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raw | patch | inline | side by side (parent: 689ea6c)
author | ivanlouette57 <ivanlouette57@users.sourceforge.net> | |
Mon, 13 Apr 2009 12:23:39 +0000 (12:23 +0000) | ||
committer | ivanlouette57 <ivanlouette57@users.sourceforge.net> | |
Mon, 13 Apr 2009 12:23:39 +0000 (12:23 +0000) |
share/filters/filters.svg | patch | blob | history |
index 0f1972d3c7b3553287de3be060bbac77b7bec087..d2582a8d04ff80456e08195d7a439ef8b9ab11ef 100644 (file)
<feComposite in="result4" operator="arithmetic" result="result2" in2="SourceGraphic" id="feComposite3366" k1="1" k3="0" />
<feComposite in2="result2" operator="out" in="SourceGraphic" result="fbSourceGraphic" id="feComposite3368" />
</filter>
-<filter id="Blacklight0" inkscape:label="Black Light" x="0" y="0" width="1" height="1" inkscape:menu="Color" inkscape:menu-tooltip="Light areas turn to black">
+<filter id="Blacklight0" inkscape:label="Black Light" inkscape:menu="Color" inkscape:menu-tooltip="Light areas turn to black">
<feColorMatrix id="feColorMatrix2916" type="luminanceToAlpha" result="result2" />
<feComposite id="feComposite2922" in2="SourceGraphic" operator="arithmetic" in="result2" k1="0" k2="0" k3="2" result="result4" />
<feBlend blend="normal" id="feBlend2962" in="result2" mode="multiply" result="result3" />
</filter>
-<filter id="Ghosten0" inkscape:label="Ghosten" inkscape:menu="Color" inkscape:menu-tooltip="Turns light or black areas to transparency" x="0" width="1" y="0" height="1">
+<filter id="Ghosten0" inkscape:label="Ghosten" inkscape:menu="Image effects" inkscape:menu-tooltip="Turns light or dark areas to transparency" x="0" width="1" y="0" height="1">
<feColorMatrix in="SourceGraphic" result="result1" type="luminanceToAlpha" id="feColorMatrix3202" />
<feComposite k2="2" k3="0" in="SourceGraphic" result="result2" operator="out" id="feComposite3204" />
<feBlend blend="normal" id="feBlend3581" mode="normal" in="result2" />
</filter>
+<filter id="Noisyblur0" inkscape:label="Noisy blur" inkscape:menu="Distort" inkscape:menu-tooltip="Small-scale roughening and blurring to edges and content">
+<feGaussianBlur stdDeviation="5" id="feGaussianBlur3241" result="result1" />
+<feTurbulence id="feTurbulence3219" numOctaves="1" seed="0" type="fractalNoise" in="SourceAlpha" baseFrequency="0.10000000000000001" result="result2" />
+<feDisplacementMap id="feDisplacementMap3221" numOctaves="2" scale="5" yChannelSelector="G" xChannelSelector="R" result="result3" in="result1" />
+<feComposite id="feComposite2941" operator="atop" />
+</filter>
</defs>
</svg>