapTargetType _target; // Describes to what we've snapped to
bool _at_intersection; // If true, the snapped point is at an intersection
/* Distance from original point to snapped point. If the snapped point is at
an intersection of e.g. two lines, then this is the distance to the closest
line */
- NR::Coord _distance;
+ Geom::Coord _distance;
/* The snapping tolerance in screen pixels (depends on zoom)*/
- NR::Coord _tolerance;
+ Geom::Coord _tolerance;
/* If true then "Always snap" is on */
bool _always_snap;
/* If the snapped point is at an intersection of e.g. two lines, then this is
the distance to the fartest line */
- NR::Coord _second_distance;
+ Geom::Coord _second_distance;
/* The snapping tolerance in screen pixels (depends on zoom)*/
- NR::Coord _second_tolerance;
+ Geom::Coord _second_tolerance;
/* If true then "Always snap" is on */
bool _second_always_snap;
/* The transformation (translation, scale, skew, or stretch) from the original point to the snapped point */
- NR::Point _transformation;
+ Geom::Point _transformation;
};
}
diff --git a/src/snapper.cpp b/src/snapper.cpp
index 4dfb9042e6f74c710e78f7454bc3c2003fcfb37e..35aa012dc5887c94000eb57b73390520a4006e66 100644 (file)
--- a/src/snapper.cpp
+++ b/src/snapper.cpp
* \param nv Named view.
* \param d Snap tolerance.
*/
-Inkscape::Snapper::Snapper(SPNamedView const *nv, NR::Coord const t) : _named_view(nv), _snap_enabled(true), _snapper_tolerance(t)
+Inkscape::Snapper::Snapper(SPNamedView const *nv, Geom::Coord const t) : _named_view(nv), _snap_enabled(true), _snapper_tolerance(t)
{
g_assert(_named_view != NULL);
g_assert(SP_IS_NAMEDVIEW(_named_view));
* Set snap tolerance.
* \param d New snap tolerance (desktop coordinates)
*/
-void Inkscape::Snapper::setSnapperTolerance(NR::Coord const d)
+void Inkscape::Snapper::setSnapperTolerance(Geom::Coord const d)
{
_snapper_tolerance = d;
}
/**
* \return Snap tolerance (desktop coordinates); depends on current zoom so that it's always the same in screen pixels
*/
-NR::Coord Inkscape::Snapper::getSnapperTolerance() const
+Geom::Coord Inkscape::Snapper::getSnapperTolerance() const
{
return _snapper_tolerance / SP_ACTIVE_DESKTOP->current_zoom();
}
diff --git a/src/snapper.h b/src/snapper.h
index a63ea14c5950dafacb6ffbf4b59af1c51e233b27..18967ebd9e6743753f1cadd57b895aa7917cb008 100644 (file)
--- a/src/snapper.h
+++ b/src/snapper.h
{
public:
Snapper() {}
- Snapper(SPNamedView const *nv, ::NR::Coord const d);
+ Snapper(SPNamedView const *nv, ::Geom::Coord const d);
virtual ~Snapper() {}
/// Point types to snap.
void setSnapFrom(PointType t, bool s);
bool getSnapFrom(PointType t) const;
- void setSnapperTolerance(NR::Coord t);
- NR::Coord getSnapperTolerance() const; //returns the tolerance of the snapper in screen pixels (i.e. independent of zoom)
+ void setSnapperTolerance(Geom::Coord t);
+ Geom::Coord getSnapperTolerance() const; //returns the tolerance of the snapper in screen pixels (i.e. independent of zoom)
bool getSnapperAlwaysSnap() const; //if true, then the snapper will always snap, regardless of its tolerance
/**
virtual void freeSnap(SnappedConstraints &/*sc*/,
PointType const &/*t*/,
- NR::Point const &/*p*/,
+ Geom::Point const &/*p*/,
bool const &/*first_point*/,
- boost::optional<NR::Rect> const &/*bbox_to_snap*/,
+ boost::optional<Geom::Rect> const &/*bbox_to_snap*/,
std::vector<SPItem const *> const */*it*/,
- std::vector<NR::Point> */*unselected_nodes*/) const {};
+ std::vector<Geom::Point> */*unselected_nodes*/) const {};
class ConstraintLine
{
public:
- ConstraintLine(NR::Point const &d) : _has_point(false), _direction(d) {}
- ConstraintLine(NR::Point const &p, NR::Point const &d) : _has_point(true), _point(p), _direction(d) {}
+ ConstraintLine(Geom::Point const &d) : _has_point(false), _direction(d) {}
+ ConstraintLine(Geom::Point const &p, Geom::Point const &d) : _has_point(true), _point(p), _direction(d) {}
bool hasPoint() const {
return _has_point;
}
- NR::Point getPoint() const {
+ Geom::Point getPoint() const {
return _point;
}
- NR::Point getDirection() const {
+ Geom::Point getDirection() const {
return _direction;
}
- void setPoint(NR::Point const &p) {
+ void setPoint(Geom::Point const &p) {
_point = p;
_has_point = true;
}
private:
bool _has_point;
- NR::Point _point;
- NR::Point _direction;
+ Geom::Point _point;
+ Geom::Point _direction;
};
virtual void constrainedSnap(SnappedConstraints &/*sc*/,
PointType const &/*t*/,
- NR::Point const &/*p*/,
+ Geom::Point const &/*p*/,
bool const &/*first_point*/,
- boost::optional<NR::Rect> const &/*bbox_to_snap*/,
+ boost::optional<Geom::Rect> const &/*bbox_to_snap*/,
ConstraintLine const &/*c*/,
std::vector<SPItem const *> const */*it*/) const {};
bool _snap_enabled; ///< true if this snapper is enabled, otherwise false
private:
- NR::Coord _snapper_tolerance; ///< snap tolerance in desktop coordinates
+ Geom::Coord _snapper_tolerance; ///< snap tolerance in desktop coordinates
// must be private to enforce the usage of getTolerance(), which retrieves
// the tolerance in screen pixels (making it zoom independent)
diff --git a/src/spiral-context.cpp b/src/spiral-context.cpp
index 3e431667f25ec3defcab471cd1400c8c605506c1..b42195c6069d873aaa84328d5dee89808b0c5808 100644 (file)
--- a/src/spiral-context.cpp
+++ b/src/spiral-context.cpp
SnapManager &m = desktop->namedview->snap_manager;
m.setup(desktop, NULL); //null, because we don't have an item yet
- m.freeSnapReturnByRef(Inkscape::Snapper::SNAPPOINT_NODE, sc->center);
+ Geom::Point pt2g = to_2geom(sc->center);
+ m.freeSnapReturnByRef(Inkscape::Snapper::SNAPPOINT_NODE, pt2g);
+ sc->center = from_2geom(pt2g);
sp_canvas_item_grab(SP_CANVAS_ITEM(desktop->acetate),
( GDK_KEY_PRESS_MASK |
@@ -293,12 +295,12 @@ sp_spiral_context_root_handler(SPEventContext *event_context, GdkEvent *event)
event_context->within_tolerance = false;
NR::Point const motion_w(event->motion.x, event->motion.y);
- NR::Point motion_dt(event_context->desktop->w2d(motion_w));
+ Geom::Point motion_dt(to_2geom(event_context->desktop->w2d(motion_w)));
SnapManager &m = desktop->namedview->snap_manager;
m.setup(desktop, sc->item);
m.freeSnapReturnByRef(Inkscape::Snapper::SNAPPOINT_NODE, motion_dt);
- sp_spiral_drag(sc, motion_dt, event->motion.state);
+ sp_spiral_drag(sc, from_2geom(motion_dt), event->motion.state);
gobble_motion_events(GDK_BUTTON1_MASK);
sp_canvas_force_full_redraw_after_interruptions(desktop->canvas, 5);
}
- NR::Point const p0 = sp_desktop_dt2root_xy_point(desktop, sc->center);
- NR::Point p1 = sp_desktop_dt2root_xy_point(desktop, p);
+ Geom::Point const p0 = to_2geom(sp_desktop_dt2root_xy_point(desktop, sc->center));
+ Geom::Point p1 = to_2geom(sp_desktop_dt2root_xy_point(desktop, p));
SnapManager &m = desktop->namedview->snap_manager;
m.setup(desktop, sc->item);
m.freeSnapReturnByRef(Inkscape::Snapper::SNAPPOINT_NODE, p1);
SPSpiral *spiral = SP_SPIRAL(sc->item);
- NR::Point const delta = p1 - p0;
- gdouble const rad = NR::L2(delta);
+ Geom::Point const delta = p1 - p0;
+ gdouble const rad = Geom::L2(delta);
gdouble arg = NR::atan2(delta) - 2.0*M_PI*spiral->revo;
}
/* Fixme: these parameters should be got from dialog box */
- sp_spiral_position_set(spiral, p0[NR::X], p0[NR::Y],
+ sp_spiral_position_set(spiral, p0[Geom::X], p0[Geom::Y],
/*expansion*/ sc->exp,
/*revolution*/ sc->revo,
rad, arg,
diff --git a/src/star-context.cpp b/src/star-context.cpp
index 2d4d7b4156903e35228a3c3c9b6a39019a41a46c..824fd53a4085e1badeb9133f2c41eee90dbb9fac 100644 (file)
--- a/src/star-context.cpp
+++ b/src/star-context.cpp
@@ -283,7 +283,9 @@ static gint sp_star_context_root_handler(SPEventContext *event_context, GdkEvent
/* Snap center */
SnapManager &m = desktop->namedview->snap_manager;
m.setup(desktop, NULL); //null, because we don't have an item yet
- m.freeSnapReturnByRef(Inkscape::Snapper::SNAPPOINT_NODE, sc->center);
+ Geom::Point pt2g = to_2geom(sc->center);
+ m.freeSnapReturnByRef(Inkscape::Snapper::SNAPPOINT_NODE, pt2g);
+ sc->center = from_2geom(pt2g);
sp_canvas_item_grab(SP_CANVAS_ITEM(desktop->acetate),
GDK_KEY_PRESS_MASK | GDK_BUTTON_RELEASE_MASK |
/* Snap corner point with no constraints */
SnapManager &m = desktop->namedview->snap_manager;
m.setup(desktop, sc->item);
- m.freeSnapReturnByRef(Inkscape::Snapper::SNAPPOINT_NODE, p);
+ Geom::Point pt2g = to_2geom(p);
+ m.freeSnapReturnByRef(Inkscape::Snapper::SNAPPOINT_NODE, pt2g);
- NR::Point const p0 = sp_desktop_dt2root_xy_point(desktop, sc->center);
- NR::Point p1 = sp_desktop_dt2root_xy_point(desktop, p);
+ Geom::Point const p0 = to_2geom(sp_desktop_dt2root_xy_point(desktop, sc->center));
+ Geom::Point const p1 = to_2geom(sp_desktop_dt2root_xy_point(desktop, from_2geom(pt2g)));
SPStar *star = SP_STAR(sc->item);
double const sides = (gdouble) sc->magnitude;
- NR::Point const d = p1 - p0;
- NR::Coord const r1 = NR::L2(d);
- double arg1 = atan2(d);
+ Geom::Point const d = p1 - p0;
+ Geom::Coord const r1 = Geom::L2(d);
+ double arg1 = atan2(from_2geom(d));
if (state & GDK_CONTROL_MASK) {
/* Snap angle */
arg1 = sp_round(arg1, M_PI / snaps);
}
- sp_star_position_set(star, sc->magnitude, p0, r1, r1 * sc->proportion,
+ sp_star_position_set(star, sc->magnitude, from_2geom(p0), r1, r1 * sc->proportion,
arg1, arg1 + M_PI / sides, sc->isflatsided, sc->rounded, sc->randomized);
/* status text */