Code

Cleaning some code again and improving Watercolor and Gouache
authorivanlouette57 <ivanlouette57@users.sourceforge.net>
Sat, 1 Aug 2009 18:04:45 +0000 (18:04 +0000)
committerivanlouette57 <ivanlouette57@users.sourceforge.net>
Sat, 1 Aug 2009 18:04:45 +0000 (18:04 +0000)
share/filters/filters.svg

index 3f0bda548e37092be3f82aa5a59a7fc43e91e8b9..a0c2381b071388769fc060534bdb382c6421b27d 100644 (file)
@@ -14,8 +14,8 @@
 <inkscape:perspective sodipodi:type="inkscape:persp3d" inkscape:vp_x="0 : 1050 : 1" inkscape:vp_y="0 : 1000 : 0" inkscape:vp_z="744.09 : 1050 : 1" inkscape:persp3d-origin="372.045 : 700 : 1" id="perspective1268" />
 <filter inkscape:label="Matte jelly" id="filter2450" x="0" y="0" width="1" height="1" inkscape:menu="Bevels" inkscape:menu-tooltip="Bulging, matte jelly covering">
 <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 0.85 0" result="result0" in="SourceGraphic" id="feColorMatrix2460" />
-<feGaussianBlur in="SourceAlpha" id="feGaussianBlur2452" stdDeviation="7.0222857142857134" />
-<feSpecularLighting surfaceScale="10" specularConstant="0.80000000000000004" specularExponent="7.971360381861575" id="feSpecularLighting2454">
+<feGaussianBlur in="SourceAlpha" id="feGaussianBlur2452" stdDeviation="7" />
+<feSpecularLighting surfaceScale="10" specularConstant="0.8" specularExponent="8" id="feSpecularLighting2454">
 <feDistantLight elevation="17" azimuth="225" id="feDistantLight2456" />
 </feSpecularLighting>
 <feComposite operator="atop" in2="result0" id="feComposite2458" />
@@ -23,7 +23,7 @@
 <filter id="filter3441-1-3" inkscape:label="Glossy jelly" inkscape:menu="Bevels" inkscape:menu-tooltip="Bulging, glossy jelly covering">
 <feColorMatrix id="feColorMatrix3463-7-2" in="SourceAlpha" values="0 0 0 -1 0 0 1 0 -1 0 0 0 0 -1 0 0 0 0 1 0" />
 <feGaussianBlur id="feGaussianBlur3443-4-2" result="result0" in="SourceAlpha" stdDeviation="3" />
-<feOffset id="feOffset3445-0-1" stdDeviation="0.40000000000000002" result="result3" in="result0" dy="2" dx="2" />
+<feOffset id="feOffset3445-0-1" stdDeviation="0.4" result="result3" in="result0" dy="2" dx="2" />
 <feSpecularLighting id="feSpecularLighting3447-9-6" specularExponent="35" specularConstant="1.05" surfaceScale="3" lighting-color="rgb(255,255,255)" result="result1" in="result0">
 <feDistantLight id="feDistantLight3518-4-8" azimuth="225" elevation="45" />
 </feSpecularLighting>
@@ -34,7 +34,7 @@
 <filter id="filter3618-3" inkscape:label="Glossy jelly, backlit" inkscape:menu="Bevels" inkscape:menu-tooltip="Bulging, glossy jelly covering; two light sources">
 <feColorMatrix values="0 0 0 -1 0 0 1 0 -1 0 0 0 0 -1 0 0 0 0 1 0" in="SourceAlpha" id="feColorMatrix3620-1" />
 <feGaussianBlur stdDeviation="3" in="SourceAlpha" result="result0" id="feGaussianBlur3622-9" />
-<feOffset dx="2" dy="2" in="result0" result="result3" stdDeviation="0.40000000000000002" id="feOffset3624-8" />
+<feOffset dx="2" dy="2" in="result0" result="result3" stdDeviation="0.4" id="feOffset3624-8" />
 <feSpecularLighting in="result0" result="result1" lighting-color="rgb(255,255,255)" surfaceScale="3" specularConstant="1.05" specularExponent="35" id="feSpecularLighting3626-6">
 <fePointLight x="-5000" y="-10000" z="20000" id="fePointLight3628-5" />
 </feSpecularLighting>
@@ -43,9 +43,9 @@
 <feBlend mode="darken" id="feBlend3634-8" blend="normal" />
 </filter>
 <filter id="filter2466" inkscape:label="Metal casting" x="0" y="0" width="1" height="1" inkscape:menu="Bevels" inkscape:menu-tooltip="Smooth drop-like bevel with metallic finish">
-<feColorMatrix values="0.369458" type="saturate" in="SourceGraphic" result="result1" id="feColorMatrix2764" />
-<feGaussianBlur stdDeviation="7.0222857142857134" id="feGaussianBlur2470" in="SourceAlpha" />
-<feSpecularLighting id="feSpecularLighting2472" specularExponent="7.971360381861575" specularConstant="3.8834951456310676" surfaceScale="10">
+<feColorMatrix values="0.37" type="saturate" in="SourceGraphic" result="result1" id="feColorMatrix2764" />
+<feGaussianBlur stdDeviation="7" id="feGaussianBlur2470" in="SourceAlpha" />
+<feSpecularLighting id="feSpecularLighting2472" specularExponent="8" specularConstant="3.88" surfaceScale="10">
 <feDistantLight id="feDistantLight2474" azimuth="225" elevation="17" />
 </feSpecularLighting>
 <feComposite id="feComposite2476" in2="result1" operator="atop" />
 <feComposite operator="in" in="SourceGraphic" id="feComposite2446" />
 </filter>
 <filter inkscape:label="Cutout" id="filter2508" x="0" y="0" width="1" height="1" inkscape:menu="Shadows and Glows" inkscape:menu-tooltip="Drop shadow under the cut-out of the shape">
-<feGaussianBlur in="SourceAlpha" id="feGaussianBlur2510" stdDeviation="4.2312137203166218" />
+<feGaussianBlur in="SourceAlpha" id="feGaussianBlur2510" stdDeviation="4.2" />
 <feOffset id="feOffset2514" dy="5" dx="5" />
 <feComposite operator="out" in="SourceGraphic" id="feComposite2516" />
 </filter>
 <filter inkscape:label="Jigsaw piece" id="filter2530" inkscape:menu="Bevels" inkscape:menu-tooltip="Low, sharp bevel">
-<feSpecularLighting in="SourceAlpha" surfaceScale="1" specularConstant="2" specularExponent="18.527845036319611" id="feSpecularLighting2534">
+<feSpecularLighting in="SourceAlpha" surfaceScale="1" specularConstant="2" specularExponent="18.5" id="feSpecularLighting2534">
 <feDistantLight elevation="30" azimuth="225" id="feDistantLight2536" />
 </feSpecularLighting>
 <feComposite result="result0" operator="atop" in2="SourceGraphic" id="feComposite2538" />
 <feComposite in="result0" in2="result1" id="feComposite2542" />
 </filter>
 <filter inkscape:label="Roughen" id="filter2550" inkscape:menu="ABCs" inkscape:menu-tooltip="Small-scale roughening to edges and content">
-<feTurbulence numOctaves="3" seed="0" type="turbulence" in="SourceAlpha" baseFrequency="0.040000000000000001" id="feTurbulence2552" />
-<feDisplacementMap numOctaves="2" scale="6.6339066339066335" yChannelSelector="G" xChannelSelector="R" in="SourceGraphic" id="feDisplacementMap2554" />
+<feTurbulence numOctaves="3" seed="0" type="turbulence" in="SourceAlpha" baseFrequency="0.04" id="feTurbulence2552" />
+<feDisplacementMap numOctaves="2" scale="6.6" yChannelSelector="G" xChannelSelector="R" in="SourceGraphic" id="feDisplacementMap2554" />
 </filter>
 <filter id="filter2574" inkscape:label="Rubber stamp" x="0" y="0" width="1" height="1" inkscape:menu="Overlays" inkscape:menu-tooltip="Random whiteouts inside">
-<feTurbulence result="result1" in="SourceGraphic" baseFrequency="0.064033264033264037" numOctaves="4" type="fractalNoise" id="feTurbulence2580" />
-<feGaussianBlur in="SourceAlpha" id="feGaussianBlur2760" stdDeviation="4.8612668463611852" />
+<feTurbulence result="result1" in="SourceGraphic" baseFrequency="0.064" numOctaves="4" type="fractalNoise" id="feTurbulence2580" />
+<feGaussianBlur in="SourceAlpha" id="feGaussianBlur2760" stdDeviation="4.9" />
 <feComposite operator="out" in="SourceAlpha" id="feComposite2754" />
 <feComposite in2="result1" id="feComposite2756" />
 <feColorMatrix result="result1" numOctaves="3" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 20 -9" id="feColorMatrix2582" />
 <feComposite result="result1" operator="in" in="SourceGraphic" id="feComposite2762" />
-<feTurbulence baseFrequency="0.03231597845601436" numOctaves="1" id="feTurbulence3587" />
-<feDisplacementMap scale="4.0609137055837561" yChannelSelector="G" xChannelSelector="R" in="result1" id="feDisplacementMap3589" />
+<feTurbulence baseFrequency="0.032" numOctaves="1" id="feTurbulence3587" />
+<feDisplacementMap scale="4.1" yChannelSelector="G" xChannelSelector="R" in="result1" id="feDisplacementMap3589" />
 </filter>
 <filter inkscape:label="Ink bleed" id="filter2610" inkscape:menu="Protrusions" inkscape:menu-tooltip="Inky splotches underneath the object">
-<feGaussianBlur result="result1" in="SourceGraphic" id="feGaussianBlur2612" stdDeviation="1.3291292875989447" />
-<feTurbulence result="result0" numOctaves="4" baseFrequency="0.033773087071240104" id="feTurbulence2614" />
-<feDisplacementMap result="result2" scale="19.612590799031477" yChannelSelector="G" xChannelSelector="R" in="result1" in2="result0" id="feDisplacementMap2616" />
+<feGaussianBlur result="result1" in="SourceGraphic" id="feGaussianBlur2612" stdDeviation="1.3" />
+<feTurbulence result="result0" numOctaves="4" baseFrequency="0.034" id="feTurbulence2614" />
+<feDisplacementMap result="result2" scale="19.6" yChannelSelector="G" xChannelSelector="R" in="result1" in2="result0" id="feDisplacementMap2616" />
 <feColorMatrix values="2 0 0 0 0 0 2 0 0 0 0 0 2 0 0 0 0 0 0.7 0" result="result3" id="feColorMatrix2620" />
-<feGaussianBlur result="result4" in="SourceGraphic" id="feGaussianBlur2622" stdDeviation="1.0653034300791555" />
+<feGaussianBlur result="result4" in="SourceGraphic" id="feGaussianBlur2622" stdDeviation="1.1" />
 <feComposite in="result4" in2="result3" id="feComposite2618" />
 </filter>
-<filter y="-0.22" width="1.21" height="1.39" x="-0.079999998" inkscape:label="Fire" id="filter2565" inkscape:menu="Protrusions" inkscape:menu-tooltip="Edges of object are on fire">
-<feMorphology result="result1" radius="2.4128686327077746" operator="dilate" id="feMorphology2571" />
-<feTurbulence baseFrequency="0.0900804289544236 0.027882037533512066" numOctaves="1" id="feTurbulence2573" />
+<filter y="-0.2" width="1.2" height="1.4" x="-0.1" inkscape:label="Fire" id="filter2565" inkscape:menu="Protrusions" inkscape:menu-tooltip="Edges of object are on fire">
+<feMorphology result="result1" radius="2.4" operator="dilate" id="feMorphology2571" />
+<feTurbulence baseFrequency="0.09 0.028" numOctaves="1" id="feTurbulence2573" />
 <feColorMatrix type="matrix" result="result2" values="2 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 1 0" id="feColorMatrix2577" />
 <feDisplacementMap result="result4" scale="10.319410319410318" yChannelSelector="G" xChannelSelector="R" in="result1" id="feDisplacementMap2581" />
 <feFlood result="result3" flood-opacity="1" flood-color="rgb(255,159,54)" id="feFlood2585" />
-<feMorphology radius="3.755868544600939" result="result7" in="result4" id="feMorphology2806" />
-<feGaussianBlur result="result7" in="result7" id="feGaussianBlur2802" stdDeviation="2.3571830985915487" />
+<feMorphology radius="3.8" result="result7" in="result4" id="feMorphology2806" />
+<feGaussianBlur result="result7" in="result7" id="feGaussianBlur2802" stdDeviation="2.4" />
 <feComposite result="result5" in2="result4" in="result3" operator="in" id="feComposite2587" />
 <feComposite operator="out" in2="result7" id="feComposite2804" />
 <feOffset result="result6" id="feOffset2591" dy="-7" dx="-4.5" />
-<feGaussianBlur result="result7" id="feGaussianBlur2593" stdDeviation="4.8352546916890073" />
+<feGaussianBlur result="result7" id="feGaussianBlur2593" stdDeviation="4.8" />
 <feComposite in="SourceGraphic" in2="result6" id="feComposite2583" />
 <feComposite in2="result7" id="feComposite2595" />
 </filter>
 <filter inkscape:label="Bloom" id="filter2814" inkscape:menu="Bevels" inkscape:menu-tooltip="Soft, cushion-like bevel with matte highlights">
-<feGaussianBlur result="result1" in="SourceAlpha" id="feGaussianBlur2816" stdDeviation="2.1526428571428569" />
-<feSpecularLighting result="result0" specularExponent="18.063876651982376" specularConstant="2" surfaceScale="5" id="feSpecularLighting2818">
+<feGaussianBlur result="result1" in="SourceAlpha" id="feGaussianBlur2816" stdDeviation="2.2" />
+<feSpecularLighting result="result0" specularExponent="18.1" specularConstant="2" surfaceScale="5" id="feSpecularLighting2818">
 <feDistantLight azimuth="225" elevation="24" id="feDistantLight2822" />
 </feSpecularLighting>
 <feComposite result="result6" operator="in" in2="SourceAlpha" id="feComposite2848" />
-<feMorphology radius="5.7142857142857144" operator="dilate" id="feMorphology2858" />
-<feGaussianBlur result="result11" id="feGaussianBlur2824" stdDeviation="5.7237142857142853" />
-<feDiffuseLighting surfaceScale="5" result="result3" diffuseConstant="2.0099999999999998" in="result1" id="feDiffuseLighting2830">
+<feMorphology radius="5.7" operator="dilate" id="feMorphology2858" />
+<feGaussianBlur result="result11" id="feGaussianBlur2824" stdDeviation="5.7" />
+<feDiffuseLighting surfaceScale="5" result="result3" diffuseConstant="2" in="result1" id="feDiffuseLighting2830">
 <feDistantLight elevation="25" azimuth="225" id="feDistantLight2832" />
 </feDiffuseLighting>
 <feBlend result="result7" mode="multiply" in="result3" in2="SourceGraphic" id="feBlend2844" blend="normal" />
 <feComposite in="result11" id="feComposite2856" />
 </filter>
 <filter inkscape:label="Ridged border" id="filter2862" inkscape:menu="Bevels" inkscape:menu-tooltip="Ridged border with inner bevel">
-<feMorphology radius="4.2857142857142856" in="SourceAlpha" id="feMorphology2866" />
+<feMorphology radius="4.3" in="SourceAlpha" id="feMorphology2866" />
 <feComposite operator="out" in="SourceGraphic" id="feComposite2868" />
-<feGaussianBlur result="result0" id="feGaussianBlur2870" stdDeviation="1.2003571428571427" />
+<feGaussianBlur result="result0" id="feGaussianBlur2870" stdDeviation="1.2" />
 <feDiffuseLighting diffuseConstant="1" id="feDiffuseLighting2874">
 <feDistantLight elevation="66" azimuth="225" id="feDistantLight2876" />
 </feDiffuseLighting>
 <feComposite operator="in" in2="SourceAlpha" id="feComposite2880" />
 </filter>
 <filter inkscape:label="Ripple" id="filter2888" inkscape:menu="Distort" inkscape:menu-tooltip="Horizontal rippling of edges">
-<feTurbulence numOctaves="1" baseFrequency="0.001904761904761905 0.10666666666666667" id="feTurbulence2890" />
+<feTurbulence numOctaves="1" baseFrequency="0.002 0.107" id="feTurbulence2890" />
 <feColorMatrix values="2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0.5 0.5" id="feColorMatrix2894" />
-<feDisplacementMap yChannelSelector="A" xChannelSelector="R" scale="14.317180616740089" in="SourceGraphic" id="feDisplacementMap2892" />
+<feDisplacementMap yChannelSelector="A" xChannelSelector="R" scale="14.3" in="SourceGraphic" id="feDisplacementMap2892" />
 </filter>
 <filter inkscape:label="Speckle" id="filter2902" x="0" y="0" width="1" height="1" inkscape:menu="Overlays" inkscape:menu-tooltip="Fill object with sparse translucent specks">
-<feTurbulence result="result1" numOctaves="1" baseFrequency="0.20952380952380956" type="fractalNoise" id="feTurbulence2904" />
+<feTurbulence result="result1" numOctaves="1" baseFrequency="0.21" type="fractalNoise" id="feTurbulence2904" />
 <feColorMatrix result="result0" in="SourceGraphic" type="luminanceToAlpha" id="feColorMatrix2912" />
 <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 0.8 0" result="result2" id="feColorMatrix2916" />
 <feComposite in="result1" operator="over" in2="result2" id="feComposite2910" />
 <feComposite operator="out" in="SourceGraphic" id="feComposite2914" />
 </filter>
 <filter inkscape:label="Oil slick" id="filter2928" x="0" y="0" width="1" height="1" inkscape:menu="Overlays" inkscape:menu-tooltip="Rainbow-colored semitransparent oily splotches">
-<feTurbulence baseFrequency="0.14299516908212559" numOctaves="5" type="fractalNoise" id="feTurbulence2936" />
+<feTurbulence baseFrequency="0.143" numOctaves="5" type="fractalNoise" id="feTurbulence2936" />
 <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 5 -3" id="feColorMatrix2938" />
-<feMorphology result="result3" radius="2.6570048309178742" operator="dilate" id="feMorphology2942" />
-<feTurbulence baseFrequency="0.12077294685990339" numOctaves="2" id="feTurbulence2944" />
-<feDisplacementMap result="result4" scale="18.526785714285715" yChannelSelector="A" xChannelSelector="R" in="result3" id="feDisplacementMap2946" />
+<feMorphology result="result3" radius="2.7" operator="dilate" id="feMorphology2942" />
+<feTurbulence baseFrequency="0.121" numOctaves="2" id="feTurbulence2944" />
+<feDisplacementMap result="result4" scale="18.5" yChannelSelector="A" xChannelSelector="R" in="result3" id="feDisplacementMap2946" />
 <feComposite in2="SourceGraphic" operator="atop" in="result4" id="feComposite2948" />
 </filter>
 <filter id="filter2952" inkscape:label="Frost" inkscape:menu="Overlays" inkscape:menu-tooltip="Flake-like white splotches">
-<feTurbulence id="feTurbulence2954" type="fractalNoise" numOctaves="5" baseFrequency="0.14299516908212559" />
+<feTurbulence id="feTurbulence2954" type="fractalNoise" numOctaves="5" baseFrequency="0.143" />
 <feColorMatrix id="feColorMatrix2956" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 5 -3" />
 <feComposite operator="in" in2="SourceAlpha" id="feComposite2972" />
-<feMorphology id="feMorphology2958" operator="dilate" radius="2.6570048309178742" result="result3" />
-<feTurbulence id="feTurbulence2960" numOctaves="2" baseFrequency="0.12077294685990339" />
-<feDisplacementMap id="feDisplacementMap2962" in="result3" xChannelSelector="R" yChannelSelector="A" scale="10.044642857142858" result="result4" />
+<feMorphology id="feMorphology2958" operator="dilate" radius="2.7" result="result3" />
+<feTurbulence id="feTurbulence2960" numOctaves="2" baseFrequency="0.121" />
+<feDisplacementMap id="feDisplacementMap2962" in="result3" xChannelSelector="R" yChannelSelector="A" scale="10" result="result4" />
 <feFlood flood-opacity="1" flood-color="rgb(255,255,255)" id="feFlood2968" />
 <feComposite result="result2" operator="in" in2="result4" id="feComposite2970" />
 <feComposite id="feComposite2964" in="result2" operator="over" in2="SourceGraphic" />
 </filter>
 <filter id="filter2652" inkscape:label="Leopard fur" inkscape:menu="Materials" inkscape:menu-tooltip="Leopard spots (loses object's own color)">
-<feTurbulence id="feTurbulence2654" type="fractalNoise" numOctaves="5" baseFrequency="0.14299516908212559" />
+<feTurbulence id="feTurbulence2654" type="fractalNoise" numOctaves="5" baseFrequency="0.143" />
 <feColorMatrix id="feColorMatrix2656" values="0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 -3.45" />
 <feComposite operator="in" in2="SourceAlpha" id="feComposite2658" result="result3" />
 <feColorMatrix id="feColorMatrix2660" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 6 0" />
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+<filter id="PixSm0" height="1.3" width="1.3" y="-0.15" x="-0.15" inkscape:menu-tooltip="Van Gogh painting effect for bitmaps" inkscape:menu="Distort" inkscape:label="Pixel smear">
+<feTurbulence id="feTurbulence2927" type="fractalNoise" numOctaves="3" baseFrequency="0.25 0.4" seed="5" />
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-<feTurbulence id="feTurbulence2937" numOctaves="5" baseFrequency="0.029999999999999999" type="fractalNoise" seed="7" />
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 <feGaussianBlur id="feGaussianBlur2939" stdDeviation="1" />
 <feDisplacementMap id="feDisplacementMap2941" in="result3" xChannelSelector="R" yChannelSelector="G" scale="27" result="result4" />
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 <filter id="Hslbump0" inkscape:menu-tooltip="Highly flexible specular bump" inkscape:menu="Bumps" inkscape:label="HSL Bumps">
 <feGaussianBlur id="feGaussianBlur2914" result="result0" in="SourceGraphic" stdDeviation="0.5" />
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-<feGaussianBlur id="feGaussianBlur2920" stdDeviation="0.69999999999999996" in="fbSourceGraphicAlpha" result="result0" />
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 <filter id="CrackGlas0" inkscape:label="Cracked glass" inkscape:menu="Textures" inkscape:menu-tooltip="Under a cracked glass" x="-0.1" y="-0.1" width="1.2" height="1.2">
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 <filter id="BubBump0" inkscape:label="Bubbly Bumps" inkscape:menu="Bumps" inkscape:menu-tooltip="Flexible bubbles effect with some displacement">
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+<filter id="ThinMembr0" inkscape:label="Thin Membrane" inkscape:menu="Ridges" inkscape:menu-tooltip="Thin like a soap membrane" x="-0.05" y="-0.05" width="1.1" height="1.1">
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 <filter id="Leavs0" inkscape:label="Leaves" inkscape:menu="Scatter" inkscape:menu-tooltip="Leaves on the ground in Fall, or living foliage">
-<feTurbulence id="feTurbulence2980" baseFrequency="0.089999999999999997" numOctaves="5" type="fractalNoise" result="result6" />
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 <filter id="IridBees0" inkscape:label="Iridescent beeswax" inkscape:menu="Materials" inkscape:menu-tooltip="Waxy texture which keeps its iridescence through color fill change">
 <feGaussianBlur id="feGaussianBlur4667" result="result0" in="SourceGraphic" stdDeviation="3" />
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+<feTurbulence id="feTurbulence4669" type="turbulence" baseFrequency="0.05" seed="200" numOctaves="5" result="result1" />
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 <filter id="Erodmet0" inkscape:label="Eroded metal" inkscape:menu="Materials" inkscape:menu-tooltip="Eroded metal texture with ridges, grooves, holes and bumps">
 <feGaussianBlur id="feGaussianBlur3763" result="result0" in="SourceGraphic" stdDeviation="1" />
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 <fePointLight id="fePointLight3779" x="-5000" y="-10000" z="20000" />
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 <filter id="filter4262" inkscape:label="Cracked Lava" inkscape:menu="Materials" inkscape:menu-tooltip="A volcanic texture, a little like leather">
 <feGaussianBlur result="result0" in="SourceGraphic" stdDeviation="0.5" id="feGaussianBlur4264" />
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-<feTurbulence id="feTurbulence3002" seed="25" type="turbulence" baseFrequency="0.080000000000000002 0.050000000000000003" numOctaves="8" />
+<feTurbulence id="feTurbulence3002" seed="25" type="turbulence" baseFrequency="0.08 0.05" numOctaves="8" />
 <feDisplacementMap id="feDisplacementMap3004" result="result4" scale="5" yChannelSelector="G" xChannelSelector="R" in="result3" />
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 <filter id="filter3652" inkscape:label="Lizard skin" inkscape:menu="Materials" inkscape:menu-tooltip="Stylized reptile skin texture">
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-<feTurbulence id="feTurbulence3656" result="result1" numOctaves="1" seed="488" baseFrequency="0.095000000000000001" type="turbulence" />
+<feTurbulence id="feTurbulence3656" result="result1" numOctaves="1" seed="488" baseFrequency="0.095" type="turbulence" />
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+<feOffset id="feOffset3668" stdDeviation="0.4" result="result3" in="result0" dy="2" dx="2" />
+<feSpecularLighting id="feSpecularLighting3670" specularExponent="30" specularConstant="1.1" surfaceScale="2" lighting-color="rgb(111,236,253)" result="result1" in="result0">
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+<filter x="-0.15" width="1.3" y="-0.15" height="1.3" inkscape:menu-tooltip="Stone wall texture to use with not too saturated colors" inkscape:menu="Textures" inkscape:label="Stone wall" id="StonWal0">
+<feTurbulence radius="0.7" type="turbulence" numOctaves="5" baseFrequency="0.08 0.175" seed="25" id="feTurbulence2974" />
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-<feTurbulence numOctaves="7" baseFrequency="0.050000000000000003 0.089999999999999997" type="fractalNoise" seed="25" id="feTurbulence2982" />
+<feMorphology operator="dilate" radius="0.65" result="result3" id="feMorphology2980" />
+<feTurbulence numOctaves="7" baseFrequency="0.05 0.09" type="fractalNoise" seed="25" id="feTurbulence2982" />
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 <feDisplacementMap in="result3" xChannelSelector="R" yChannelSelector="G" scale="5" result="result4" id="feDisplacementMap2984" />
 <feFlood flood-opacity="1" flood-color="rgb(255,255,255)" id="feFlood2986" />
-<feComposite k3="0.69999999999999996" k1="0.69999999999999996" result="result2" operator="arithmetic" in2="result4" id="feComposite2988" />
+<feComposite k3="0.7" k1="0.7" result="result2" operator="arithmetic" in2="result4" id="feComposite2988" />
 <feComposite k2="1" in="result2" operator="arithmetic" in2="SourceAlpha" k1="1" id="feComposite2990" result="result6" />
 <feBlend mode="multiply" blend="normal" id="feBlend2992" in2="result6" in="result6" />
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-<filter id="SilkCar0" height="1.3" width="1.3" y="-0.15000001" x="-0.15000001" inkscape:menu-tooltip="Silk carpet texture, horizontal stripes" inkscape:menu="Textures" inkscape:label="Silk carpet">
+<filter id="SilkCar0" height="1.3" width="1.3" y="-0.15" x="-0.15" inkscape:menu-tooltip="Silk carpet texture, horizontal stripes" inkscape:menu="Textures" inkscape:label="Silk carpet">
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+<feTurbulence id="feTurbulence2850" numOctaves="3" baseFrequency="0.08 0.05" type="fractalNoise" seed="7" result="result6" />
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 <feBlend blend="normal" id="feBlend726" mode="screen" />
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-<filter id="Metpaint0" inkscape:label="Metallized paint" inkscape:menu="Materials" inkscape:menu-tooltip="Metallized effect with a soft lighting, slightly translucent at the edges" height="1.1" width="1.1" y="-0.050000001" x="-0.050000001">
+<filter id="Metpaint0" inkscape:label="Metallized paint" inkscape:menu="Materials" inkscape:menu-tooltip="Metallized effect with a soft lighting, slightly translucent at the edges" height="1.1" width="1.1" y="-0.05" x="-0.05">
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 <filter id="BlackHol0" inkscape:label="Black hole" inkscape:menu="Morphology" inkscape:menu-tooltip="Creates a black light inside and outside" height="1.5" width="1.5" y="-0.25" x="-0.25">
 <feGaussianBlur id="feGaussianBlur2860" stdDeviation="5" in="SourceAlpha" result="result1" />
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+<feComposite id="feComposite2862" operator="arithmetic" k2="3.2" k1="-1" k4="-2" result="result3" />
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 <filter id="Smoutlin0" inkscape:label="Smooth outline" inkscape:menu="Morphology" inkscape:menu-tooltip="Outlining the lines and smoothing their crossings">
 <feGaussianBlur id="feGaussianBlur3142" stdDeviation="4" />
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+<feGaussianBlur stdDeviation="0.7" id="feGaussianBlur3150" />
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 <feComposite id="feComposite955" result="fbSourceGraphic" operator="in" in="SourceGraphic" />
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+<feTurbulence id="feTurbulence2886" result="result0" numOctaves="4" baseFrequency="0.04" type="fractalNoise" seed="20" />
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 <feBlend id="feBlend2910" blend="normal" mode="multiply" />
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 <filter id="Crumplast0" inkscape:label="Crumpled plastic" x="-0.1" y="-0.1" height="1.2" width="1.2" inkscape:menu="Textures" inkscape:menu-tooltip="Crumpled matte plastic, with melted edge">
-<feTurbulence id="feTurbulence3491" numOctaves="2" seed="0" type="turbulence" in="SourceAlpha" baseFrequency="0.080000000000000002" />
+<feTurbulence id="feTurbulence3491" numOctaves="2" seed="0" type="turbulence" in="SourceAlpha" baseFrequency="0.08" />
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 <filter id="Enamjew0" inkscape:label="Enamel jewelry" inkscape:menu="Materials" inkscape:menu-tooltip="Slightly cracked enameled texture">
 <feGaussianBlur id="feGaussianBlur3731" result="result0" in="SourceGraphic" stdDeviation="2" />
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+<feTurbulence id="feTurbulence3733" baseFrequency="0.052" seed="488" numOctaves="8" result="result1" type="fractalNoise" />
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+<feSpecularLighting id="feSpecularLighting3737" surfaceScale="3" result="result4" specularConstant="3.94" specularExponent="40" lighting-color="rgb(226,252,180)" in="result2">
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-<filter id="RoughPap0" y="-0.15000001" height="1.3" x="-0.15000001" width="1.3" inkscape:menu-tooltip="Aquarelle paper effect which can be used for pictures as for objects" inkscape:menu="Textures" inkscape:label="Rough paper">
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+<filter id="RoughPap0" y="-0.15" height="1.3" x="-0.15" width="1.3" inkscape:menu-tooltip="Aquarelle paper effect which can be used for pictures as for objects" inkscape:menu="Textures" inkscape:label="Rough paper">
+<feTurbulence id="feTurbulence3138" type="fractalNoise" baseFrequency="0.04" numOctaves="5" seed="0" result="result4" />
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 <filter id="InnerOutlin0" inkscape:label="Inner outline" inkscape:menu="Morphology" inkscape:menu-tooltip="Draws an outline around">
 <feGaussianBlur id="feGaussianBlur2915" result="result1" in="SourceAlpha" stdDeviation="3" />
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 <filter id="OutlinDoub0" inkscape:label="Outline, double" inkscape:menu="Morphology" inkscape:menu-tooltip="Draws a smooth line inside colorized with the color it overlays">
 <feGaussianBlur id="feGaussianBlur3226" stdDeviation="3" in="SourceAlpha" result="result1" />
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+<feComposite id="feComposite3228" operator="arithmetic" k2="3.2" k1="-1" k4="-2" result="result3" />
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+<feGaussianBlur id="feGaussianBlur2988" result="result3" stdDeviation="0.7" in="result4" />
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 <fePointLight id="fePointLight2992" z="20000" y="-8000" x="-5000" />
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 <filter id="HSLBumAl0" inkscape:menu-tooltip="Same than HSL Bumps but with transparent highlights" inkscape:menu="Image effects, transparent" inkscape:label="HSL Bumps alpha">
 <feGaussianBlur id="feGaussianBlur3105" result="result0" in="SourceGraphic" stdDeviation="0.5" />
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+<feGaussianBlur id="feGaussianBlur3109" stdDeviation="0.7" in="fbSourceGraphicAlpha" result="result0" />
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 <feDistantLight id="feDistantLight3113" elevation="50" azimuth="235" />
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-<feComposite id="feComposite3115" result="result4" operator="in" k2="1.5" k3="0.59999999999999998" in="SourceGraphic" in2="result1" />
+<feComposite id="feComposite3115" result="result4" operator="in" k2="1.5" k3="0.6" in="SourceGraphic" in2="result1" />
 <feComposite id="feComposite3117" operator="arithmetic" k2="1" k3="1" />
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 <filter id="BubBumAl0" inkscape:label="Bubbly Bumps alpha" inkscape:menu="Image effects, transparent" inkscape:menu-tooltip="Same than Bubbly Bumps but with transparent highlights">
 <feGaussianBlur id="feGaussianBlur2903" result="result0" in="SourceGraphic" stdDeviation="0.5" />
-<feTurbulence id="feTurbulence2905" baseFrequency="0.20000000000000001" seed="300" numOctaves="10" result="result1" type="fractalNoise" />
+<feTurbulence id="feTurbulence2905" baseFrequency="0.2" seed="300" numOctaves="10" result="result1" type="fractalNoise" />
 <feGaussianBlur id="feGaussianBlur2907" stdDeviation="4" result="result8" />
 <feDisplacementMap id="feDisplacementMap2909" result="result7" in2="result8" scale="5" in="SourceGraphic" xChannelSelector="R" />
 <feComposite id="feComposite2912" result="result2" operator="in" in2="result1" in="result7" />
 </filter>
 <filter id="SmooEdg0" inkscape:label="Smooth edges" inkscape:menu="Morphology" inkscape:menu-tooltip="Smooth the outside of shapes and pictures without altering their contents">
 <feGaussianBlur id="feGaussianBlur3201" stdDeviation="3" result="result1" />
-<feComposite id="feComposite3205" operator="arithmetic" k2="2" k3="0" k1="0" k4="-1" in="result1" result="result2" in2="SourceGraphic" />
+<feComposite id="feComposite3205" operator="arithmetic" k2="2" k4="-1" in="result1" result="result2" in2="SourceGraphic" />
 <feColorMatrix id="feColorMatrix3207" values="0 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 8 -6 " result="result3" />
 <feComposite id="feComposite3209" in="SourceGraphic" operator="in" in2="result3" />
 </filter>
 <filter id="filter2853" inkscape:label="Torn edges" inkscape:menu="Distort" inkscape:menu-tooltip="Displace the outside of shapes and pictures without altering their content" height="1.4" y="-0.2" width="1.4" x="-0.2">
-<feTurbulence id="feTurbulence2865" baseFrequency="0.050000000000000003" numOctaves="5" type="fractalNoise" />
+<feTurbulence id="feTurbulence2865" baseFrequency="0.05" numOctaves="5" type="fractalNoise" />
 <feDisplacementMap id="feDisplacementMap2857" scale="25" result="result5" xChannelSelector="R" in="SourceGraphic" />
 <feComposite id="feComposite1243" in="SourceGraphic" operator="atop" />
 </filter>
 <feDistantLight id="feDistantLight3498" azimuth="235" elevation="55" />
 </feSpecularLighting>
 <feComposite id="feComposite1260" operator="in" result="result2" in="result1" in2="SourceAlpha" />
-<feComposite id="feComposite1262" k3="0.99999999999999989" k2="0.99999999999999989" operator="arithmetic" result="result4" in="SourceGraphic" />
+<feComposite id="feComposite1262" k3="1" k2="1" operator="arithmetic" result="result4" in="SourceGraphic" />
 </filter>
 <filter id="RoughIn0" inkscape:label="Roughen inside" inkscape:menu="Distort" inkscape:menu-tooltip="Roughen all inside shapes">
-<feTurbulence id="feTurbulence3034" numOctaves="5" seed="0" type="fractalNoise" in="SourceAlpha" baseFrequency="0.080000000000000002" />
+<feTurbulence id="feTurbulence3034" numOctaves="5" seed="0" type="fractalNoise" in="SourceAlpha" baseFrequency="0.08" />
 <feGaussianBlur stdDeviation="0.01" id="feGaussianBlur3040" />
 <feDisplacementMap id="feDisplacementMap3036" numOctaves="2" scale="20" yChannelSelector="G" xChannelSelector="R" in="SourceGraphic" result="result1" />
 <feComposite id="feComposite3038" in="result1" in2="SourceGraphic" operator="atop" />
 <feColorMatrix id="feColorMatrix2862" type="matrix" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1 0 " result="result7" in="SourceGraphic" />
 <feComposite id="feComposite2866" operator="in" in="result6" in2="result7" />
 </filter>
-<filter id="filter4323" inkscape:label="Chalk and sponge" inkscape:menu="Distort" inkscape:menu-tooltip="Low turbulence gives sponge look and high turbulence chalk" width="1.6" height="2" y="-0.5" x="-0.30000001">
+<filter id="filter4323" inkscape:label="Chalk and sponge" inkscape:menu="Distort" inkscape:menu-tooltip="Low turbulence gives sponge look and high turbulence chalk" width="1.6" height="2" y="-0.5" x="-0.3">
 <feBlend id="feBlend4327" blend="normal" result="fbSourceGraphic" mode="normal" />
 <feColorMatrix id="feColorMatrix4329" result="fbSourceGraphicAlpha" values="1" type="saturate" in="fbSourceGraphic" />
-<feTurbulence id="feTurbulence4331" baseFrequency="0.40000000000000002" type="fractalNoise" seed="0" numOctaves="5" in="fbSourceGraphicAlpha" />
+<feTurbulence id="feTurbulence4331" baseFrequency="0.4" type="fractalNoise" seed="0" numOctaves="5" in="fbSourceGraphicAlpha" />
 <feDisplacementMap id="feDisplacementMap4333" xChannelSelector="R" yChannelSelector="G" scale="30" numOctaves="2" in="fbSourceGraphic" />
 </filter>
 <filter id="filter3152b" inkscape:label="People" inkscape:menu="Overlays" inkscape:menu-tooltip="Colorized blotches, like a crowd of people">
-<feTurbulence result="result7" id="feTurbulence3154" type="fractalNoise" numOctaves="3" baseFrequency="0.20000000000000001 0.089999999999999997" />
+<feTurbulence result="result7" id="feTurbulence3154" type="fractalNoise" numOctaves="3" baseFrequency="0.2 0.09" />
 <feColorMatrix result="result5" id="feColorMatrix3156" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 5.5 -2 " />
 <feComposite result="result6" in="SourceGraphic" id="feComposite3158" operator="in" in2="result7" />
 <feDisplacementMap in="result5" id="feDisplacementMap3160" xChannelSelector="R" yChannelSelector="A" scale="9" result="result4" in2="result6" />
 <feBlend blend="normal" id="feBlend3361" mode="multiply" />
 </filter>
 <filter inkscape:menu-tooltip="Colorized mountain tops out of the fog" inkscape:menu="Overlays" inkscape:label="Scotland" id="filter2906b">
-<feTurbulence baseFrequency="0.029999999999999999 0.10000000000000001" numOctaves="5" type="fractalNoise" id="feTurbulence2908" />
+<feTurbulence baseFrequency="0.03 0.1" numOctaves="5" type="fractalNoise" id="feTurbulence2908" />
 <feDisplacementMap id="feDisplacementMap3130" scale="5" />
 <feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 3 -1 " id="feColorMatrix2910" result="result5" />
 <feComposite in2="result5" operator="in" id="feComposite2912" in="SourceGraphic" result="result6" />
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+<feTurbulence baseFrequency="0.03 0.1" numOctaves="5" id="feTurbulence2916" type="fractalNoise" />
 <feDisplacementMap result="result4" scale="4" yChannelSelector="A" xChannelSelector="R" id="feDisplacementMap2918" in="result6" />
 <feComposite in2="result4" operator="in" result="result2" id="feComposite2922" in="result4" />
 <feComposite in2="result2" operator="over" in="result2" id="feComposite2924" />
 <feComposite id="feComposite2956" operator="out" in2="result0" />
 <feComposite id="feComposite2958" operator="atop" in2="SourceGraphic" />
 </filter>
-<filter id="Garddel0" inkscape:label="Garden of Delights" inkscape:menu="Overlays" inkscape:menu-tooltip="Phantasmagorical turbulent wisps, like Hieronymus Bosch's Garden of Delights" x="-0.15000001" width="1.3" y="-0.15000001" height="1.3">
-<feTurbulence id="feTurbulence2969-0-1" result="result1" baseFrequency="0.0050000000000000001 0.01" numOctaves="8" type="fractalNoise" in="SourceAlpha" seed="20" />
+<filter id="Garddel0" inkscape:label="Garden of Delights" inkscape:menu="Overlays" inkscape:menu-tooltip="Phantasmagorical turbulent wisps, like Hieronymus Bosch's Garden of Delights" x="-0.15" width="1.3" y="-0.15" height="1.3">
+<feTurbulence id="feTurbulence2969-0-1" result="result1" baseFrequency="0.005 0.01" numOctaves="8" type="fractalNoise" in="SourceAlpha" seed="20" />
 <feColorMatrix id="feColorMatrix2971-4-7" result="result3" values="0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 0 0 0 1.2 -0.4 " />
 <feConvolveMatrix id="feConvolveMatrix2973-4-8" order="3 3" kernelMatrix="3 0 0 0 2 0 0 0 -1 " targetX="1" targetY="1" divisor="2" result="result8" />
 <feComposite id="feComposite2975-4-5" result="fbSourceGraphic" in2="SourceGraphic" operator="atop" in="result8" />
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+<feTurbulence id="feTurbulence2977-4-7" baseFrequency="0.027 0.025" numOctaves="7" type="turbulence" in="fbSourceGraphic" seed="20" />
 <feColorMatrix id="feColorMatrix2979-7-4" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 4.7 -2 " result="result5" />
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 </filter>
 <filter id="filter2886b" inkscape:label="Diffuse light" inkscape:menu="ABCs" inkscape:menu-tooltip="Basic diffuse bevel to use for building textures">
 <feGaussianBlur id="feGaussianBlur2888" result="result0" in="SourceGraphic" stdDeviation="3" />
-<feDiffuseLighting id="feDiffuseLighting2898" result="result5" surfaceScale="10" diffuseConstant="0.29999999999999999">
+<feDiffuseLighting id="feDiffuseLighting2898" result="result5" surfaceScale="10" diffuseConstant="0.3">
 <feDistantLight id="feDistantLight2984" azimuth="235" elevation="35" />
 </feDiffuseLighting>
-<feComposite id="feComposite2896" k3="0.99999999999999989" k2="0.99999999999999989" operator="arithmetic" result="result4" in="result5" in2="SourceGraphic" />
+<feComposite id="feComposite2896" k3="1" k2="1" operator="arithmetic" result="result4" in="result5" in2="SourceGraphic" />
 <feComposite id="feComposite2902" operator="in" in2="SourceGraphic" />
 </filter>
 <filter id="Cutoutgl0" x="-0.1" width="1.2" y="-0.1" height="1.2" inkscape:menu-tooltip="In and out glow with a possible offset and colorizable flood" inkscape:menu="Shadows and Glows" inkscape:label="Cutout Glow">
 <feGaussianBlur id="feGaussianBlur3141" stdDeviation="0.01" in="SourceGraphic" result="result0" />
 <feColorMatrix id="feColorMatrix3145" result="fbSourceGraphicAlpha" in="result0" values="1 0 0 -1 0 1 0 1 -1 0 1 0 0 -1 0 -0.8 -1 0 4 -2.5 " type="matrix" />
 <feGaussianBlur id="feGaussianBlur3147" result="result0" in="fbSourceGraphicAlpha" stdDeviation="0.5" />
-<feDiffuseLighting id="feDiffuseLighting3149" surfaceScale="15" diffuseConstant="0.40000000000000002" result="result6" lighting-color="rgb(255,255,255)">
+<feDiffuseLighting id="feDiffuseLighting3149" surfaceScale="15" diffuseConstant="0.4" result="result6" lighting-color="rgb(255,255,255)">
 <feDistantLight id="feDistantLight3151" azimuth="235" elevation="25" />
 </feDiffuseLighting>
 <feComposite id="feComposite3153" operator="in" result="result2" in="result6" in2="SourceGraphic" />
-<feComposite id="feComposite3155" in2="SourceGraphic" operator="arithmetic" k2="0.80000000000000004" k1="0" k3="0.80000000000000004" />
+<feComposite id="feComposite3155" in2="SourceGraphic" operator="arithmetic" k2="0.8" k3="0.8" />
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 <filter inkscape:menu-tooltip="Emboss effect : 3D relief where white is replaced by black" inkscape:menu="Bumps" height="1" width="1" y="0" x="0" inkscape:label="Dark Emboss" id="DarkEmboss0">
 <feColorMatrix result="result2" type="luminanceToAlpha" id="feColorMatrix3085" />
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 <filter id="BubBumpMat0" inkscape:menu-tooltip="Same than Bubbly Bumps but with a diffuse light instead of a specular one" inkscape:menu="Bumps" inkscape:label="Bubbly Bumps, matte">
 <feGaussianBlur id="feGaussianBlur2997" stdDeviation="0.5" in="SourceGraphic" result="result0" />
-<feTurbulence id="feTurbulence2999" type="fractalNoise" result="result1" numOctaves="10" seed="300" baseFrequency="0.14999999999999999" />
+<feTurbulence id="feTurbulence2999" type="fractalNoise" result="result1" numOctaves="10" seed="300" baseFrequency="0.15" />
 <feGaussianBlur stdDeviation="4" id="feGaussianBlur3021" />
 <feDisplacementMap id="feDisplacementMap3019" in="SourceGraphic" result="result6" scale="15" xChannelSelector="R" />
 <feComposite id="feComposite3001" in="result6" in2="result1" operator="in" result="result2" />
-<feComposite id="feComposite3003" operator="arithmetic" in="result0" in2="result2" k2="0" k3="3" k4="0" k1="0" />
+<feComposite id="feComposite3003" operator="arithmetic" in="result0" in2="result2" k3="3" />
 <feBlend id="feBlend3005" in2="result2" blend="normal" mode="multiply" result="fbSourceGraphic" />
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 <feGaussianBlur id="feGaussianBlur3009" result="result0" in="fbSourceGraphicAlpha" stdDeviation="0.5" />
-<feDiffuseLighting id="feDiffuseLighting3011" diffuseConstant="0.40000000000000002" surfaceScale="20" result="result5">
+<feDiffuseLighting id="feDiffuseLighting3011" diffuseConstant="0.4" surfaceScale="20" result="result5">
 <feDistantLight id="feDistantLight3013" elevation="25" azimuth="225" />
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 <feComposite id="feComposite3015" operator="in" result="result2" in="result5" in2="fbSourceGraphicAlpha" />
 <feComposite in2="SourceGraphic" in="result6" operator="in" id="feComposite3059" />
 <feComposite id="feComposite3255" in2="SourceGraphic" />
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-<filter id="Blotpap0" inkscape:label="Blotting paper" inkscape:menu="Textures" inkscape:menu-tooltip="Inkblot on blotting paper" height="1.3" y="-0.15000001" width="1.3" x="-0.15000001">
+<filter id="Blotpap0" inkscape:label="Blotting paper" inkscape:menu="Textures" inkscape:menu-tooltip="Inkblot on blotting paper" height="1.3" y="-0.15" width="1.3" x="-0.15">
 <feGaussianBlur id="feGaussianBlur3033" stdDeviation="3" in="SourceGraphic" result="result1" />
-<feTurbulence id="feTurbulence3035" type="turbulence" baseFrequency="0.050000000000000003" numOctaves="5" result="result0" />
+<feTurbulence id="feTurbulence3035" type="turbulence" baseFrequency="0.05" numOctaves="5" result="result0" />
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 <feBlend id="feBlend3041" result="result5" in="result2" mode="multiply" blend="normal" in2="result2" />
 <feGaussianBlur id="feGaussianBlur3043" stdDeviation="5" in="result2" result="result4" />
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 <filter id="Waxpri0" inkscape:label="Wax print" inkscape:menu="Textures" inkscape:menu-tooltip="Wax print on tissue texture" height="1.4" y="-0.2" width="1.4" x="-0.2">
 <feGaussianBlur id="feGaussianBlur3036" result="result1" in="SourceGraphic" stdDeviation="2" />
-<feTurbulence id="feTurbulence3038" result="result0" numOctaves="5" baseFrequency="0.050000000000000003" type="fractalNoise" />
+<feTurbulence id="feTurbulence3038" result="result0" numOctaves="5" baseFrequency="0.05" type="fractalNoise" />
 <feDisplacementMap id="feDisplacementMap3040" result="result2" scale="10" yChannelSelector="G" xChannelSelector="R" in="result1" in2="result0" />
 <feColorMatrix id="feColorMatrix3042" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 10 0 " result="result3" />
 <feBlend id="feBlend3044" blend="normal" mode="multiply" in="result2" result="result5" />
 <feComposite id="feComposite3048" k1="0.5" k3="1.5" k2="0.15" in="result4" in2="result5" operator="arithmetic" result="result6" />
 <feComposite id="feComposite3050" operator="in" in="result6" in2="result4" />
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-<filter id="Inkblot0" inkscape:label="Inkblot" inkscape:menu="Textures" inkscape:menu-tooltip="Inkblot on tissue or rough paper" height="1.3" y="-0.15000001" width="1.3" x="-0.15000001">
+<filter id="Inkblot0" inkscape:label="Inkblot" inkscape:menu="Textures" inkscape:menu-tooltip="Inkblot on tissue or rough paper" height="1.3" y="-0.15" width="1.3" x="-0.15">
 <feGaussianBlur id="feGaussianBlur3054" result="result1" in="SourceGraphic" stdDeviation="4" />
-<feTurbulence id="feTurbulence3056" result="result0" numOctaves="4" baseFrequency="0.050000000000000003" type="fractalNoise" />
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 <filter id="BurntEdg0" inkscape:label="Burnt edges" inkscape:menu="Textures" inkscape:menu-tooltip="Torn edges with a dark inner blur" height="1.4" y="-0.2" width="1.4" x="-0.2">
-<feTurbulence id="feTurbulence3082" baseFrequency="0.050000000000000003" numOctaves="3" type="fractalNoise" />
+<feTurbulence id="feTurbulence3082" baseFrequency="0.05" numOctaves="3" type="fractalNoise" />
 <feDisplacementMap id="feDisplacementMap3084" scale="35" result="result5" xChannelSelector="R" in="SourceGraphic" yChannelSelector="G" />
 <feComposite id="feComposite3086" in="SourceGraphic" operator="in" result="fbSourceGraphic" />
 <feColorMatrix result="fbSourceGraphicAlpha" in="fbSourceGraphic" values="0 0 0 -1 0 0 0 0 -1 0 0 0 0 -1 0 0 0 0 1 0" id="feColorMatrix3088" />
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-<filter id="Watercol0" inkscape:menu="Textures" inkscape:label="Watercolor" inkscape:menu-tooltip="Cloudy watercolor effect" height="2" y="-0.5" width="1.5" x="-0.25">
-<feGaussianBlur id="feGaussianBlur2844-8" stdDeviation="5" result="result8" />
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-<feComposite id="feComposite2848-3" in2="result8" result="result6" operator="over" in="result7" />
-<feColorMatrix id="feColorMatrix2850-1" result="result9" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 6 -4 " />
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-</filter>
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+<filter id="WatCol0" inkscape:menu="Textures" inkscape:label="Watercolor" inkscape:menu-tooltip="Cloudy watercolor effect" height="2" y="-0.5" width="1.6" x="-0.3">
+<feGaussianBlur id="feGaussianBlur2876" stdDeviation="15" result="result8" />
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+<feBlend id="feBlend2890" in="fbSourceGraphic" mode="multiply" blend="normal" />
+</filter>
+<filter id="Felt0" x="-0.15" width="1.3" y="-0.15" height="1.3" inkscape:menu-tooltip="Felt like texture with color turbulence and slightly darker at the edges" inkscape:menu="Textures" inkscape:label="Felt">
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+<filter id="Inkp0" inkscape:label="Ink paint" inkscape:menu="Textures" inkscape:menu-tooltip="Ink paint on paper with some turbulent color shift" height="1.3" y="-0.15" width="1.3" x="-0.15">
+<feTurbulence id="feTurbulence2929" type="fractalNoise" baseFrequency="0.07" numOctaves="4" result="result0" />
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 <feBlend id="feBlend2933" result="result5" in="result2" mode="multiply" blend="normal" />
 <feGaussianBlur id="feGaussianBlur2935" stdDeviation="10" in="result2" result="result4" />
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 <feComposite id="feComposite2939" operator="in" in2="result5" in="result6" k1="1" k3="1" k2="1" result="result7" />
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 <filter id="Tintrain0" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu-tooltip="Smooth rainbow colors melted along the edges and colorizable" inkscape:menu="Textures" inkscape:label="Tinted rainbow">
 <feGaussianBlur id="feGaussianBlur2920" result="result8" stdDeviation="5" />
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 <filter id="Meltrain0" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu-tooltip="Smooth rainbow colors slightly melted along the edges" inkscape:menu="Textures" inkscape:label="Melted rainbow">
 <feGaussianBlur id="feGaussianBlur2900" result="result8" stdDeviation="5" />
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 <filter id="Flexmet0" inkscape:label="Flex metal" inkscape:menu="Materials" inkscape:menu-tooltip="Bright, polished uneven metal casting, colorizable" height="1.5" y="-0.25" width="1.5" x="-0.25">
 <feGaussianBlur id="feGaussianBlur3245" stdDeviation="5" result="result8" />
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 <filter inkscape:label="Comics draft" inkscape:menu-tooltip="Draft painted cartoon shading with a glassy look" inkscape:menu="Non realistic 3D shaders" height="1.5" y="-0.25" width="1.5" x="-0.25" id="Comdrftnr0">
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 <feComposite id="feComposite3316" in="fbSourceGraphic" operator="out" />
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-<filter inkscape:menu-tooltip="Partly opaque water color effect with bleed" inkscape:menu="Textures" inkscape:label="Gouache" id="Gouach0">
-<feGaussianBlur stdDeviation="3" id="feGaussianBlur2954" result="result5" in="SourceGraphic" />
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-<feComposite in2="result5" in="result4" id="feComposite2952" operator="over" k1="1" />
+<filter id="Goua0" inkscape:menu-tooltip="Partly opaque water color effect with bleed" inkscape:menu="Textures" inkscape:label="Gouache">
+<feGaussianBlur id="feGaussianBlur2842" stdDeviation="3" result="result5" in="SourceGraphic" />
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 <filter id="AlphEngr0" inkscape:menu-tooltip="Gives a transparent engraving effect with rough line and filling" inkscape:menu="Image effects, transparent" inkscape:label="Alpha engraving" height="1" width="1" y="0" x="0">
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