Code

Optimize sha1_object_info for loose objects, not concurrent repacks
authorSteven Grimm <koreth@midwinter.com>
Tue, 5 Aug 2008 20:08:41 +0000 (13:08 -0700)
committerJunio C Hamano <gitster@pobox.com>
Wed, 6 Aug 2008 04:21:20 +0000 (21:21 -0700)
When dealing with a repository with lots of loose objects, sha1_object_info
would rescan the packs directory every time an unpacked object was referenced
before finally giving up and looking for the loose object. This caused a lot
of extra unnecessary system calls during git pack-objects; the code was
rereading the entire pack directory once for each loose object file.

This patch looks for a loose object before falling back to rescanning the
pack directory, rather than the other way around.

Signed-off-by: Steven Grimm <koreth@midwinter.com>
Acked-by: Shawn O. Pearce <spearce@spearce.org>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
sha1_file.c

index e281c14f01d37ab7623998c2990914aca49a7a3b..32e4664b1b52542bbd77218a4b88cef610f49649 100644 (file)
@@ -1929,11 +1929,18 @@ static int sha1_loose_object_info(const unsigned char *sha1, unsigned long *size
 int sha1_object_info(const unsigned char *sha1, unsigned long *sizep)
 {
        struct pack_entry e;
+       int status;
 
        if (!find_pack_entry(sha1, &e, NULL)) {
+               /* Most likely it's a loose object. */
+               status = sha1_loose_object_info(sha1, sizep);
+               if (status >= 0)
+                       return status;
+
+               /* Not a loose object; someone else may have just packed it. */
                reprepare_packed_git();
                if (!find_pack_entry(sha1, &e, NULL))
-                       return sha1_loose_object_info(sha1, sizep);
+                       return status;
        }
        return packed_object_info(e.p, e.offset, sizep);
 }