Code

Adding Alpha engraving and Alpha engraving, color to Masking tools
authorivanlouette57 <ivanlouette57@users.sourceforge.net>
Mon, 4 May 2009 19:24:12 +0000 (19:24 +0000)
committerivanlouette57 <ivanlouette57@users.sourceforge.net>
Mon, 4 May 2009 19:24:12 +0000 (19:24 +0000)
share/filters/filters.svg

index f011156f746e654457819a899e09e15b9e98c969..a8ea1375a7278d5eb4babab0e16e2cc91e5ff55c 100644 (file)
 <feConvolveMatrix order="3 3" kernelMatrix="-2 0 0 -1 1 1 0 0 2 " id="feConvolveMatrix3030" targetX="1" targetY="1" result="result8" />
 <feBlend id="feBlend3032" blend="normal" mode="darken" in="result7" result="result6" />
 </filter>
+<filter id="Alpheng0" inkscape:label="Alpha engraving" inkscape:menu="Masking tools" inkscape:menu-tooltip="Gives a transparent engraving effect to bitmaps and materials" height="1" width="1" y="0" x="0">
+<feGaussianBlur id="feGaussianBlur3522" result="result8" stdDeviation="0.5" />
+<feConvolveMatrix id="feConvolveMatrix3524" order="3 3" kernelMatrix="1 1 1 1 -8 1 1 1 1 " in="result8" divisor="1" targetX="1" targetY="1" preserveAlpha="true" result="result0" bias="0" />
+<feColorMatrix values="1" id="feColorMatrix3530" in="result0" result="result1" type="luminanceToAlpha" />
+<feComposite id="feComposite3534" k2="10" k3="0" in="result1" result="result2" operator="arithmetic" in2="result1" k1="0" />
+<feGaussianBlur id="feGaussianBlur3536" result="result7" in="result2" stdDeviation="0.5" />
+</filter>
+<filter x="0" y="0" width="1" height="1" inkscape:menu-tooltip="Gives a transparent color engraving effect to bitmaps and materials" inkscape:menu="Masking tools" inkscape:label="Alpha engraving, color" id="AlphengC0">
+<feGaussianBlur stdDeviation="0.5" result="result8" id="feGaussianBlur2890" />
+<feConvolveMatrix bias="0" result="result0" preserveAlpha="true" targetY="1" targetX="1" divisor="1" in="result8" kernelMatrix="1 1 1 1 -8 1 1 1 1 " order="3 3" id="feConvolveMatrix2892" />
+<feColorMatrix values="0 -100 0 0 1 0 -100 0 0 1 0 -100 0 0 1 0 0 0 1 0 " result="result3" type="matrix" id="feColorMatrix2894" in="result0" />
+<feColorMatrix type="luminanceToAlpha" result="result1" in="result3" id="feColorMatrix2898" values="1" />
+<feComposite operator="in" result="result2" in="SourceGraphic" k3="0" k2="2" id="feComposite2902" in2="result1" />
+<feGaussianBlur stdDeviation="0.5" in="result2" result="result7" id="feGaussianBlur2904" />
+</filter>
 </defs>
 </svg>