Code

Simplifying filters id and removing primitives id which aren't essential to open...
authorivanlouette57 <ivanlouette57@users.sourceforge.net>
Mon, 3 Aug 2009 15:48:18 +0000 (15:48 +0000)
committerivanlouette57 <ivanlouette57@users.sourceforge.net>
Mon, 3 Aug 2009 15:48:18 +0000 (15:48 +0000)
share/filters/filters.svg

index bbe8a87e937850076e04c120b26005d511f619ca..3a55f7c60c5710cd35d3fd840f952266354379b9 100644 (file)
 <sodipodi:namedview pagecolor="#ffffff" bordercolor="#666666" borderopacity="1" objecttolerance="10" gridtolerance="10" guidetolerance="10" inkscape:pageopacity="0" inkscape:pageshadow="2" inkscape:window-width="640" inkscape:window-height="480" id="namedview1264" showgrid="false" inkscape:zoom="0.16" inkscape:cx="372.045" inkscape:cy="1050" inkscape:window-x="253" inkscape:window-y="520" inkscape:current-layer="svg2" />
 <defs id="defs4">
 <inkscape:perspective sodipodi:type="inkscape:persp3d" inkscape:vp_x="0 : 1050 : 1" inkscape:vp_y="0 : 1000 : 0" inkscape:vp_z="744.09 : 1050 : 1" inkscape:persp3d-origin="372.045 : 700 : 1" id="perspective1268" />
-<filter id="MatJe0" inkscape:label="Matte jelly" x="0" y="0" width="1" height="1" inkscape:menu="Bevels" inkscape:menu-tooltip="Bulging, matte jelly covering">
-<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 0.85 0" result="result0" in="SourceGraphic" id="feColorMatrix2460" />
-<feGaussianBlur in="SourceAlpha" id="feGaussianBlur2452" stdDeviation="7" />
-<feSpecularLighting surfaceScale="10" specularConstant="0.8" specularExponent="8" id="feSpecularLighting2454">
-<feDistantLight elevation="17" azimuth="225" id="feDistantLight2456" />
+<filter id="f001" inkscape:label="Matte jelly" x="0" y="0" width="1" height="1" inkscape:menu="Bevels" inkscape:menu-tooltip="Bulging, matte jelly covering">
+<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 0.85 0" result="result0" in="SourceGraphic" />
+<feGaussianBlur in="SourceAlpha" stdDeviation="7" />
+<feSpecularLighting surfaceScale="10" specularConstant="0.8" specularExponent="8">
+<feDistantLight elevation="17" azimuth="225" />
 </feSpecularLighting>
-<feComposite operator="atop" in2="result0" id="feComposite2458" />
-</filter>
-<filter id="GloJe0" inkscape:label="Glossy jelly" inkscape:menu="Bevels" inkscape:menu-tooltip="Bulging, glossy jelly covering">
-<feColorMatrix id="feColorMatrix3463-7-2" in="SourceAlpha" values="0 0 0 -1 0 0 1 0 -1 0 0 0 0 -1 0 0 0 0 1 0" />
-<feGaussianBlur id="feGaussianBlur3443-4-2" result="result0" in="SourceAlpha" stdDeviation="3" />
-<feOffset id="feOffset3445-0-1" stdDeviation="0.4" result="result3" in="result0" dy="2" dx="2" />
-<feSpecularLighting id="feSpecularLighting3447-9-6" specularExponent="35" specularConstant="1.05" surfaceScale="3" lighting-color="rgb(255,255,255)" result="result1" in="result0">
-<feDistantLight id="feDistantLight3518-4-8" azimuth="225" elevation="45" />
+<feComposite operator="atop" in2="result0" />
+</filter>
+<filter id="f002" inkscape:label="Glossy jelly" inkscape:menu="Bevels" inkscape:menu-tooltip="Bulging, glossy jelly covering">
+<feColorMatrix in="SourceAlpha" values="0 0 0 -1 0 0 1 0 -1 0 0 0 0 -1 0 0 0 0 1 0" />
+<feGaussianBlur result="result0" in="SourceAlpha" stdDeviation="3" />
+<feOffset stdDeviation="0.4" result="result3" in="result0" dy="2" dx="2" />
+<feSpecularLighting specularExponent="35" specularConstant="1.05" surfaceScale="3" lighting-color="rgb(255,255,255)" result="result1" in="result0">
+<feDistantLight azimuth="225" elevation="45" />
 </feSpecularLighting>
-<feComposite id="feComposite3451-8-5" operator="in" result="result2" in="result1" in2="SourceAlpha" />
-<feComposite id="feComposite3453-82-7" k3="2" k2="0.5" operator="arithmetic" result="result4" in="SourceGraphic" k1="-0.5" />
-<feBlend blend="normal" id="feBlend3461-4-6" mode="darken" />
-</filter>
-<filter id="GloJeB0" inkscape:label="Glossy jelly, backlit" inkscape:menu="Bevels" inkscape:menu-tooltip="Bulging, glossy jelly covering; two light sources">
-<feColorMatrix values="0 0 0 -1 0 0 1 0 -1 0 0 0 0 -1 0 0 0 0 1 0" in="SourceAlpha" id="feColorMatrix3620-1" />
-<feGaussianBlur stdDeviation="3" in="SourceAlpha" result="result0" id="feGaussianBlur3622-9" />
-<feOffset dx="2" dy="2" in="result0" result="result3" stdDeviation="0.4" id="feOffset3624-8" />
-<feSpecularLighting in="result0" result="result1" lighting-color="rgb(255,255,255)" surfaceScale="3" specularConstant="1.05" specularExponent="35" id="feSpecularLighting3626-6">
-<fePointLight x="-5000" y="-10000" z="20000" id="fePointLight3628-5" />
+<feComposite operator="in" result="result2" in="result1" in2="SourceAlpha" />
+<feComposite k3="2" k2="0.5" operator="arithmetic" result="result4" in="SourceGraphic" k1="-0.5" />
+<feBlend blend="normal" id="feBlend3461" mode="darken" />
+</filter>
+<filter id="f003" inkscape:label="Glossy jelly, backlit" inkscape:menu="Bevels" inkscape:menu-tooltip="Bulging, glossy jelly covering; two light sources">
+<feColorMatrix values="0 0 0 -1 0 0 1 0 -1 0 0 0 0 -1 0 0 0 0 1 0" in="SourceAlpha" />
+<feGaussianBlur stdDeviation="3" in="SourceAlpha" result="result0" />
+<feOffset dx="2" dy="2" in="result0" result="result3" stdDeviation="0.4" />
+<feSpecularLighting in="result0" result="result1" lighting-color="rgb(255,255,255)" surfaceScale="3" specularConstant="1.05" specularExponent="35">
+<fePointLight x="-5000" y="-10000" z="20000" />
 </feSpecularLighting>
-<feComposite in2="SourceAlpha" in="result1" result="result2" operator="in" id="feComposite3630-0" />
-<feComposite k1="-0.5" in="SourceGraphic" result="result4" operator="arithmetic" k2="0.5" k3="2" id="feComposite3632-2" />
-<feBlend mode="darken" id="feBlend3634-8" blend="normal" />
+<feComposite in2="SourceAlpha" in="result1" result="result2" operator="in" />
+<feComposite k1="-0.5" in="SourceGraphic" result="result4" operator="arithmetic" k2="0.5" k3="2" />
+<feBlend mode="darken" blend="normal" />
 </filter>
-<filter id="MetCa0" inkscape:label="Metal casting" x="0" y="0" width="1" height="1" inkscape:menu="Bevels" inkscape:menu-tooltip="Smooth drop-like bevel with metallic finish">
-<feColorMatrix values="0.37" type="saturate" in="SourceGraphic" result="result1" id="feColorMatrix2764" />
+<filter id="f004" inkscape:label="Metal casting" x="0" y="0" width="1" height="1" inkscape:menu="Bevels" inkscape:menu-tooltip="Smooth drop-like bevel with metallic finish">
+<feColorMatrix values="0.37" type="saturate" in="SourceGraphic" result="result1" />
 <feGaussianBlur stdDeviation="7" id="feGaussianBlur2470" in="SourceAlpha" />
-<feSpecularLighting id="feSpecularLighting2472" specularExponent="8" specularConstant="3.88" surfaceScale="10">
-<feDistantLight id="feDistantLight2474" azimuth="225" elevation="17" />
+<feSpecularLighting specularExponent="8" specularConstant="3.88" surfaceScale="10">
+<feDistantLight azimuth="225" elevation="17" />
 </feSpecularLighting>
-<feComposite id="feComposite2476" in2="result1" operator="atop" />
+<feComposite in2="result1" operator="atop" />
 </filter>
-<filter id="MoBluH0" inkscape:label="Motion blur, horizontal" inkscape:menu="Blurs" inkscape:menu-tooltip="Blur as if the object flies horizontally; adjust Standard Deviation to vary force">
-<feGaussianBlur in="SourceGraphic" stdDeviation="5 0.01" id="feGaussianBlur35" />
+<filter id="f005" inkscape:label="Motion blur, horizontal" inkscape:menu="Blurs" inkscape:menu-tooltip="Blur as if the object flies horizontally; adjust Standard Deviation to vary force">
+<feGaussianBlur in="SourceGraphic" stdDeviation="5 0.01" />
 </filter>
-<filter inkscape:label="Motion blur, vertical" id="filter2498v" inkscape:menu="Blurs" inkscape:menu-tooltip="Blur as if the object flies vertically; adjust Standard Deviation to vary force">
-<feGaussianBlur in="SourceGraphic" stdDeviation="0.01 5" id="feGaussianBlur38" />
+<filter id="f006" inkscape:label="Motion blur, vertical" inkscape:menu="Blurs" inkscape:menu-tooltip="Blur as if the object flies vertically; adjust Standard Deviation to vary force">
+<feGaussianBlur in="SourceGraphic" stdDeviation="0.01 5" />
 </filter>
-<filter id="Appar0" inkscape:label="Apparition" x="0" y="0" width="1" height="1" inkscape:menu="Blurs" inkscape:menu-tooltip="Edges are partly feathered out">
-<feMorphology radius="4" in="SourceGraphic" result="result0" id="feMorphology2526" />
-<feGaussianBlur in="result0" id="feGaussianBlur2444" stdDeviation="8" />
-<feComposite operator="in" in="SourceGraphic" id="feComposite2446" />
+<filter id="f007" inkscape:label="Apparition" x="0" y="0" width="1" height="1" inkscape:menu="Blurs" inkscape:menu-tooltip="Edges are partly feathered out">
+<feMorphology radius="4" in="SourceGraphic" result="result0" />
+<feGaussianBlur in="result0" stdDeviation="8" />
+<feComposite operator="in" in="SourceGraphic" />
 </filter>
-<filter id="Cuto0" inkscape:label="Cutout" x="0" y="0" width="1" height="1" inkscape:menu="Shadows and Glows" inkscape:menu-tooltip="Drop shadow under the cut-out of the shape">
-<feGaussianBlur in="SourceAlpha" id="feGaussianBlur2510" stdDeviation="4.2" />
-<feOffset id="feOffset2514" dy="5" dx="5" />
-<feComposite operator="out" in="SourceGraphic" id="feComposite2516" />
+<filter id="f008" inkscape:label="Cutout" x="0" y="0" width="1" height="1" inkscape:menu="Shadows and Glows" inkscape:menu-tooltip="Drop shadow under the cut-out of the shape">
+<feGaussianBlur in="SourceAlpha" stdDeviation="4.2" />
+<feOffset dy="5" dx="5" />
+<feComposite operator="out" in="SourceGraphic" />
 </filter>
-<filter id="JigPi0" inkscape:label="Jigsaw piece" inkscape:menu="Bevels" inkscape:menu-tooltip="Low, sharp bevel">
-<feSpecularLighting in="SourceAlpha" surfaceScale="1" specularConstant="2" specularExponent="18.5" id="feSpecularLighting2534">
-<feDistantLight elevation="30" azimuth="225" id="feDistantLight2536" />
+<filter id="f009" inkscape:label="Jigsaw piece" inkscape:menu="Bevels" inkscape:menu-tooltip="Low, sharp bevel">
+<feSpecularLighting in="SourceAlpha" surfaceScale="1" specularConstant="2" specularExponent="18.5">
+<feDistantLight elevation="30" azimuth="225" />
 </feSpecularLighting>
-<feComposite result="result0" operator="atop" in2="SourceGraphic" id="feComposite2538" />
-<feMorphology radius="2" result="result1" in="SourceAlpha" operator="dilate" id="feMorphology2540" />
-<feComposite in="result0" in2="result1" id="feComposite2542" />
-</filter>
-<filter id="Rghn0" inkscape:label="Roughen" inkscape:menu="ABCs" inkscape:menu-tooltip="Small-scale roughening to edges and content">
-<feTurbulence numOctaves="3" seed="0" type="turbulence" in="SourceAlpha" baseFrequency="0.04" id="feTurbulence2552" />
-<feDisplacementMap numOctaves="2" scale="6.6" yChannelSelector="G" xChannelSelector="R" in="SourceGraphic" id="feDisplacementMap2554" />
-</filter>
-<filter id="RubSt0" inkscape:label="Rubber stamp" x="0" y="0" width="1" height="1" inkscape:menu="Overlays" inkscape:menu-tooltip="Random whiteouts inside">
-<feTurbulence result="result1" in="SourceGraphic" baseFrequency="0.064" numOctaves="4" type="fractalNoise" id="feTurbulence2580" />
-<feGaussianBlur in="SourceAlpha" id="feGaussianBlur2760" stdDeviation="4.9" />
-<feComposite operator="out" in="SourceAlpha" id="feComposite2754" />
-<feComposite in2="result1" id="feComposite2756" />
-<feColorMatrix result="result1" numOctaves="3" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 20 -9" id="feColorMatrix2582" />
-<feComposite result="result1" operator="in" in="SourceGraphic" id="feComposite2762" />
-<feTurbulence baseFrequency="0.032" numOctaves="1" id="feTurbulence3587" />
-<feDisplacementMap scale="4.1" yChannelSelector="G" xChannelSelector="R" in="result1" id="feDisplacementMap3589" />
-</filter>
-<filter id="InkBl0" inkscape:label="Ink bleed" inkscape:menu="Protrusions" inkscape:menu-tooltip="Inky splotches underneath the object">
-<feGaussianBlur result="result1" in="SourceGraphic" id="feGaussianBlur2612" stdDeviation="1.3" />
-<feTurbulence result="result0" numOctaves="4" baseFrequency="0.034" id="feTurbulence2614" />
-<feDisplacementMap result="result2" scale="19.6" yChannelSelector="G" xChannelSelector="R" in="result1" in2="result0" id="feDisplacementMap2616" />
-<feColorMatrix values="2 0 0 0 0 0 2 0 0 0 0 0 2 0 0 0 0 0 0.7 0" result="result3" id="feColorMatrix2620" />
-<feGaussianBlur result="result4" in="SourceGraphic" id="feGaussianBlur2622" stdDeviation="1.1" />
-<feComposite in="result4" in2="result3" id="feComposite2618" />
-</filter>
-<filter id="Fire0" y="-0.2" width="1.2" height="1.4" x="-0.1" inkscape:label="Fire" inkscape:menu="Protrusions" inkscape:menu-tooltip="Edges of object are on fire">
-<feMorphology result="result1" radius="2.4" operator="dilate" id="feMorphology2571" />
-<feTurbulence baseFrequency="0.09 0.028" numOctaves="1" id="feTurbulence2573" />
-<feColorMatrix result="result2" values="2 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 1 0" id="feColorMatrix2577" />
-<feDisplacementMap result="result4" scale="10.319410319410318" yChannelSelector="G" xChannelSelector="R" in="result1" id="feDisplacementMap2581" />
-<feFlood result="result3" flood-opacity="1" flood-color="rgb(255,159,54)" id="feFlood2585" />
-<feMorphology radius="3.8" result="result7" in="result4" id="feMorphology2806" />
-<feGaussianBlur result="result7" in="result7" id="feGaussianBlur2802" stdDeviation="2.4" />
-<feComposite result="result5" in2="result4" in="result3" operator="in" id="feComposite2587" />
-<feComposite operator="out" in2="result7" id="feComposite2804" />
-<feOffset result="result6" id="feOffset2591" dy="-7" dx="-4.5" />
-<feGaussianBlur result="result7" id="feGaussianBlur2593" stdDeviation="4.8" />
-<feComposite in="SourceGraphic" in2="result6" id="feComposite2583" />
-<feComposite in2="result7" id="feComposite2595" />
-</filter>
-<filter id="Bloo0" inkscape:label="Bloom" inkscape:menu="Bevels" inkscape:menu-tooltip="Soft, cushion-like bevel with matte highlights">
-<feGaussianBlur result="result1" in="SourceAlpha" id="feGaussianBlur2816" stdDeviation="2.2" />
-<feSpecularLighting result="result0" specularExponent="18.1" specularConstant="2" surfaceScale="5" id="feSpecularLighting2818">
-<feDistantLight azimuth="225" elevation="24" id="feDistantLight2822" />
+<feComposite result="result0" operator="atop" in2="SourceGraphic" />
+<feMorphology radius="2" result="result1" in="SourceAlpha" operator="dilate" />
+<feComposite in="result0" in2="result1" />
+</filter>
+<filter id="f010" inkscape:label="Roughen" inkscape:menu="ABCs" inkscape:menu-tooltip="Small-scale roughening to edges and content">
+<feTurbulence numOctaves="3" seed="0" type="turbulence" in="SourceAlpha" baseFrequency="0.04" />
+<feDisplacementMap numOctaves="2" scale="6.6" yChannelSelector="G" xChannelSelector="R" in="SourceGraphic" />
+</filter>
+<filter id="f011" inkscape:label="Rubber stamp" x="0" y="0" width="1" height="1" inkscape:menu="Overlays" inkscape:menu-tooltip="Random whiteouts inside">
+<feTurbulence result="result1" in="SourceGraphic" baseFrequency="0.064" numOctaves="4" type="fractalNoise" />
+<feGaussianBlur in="SourceAlpha" stdDeviation="4.9" />
+<feComposite operator="out" in="SourceAlpha" />
+<feComposite in2="result1" />
+<feColorMatrix result="result1" numOctaves="3" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 20 -9" />
+<feComposite result="result1" operator="in" in="SourceGraphic" />
+<feTurbulence baseFrequency="0.032" numOctaves="1" />
+<feDisplacementMap scale="4.1" yChannelSelector="G" xChannelSelector="R" in="result1" />
+</filter>
+<filter id="f012" inkscape:label="Ink bleed" inkscape:menu="Protrusions" inkscape:menu-tooltip="Inky splotches underneath the object">
+<feGaussianBlur result="result1" in="SourceGraphic" stdDeviation="1.3" />
+<feTurbulence result="result0" numOctaves="4" baseFrequency="0.034" />
+<feDisplacementMap result="result2" scale="19.6" yChannelSelector="G" xChannelSelector="R" in="result1" in2="result0" />
+<feColorMatrix values="2 0 0 0 0 0 2 0 0 0 0 0 2 0 0 0 0 0 0.7 0" result="result3" />
+<feGaussianBlur result="result4" in="SourceGraphic" stdDeviation="1.1" />
+<feComposite in="result4" in2="result3" />
+</filter>
+<filter id="f013" y="-0.2" width="1.2" height="1.4" x="-0.1" inkscape:label="Fire" inkscape:menu="Protrusions" inkscape:menu-tooltip="Edges of object are on fire">
+<feMorphology result="result1" radius="2.4" operator="dilate" />
+<feTurbulence baseFrequency="0.09 0.028" numOctaves="1" />
+<feColorMatrix result="result2" values="2 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 1 0" />
+<feDisplacementMap result="result4" scale="10.319410319410318" yChannelSelector="G" xChannelSelector="R" in="result1" />
+<feFlood result="result3" flood-opacity="1" flood-color="rgb(255,159,54)" />
+<feMorphology radius="3.8" result="result7" in="result4" />
+<feGaussianBlur result="result7" in="result7" stdDeviation="2.4" />
+<feComposite result="result5" in2="result4" in="result3" operator="in" />
+<feComposite operator="out" in2="result7" />
+<feOffset result="result6" dy="-7" dx="-4.5" />
+<feGaussianBlur result="result7" stdDeviation="4.8" />
+<feComposite in="SourceGraphic" in2="result6" />
+<feComposite in2="result7" />
+</filter>
+<filter id="f014" inkscape:label="Bloom" inkscape:menu="Bevels" inkscape:menu-tooltip="Soft, cushion-like bevel with matte highlights">
+<feGaussianBlur result="result1" in="SourceAlpha" stdDeviation="2.2" />
+<feSpecularLighting result="result0" specularExponent="18.1" specularConstant="2" surfaceScale="5">
+<feDistantLight azimuth="225" elevation="24" />
 </feSpecularLighting>
-<feComposite result="result6" operator="in" in2="SourceAlpha" id="feComposite2848" />
-<feMorphology radius="5.7" operator="dilate" id="feMorphology2858" />
-<feGaussianBlur result="result11" id="feGaussianBlur2824" stdDeviation="5.7" />
-<feDiffuseLighting surfaceScale="5" result="result3" diffuseConstant="2" in="result1" id="feDiffuseLighting2830">
-<feDistantLight elevation="25" azimuth="225" id="feDistantLight2832" />
+<feComposite result="result6" operator="in" in2="SourceAlpha" />
+<feMorphology radius="5.7" operator="dilate" />
+<feGaussianBlur result="result11" stdDeviation="5.7" />
+<feDiffuseLighting surfaceScale="5" result="result3" diffuseConstant="2" in="result1">
+<feDistantLight elevation="25" azimuth="225" />
 </feDiffuseLighting>
-<feBlend result="result7" mode="multiply" in="result3" in2="SourceGraphic" id="feBlend2844" blend="normal" />
-<feComposite in="result7" operator="in" in2="SourceAlpha" id="feComposite2846" />
-<feBlend result="result9" mode="lighten" in="result6" id="feBlend2842" blend="normal" />
-<feComposite in="result11" id="feComposite2856" />
-</filter>
-<filter id="RiBor0" inkscape:label="Ridged border" inkscape:menu="Bevels" inkscape:menu-tooltip="Ridged border with inner bevel">
-<feMorphology radius="4.3" in="SourceAlpha" id="feMorphology2866" />
-<feComposite operator="out" in="SourceGraphic" id="feComposite2868" />
-<feGaussianBlur result="result0" id="feGaussianBlur2870" stdDeviation="1.2" />
-<feDiffuseLighting diffuseConstant="1" id="feDiffuseLighting2874">
-<feDistantLight elevation="66" azimuth="225" id="feDistantLight2876" />
+<feBlend result="result7" mode="multiply" in="result3" in2="SourceGraphic" blend="normal" />
+<feComposite in="result7" operator="in" in2="SourceAlpha" />
+<feBlend result="result9" mode="lighten" in="result6" blend="normal" />
+<feComposite in="result11" />
+</filter>
+<filter id="f015" inkscape:label="Ridged border" inkscape:menu="Bevels" inkscape:menu-tooltip="Ridged border with inner bevel">
+<feMorphology radius="4.3" in="SourceAlpha" />
+<feComposite operator="out" in="SourceGraphic" />
+<feGaussianBlur result="result0" stdDeviation="1.2" />
+<feDiffuseLighting diffuseConstant="1">
+<feDistantLight elevation="66" azimuth="225" />
 </feDiffuseLighting>
-<feBlend mode="multiply" in2="SourceGraphic" id="feBlend2878" blend="normal" />
-<feComposite operator="in" in2="SourceAlpha" id="feComposite2880" />
-</filter>
-<filter id="Rippl0" inkscape:label="Ripple" inkscape:menu="Distort" inkscape:menu-tooltip="Horizontal rippling of edges">
-<feTurbulence numOctaves="1" baseFrequency="0.002 0.107" id="feTurbulence2890" />
-<feColorMatrix values="2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0.5 0.5" id="feColorMatrix2894" />
-<feDisplacementMap yChannelSelector="A" xChannelSelector="R" scale="14.3" in="SourceGraphic" id="feDisplacementMap2892" />
-</filter>
-<filter id="Spkl0" inkscape:label="Speckle" x="0" y="0" width="1" height="1" inkscape:menu="Overlays" inkscape:menu-tooltip="Fill object with sparse translucent specks">
-<feTurbulence result="result1" numOctaves="1" baseFrequency="0.21" type="fractalNoise" id="feTurbulence2904" />
-<feColorMatrix result="result0" in="SourceGraphic" type="luminanceToAlpha" id="feColorMatrix2912" />
-<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 0.8 0" result="result2" id="feColorMatrix2916" />
-<feComposite in="result1" operator="over" in2="result2" id="feComposite2910" />
-<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 20 -14" id="feColorMatrix2906" />
-<feComposite operator="out" in="SourceGraphic" id="feComposite2914" />
-</filter>
-<filter id="OSli0" inkscape:label="Oil slick" x="0" y="0" width="1" height="1" inkscape:menu="Overlays" inkscape:menu-tooltip="Rainbow-colored semitransparent oily splotches">
-<feTurbulence baseFrequency="0.143" numOctaves="5" type="fractalNoise" id="feTurbulence2936" />
-<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 5 -3" id="feColorMatrix2938" />
-<feMorphology result="result3" radius="2.7" operator="dilate" id="feMorphology2942" />
-<feTurbulence baseFrequency="0.121" numOctaves="2" id="feTurbulence2944" />
-<feDisplacementMap result="result4" scale="18.5" yChannelSelector="A" xChannelSelector="R" in="result3" id="feDisplacementMap2946" />
-<feComposite in2="SourceGraphic" operator="atop" in="result4" id="feComposite2948" />
-</filter>
-<filter id="Frst0" inkscape:label="Frost" inkscape:menu="Overlays" inkscape:menu-tooltip="Flake-like white splotches">
-<feTurbulence id="feTurbulence2954" type="fractalNoise" numOctaves="5" baseFrequency="0.143" />
-<feColorMatrix id="feColorMatrix2956" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 5 -3" />
-<feComposite operator="in" in2="SourceAlpha" id="feComposite2972" />
-<feMorphology id="feMorphology2958" operator="dilate" radius="2.7" result="result3" />
-<feTurbulence id="feTurbulence2960" numOctaves="2" baseFrequency="0.121" />
-<feDisplacementMap id="feDisplacementMap2962" in="result3" xChannelSelector="R" yChannelSelector="A" scale="10" result="result4" />
-<feFlood flood-opacity="1" flood-color="rgb(255,255,255)" id="feFlood2968" />
-<feComposite result="result2" operator="in" in2="result4" id="feComposite2970" />
-<feComposite id="feComposite2964" in="result2" operator="over" in2="SourceGraphic" />
-</filter>
-<filter id="LeoFu0" inkscape:label="Leopard fur" inkscape:menu="Materials" inkscape:menu-tooltip="Leopard spots (loses object's own color)">
-<feTurbulence id="feTurbulence2654" type="fractalNoise" numOctaves="5" baseFrequency="0.143" />
-<feColorMatrix id="feColorMatrix2656" values="0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 -3.45" />
-<feComposite operator="in" in2="SourceAlpha" id="feComposite2658" result="result3" />
-<feColorMatrix id="feColorMatrix2660" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 6 0" />
-<feMorphology id="feMorphology2662" operator="dilate" radius="1.8" result="result3" />
-<feGaussianBlur stdDeviation="1" id="feGaussianBlur2664" result="result3" />
-<feGaussianBlur stdDeviation="2.7" id="feGaussianBlur2666" />
-<feComposite id="feComposite2668" operator="out" result="result1" in2="result3" />
-<feColorMatrix id="feColorMatrix2670" values="0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 0" result="result3" />
-<feFlood id="feFlood2672" flood-color="rgb(209,151,45)" flood-opacity="1" result="result2" />
-<feComposite id="feComposite2674" in2="SourceGraphic" in="result2" operator="in" />
-<feComposite id="feComposite2676" operator="atop" result="result3" in="result3" />
-<feGaussianBlur in="SourceAlpha" id="feGaussianBlur2682" stdDeviation="7.2" />
-<feDiffuseLighting surfaceScale="10.6" diffuseConstant="1.92" id="feDiffuseLighting2684">
-<feDistantLight elevation="48" azimuth="225" id="feDistantLight2686" />
+<feBlend mode="multiply" in2="SourceGraphic" blend="normal" />
+<feComposite operator="in" in2="SourceAlpha" />
+</filter>
+<filter id="f016" inkscape:label="Ripple" inkscape:menu="Distort" inkscape:menu-tooltip="Horizontal rippling of edges">
+<feTurbulence numOctaves="1" baseFrequency="0.002 0.107" />
+<feColorMatrix values="2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0.5 0.5" />
+<feDisplacementMap yChannelSelector="A" xChannelSelector="R" scale="14.3" in="SourceGraphic" />
+</filter>
+<filter id="f017" inkscape:label="Speckle" x="0" y="0" width="1" height="1" inkscape:menu="Overlays" inkscape:menu-tooltip="Fill object with sparse translucent specks">
+<feTurbulence result="result1" numOctaves="1" baseFrequency="0.21" type="fractalNoise" />
+<feColorMatrix result="result0" in="SourceGraphic" type="luminanceToAlpha" />
+<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 0.8 0" result="result2" />
+<feComposite in="result1" operator="over" in2="result2" />
+<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 20 -14" />
+<feComposite operator="out" in="SourceGraphic" />
+</filter>
+<filter id="f018" inkscape:label="Oil slick" x="0" y="0" width="1" height="1" inkscape:menu="Overlays" inkscape:menu-tooltip="Rainbow-colored semitransparent oily splotches">
+<feTurbulence baseFrequency="0.143" numOctaves="5" type="fractalNoise" />
+<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 5 -3" />
+<feMorphology result="result3" radius="2.7" operator="dilate" />
+<feTurbulence baseFrequency="0.121" numOctaves="2" />
+<feDisplacementMap result="result4" scale="18.5" yChannelSelector="A" xChannelSelector="R" in="result3" />
+<feComposite in2="SourceGraphic" operator="atop" in="result4" />
+</filter>
+<filter id="f019" inkscape:label="Frost" inkscape:menu="Overlays" inkscape:menu-tooltip="Flake-like white splotches">
+<feTurbulence type="fractalNoise" numOctaves="5" baseFrequency="0.143" />
+<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 5 -3" />
+<feComposite operator="in" in2="SourceAlpha" />
+<feMorphology operator="dilate" radius="2.7" result="result3" />
+<feTurbulence numOctaves="2" baseFrequency="0.121" />
+<feDisplacementMap in="result3" xChannelSelector="R" yChannelSelector="A" scale="10" result="result4" />
+<feFlood flood-opacity="1" flood-color="rgb(255,255,255)" />
+<feComposite result="result2" operator="in" in2="result4" />
+<feComposite in="result2" operator="over" in2="SourceGraphic" />
+</filter>
+<filter id="f020" inkscape:label="Leopard fur" inkscape:menu="Materials" inkscape:menu-tooltip="Leopard spots (loses object's own color)">
+<feTurbulence type="fractalNoise" numOctaves="5" baseFrequency="0.143" />
+<feColorMatrix values="0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 -3.45" />
+<feComposite operator="in" in2="SourceAlpha" result="result3" />
+<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 6 0" />
+<feMorphology operator="dilate" radius="1.8" result="result3" />
+<feGaussianBlur stdDeviation="1" result="result3" />
+<feGaussianBlur stdDeviation="2.7" />
+<feComposite operator="out" result="result1" in2="result3" />
+<feColorMatrix values="0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 0" result="result3" />
+<feFlood flood-color="rgb(209,151,45)" flood-opacity="1" result="result2" />
+<feComposite in2="SourceGraphic" in="result2" operator="in" />
+<feComposite operator="atop" result="result3" in="result3" />
+<feGaussianBlur in="SourceAlpha" stdDeviation="7.2" />
+<feDiffuseLighting surfaceScale="10.6" diffuseConstant="1.92">
+<feDistantLight elevation="48" azimuth="225" />
 </feDiffuseLighting>
-<feBlend result="result3" mode="multiply" in2="result3" id="feBlend2688" blend="normal" />
-<feComposite result="result3" operator="in" in2="SourceAlpha" id="feComposite2690" />
-<feTurbulence id="feTurbulence2678" numOctaves="3" baseFrequency="0.106" />
-<feDisplacementMap id="feDisplacementMap2680" in="result3" xChannelSelector="R" yChannelSelector="G" scale="4.5" />
-</filter>
-<filter id="Zbra0" inkscape:label="Zebra" x="0" y="0" width="1" height="1" inkscape:menu="Overlays" inkscape:menu-tooltip="Irregular vertical dark stripes (loses object's own color)">
-<feColorMatrix result="result0" values="0.15 0.3 0.05 0 0.5 0.15 0.3 0.05 0 0.5 0.15 0.3 0.05 0 0.5 0 0 0 1 0" id="feColorMatrix2675" />
-<feTurbulence baseFrequency="0.078 0.012" numOctaves="1" id="feTurbulence2677" />
-<feColorMatrix values="0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 -0.8" id="feColorMatrix2679" />
-<feComposite operator="atop" in2="result0" id="feComposite2683" />
-</filter>
-<filter id="Clds0" inkscape:label="Clouds" x="0" y="0" width="1" height="1" inkscape:menu="Overlays" inkscape:menu-tooltip="Airy, fluffy, sparse white clouds">
-<feTurbulence numOctaves="3" baseFrequency="0.040 0.107" type="fractalNoise" id="feTurbulence2689" />
-<feColorMatrix result="result0" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 5 -2.7" id="feColorMatrix2691" />
-<feFlood flood-opacity="1" flood-color="rgb(255,255,255)" id="feFlood2693" />
-<feComposite operator="in" in2="result0" id="feComposite2695" />
-<feComposite operator="atop" in2="SourceGraphic" id="feComposite2697" />
-</filter>
-<filter id="Sharpn0" inkscape:label="Sharpen" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Sharpen edges and boundaries within the object, force=0.15">
-<feConvolveMatrix order="3 3" kernelMatrix="0 -0.15 0 -0.15 1.6 -0.15 0 -0.15 0" id="feConvolveMatrix2667" divisor="1" in="SourceGraphic" targetX="1" targetY="1" />
-</filter>
-<filter id="SharpnM0" inkscape:label="Sharpen more" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Sharpen edges and boundaries within the object, force=0.3">
-<feConvolveMatrix id="feConvolveMatrix2859" targetY="1" targetX="1" in="SourceGraphic" divisor="1" kernelMatrix="0 -0.3 0 -0.3 2.2 -0.3 0 -0.3 0" order="3 3" result="result1" />
-<feBlend blend="normal" id="feBlend2861" in2="SourceGraphic" mode="normal" result="result2" />
-</filter>
-<filter id="OilP0" inkscape:label="Oil painting" inkscape:menu="Image effects" inkscape:menu-tooltip="Simulate oil painting style">
-<feMorphology id="feMorphology2703" radius="2" in="SourceGraphic" result="result0" />
-<feTurbulence id="feTurbulence2705" numOctaves="1" baseFrequency="0.078" />
-<feDisplacementMap id="feDisplacementMap2707" in="result0" scale="6.3" xChannelSelector="R" yChannelSelector="G" />
-</filter>
-<filter id="EdDet0" inkscape:label="Edge detect" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Detect color edges in object">
-<feConvolveMatrix order="3 3" kernelMatrix="1 1 1 1 -8 1 1 1 1" id="feConvolveMatrix2725" in="SourceGraphic" divisor="3" targetX="1" targetY="1" preserveAlpha="true" result="result0" bias="0" />
-</filter>
-<filter id="EdDetH0" inkscape:label="Horizontal edge detect" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Detect horizontal color edges in object">
-<feConvolveMatrix bias="0" result="result0" preserveAlpha="true" targetY="1" targetX="1" divisor="1" in="SourceGraphic" id="feConvolveMatrix2743" kernelMatrix="0 1 0 0 -2 0 0 1 0" order="3 3" />
-</filter>
-<filter id="EdDetV0" inkscape:label="Vertical edge detect" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Detect vertical color edges in object">
-<feConvolveMatrix order="3 3" kernelMatrix="0 0 0 1 -2 1 0 0 0" id="feConvolveMatrix2753" in="SourceGraphic" divisor="1" targetX="1" targetY="1" preserveAlpha="true" result="result0" bias="0" />
-</filter>
-<filter id="Penci0" inkscape:label="Pencil" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Detect color edges and retrace them in grayscale">
-<feConvolveMatrix bias="0" result="result0" preserveAlpha="true" targetY="1" targetX="1" divisor="1" in="SourceGraphic" id="feConvolveMatrix2757" kernelMatrix="1 1 1 1 -8 1 1 1 1" order="3 3" />
-<feColorMatrix id="feColorMatrix2765" values="-0.15 -0.3 -0.05 0 1 -0.15 -0.3 -0.05 0 1 -0.15 -0.3 -0.05 0 1 0 0 0 1 0" result="result3" />
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-<filter id="Blupr0" inkscape:label="Blueprint" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Detect color edges and retrace them in blue">
-<feConvolveMatrix order="3 3" kernelMatrix="1 1 1 1 -8 1 1 1 1" id="feConvolveMatrix2805" in="SourceGraphic" divisor="1" targetX="1" targetY="1" preserveAlpha="true" result="result0" bias="0" />
-<feColorMatrix result="result3" values="-0.15 -0.3 -0.05 0 1 -0.15 -0.3 -0.05 0 1 0 0 0 0 1 0 0 0 1 0" id="feColorMatrix2807" />
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-<filter id="Desat0" inkscape:label="Desaturate" x="0" y="0" width="1" height="1" inkscape:menu="Color" inkscape:menu-tooltip="Render in shades of gray by reducing saturation to zero">
-<feColorMatrix id="feColorMatrix2956" type="saturate" values="0" />
-<feComposite id="feComposite2958" operator="arithmetic" k2="1" />
-</filter>
-<filter id="Invert0" inkscape:label="Invert" x="0" y="0" width="1" height="1" inkscape:menu="Color" inkscape:menu-tooltip="Invert colors">
-<feColorMatrix id="feColorMatrix2896" type="saturate" values="1" result="fbSourceGraphic" />
-<feColorMatrix id="feColorMatrix2900" in="fbSourceGraphic" values="-1 0 0 0 1 0 -1 0 0 1 0 0 -1 0 1 0 0 0 1 0 " />
-</filter>
-<filter id="Sep0" inkscape:label="Sepia" x="0" y="0" width="1" height="1" inkscape:menu="Color" inkscape:menu-tooltip="Render in warm sepia tones">
-<feColorMatrix id="feColorMatrix2854" values="0" in="SourceGraphic" type="saturate" result="result2" />
-<feFlood id="feFlood2856" flood-color="rgb(160,67,0)" flood-opacity="1" result="result1" />
-<feBlend id="feBlend2858" blend="normal" in2="result1" mode="multiply" in="result2" result="result5" />
-<feBlend id="feBlend2860" blend="normal" in2="result2" mode="screen" result="result3" />
-<feComposite id="feComposite2864" result="result4" operator="arithmetic" k2="1" in2="result2" />
-<feComposite id="feComposite2862" in2="SourceAlpha" operator="in" in="result4" />
-</filter>
-<filter id="Age0" inkscape:label="Age" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Imitate aged photograph">
-<feColorMatrix type="saturate" id="feColorMatrix2758" in="SourceGraphic" values="0" />
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+<feGaussianBlur stdDeviation="3" result="result1" />
+<feComposite in="result1" in2="result1" result="result4" operator="in" />
+<feGaussianBlur stdDeviation="7" result="result6" in="result4" />
+<feComposite operator="over" in="result6" in2="result4" result="result8" />
+<feComposite operator="in" result="fbSourceGraphic" in="result6" />
+<feSpecularLighting specularExponent="45" specularConstant="2" surfaceScale="2.5" lighting-color="rgb(255,255,255)" result="result1" in="fbSourceGraphic">
+<fePointLight z="20000" y="-10000" x="-5000" />
 </feSpecularLighting>
-<feComposite id="feComposite2907" operator="in" result="result2" in="result1" in2="fbSourceGraphic" />
-<feComposite id="feComposite2909" k3="1.5" k2="1.2" operator="arithmetic" result="result4" in="fbSourceGraphic" />
-<feComposite id="feComposite2911" operator="over" in="result9" in2="result4" result="result9" />
-<feBlend id="feBlend2913" blend="normal" mode="screen" in2="result9" />
-</filter>
-<filter id="MoltMet0" inkscape:label="Molten metal" inkscape:menu="Bevels" inkscape:menu-tooltip="Melting parts of object together, with a glossy bevel and a glow">
-<feGaussianBlur id="feGaussianBlur3370" stdDeviation="5" result="result1" />
-<feColorMatrix id="feColorMatrix3394" result="result10" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 5 -4 " />
-<feComposite id="feComposite3374" operator="atop" in="result10" in2="result10" result="result8" />
-<feComposite id="feComposite3376" operator="in" result="fbSourceGraphic" in="result1" />
-<feGaussianBlur id="feGaussianBlur3378" result="result0" in="fbSourceGraphic" stdDeviation="5" />
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-<feDistantLight id="feDistantLight3392" azimuth="225" elevation="60" />
+<feComposite operator="in" result="result2" in="result1" in2="fbSourceGraphic" />
+<feComposite k3="1.5" k2="1.2" operator="arithmetic" result="result4" in="fbSourceGraphic" />
+<feComposite operator="over" in="result9" in2="result4" result="result9" />
+<feBlend blend="normal" mode="screen" in2="result9" />
+</filter>
+<filter id="f049" inkscape:label="Molten metal" inkscape:menu="Bevels" inkscape:menu-tooltip="Melting parts of object together, with a glossy bevel and a glow">
+<feGaussianBlur stdDeviation="5" result="result1" />
+<feColorMatrix result="result10" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 5 -4 " />
+<feComposite operator="atop" in="result10" in2="result10" result="result8" />
+<feComposite operator="in" result="fbSourceGraphic" in="result1" />
+<feGaussianBlur result="result0" in="fbSourceGraphic" stdDeviation="5" />
+<feSpecularLighting specularExponent="55" specularConstant="2.5" surfaceScale="2" lighting-color="rgb(255,255,255)" result="result1" in="result0">
+<feDistantLight azimuth="225" elevation="60" />
 </feSpecularLighting>
-<feComposite id="feComposite3384" operator="in" result="result2" in="result1" in2="fbSourceGraphic" />
-<feComposite id="feComposite3386" k3="1" k2="1" operator="arithmetic" result="result4" in="fbSourceGraphic" />
-<feComposite id="feComposite3388" operator="in" in="result9" in2="result4" result="result9" />
-<feBlend id="feBlend3390" blend="normal" mode="multiply" in="result9" in2="result9" />
-</filter>
-<filter inkscape:menu-tooltip="Pressed metal with a rolled edge" inkscape:menu="Bevels" inkscape:label="Pressed steel" id="PressSteel0">
-<feGaussianBlur result="result1" stdDeviation="3" id="feGaussianBlur2874" />
-<feBlend in2="result1" result="result5" mode="multiply" in="result1" blend="normal" id="feBlend2876" />
-<feGaussianBlur in="result5" result="result6" stdDeviation="1" id="feGaussianBlur2878" />
-<feComposite result="result8" in2="result5" in="result6" operator="xor" id="feComposite2880" />
-<feComposite in="result6" result="fbSourceGraphic" operator="xor" id="feComposite2882" />
-<feSpecularLighting in="fbSourceGraphic" result="result1" lighting-color="rgb(255,255,255)" surfaceScale="2" specularConstant="2.2" specularExponent="55" id="feSpecularLighting2886">
-<fePointLight x="-5000" y="-10000" z="20000" id="fePointLight2888" />
+<feComposite operator="in" result="result2" in="result1" in2="fbSourceGraphic" />
+<feComposite k3="1" k2="1" operator="arithmetic" result="result4" in="fbSourceGraphic" />
+<feComposite operator="in" in="result9" in2="result4" result="result9" />
+<feBlend blend="normal" mode="multiply" in="result9" in2="result9" />
+</filter>
+<filter id="f050" inkscape:menu-tooltip="Pressed metal with a rolled edge" inkscape:menu="Bevels" inkscape:label="Pressed steel">
+<feGaussianBlur result="result1" stdDeviation="3" />
+<feBlend in2="result1" result="result5" mode="multiply" in="result1" blend="normal" />
+<feGaussianBlur in="result5" result="result6" stdDeviation="1" />
+<feComposite result="result8" in2="result5" in="result6" operator="xor" />
+<feComposite in="result6" result="fbSourceGraphic" operator="xor" />
+<feSpecularLighting in="fbSourceGraphic" result="result1" lighting-color="rgb(255,255,255)" surfaceScale="2" specularConstant="2.2" specularExponent="55">
+<fePointLight x="-5000" y="-10000" z="20000" />
 </feSpecularLighting>
-<feComposite in2="fbSourceGraphic" in="result1" result="result2" operator="in" id="feComposite2890" />
-<feComposite in="fbSourceGraphic" result="result4" operator="arithmetic" k2="2" k3="1" id="feComposite2892" />
-<feComposite in2="result4" in="result9" operator="in" id="feComposite2894" />
-<feBlend mode="darken" blend="normal" id="feBlend2896" />
-</filter>
-<filter id="MatBev0" inkscape:label="Matte bevel" inkscape:menu="Bevels" inkscape:menu-tooltip="Soft, pastel-colored, blurry bevel" x="-0.25" y="-0.25" width="1.5" height="1.5">
-<feGaussianBlur id="feGaussianBlur2864" stdDeviation="1" result="result6" />
-<feComposite id="feComposite2866" operator="in" in="result6" in2="result6" result="result7" />
-<feGaussianBlur id="feGaussianBlur2870" stdDeviation="8" result="result3" in="result7" />
-<feComposite id="feComposite2872" in2="result7" operator="over" />
-<feComposite id="feComposite2874" operator="in" in="result3" result="result5" />
-<feColorMatrix id="feColorMatrix2876" values="0 0 0 -1 0 0 0 0 -1 0 0 0 0 -1 0 0 0 0 1 0 " result="result4" />
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-<fePointLight id="fePointLight2880" x="-5000" y="-10000" z="20000" />
+<feComposite in2="fbSourceGraphic" in="result1" result="result2" operator="in" />
+<feComposite in="fbSourceGraphic" result="result4" operator="arithmetic" k2="2" k3="1" />
+<feComposite in2="result4" in="result9" operator="in" />
+<feBlend mode="darken" blend="normal" />
+</filter>
+<filter id="f051" inkscape:label="Matte bevel" inkscape:menu="Bevels" inkscape:menu-tooltip="Soft, pastel-colored, blurry bevel" x="-0.25" y="-0.25" width="1.5" height="1.5">
+<feGaussianBlur stdDeviation="1" result="result6" />
+<feComposite operator="in" in="result6" in2="result6" result="result7" />
+<feGaussianBlur stdDeviation="8" result="result3" in="result7" />
+<feComposite in2="result7" operator="over" />
+<feComposite operator="in" in="result3" result="result5" />
+<feColorMatrix values="0 0 0 -1 0 0 0 0 -1 0 0 0 0 -1 0 0 0 0 1 0 " result="result4" />
+<feSpecularLighting surfaceScale="3" specularConstant="2" specularExponent="45" in="result4" result="result11">
+<fePointLight x="-5000" y="-10000" z="20000" />
 </feSpecularLighting>
-<feComposite id="feComposite2882" operator="arithmetic" k1="1" in2="result4" result="result10" />
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-<feComposite id="feComposite2886" result="result9" />
-<feBlend id="feBlend2888" blend="normal" mode="normal" in2="result9" />
-</filter>
-<filter id="ThinMembr0" inkscape:label="Thin Membrane" inkscape:menu="Ridges" inkscape:menu-tooltip="Thin like a soap membrane" x="-0.05" y="-0.05" width="1.1" height="1.1">
-<feGaussianBlur id="feGaussianBlur3905" stdDeviation="5" result="result1" />
-<feComposite id="feComposite3907" in="result1" in2="result1" result="result4" operator="xor" />
-<feGaussianBlur id="feGaussianBlur3909" stdDeviation="8" result="result6" />
-<feComposite id="feComposite3911" operator="atop" in="result6" in2="SourceGraphic" result="result8" />
-<feComposite id="feComposite3913" operator="in" result="fbSourceGraphic" in="result6" />
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-<feGaussianBlur id="feGaussianBlur3917" result="result0" in="fbSourceGraphicAlpha" stdDeviation="2" />
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-<fePointLight id="fePointLight3921" z="20000" y="-10000" x="-5000" />
+<feComposite operator="arithmetic" k1="1" in2="result4" result="result10" />
+<feComposite operator="arithmetic" k2="0.5" k3="1" in="result5" result="result8" />
+<feComposite result="result9" />
+<feBlend blend="normal" mode="normal" in2="result9" />
+</filter>
+<filter id="f052" inkscape:label="Thin Membrane" inkscape:menu="Ridges" inkscape:menu-tooltip="Thin like a soap membrane" x="-0.05" y="-0.05" width="1.1" height="1.1">
+<feGaussianBlur stdDeviation="5" result="result1" />
+<feComposite in="result1" in2="result1" result="result4" operator="xor" />
+<feGaussianBlur stdDeviation="8" result="result6" />
+<feComposite operator="atop" in="result6" in2="SourceGraphic" result="result8" />
+<feComposite operator="in" result="fbSourceGraphic" in="result6" />
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+<feGaussianBlur result="result0" in="fbSourceGraphicAlpha" stdDeviation="2" />
+<feSpecularLighting specularExponent="25" specularConstant="2" surfaceScale="-5" lighting-color="rgb(255,255,255)" result="result1" in="result0">
+<fePointLight z="20000" y="-10000" x="-5000" />
 </feSpecularLighting>
-<feComposite id="feComposite3923" operator="in" result="result2" in="result1" in2="fbSourceGraphicAlpha" />
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-</filter>
-<filter id="MatRidg0" inkscape:label="Matte ridge" inkscape:menu="Ridges" inkscape:menu-tooltip="Soft pastel ridge">
-<feGaussianBlur id="feGaussianBlur3817" stdDeviation="0.5" result="result1" />
-<feBlend id="feBlend3821" blend="normal" in="SourceGraphic" mode="normal" result="result5" in2="result1" />
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-<feComposite id="feComposite3825" operator="xor" in="result6" in2="result6" result="result8" />
-<feComposite id="feComposite3827" operator="in" result="fbSourceGraphic" in="result6" />
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-<feGaussianBlur id="feGaussianBlur3831" result="result0" in="fbSourceGraphic" stdDeviation="0.5" />
-<feSpecularLighting id="feSpecularLighting3833" specularExponent="55" specularConstant="2" surfaceScale="2" lighting-color="rgb(255,255,255)" result="result1" in="result0">
-<fePointLight id="fePointLight3835" z="20000" y="-10000" x="-5000" />
+<feComposite operator="in" result="result2" in="result1" in2="fbSourceGraphicAlpha" />
+<feComposite k3="2" k2="1" operator="arithmetic" result="result4" in="fbSourceGraphic" />
+<feComposite operator="in" in="result9" result="result9" />
+<feBlend blend="normal" mode="multiply" in="result9" in2="result4" />
+</filter>
+<filter id="f053" inkscape:label="Matte ridge" inkscape:menu="Ridges" inkscape:menu-tooltip="Soft pastel ridge">
+<feGaussianBlur stdDeviation="0.5" result="result1" />
+<feBlend blend="normal" in="SourceGraphic" mode="normal" result="result5" in2="result1" />
+<feGaussianBlur stdDeviation="3" result="result6" in="result5" />
+<feComposite operator="xor" in="result6" in2="result6" result="result8" />
+<feComposite operator="in" result="fbSourceGraphic" in="result6" />
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+<feGaussianBlur result="result0" in="fbSourceGraphic" stdDeviation="0.5" />
+<feSpecularLighting specularExponent="55" specularConstant="2" surfaceScale="2" lighting-color="rgb(255,255,255)" result="result1" in="result0">
+<fePointLight z="20000" y="-10000" x="-5000" />
 </feSpecularLighting>
-<feComposite id="feComposite3837" operator="arithmetic" result="result2" in="result1" in2="fbSourceGraphicAlpha" k1="1" />
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-<feBlend id="feBlend3843" blend="normal" mode="screen" />
-</filter>
-<filter id="GloMet0" inkscape:menu-tooltip="Glowing metal texture" inkscape:menu="Bevels" inkscape:label="Glowing metal">
-<feGaussianBlur id="feGaussianBlur2876" stdDeviation="3" result="result10" />
-<feBlend id="feBlend2878" in2="SourceGraphic" result="result5" mode="multiply" in="result10" blend="normal" />
-<feComposite id="feComposite2880" in2="SourceGraphic" in="result5" result="fbSourceGraphic" operator="over" />
-<feGaussianBlur id="feGaussianBlur2882" result="result9" stdDeviation="5" />
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-<fePointLight id="fePointLight2886" x="-5000" y="-10000" z="20000" />
+<feComposite operator="arithmetic" result="result2" in="result1" in2="fbSourceGraphicAlpha" k1="1" />
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+<feComposite operator="over" in="result9" in2="result4" />
+<feBlend blend="normal" mode="screen" />
+</filter>
+<filter id="f054" inkscape:menu-tooltip="Glowing metal texture" inkscape:menu="Bevels" inkscape:label="Glowing metal">
+<feGaussianBlur stdDeviation="3" result="result10" />
+<feBlend in2="SourceGraphic" result="result5" mode="multiply" in="result10" blend="normal" />
+<feComposite in2="SourceGraphic" in="result5" result="fbSourceGraphic" operator="over" />
+<feGaussianBlur result="result9" stdDeviation="5" />
+<feSpecularLighting in="result9" result="result1" lighting-color="rgb(255,255,255)" surfaceScale="1" specularConstant="2.2" specularExponent="45">
+<fePointLight x="-5000" y="-10000" z="20000" />
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-<feComposite id="feComposite2888" in2="fbSourceGraphic" in="result1" result="result2" operator="in" />
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-<filter id="Leavs0" inkscape:label="Leaves" inkscape:menu="Scatter" inkscape:menu-tooltip="Leaves on the ground in Fall, or living foliage">
-<feTurbulence id="feTurbulence2980" baseFrequency="0.09" numOctaves="5" type="fractalNoise" result="result6" />
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-</filter>
-<filter id="Transluc0" inkscape:label="Translucent" inkscape:menu="Bevels" inkscape:menu-tooltip="Illuminated translucent plastic or glass effect" x="-0.25" y="-0.25" width="1.5" height="1.5">
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-<feComposite id="feComposite3307" operator="xor" in="result6" in2="SourceGraphic" />
-<feGaussianBlur id="feGaussianBlur3309" stdDeviation="5" result="result2" />
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-<fePointLight id="fePointLight3321" x="-5000" y="-8000" z="20000" />
+<feComposite in2="fbSourceGraphic" in="result1" result="result2" operator="in" />
+<feComposite in="result2" result="result4" operator="arithmetic" k2="2" k3="0.8" in2="fbSourceGraphic" />
+<feBlend in="result4" in2="result4" mode="multiply" blend="normal" />
+</filter>
+<filter id="f055" inkscape:label="Leaves" inkscape:menu="Scatter" inkscape:menu-tooltip="Leaves on the ground in Fall, or living foliage">
+<feTurbulence baseFrequency="0.09" numOctaves="5" type="fractalNoise" result="result6" />
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+<feComposite in2="result5" operator="in" in="SourceGraphic" />
+<feMorphology result="result3" radius="6" operator="dilate" />
+<feTurbulence baseFrequency="0.2" numOctaves="1" type="fractalNoise" />
+<feDisplacementMap result="result4" scale="15" yChannelSelector="G" xChannelSelector="R" in="result3" />
+<feComposite in2="result4" operator="arithmetic" result="result2" k1="0.5" k3="1" />
+<feConvolveMatrix order="3 3" kernelMatrix="1 0 0 0 2 0 0 0 -1 " targetX="0" targetY="0" divisor="1.5" edgeMode="duplicate" in="result2" />
+</filter>
+<filter id="f056" inkscape:label="Translucent" inkscape:menu="Bevels" inkscape:menu-tooltip="Illuminated translucent plastic or glass effect" x="-0.25" y="-0.25" width="1.5" height="1.5">
+<feBlend blend="normal" mode="screen" result="result1" />
+<feGaussianBlur stdDeviation="8" result="result6" />
+<feComposite operator="xor" in="result6" in2="SourceGraphic" />
+<feGaussianBlur stdDeviation="5" result="result2" />
+<feComposite operator="atop" in2="result1" />
+<feComposite operator="xor" in="result2" result="result4" />
+<feGaussianBlur stdDeviation="1" result="result3" in="result4" />
+<feSpecularLighting surfaceScale="3" specularConstant="1.5" specularExponent="45" result="result5">
+<fePointLight x="-5000" y="-8000" z="20000" />
 </feSpecularLighting>
-<feComposite id="feComposite3323" operator="in" in2="SourceGraphic" />
-<feComposite id="feComposite3325" operator="arithmetic" k2="1" k3="2" in="result3" />
-<feComposite id="feComposite3327" operator="atop" in="result5" />
-<feBlend id="feBlend3329" blend="normal" mode="screen" />
-</filter>
-<filter id="Crossmoo0" inkscape:label="Cross-smooth" inkscape:menu="Blurs" inkscape:menu-tooltip="Blur inner borders and intersections">
-<feGaussianBlur id="feGaussianBlur3032" stdDeviation="3" />
-<feColorMatrix id="feColorMatrix3034" result="fbSourceGraphic" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 6 -2.5 " />
-</filter>
-<filter id="IridBees0" inkscape:label="Iridescent beeswax" inkscape:menu="Materials" inkscape:menu-tooltip="Waxy texture which keeps its iridescence through color fill change">
-<feGaussianBlur id="feGaussianBlur4667" result="result0" in="SourceGraphic" stdDeviation="3" />
-<feTurbulence id="feTurbulence4669" type="turbulence" baseFrequency="0.05" seed="200" numOctaves="5" result="result1" />
-<feComposite id="feComposite4671" result="result2" operator="in" in2="result1" in="result0" />
-<feSpecularLighting id="feSpecularLighting4673" lighting-color="rgb(255,255,255)" surfaceScale="4" result="result4" specularConstant="8" specularExponent="3" in="result2">
-<feDistantLight id="feDistantLight4675" elevation="62" azimuth="225" />
+<feComposite operator="in" in2="SourceGraphic" />
+<feComposite operator="arithmetic" k2="1" k3="2" in="result3" />
+<feComposite operator="atop" in="result5" />
+<feBlend blend="normal" mode="screen" />
+</filter>
+<filter id="f057" inkscape:label="Cross-smooth" inkscape:menu="Blurs" inkscape:menu-tooltip="Blur inner borders and intersections">
+<feGaussianBlur stdDeviation="3" />
+<feColorMatrix result="fbSourceGraphic" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 6 -2.5 " />
+</filter>
+<filter id="f058" inkscape:label="Iridescent beeswax" inkscape:menu="Materials" inkscape:menu-tooltip="Waxy texture which keeps its iridescence through color fill change">
+<feGaussianBlur result="result0" in="SourceGraphic" stdDeviation="3" />
+<feTurbulence type="turbulence" baseFrequency="0.05" seed="200" numOctaves="5" result="result1" />
+<feComposite result="result2" operator="in" in2="result1" in="result0" />
+<feSpecularLighting lighting-color="rgb(255,255,255)" surfaceScale="4" result="result4" specularConstant="8" specularExponent="3" in="result2">
+<feDistantLight elevation="62" azimuth="225" />
 </feSpecularLighting>
-<feComposite id="feComposite4677" k1="1.8" k3="0.8" k2="-0.4" in2="result2" in="result4" operator="arithmetic" />
-<feBlend id="feBlend4679" result="fbSourceGraphic" mode="screen" blend="normal" />
-<feComposite id="feComposite4681" in2="fbSourceGraphic" in="result1" result="result2" operator="in" />
-<feComposite id="feComposite4683" in="fbSourceGraphic" result="fbSourceGraphic" operator="arithmetic" k2="2" k3="5" />
-<feTurbulence id="feTurbulence4685" type="fractalNoise" baseFrequency="0.04" seed="35" numOctaves="5" result="result1" in="fbSourceGraphic" />
-<feComposite id="feComposite4687" k4="-0.1" k1="0.9" k2="0.3" result="result2" operator="arithmetic" in2="result1" in="fbSourceGraphic" />
-<feSpecularLighting id="feSpecularLighting4689" surfaceScale="3" result="result4" specularConstant="1" specularExponent="30" in="result2">
-<feDistantLight id="feDistantLight4691" elevation="62" azimuth="225" />
+<feComposite k1="1.8" k3="0.8" k2="-0.4" in2="result2" in="result4" operator="arithmetic" />
+<feBlend result="fbSourceGraphic" mode="screen" blend="normal" />
+<feComposite in2="fbSourceGraphic" in="result1" result="result2" operator="in" />
+<feComposite in="fbSourceGraphic" result="fbSourceGraphic" operator="arithmetic" k2="2" k3="5" />
+<feTurbulence type="fractalNoise" baseFrequency="0.04" seed="35" numOctaves="5" result="result1" in="fbSourceGraphic" />
+<feComposite k4="-0.1" k1="0.9" k2="0.3" result="result2" operator="arithmetic" in2="result1" in="fbSourceGraphic" />
+<feSpecularLighting surfaceScale="3" result="result4" specularConstant="1" specularExponent="30" in="result2">
+<feDistantLight elevation="62" azimuth="225" />
 </feSpecularLighting>
-<feComposite id="feComposite4693" in2="result2" in="result4" operator="atop" />
-<feBlend id="feBlend4695" mode="screen" blend="normal" />
-</filter>
-<filter id="Erodmet0" inkscape:label="Eroded metal" inkscape:menu="Materials" inkscape:menu-tooltip="Eroded metal texture with ridges, grooves, holes and bumps">
-<feGaussianBlur id="feGaussianBlur3763" result="result0" in="SourceGraphic" stdDeviation="1" />
-<feTurbulence id="feTurbulence3765" type="turbulence" baseFrequency="0.057" seed="4" numOctaves="4" result="result1" />
-<feComposite id="feComposite3767" result="result2" operator="out" in="result0" />
-<feComposite id="feComposite3769" k1="0.1" k3="1.2" in2="result2" in="SourceAlpha" operator="arithmetic" result="result5" />
-<feBlend id="feBlend3771" result="fbSourceGraphic" mode="multiply" blend="normal" />
-<feGaussianBlur id="feGaussianBlur3775" stdDeviation="3" in="fbSourceGraphic" result="result0" />
-<feSpecularLighting id="feSpecularLighting3777" in="result0" result="result1" lighting-color="rgb(254,230,93)" surfaceScale="3" specularConstant="0.4" specularExponent="15">
-<fePointLight id="fePointLight3779" x="-5000" y="-10000" z="20000" />
+<feComposite in2="result2" in="result4" operator="atop" />
+<feBlend mode="screen" blend="normal" />
+</filter>
+<filter id="f059" inkscape:label="Eroded metal" inkscape:menu="Materials" inkscape:menu-tooltip="Eroded metal texture with ridges, grooves, holes and bumps">
+<feGaussianBlur result="result0" in="SourceGraphic" stdDeviation="1" />
+<feTurbulence type="turbulence" baseFrequency="0.057" seed="4" numOctaves="4" result="result1" />
+<feComposite result="result2" operator="out" in="result0" />
+<feComposite k1="0.1" k3="1.2" in2="result2" in="SourceAlpha" operator="arithmetic" result="result5" />
+<feBlend result="fbSourceGraphic" mode="multiply" blend="normal" />
+<feGaussianBlur stdDeviation="3" in="fbSourceGraphic" result="result0" />
+<feSpecularLighting in="result0" result="result1" lighting-color="rgb(254,230,93)" surfaceScale="3" specularConstant="0.4" specularExponent="15">
+<fePointLight x="-5000" y="-10000" z="20000" />
 </feSpecularLighting>
-<feComposite id="feComposite3781" in2="fbSourceGraphic" in="result1" result="result2" operator="in" />
-<feComposite id="feComposite3783" k1="-1" in="fbSourceGraphic" result="result4" operator="arithmetic" k2="2.5" k3="3.5" />
-<feBlend id="feBlend3785" mode="multiply" blend="normal" />
-</filter>
-<filter id="CrcLv0" inkscape:label="Cracked Lava" inkscape:menu="Materials" inkscape:menu-tooltip="A volcanic texture, a little like leather">
-<feGaussianBlur result="result0" in="SourceGraphic" stdDeviation="0.5" id="feGaussianBlur4264" />
-<feTurbulence baseFrequency="0.042" seed="488" numOctaves="7" result="result1" id="feTurbulence4266" />
-<feComposite result="result2" operator="in" in2="result1" in="result0" id="feComposite4268" />
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-<feDistantLight elevation="62" azimuth="225" id="feDistantLight4272" />
+<feComposite in2="fbSourceGraphic" in="result1" result="result2" operator="in" />
+<feComposite k1="-1" in="fbSourceGraphic" result="result4" operator="arithmetic" k2="2.5" k3="3.5" />
+<feBlend mode="multiply" blend="normal" />
+</filter>
+<filter id="f060" inkscape:label="Cracked Lava" inkscape:menu="Materials" inkscape:menu-tooltip="A volcanic texture, a little like leather">
+<feGaussianBlur result="result0" in="SourceGraphic" stdDeviation="0.5" />
+<feTurbulence baseFrequency="0.042" seed="488" numOctaves="7" result="result1" />
+<feComposite result="result2" operator="in" in2="result1" in="result0" />
+<feSpecularLighting lighting-color="rgb(255,230,136)" surfaceScale="2" result="result4" specularConstant="2" specularExponent="65" in="result2">
+<feDistantLight elevation="62" azimuth="225" />
 </feSpecularLighting>
-<feComposite k1="2.5" k3="1" k2="-0.5" in2="result2" in="result4" operator="arithmetic" id="feComposite4274" />
-<feBlend result="fbSourceGraphic" mode="multiply" id="feBlend4276" blend="normal" />
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-<feGaussianBlur stdDeviation="8" in="fbSourceGraphicAlpha" result="result0" id="feGaussianBlur4280" />
-<feOffset dx="2" dy="2" in="result0" result="result3" stdDeviation="0.4" id="feOffset4282" />
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-<fePointLight x="-5000" y="-10000" z="20000" id="fePointLight4286" />
+<feComposite k1="2.5" k3="1" k2="-0.5" in2="result2" in="result4" operator="arithmetic" />
+<feBlend result="fbSourceGraphic" mode="multiply" blend="normal" />
+<feColorMatrix values="1 0 0 -1 0 1 0 1 -1 0 1 0 0 -1 0 -2 -0.5 0 5 -2" in="fbSourceGraphic" result="fbSourceGraphicAlpha" />
+<feGaussianBlur stdDeviation="8" in="fbSourceGraphicAlpha" result="result0" />
+<feOffset dx="2" dy="2" in="result0" result="result3" stdDeviation="0.4" />
+<feSpecularLighting in="result0" result="result1" lighting-color="rgb(255,255,255)" surfaceScale="4" specularConstant="0.8" specularExponent="15">
+<fePointLight x="-5000" y="-10000" z="20000" />
 </feSpecularLighting>
-<feComposite in2="fbSourceGraphicAlpha" in="result1" result="result2" operator="in" id="feComposite4288" />
-<feComposite in="fbSourceGraphic" result="result4" operator="arithmetic" k2="2" k3="2" id="feComposite4290" />
-<feBlend mode="darken" id="feBlend4292" blend="normal" />
-</filter>
-<filter id="Bark0" inkscape:label="Bark" inkscape:menu="Textures" inkscape:menu-tooltip="Bark texture, vertical; use with deep colors">
-<feTurbulence id="feTurbulence2994" seed="10" baseFrequency="0.12 0.02" numOctaves="10" type="fractalNoise" />
-<feColorMatrix id="feColorMatrix2996" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 0.7 0 " result="result5" />
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-<feMorphology id="feMorphology3000" result="result3" radius="1.3" operator="dilate" />
-<feTurbulence id="feTurbulence3002" seed="25" type="turbulence" baseFrequency="0.08 0.05" numOctaves="8" />
-<feDisplacementMap id="feDisplacementMap3004" result="result4" scale="5" yChannelSelector="G" xChannelSelector="R" in="result3" />
-<feSpecularLighting id="feSpecularLighting3012" specularExponent="35" specularConstant="1" surfaceScale="2" lighting-color="rgb(255,255,255)" result="result1" in="result4">
-<feDistantLight id="feDistantLight3014" azimuth="235" elevation="75" />
+<feComposite in2="fbSourceGraphicAlpha" in="result1" result="result2" operator="in" />
+<feComposite in="fbSourceGraphic" result="result4" operator="arithmetic" k2="2" k3="2" />
+<feBlend mode="darken" blend="normal" />
+</filter>
+<filter id="f061" inkscape:label="Bark" inkscape:menu="Textures" inkscape:menu-tooltip="Bark texture, vertical; use with deep colors">
+<feTurbulence seed="10" baseFrequency="0.12 0.02" numOctaves="10" type="fractalNoise" />
+<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 0.7 0 " result="result5" />
+<feComposite in2="result5" operator="out" in="SourceGraphic" />
+<feMorphology result="result3" radius="1.3" operator="dilate" />
+<feTurbulence seed="25" type="turbulence" baseFrequency="0.08 0.05" numOctaves="8" />
+<feDisplacementMap result="result4" scale="5" yChannelSelector="G" xChannelSelector="R" in="result3" />
+<feSpecularLighting specularExponent="35" specularConstant="1" surfaceScale="2" lighting-color="rgb(255,255,255)" result="result1" in="result4">
+<feDistantLight azimuth="235" elevation="75" />
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-<feComposite id="feComposite3016" operator="in" result="result2" in="result1" in2="result4" />
-<feComposite id="feComposite3018" k3="1" k2="1" operator="arithmetic" result="result4" in="result4" />
-<feBlend id="feBlend3020" blend="normal" mode="multiply" />
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-<filter id="LzrdSk0" inkscape:label="Lizard skin" inkscape:menu="Materials" inkscape:menu-tooltip="Stylized reptile skin texture">
-<feGaussianBlur id="feGaussianBlur3654" stdDeviation="0.5" in="SourceGraphic" result="result0" />
-<feTurbulence id="feTurbulence3656" result="result1" numOctaves="1" seed="488" baseFrequency="0.095" type="turbulence" />
-<feComposite id="feComposite3658" in="result0" in2="result1" operator="in" result="result2" />
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-<feBlend blend="normal" id="feBlend3662" mode="multiply" result="fbSourceGraphic" />
-<feColorMatrix result="fbSourceGraphicAlpha" in="fbSourceGraphic" values="0 0 0 0 0 0 0 1 0 0 0 0 1 0 0 0 0 0 5 0" id="feColorMatrix3664" />
-<feGaussianBlur id="feGaussianBlur3666" result="result0" in="fbSourceGraphicAlpha" stdDeviation="3" />
-<feOffset id="feOffset3668" stdDeviation="0.4" result="result3" in="result0" dy="2" dx="2" />
-<feSpecularLighting id="feSpecularLighting3670" specularExponent="30" specularConstant="1.1" surfaceScale="2" lighting-color="rgb(111,236,253)" result="result1" in="result0">
-<fePointLight id="fePointLight3672" z="20000" y="-10000" x="-5000" />
+<feComposite operator="in" result="result2" in="result1" in2="result4" />
+<feComposite k3="1" k2="1" operator="arithmetic" result="result4" in="result4" />
+<feBlend blend="normal" mode="multiply" />
+</filter>
+<filter id="f062" inkscape:label="Lizard skin" inkscape:menu="Materials" inkscape:menu-tooltip="Stylized reptile skin texture">
+<feGaussianBlur stdDeviation="0.5" in="SourceGraphic" result="result0" />
+<feTurbulence result="result1" numOctaves="1" seed="488" baseFrequency="0.095" type="turbulence" />
+<feComposite in="result0" in2="result1" operator="in" result="result2" />
+<feComposite operator="arithmetic" in="result4" in2="result2" k3="1" k1="3" />
+<feBlend blend="normal" mode="multiply" result="fbSourceGraphic" />
+<feColorMatrix result="fbSourceGraphicAlpha" in="fbSourceGraphic" values="0 0 0 0 0 0 0 1 0 0 0 0 1 0 0 0 0 0 5 0" />
+<feGaussianBlur result="result0" in="fbSourceGraphicAlpha" stdDeviation="3" />
+<feOffset stdDeviation="0.4" result="result3" in="result0" dy="2" dx="2" />
+<feSpecularLighting specularExponent="30" specularConstant="1.1" surfaceScale="2" lighting-color="rgb(111,236,253)" result="result1" in="result0">
+<fePointLight z="20000" y="-10000" x="-5000" />
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-<feComposite k2="-1" id="feComposite3674" operator="in" result="result2" in="result1" in2="fbSourceGraphicAlpha" />
-<feComposite id="feComposite3676" k3="1" k2="3" operator="arithmetic" result="result4" in="fbSourceGraphic" />
-<feBlend blend="normal" id="feBlend3678" mode="multiply" />
-</filter>
-<filter x="-0.15" width="1.3" y="-0.15" height="1.3" inkscape:menu-tooltip="Stone wall texture to use with not too saturated colors" inkscape:menu="Textures" inkscape:label="Stone wall" id="StonWal0">
-<feTurbulence radius="0.7" type="turbulence" numOctaves="5" baseFrequency="0.08 0.175" seed="25" id="feTurbulence2974" />
-<feColorMatrix result="result5" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 2 0 " id="feColorMatrix2976" />
-<feComposite in="SourceGraphic" operator="in" in2="result5" id="feComposite2978" />
-<feMorphology operator="dilate" radius="0.65" result="result3" id="feMorphology2980" />
-<feTurbulence numOctaves="7" baseFrequency="0.05 0.09" type="fractalNoise" seed="25" id="feTurbulence2982" />
-<feGaussianBlur stdDeviation="2" id="feGaussianBlur2994" result="result7" />
-<feDisplacementMap in="result3" xChannelSelector="R" yChannelSelector="G" scale="5" result="result4" id="feDisplacementMap2984" />
-<feFlood flood-opacity="1" flood-color="rgb(255,255,255)" id="feFlood2986" />
-<feComposite k3="0.7" k1="0.7" result="result2" operator="arithmetic" in2="result4" id="feComposite2988" />
-<feComposite k2="1" in="result2" operator="arithmetic" in2="SourceAlpha" k1="1" id="feComposite2990" result="result6" />
-<feBlend mode="multiply" blend="normal" id="feBlend2992" in2="result6" in="result6" />
-</filter>
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-<feComposite id="feComposite3895" operator="in" result="result2" in="result1" in2="fbSourceGraphicAlpha" />
-<feComposite id="feComposite3897" k3="1" k2="1" operator="arithmetic" result="result4" in="fbSourceGraphic" />
-<feComposite id="feComposite3899" operator="atop" in="result9" in2="result4" />
-<feBlend id="feBlend3901" blend="normal" mode="multiply" />
-</filter>
-<filter id="FatOil0" inkscape:label="Fat oil" inkscape:menu="Bevels" inkscape:menu-tooltip="Fat oil with some adjustable turbulence" height="1.4" width="1.4" y="-0.2" x="-0.2">
-<feTurbulence id="feTurbulence3735" numOctaves="3" seed="55" type="fractalNoise" in="SourceAlpha" baseFrequency="0.02" />
-<feGaussianBlur stdDeviation="1" id="feGaussianBlur3755" />
-<feDisplacementMap id="feDisplacementMap3737" numOctaves="2" scale="15" yChannelSelector="G" xChannelSelector="R" in="SourceGraphic" />
-<feGaussianBlur id="feGaussianBlur3739" stdDeviation="1.5" />
-<feComposite id="feComposite3741" result="fbSourceGraphic" k4="-0.3" k3="1" k2="1" operator="arithmetic" />
-<feGaussianBlur id="feGaussianBlur3743" stdDeviation="3.5" in="fbSourceGraphic" result="result0" />
-<feSpecularLighting id="feSpecularLighting3745" in="result0" result="result1" lighting-color="rgb(255,255,255)" surfaceScale="3" specularConstant="1" specularExponent="55">
-<feDistantLight id="feDistantLight3747" azimuth="235" elevation="65" />
+<feComposite operator="in" result="result2" in="result1" in2="fbSourceGraphicAlpha" />
+<feComposite k3="1" k2="1" operator="arithmetic" result="result4" in="fbSourceGraphic" />
+<feComposite operator="atop" in="result9" in2="result4" />
+<feBlend blend="normal" mode="multiply" />
+</filter>
+<filter id="f071" inkscape:label="Fat oil" inkscape:menu="Bevels" inkscape:menu-tooltip="Fat oil with some adjustable turbulence" height="1.4" width="1.4" y="-0.2" x="-0.2">
+<feTurbulence numOctaves="3" seed="55" type="fractalNoise" in="SourceAlpha" baseFrequency="0.02" />
+<feGaussianBlur stdDeviation="1" />
+<feDisplacementMap numOctaves="2" scale="15" yChannelSelector="G" xChannelSelector="R" in="SourceGraphic" />
+<feGaussianBlur stdDeviation="1.5" />
+<feComposite result="fbSourceGraphic" k4="-0.3" k3="1" k2="1" operator="arithmetic" />
+<feGaussianBlur stdDeviation="3.5" in="fbSourceGraphic" result="result0" />
+<feSpecularLighting in="result0" result="result1" lighting-color="rgb(255,255,255)" surfaceScale="3" specularConstant="1" specularExponent="55">
+<feDistantLight azimuth="235" elevation="65" />
 </feSpecularLighting>
-<feComposite id="feComposite3749" in2="fbSourceGraphic" in="result1" result="result2" operator="in" />
-<feComposite id="feComposite3751" in="fbSourceGraphic" result="result4" operator="arithmetic" k2="0.4" k3="1.7" />
-<feBlend id="feBlend3753" blend="normal" result="fbSourceGraphic" mode="normal" in2="result2" />
-</filter>
-<filter id="Colori0" inkscape:label="Colorize" inkscape:menu="Color" inkscape:menu-tooltip="Blend image or object with a flood color and set lightness and contrast" x="0" y="0" width="1" height="1">
-<feColorMatrix id="feColorMatrix3068" values="1" in="SourceGraphic" type="saturate" result="result2" />
-<feFlood id="feFlood3070" flood-color="rgb(254,102,0)" flood-opacity="1" result="result1" />
-<feBlend id="feBlend3072" blend="normal" in2="result2" mode="multiply" in="result1" result="result3" />
-<feComposite in2="result2" id="feComposite3076" operator="arithmetic" k2="1" result="result4" />
-<feBlend blend="normal" id="feBlend3078" mode="normal" in2="result4" />
-<feComposite id="feComposite3074" in2="SourceAlpha" operator="in" />
-</filter>
-<filter id="Paralhol0" inkscape:label="Parallel hollow" inkscape:menu="Morphology" inkscape:menu-tooltip="A blurry hollow going parallel to the edge on the inside">
-<feGaussianBlur id="feGaussianBlur3582" stdDeviation="7.5" in="SourceAlpha" result="result1" />
-<feComposite id="feComposite3584" operator="arithmetic" k2="3.2" k1="-1" k4="-2" />
-<feColorMatrix id="feColorMatrix3586" values="0 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 3 0 " />
-<feComposite id="feComposite3588" result="fbSourceGraphic" in="SourceGraphic" operator="out" />
-<feGaussianBlur id="feGaussianBlur3590" in="fbSourceGraphic" stdDeviation="2" />
-<feComposite id="feComposite3592" operator="out" in="fbSourceGraphic" />
-<feBlend id="feBlend3594" blend="normal" mode="multiply" />
-<feBlend id="feBlend3596" blend="normal" mode="darken" />
-</filter>
-<filter id="Hole0" inkscape:label="Hole" inkscape:menu="Morphology" inkscape:menu-tooltip="Opens a smooth hole inside the shape">
-<feGaussianBlur id="feGaussianBlur2864" stdDeviation="12" in="SourceAlpha" result="result1" />
-<feComposite id="feComposite2866" operator="arithmetic" k2="3.5" k4="-2" result="result2" />
-<feComposite id="feComposite2868" in="SourceGraphic" operator="out" in2="result2" />
-<feBlend id="feBlend2870" blend="normal" mode="darken" />
-</filter>
-<filter id="BlackHol0" inkscape:label="Black hole" inkscape:menu="Morphology" inkscape:menu-tooltip="Creates a black light inside and outside" height="1.5" width="1.5" y="-0.25" x="-0.25">
-<feGaussianBlur id="feGaussianBlur2860" stdDeviation="5" in="SourceAlpha" result="result1" />
-<feComposite id="feComposite2862" operator="arithmetic" k2="3.2" k1="-1" k4="-2" result="result3" />
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-<feComposite id="feComposite2866" result="fbSourceGraphic" in="SourceGraphic" operator="out" />
-<feBlend id="feBlend2872" blend="normal" mode="multiply" in="result1" in2="fbSourceGraphic" />
-<feBlend id="feBlend2874" blend="normal" mode="screen" in="fbSourceGraphic" />
-</filter>
-<filter id="Smoutlin0" inkscape:label="Smooth outline" inkscape:menu="Morphology" inkscape:menu-tooltip="Outlining the lines and smoothing their crossings">
-<feGaussianBlur id="feGaussianBlur3142" stdDeviation="4" />
-<feColorMatrix id="feColorMatrix3144" result="fbSourceGraphic" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 7 -4 " />
-<feGaussianBlur stdDeviation="0.7" id="feGaussianBlur3150" />
-<feComposite id="feComposite3146" operator="xor" />
-<feBlend id="feBlend3148" blend="normal" mode="darken" />
-</filter>
-<filter id="Cub0" inkscape:label="Cubes" inkscape:menu="Scatter" inkscape:menu-tooltip="Scattered cubes; adjust the Morphology primitive to vary size">
-<feTurbulence id="feTurbulence2854" baseFrequency="0.14299516908212559" numOctaves="1" type="fractalNoise" />
-<feColorMatrix id="feColorMatrix2856" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 6 -3.5 " result="result5" />
-<feComposite id="feComposite2858" in2="result5" operator="in" in="SourceGraphic" result="result6" />
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-<feComposite id="feComposite2864" in2="result4" operator="arithmetic" result="result2" k1="1" k3="1" />
-<feBlend id="feBlend2868" blend="normal" mode="darken" in="result2" in2="result2" />
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-</filter>
-<filter id="Peeloff0" inkscape:label="Peel off" inkscape:menu="Materials" inkscape:menu-tooltip="Peeling painting on a wall" height="1.5" width="1.5" y="-0.25" x="-0.25">
-<feTurbulence id="feTurbulence4635" type="fractalNoise" numOctaves="3" baseFrequency="0.07" in="SourceGraphic" result="result1" />
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-<feComposite id="feComposite4639" in2="result1" operator="in" />
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-<feDistantLight id="feDistantLight4657" azimuth="225" elevation="25" />
+<feComposite in2="fbSourceGraphic" in="result1" result="result2" operator="in" />
+<feComposite in="fbSourceGraphic" result="result4" operator="arithmetic" k2="0.4" k3="1.7" />
+<feBlend blend="normal" result="fbSourceGraphic" mode="normal" in2="result2" />
+</filter>
+<filter id="f072" inkscape:label="Colorize" inkscape:menu="Color" inkscape:menu-tooltip="Blend image or object with a flood color and set lightness and contrast" x="0" y="0" width="1" height="1">
+<feColorMatrix values="1" in="SourceGraphic" type="saturate" result="result2" />
+<feFlood flood-color="rgb(254,102,0)" flood-opacity="1" result="result1" />
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+<feComposite id="feComposite3076" operator="arithmetic" k2="1" result="result4" />
+<feBlend blend="normal" mode="normal" in2="result4" />
+<feComposite in2="SourceAlpha" operator="in" />
+</filter>
+<filter id="f073" inkscape:label="Parallel hollow" inkscape:menu="Morphology" inkscape:menu-tooltip="A blurry hollow going parallel to the edge on the inside">
+<feGaussianBlur stdDeviation="7.5" in="SourceAlpha" result="result1" />
+<feComposite operator="arithmetic" k2="3.2" k1="-1" k4="-2" />
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+<feComposite result="fbSourceGraphic" in="SourceGraphic" operator="out" />
+<feGaussianBlur in="fbSourceGraphic" stdDeviation="2" />
+<feComposite operator="out" in="fbSourceGraphic" />
+<feBlend blend="normal" mode="multiply" />
+<feBlend blend="normal" mode="darken" />
+</filter>
+<filter id="f074" inkscape:label="Hole" inkscape:menu="Morphology" inkscape:menu-tooltip="Opens a smooth hole inside the shape">
+<feGaussianBlur stdDeviation="12" in="SourceAlpha" result="result1" />
+<feComposite operator="arithmetic" k2="3.5" k4="-2" result="result2" />
+<feComposite in="SourceGraphic" operator="out" in2="result2" />
+<feBlend blend="normal" mode="darken" />
+</filter>
+<filter id="f075" inkscape:label="Black hole" inkscape:menu="Morphology" inkscape:menu-tooltip="Creates a black light inside and outside" height="1.5" width="1.5" y="-0.25" x="-0.25">
+<feGaussianBlur stdDeviation="5" in="SourceAlpha" result="result1" />
+<feComposite operator="arithmetic" k2="3.2" k1="-1" k4="-2" result="result3" />
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+<feComposite result="fbSourceGraphic" in="SourceGraphic" operator="out" />
+<feBlend blend="normal" mode="multiply" in="result1" in2="fbSourceGraphic" />
+<feBlend blend="normal" mode="screen" in="fbSourceGraphic" />
+</filter>
+<filter id="f076" inkscape:label="Smooth outline" inkscape:menu="Morphology" inkscape:menu-tooltip="Outlining the lines and smoothing their crossings">
+<feGaussianBlur stdDeviation="4" />
+<feColorMatrix result="fbSourceGraphic" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 7 -4 " />
+<feGaussianBlur stdDeviation="0.7" />
+<feComposite operator="xor" />
+<feBlend blend="normal" mode="darken" />
+</filter>
+<filter id="f077" inkscape:label="Cubes" inkscape:menu="Scatter" inkscape:menu-tooltip="Scattered cubes; adjust the Morphology primitive to vary size">
+<feTurbulence baseFrequency="0.14299516908212559" numOctaves="1" type="fractalNoise" />
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+<feComposite in2="result5" operator="in" in="SourceGraphic" result="result6" />
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+<feBlend blend="normal" mode="darken" in="result2" in2="result2" />
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+</filter>
+<filter id="f078" inkscape:label="Peel off" inkscape:menu="Materials" inkscape:menu-tooltip="Peeling painting on a wall" height="1.5" width="1.5" y="-0.25" x="-0.25">
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+<feGaussianBlur stdDeviation="3" in="SourceAlpha" />
+<feComposite in2="result1" operator="in" />
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+<feComposite in="SourceGraphic" operator="in" result="result1" />
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+<feDiffuseLighting in="fbSourceGraphic" diffuseConstant="2" result="result3" surfaceScale="5">
+<feDistantLight azimuth="225" elevation="25" />
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-<feBlend id="feBlend4659" blend="normal" in2="fbSourceGraphic" in="result3" mode="darken" result="result7" />
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-<filter id="GolSpl0" inkscape:label="Gold splatter" x="-0.25" y="-0.25" height="1.5" width="1.5" inkscape:menu="Materials" inkscape:menu-tooltip="Splattered cast metal, with golden highlights">
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-<feComposite id="feComposite932" result="fbSourceGraphic" operator="in" in="SourceGraphic" />
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-<feDistantLight id="feDistantLight2870" elevation="62" azimuth="225" />
+<feBlend blend="normal" in2="fbSourceGraphic" in="result3" mode="darken" result="result7" />
+<feComposite in2="fbSourceGraphic" operator="in" in="result7" />
+</filter>
+<filter id="f079" inkscape:label="Gold splatter" x="-0.25" y="-0.25" height="1.5" width="1.5" inkscape:menu="Materials" inkscape:menu-tooltip="Splattered cast metal, with golden highlights">
+<feGaussianBlur in="SourceAlpha" stdDeviation="1" />
+<feComposite result="fbSourceGraphic" operator="in" in="SourceGraphic" />
+<feColorMatrix values="0" in="fbSourceGraphic" result="fbSourceGraphicAlpha" type="saturate" />
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+<feComposite operator="atop" result="fbSourceGraphic" in="result4" in2="result3" />
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+<feComposite result="result2" operator="out" in2="result1" in="result0" />
+<feSpecularLighting lighting-color="rgb(244,200,40)" surfaceScale="2" result="result4" specularConstant="2" specularExponent="40" in="result2">
+<feDistantLight elevation="62" azimuth="225" />
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-<feComposite id="feComposite950" in2="result2" in="result4" operator="atop" />
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+<feConvolveMatrix order="3 3" kernelMatrix="-2 0 2 0 4 0 2 0 2" divisor="2" bias="0" targetX="0" in="result4" result="result5" />
+<feComposite operator="atop" in="result2" />
+</filter>
+<filter id="f088" inkscape:label="Cool outside" inkscape:menu="Morphology" inkscape:menu-tooltip="Blurred colorized contour, empty inside">
+<feGaussianBlur stdDeviation="2" result="result1" />
+<feOffset dx="2" dy="2" />
+<feConvolveMatrix result="result3" order="3 3" kernelMatrix="2 0 0 0 8 0 4 0 -4 " divisor="2" bias="0" targetX="0" />
+<feComposite operator="xor" result="result2" in="result3" in2="result1" />
+<feColorMatrix values="91.7" result="fbSourceGraphic" type="hueRotate" />
+<feBlend mode="multiply" blend="normal" result="result4" in="fbSourceGraphic" in2="result3" />
+<feComposite operator="in" result="result6" in="fbSourceGraphic" />
+</filter>
+<filter id="f089" inkscape:label="Electronic microscopy" inkscape:menu="Bevels" inkscape:menu-tooltip="Bevel, crude light, discoloration and glow like in electronic microscopy" x="-0.15" y="-0.15" width="1.3" height="1.3">
+<feGaussianBlur stdDeviation="0.5" result="result6" />
+<feComposite operator="in" in="result6" in2="result6" />
+<feBlend blend="normal" mode="multiply" in="result6" result="result2" />
+<feGaussianBlur stdDeviation="7" result="result3" in="result2" />
+<feComposite in2="result2" />
+<feComposite operator="in" in="result3" result="result5" />
+<feGaussianBlur stdDeviation="1" in="result5" />
+<feSpecularLighting surfaceScale="2" specularConstant="1.5" specularExponent="100">
+<fePointLight x="-5000" y="-5000" z="20000" />
 </feSpecularLighting>
-<feComposite id="feComposite2864" operator="arithmetic" k1="1" in2="result5" />
-<feComposite id="feComposite2866" operator="arithmetic" k2="0.1" k3="1" in="result5" />
-<feBlend id="feBlend2868" blend="normal" mode="multiply" />
-</filter>
-<!-- by ChrisDesign: --><filter id="Trtn0" inkscape:label="Tartan" inkscape:menu="Overlays" inkscape:menu-tooltip="Checkered tartan pattern">
-<feTurbulence type="turbulence" result="result0" seed="5" numOctaves="1" baseFrequency="0 0.18436213991769548" id="feTurbulence2426" />
-<feTurbulence result="result3" type="turbulence" seed="57" numOctaves="1" baseFrequency="0.28477366255144032 0" in="SourceAlpha" id="feTurbulence2428" />
-<feComposite result="result1" operator="over" in2="result0" id="feComposite2430" />
-<feMerge result="result2" id="feMerge2432">
-<feMergeNode in="result1" id="feMergeNode2434" />
-<feMergeNode in="result0" id="feMergeNode2436" />
+<feComposite operator="arithmetic" k1="1" in2="result5" />
+<feComposite operator="arithmetic" k2="0.1" k3="1" in="result5" />
+<feBlend blend="normal" mode="multiply" />
+</filter>
+<!-- by ChrisDesign: --><filter id="f090" inkscape:label="Tartan" inkscape:menu="Overlays" inkscape:menu-tooltip="Checkered tartan pattern">
+<feTurbulence type="turbulence" result="result0" seed="5" numOctaves="1" baseFrequency="0 0.184" />
+<feTurbulence result="result3" type="turbulence" seed="57" numOctaves="1" baseFrequency="0.285 0" in="SourceAlpha" />
+<feComposite result="result1" operator="over" in2="result0" />
+<feMerge result="result2">
+<feMergeNode in="result1" />
+<feMergeNode in="result0" />
 </feMerge>
 <feComposite result="result4" in="SourceGraphic" operator="in" in2="result2" id="feComposite2438" />
 </filter>
-<filter id="InvHu0" inkscape:label="Invert hue" inkscape:menu="Color" inkscape:menu-tooltip="Invert hue, or rotate it" y="0" x="0" height="1" width="1">
-<feColorMatrix id="feColorMatrix2946" type="hueRotate" values="180" result="result1" />
-<feBlend id="feBlend2948" blend="normal" mode="normal" in2="SourceGraphic" />
-<feComposite id="feComposite2952" operator="arithmetic" in2="result1" k2="1" />
-<feComposite id="feComposite2950" in2="SourceGraphic" operator="in" />
-</filter>
-<filter id="InnerOln0" inkscape:label="Inner outline" inkscape:menu="Morphology" inkscape:menu-tooltip="Draws an outline around">
-<feGaussianBlur id="feGaussianBlur2915" result="result1" in="SourceAlpha" stdDeviation="3" />
-<feComposite id="feComposite2917" result="result3" k4="-2" k1="-1" k2="3.2" operator="arithmetic" />
-<feColorMatrix id="feColorMatrix2919" result="result2" values="0 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 10 0 " />
-<feComposite id="feComposite2921" operator="out" in="SourceGraphic" result="fbSourceGraphic" />
-<feBlend id="feBlend2929" blend="normal" mode="darken" in2="fbSourceGraphic" in="fbSourceGraphic" />
-</filter>
-<filter id="OlnDb0" inkscape:label="Outline, double" inkscape:menu="Morphology" inkscape:menu-tooltip="Draws a smooth line inside colorized with the color it overlays">
-<feGaussianBlur id="feGaussianBlur3226" stdDeviation="3" in="SourceAlpha" result="result1" />
-<feComposite id="feComposite3228" operator="arithmetic" k2="3.2" k1="-1" k4="-2" result="result3" />
-<feColorMatrix id="feColorMatrix3230" values="0 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 10 0 " result="result2" />
-<feComposite id="feComposite3232" result="fbSourceGraphic" in="SourceGraphic" operator="out" />
-<feGaussianBlur id="feGaussianBlur3234" in="fbSourceGraphic" stdDeviation="0.5" result="result4" />
-<feComposite id="feComposite3236" operator="xor" in="result4" result="result5" />
-<feBlend id="feBlend3238" result="result6" blend="normal" mode="darken" in="result5" />
-<feBlend id="feBlend3240" in="result6" in2="result6" mode="darken" blend="normal" />
-</filter>
-<filter id="FancBlr0" inkscape:label="Fancy blur" inkscape:menu="Blurs" inkscape:menu-tooltip="Smooth colorized contour which allows desaturation and hue rotation">
-<feGaussianBlur id="feGaussianBlur3040" stdDeviation="5" result="result1" />
-<feComposite id="feComposite3042" operator="arithmetic" k2="2" in="result1" />
-</filter>
-<filter id="Glo0" inkscape:label="Glow" inkscape:menu="Shadows and Glows" inkscape:menu-tooltip="Glow of object's own color at the edges">
-<feGaussianBlur stdDeviation="5" id="feGaussianBlur3958" />
-<feComposite in="SourceGraphic" operator="over" id="feComposite3960" />
-</filter>
-<filter id="OutLine0" inkscape:label="Outline" inkscape:menu="Morphology" inkscape:menu-tooltip="Adds a glowing blur and removes the shape">
-<feGaussianBlur id="feGaussianBlur2848" stdDeviation="5" result="result2" />
-<feColorMatrix id="feColorMatrix2852" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 10 -2 " result="result1" />
-<feComposite id="feComposite2850" operator="arithmetic" in="SourceGraphic" k2="-1" k3="1" in2="result1" />
-</filter>
-<filter id="ColEmboss0" inkscape:label="Color emboss" x="0" y="0" width="1" height="1" inkscape:menu="Bumps" inkscape:menu-tooltip="Classic or colorized emboss effect: grayscale, color and 3D relief">
-<feColorMatrix type="luminanceToAlpha" result="result2" id="feColorMatrix3067" />
-<feDiffuseLighting surfaceScale="10" result="result1" diffuseConstant="1" lighting-color="rgb(255,255,255)" id="feDiffuseLighting3069">
-<feDistantLight azimuth="225" elevation="25" id="feDistantLight3071" />
+<filter id="f091" inkscape:label="Invert hue" inkscape:menu="Color" inkscape:menu-tooltip="Invert hue, or rotate it" y="0" x="0" height="1" width="1">
+<feColorMatrix type="hueRotate" values="180" result="result1" />
+<feBlend blend="normal" mode="normal" in2="SourceGraphic" />
+<feComposite operator="arithmetic" in2="result1" k2="1" />
+<feComposite in2="SourceGraphic" operator="in" />
+</filter>
+<filter id="f092" inkscape:label="Inner outline" inkscape:menu="Morphology" inkscape:menu-tooltip="Draws an outline around">
+<feGaussianBlur result="result1" in="SourceAlpha" stdDeviation="3" />
+<feComposite result="result3" k4="-2" k1="-1" k2="3.2" operator="arithmetic" />
+<feColorMatrix result="result2" values="0 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 10 0 " />
+<feComposite operator="out" in="SourceGraphic" result="fbSourceGraphic" />
+<feBlend blend="normal" mode="darken" in2="fbSourceGraphic" in="fbSourceGraphic" />
+</filter>
+<filter id="f093" inkscape:label="Outline, double" inkscape:menu="Morphology" inkscape:menu-tooltip="Draws a smooth line inside colorized with the color it overlays">
+<feGaussianBlur stdDeviation="3" in="SourceAlpha" result="result1" />
+<feComposite operator="arithmetic" k2="3.2" k1="-1" k4="-2" result="result3" />
+<feColorMatrix values="0 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 10 0 " result="result2" />
+<feComposite result="fbSourceGraphic" in="SourceGraphic" operator="out" />
+<feGaussianBlur in="fbSourceGraphic" stdDeviation="0.5" result="result4" />
+<feComposite operator="xor" in="result4" result="result5" />
+<feBlend result="result6" blend="normal" mode="darken" in="result5" />
+<feBlend in="result6" in2="result6" mode="darken" blend="normal" />
+</filter>
+<filter id="f094" inkscape:label="Fancy blur" inkscape:menu="Blurs" inkscape:menu-tooltip="Smooth colorized contour which allows desaturation and hue rotation">
+<feGaussianBlur stdDeviation="5" result="result1" />
+<feComposite operator="arithmetic" k2="2" in="result1" />
+</filter>
+<filter id="f095" inkscape:label="Glow" inkscape:menu="Shadows and Glows" inkscape:menu-tooltip="Glow of object's own color at the edges">
+<feGaussianBlur stdDeviation="5" />
+<feComposite in="SourceGraphic" operator="over" />
+</filter>
+<filter id="f096" inkscape:label="Outline" inkscape:menu="Morphology" inkscape:menu-tooltip="Adds a glowing blur and removes the shape">
+<feGaussianBlur stdDeviation="5" result="result2" />
+<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 10 -2 " result="result1" />
+<feComposite operator="arithmetic" in="SourceGraphic" k2="-1" k3="1" in2="result1" />
+</filter>
+<filter id="f097" inkscape:label="Color emboss" x="0" y="0" width="1" height="1" inkscape:menu="Bumps" inkscape:menu-tooltip="Classic or colorized emboss effect: grayscale, color and 3D relief">
+<feColorMatrix type="luminanceToAlpha" result="result2" />
+<feDiffuseLighting surfaceScale="10" result="result1" diffuseConstant="1" lighting-color="rgb(255,255,255)">
+<feDistantLight azimuth="225" elevation="25" />
 </feDiffuseLighting>
-<feFlood flood-opacity="0.5" result="result3" flood-color="rgb(86,172,140)" in="SourceGraphic" id="feFlood3073" />
-<feComposite result="result4" in2="result3" operator="arithmetic" in="result1" k1="0.5" k2="0.5" k3="1" id="feComposite3075" />
+<feFlood flood-opacity="0.5" result="result3" flood-color="rgb(86,172,140)" in="SourceGraphic" />
+<feComposite result="result4" in2="result3" operator="arithmetic" in="result1" k1="0.5" k2="0.5" k3="1" />
 <feBlend mode="lighten" in2="SourceGraphic" blend="normal" in="result4" id="feBlend3077" />
-<feComposite in2="SourceGraphic" operator="in" id="feComposite3079" />
-<feComposite in2="SourceGraphic" operator="in" id="feComposite3081" />
-</filter>
-<filter id="Solar0" inkscape:label="Solarize" inkscape:menu="Color" inkscape:menu-tooltip="Classical photographic solarization effect" y="0" x="0" height="1" width="1">
-<feColorMatrix id="feColorMatrix2900" type="hueRotate" values="0" result="fbSourceGraphic" />
-<feColorMatrix id="feColorMatrix2902" in="fbSourceGraphic" values="-1 0 0 0 1 0 -1 0 0 1 0 0 -1 0 1 0 0 0 1 0 " />
-<feBlend id="feBlend2904" blend="normal" mode="darken" in="fbSourceGraphic" />
-<feBlend id="feBlend2906" blend="normal" mode="screen" />
-<feComposite id="feComposite2910" operator="arithmetic" k2="1" />
-<feComposite id="feComposite2908" operator="in" in2="SourceGraphic" />
-</filter>
-<filter id="Moonar0" inkscape:label="Moonarize" inkscape:menu="Color" inkscape:menu-tooltip="An effect between solarize and invert which often preserves sky and water lights" y="0" x="0" height="1" width="1">
-<feColorMatrix id="feColorMatrix2914" type="hueRotate" values="180" result="fbSourceGraphic" />
-<feColorMatrix id="feColorMatrix2916" in="fbSourceGraphic" values="-1 0 0 0 1 0 -1 0 0 1 0 0 -1 0 1 0 0 0 1 0 " />
-<feBlend id="feBlend2918" blend="normal" mode="screen" in="fbSourceGraphic" result="result2" />
-<feBlend id="feBlend2920" blend="normal" mode="multiply" result="result1" in2="result2" />
-<feBlend id="feBlend2922" blend="normal" mode="multiply" in2="result1" />
-<feComposite id="feComposite2926" operator="arithmetic" k2="1" in2="fbSourceGraphic" />
-<feComposite id="feComposite2924" operator="in" in2="SourceGraphic" />
-</filter>
-<filter id="Softfoc0" inkscape:label="Soft focus lens" inkscape:menu="Image effects" inkscape:menu-tooltip="Glowing image content without blurring it" height="1" y="0" width="1" x="0">
-<feGaussianBlur id="feGaussianBlur2936" stdDeviation="5" result="result3" />
-<feComposite id="feComposite2938" in2="result3" operator="arithmetic" in="result3" k1="0.5" k3="0.5" result="result1" />
-<feBlend id="feBlend2940" in2="result1" result="result5" blend="normal" mode="screen" in="SourceGraphic" />
-<feBlend id="feBlend2942" blend="normal" mode="darken" in="result5" result="result6" />
-</filter>
-<filter id="StainGl0" inkscape:label="Stained glass" inkscape:menu="Bevels" inkscape:menu-tooltip="Illuminated stained glass effect" height="1.5" width="1.5" y="-0.25" x="-0.25">
-<feBlend id="feBlend2976" result="result1" mode="screen" blend="normal" />
-<feGaussianBlur id="feGaussianBlur2978" stdDeviation="7" result="result6" />
-<feComposite id="feComposite2980" operator="xor" in="result6" in2="result6" result="result7" />
-<feComposite id="feComposite2984" in2="result1" operator="atop" in="result6" />
-<feComposite id="feComposite2986" result="result4" in="result7" operator="xor" />
-<feGaussianBlur id="feGaussianBlur2988" result="result3" stdDeviation="0.7" in="result4" />
-<feSpecularLighting id="feSpecularLighting2990" result="result5" specularExponent="50" specularConstant="1.5" surfaceScale="4">
-<fePointLight id="fePointLight2992" z="20000" y="-8000" x="-5000" />
+<feComposite in2="SourceGraphic" operator="in" />
+<feComposite in2="SourceGraphic" operator="in" />
+</filter>
+<filter id="f098" inkscape:label="Solarize" inkscape:menu="Color" inkscape:menu-tooltip="Classical photographic solarization effect" y="0" x="0" height="1" width="1">
+<feColorMatrix type="hueRotate" values="0" result="fbSourceGraphic" />
+<feColorMatrix in="fbSourceGraphic" values="-1 0 0 0 1 0 -1 0 0 1 0 0 -1 0 1 0 0 0 1 0 " />
+<feBlend blend="normal" mode="darken" in="fbSourceGraphic" />
+<feBlend blend="normal" mode="screen" />
+<feComposite operator="arithmetic" k2="1" />
+<feComposite operator="in" in2="SourceGraphic" />
+</filter>
+<filter id="f099" inkscape:label="Moonarize" inkscape:menu="Color" inkscape:menu-tooltip="An effect between solarize and invert which often preserves sky and water lights" y="0" x="0" height="1" width="1">
+<feColorMatrix type="hueRotate" values="180" result="fbSourceGraphic" />
+<feColorMatrix in="fbSourceGraphic" values="-1 0 0 0 1 0 -1 0 0 1 0 0 -1 0 1 0 0 0 1 0 " />
+<feBlend blend="normal" mode="screen" in="fbSourceGraphic" result="result2" />
+<feBlend blend="normal" mode="multiply" result="result1" in2="result2" />
+<feBlend blend="normal" mode="multiply" in2="result1" />
+<feComposite operator="arithmetic" k2="1" in2="fbSourceGraphic" />
+<feComposite operator="in" in2="SourceGraphic" />
+</filter>
+<filter id="f100" inkscape:label="Soft focus lens" inkscape:menu="Image effects" inkscape:menu-tooltip="Glowing image content without blurring it" height="1" y="0" width="1" x="0">
+<feGaussianBlur stdDeviation="5" result="result3" />
+<feComposite in2="result3" operator="arithmetic" in="result3" k1="0.5" k3="0.5" result="result1" />
+<feBlend in2="result1" result="result5" blend="normal" mode="screen" in="SourceGraphic" />
+<feBlend blend="normal" mode="darken" in="result5" result="result6" />
+</filter>
+<filter id="f101" inkscape:label="Stained glass" inkscape:menu="Bevels" inkscape:menu-tooltip="Illuminated stained glass effect" height="1.5" width="1.5" y="-0.25" x="-0.25">
+<feBlend result="result1" mode="screen" blend="normal" />
+<feGaussianBlur stdDeviation="7" result="result6" />
+<feComposite operator="xor" in="result6" in2="result6" result="result7" />
+<feComposite in2="result1" operator="atop" in="result6" />
+<feComposite result="result4" in="result7" operator="xor" />
+<feGaussianBlur result="result3" stdDeviation="0.7" in="result4" />
+<feSpecularLighting result="result5" specularExponent="50" specularConstant="1.5" surfaceScale="4">
+<fePointLight z="20000" y="-8000" x="-5000" />
 </feSpecularLighting>
-<feComposite id="feComposite2994" in="result3" k3="1" k2="1" operator="arithmetic" in2="SourceGraphic" />
-<feComposite id="feComposite2996" in="result5" operator="atop" />
-<feBlend id="feBlend2998" mode="multiply" blend="normal" />
-</filter>
-<filter id="DarkGl0" inkscape:label="Dark glass" inkscape:menu="Bevels" inkscape:menu-tooltip="Illuminated glass effect with light coming from beneath" height="1.5" width="1.5" y="-0.25" x="-0.25">
-<feBlend id="feBlend2948" result="result1" mode="screen" blend="normal" />
-<feGaussianBlur id="feGaussianBlur2950" stdDeviation="2" result="result6" />
-<feComposite id="feComposite2952" operator="xor" in="result6" in2="result1" result="result7" />
-<feComposite id="feComposite2958" result="result4" in="result7" operator="xor" in2="result7" />
-<feGaussianBlur id="feGaussianBlur2960" result="result3" stdDeviation="3" in="result4" />
-<feSpecularLighting id="feSpecularLighting2962" result="result5" specularExponent="55" specularConstant="1.5" surfaceScale="6" in="result3">
-<fePointLight id="fePointLight2964" z="20000" y="-8000" x="-5000" />
+<feComposite in="result3" k3="1" k2="1" operator="arithmetic" in2="SourceGraphic" />
+<feComposite in="result5" operator="atop" />
+<feBlend mode="multiply" blend="normal" />
+</filter>
+<filter id="f102" inkscape:label="Dark glass" inkscape:menu="Bevels" inkscape:menu-tooltip="Illuminated glass effect with light coming from beneath" height="1.5" width="1.5" y="-0.25" x="-0.25">
+<feBlend result="result1" mode="screen" blend="normal" />
+<feGaussianBlur stdDeviation="2" result="result6" />
+<feComposite operator="xor" in="result6" in2="result1" result="result7" />
+<feComposite result="result4" in="result7" operator="xor" in2="result7" />
+<feGaussianBlur result="result3" stdDeviation="3" in="result4" />
+<feSpecularLighting result="result5" specularExponent="55" specularConstant="1.5" surfaceScale="6" in="result3">
+<fePointLight z="20000" y="-8000" x="-5000" />
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-<feComposite id="feComposite2966" in="result3" k3="1" k2="1.5" operator="arithmetic" in2="SourceGraphic" />
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-<feBlend id="feBlend2970" mode="multiply" blend="normal" />
-</filter>
-<filter id="HSLBumAl0" inkscape:menu-tooltip="Same than HSL Bumps but with transparent highlights" inkscape:menu="Image effects, transparent" inkscape:label="HSL Bumps alpha">
-<feGaussianBlur id="feGaussianBlur3105" result="result0" in="SourceGraphic" stdDeviation="0.5" />
-<feColorMatrix id="feColorMatrix3107" values="1 0 0 -1 0 1 0 1 -1 0 1 0 0 -1 0 -0.8 -1 0 4.4 -2.9 " in="result0" result="fbSourceGraphicAlpha" />
-<feGaussianBlur id="feGaussianBlur3109" stdDeviation="0.7" in="fbSourceGraphicAlpha" result="result0" />
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-<feDistantLight id="feDistantLight3113" elevation="50" azimuth="235" />
+<feComposite in="result3" k3="1" k2="1.5" operator="arithmetic" in2="SourceGraphic" />
+<feComposite in="result5" operator="atop" />
+<feBlend mode="multiply" blend="normal" />
+</filter>
+<filter id="f103" inkscape:menu-tooltip="Same than HSL Bumps but with transparent highlights" inkscape:menu="Image effects, transparent" inkscape:label="HSL Bumps alpha">
+<feGaussianBlur result="result0" in="SourceGraphic" stdDeviation="0.5" />
+<feColorMatrix values="1 0 0 -1 0 1 0 1 -1 0 1 0 0 -1 0 -0.8 -1 0 4.4 -2.9 " in="result0" result="fbSourceGraphicAlpha" />
+<feGaussianBlur stdDeviation="0.7" in="fbSourceGraphicAlpha" result="result0" />
+<feSpecularLighting in="result0" result="result1" lighting-color="rgb(255,255,255)" surfaceScale="-2" specularConstant="1.5" specularExponent="10">
+<feDistantLight elevation="50" azimuth="235" />
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-<feComposite id="feComposite3115" result="result4" operator="in" in="SourceGraphic" in2="result1" />
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-<filter id="BubBumAl0" inkscape:label="Bubbly Bumps alpha" inkscape:menu="Image effects, transparent" inkscape:menu-tooltip="Same than Bubbly Bumps but with transparent highlights">
-<feGaussianBlur id="feGaussianBlur2903" result="result0" in="SourceGraphic" stdDeviation="0.5" />
-<feTurbulence id="feTurbulence2905" baseFrequency="0.2" seed="300" numOctaves="10" result="result1" type="fractalNoise" />
-<feGaussianBlur id="feGaussianBlur2907" stdDeviation="4" result="result8" />
-<feDisplacementMap id="feDisplacementMap2909" result="result7" in2="result8" scale="5" in="SourceGraphic" xChannelSelector="R" />
-<feComposite id="feComposite2912" result="result2" operator="in" in2="result1" in="result7" />
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-<feSpecularLighting id="feSpecularLighting2922" result="result6" surfaceScale="-5" specularExponent="5">
-<feDistantLight id="feDistantLight2924" azimuth="225" elevation="25" />
+<feComposite result="result4" operator="in" in="SourceGraphic" in2="result1" />
+<feComposite operator="arithmetic" k2="1" k3="1" />
+</filter>
+<filter id="f104" inkscape:label="Bubbly Bumps alpha" inkscape:menu="Image effects, transparent" inkscape:menu-tooltip="Same than Bubbly Bumps but with transparent highlights">
+<feGaussianBlur result="result0" in="SourceGraphic" stdDeviation="0.5" />
+<feTurbulence baseFrequency="0.2" seed="300" numOctaves="10" result="result1" type="fractalNoise" />
+<feGaussianBlur stdDeviation="4" result="result8" />
+<feDisplacementMap result="result7" in2="result8" scale="5" in="SourceGraphic" xChannelSelector="R" />
+<feComposite result="result2" operator="in" in2="result1" in="result7" />
+<feComposite k3="3" in2="result2" in="result0" operator="arithmetic" />
+<feBlend result="fbSourceGraphic" mode="multiply" blend="normal" in2="result2" />
+<feColorMatrix values="1 0 0 -1 0 1 0 1 -1 0 1 0 0 -1 0 -1.8 -0.5 0 5.7 -3.5 " in="fbSourceGraphic" result="fbSourceGraphicAlpha" />
+<feGaussianBlur stdDeviation="0.5" in="fbSourceGraphicAlpha" result="result0" />
+<feSpecularLighting result="result6" surfaceScale="-5" specularExponent="5">
+<feDistantLight azimuth="225" elevation="25" />
 </feSpecularLighting>
-<feComposite id="feComposite2926" in2="result6" in="SourceGraphic" result="result2" operator="in" />
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-<filter id="SmooEdg0" inkscape:label="Smooth edges" inkscape:menu="Morphology" inkscape:menu-tooltip="Smooth the outside of shapes and pictures without altering their contents">
-<feGaussianBlur id="feGaussianBlur3201" stdDeviation="3" result="result1" />
-<feComposite id="feComposite3205" operator="arithmetic" k2="2" k4="-1" in="result1" result="result2" in2="SourceGraphic" />
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-</filter>
-<filter id="TrnEd0" inkscape:label="Torn edges" inkscape:menu="Distort" inkscape:menu-tooltip="Displace the outside of shapes and pictures without altering their content" height="1.4" y="-0.2" width="1.4" x="-0.2">
-<feTurbulence id="feTurbulence2865" baseFrequency="0.05" numOctaves="5" type="fractalNoise" />
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-<feComposite id="feComposite1243" in="SourceGraphic" operator="atop" />
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-<filter id="Fthr0" inkscape:label="Feather" inkscape:menu="ABCs" inkscape:menu-tooltip="Blurred mask on the edge without altering the contents">
-<feGaussianBlur result="result6" id="feGaussianBlur2985" stdDeviation="5" />
-<feComposite in2="result6" operator="atop" in="SourceGraphic" id="feComposite2991" />
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-<feComposite id="feComposite2955" operator="in" />
-</filter>
-<filter id="BlrCtn0" inkscape:label="Blur content" inkscape:menu="Blurs" inkscape:menu-tooltip="Blur the contents of objects, preserving the outline">
-<feColorMatrix id="feColorMatrix2899" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1 0 " result="result7" />
-<feGaussianBlur id="feGaussianBlur2891" result="result6" stdDeviation="5" />
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-</filter>
-<filter id="SpclLgh0" inkscape:label="Specular light" inkscape:menu="ABCs" inkscape:menu-tooltip="Basic specular bevel to use for building textures">
-<feGaussianBlur id="feGaussianBlur2904" result="result0" in="SourceAlpha" stdDeviation="2.5" />
-<feSpecularLighting id="feSpecularLighting1257" specularExponent="35" specularConstant="1" surfaceScale="2" lighting-color="rgb(255,255,255)" result="result1" in="result0">
-<feDistantLight id="feDistantLight3498" azimuth="235" elevation="55" />
+<feComposite in2="result6" in="SourceGraphic" result="result2" operator="in" />
+<feComposite in="result2" result="result4" operator="arithmetic" k2="1" k3="1" />
+</filter>
+<filter id="f105" inkscape:label="Smooth edges" inkscape:menu="Morphology" inkscape:menu-tooltip="Smooth the outside of shapes and pictures without altering their contents">
+<feGaussianBlur stdDeviation="3" result="result1" />
+<feComposite operator="arithmetic" k2="2" k4="-1" in="result1" result="result2" in2="SourceGraphic" />
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+<feComposite in="SourceGraphic" operator="in" in2="result3" />
+</filter>
+<filter id="f106" inkscape:label="Torn edges" inkscape:menu="Distort" inkscape:menu-tooltip="Displace the outside of shapes and pictures without altering their content" height="1.4" y="-0.2" width="1.4" x="-0.2">
+<feTurbulence baseFrequency="0.05" numOctaves="5" type="fractalNoise" />
+<feDisplacementMap scale="25" result="result5" xChannelSelector="R" in="SourceGraphic" />
+<feComposite in="SourceGraphic" operator="atop" />
+</filter>
+<filter id="f107" inkscape:label="Feather" inkscape:menu="ABCs" inkscape:menu-tooltip="Blurred mask on the edge without altering the contents">
+<feGaussianBlur result="result6" stdDeviation="5" />
+<feComposite in2="result6" operator="atop" in="SourceGraphic" />
+<feComposite operator="in" />
+<feComposite operator="in" />
+</filter>
+<filter id="f108" inkscape:label="Blur content" inkscape:menu="Blurs" inkscape:menu-tooltip="Blur the contents of objects, preserving the outline">
+<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1 0 " result="result7" />
+<feGaussianBlur result="result6" stdDeviation="5" />
+<feComposite in2="result7" operator="atop" in="result6" />
+<feComposite operator="in" />
+</filter>
+<filter id="f109" inkscape:label="Specular light" inkscape:menu="ABCs" inkscape:menu-tooltip="Basic specular bevel to use for building textures">
+<feGaussianBlur result="result0" in="SourceAlpha" stdDeviation="2.5" />
+<feSpecularLighting specularExponent="35" specularConstant="1" surfaceScale="2" lighting-color="rgb(255,255,255)" result="result1" in="result0">
+<feDistantLight azimuth="235" elevation="55" />
 </feSpecularLighting>
-<feComposite id="feComposite1260" operator="in" result="result2" in="result1" in2="SourceAlpha" />
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-<filter id="RoughIn0" inkscape:label="Roughen inside" inkscape:menu="Distort" inkscape:menu-tooltip="Roughen all inside shapes">
-<feTurbulence id="feTurbulence3034" numOctaves="5" seed="0" type="fractalNoise" in="SourceAlpha" baseFrequency="0.08" />
-<feGaussianBlur stdDeviation="0.01" id="feGaussianBlur3040" />
-<feDisplacementMap id="feDisplacementMap3036" numOctaves="2" scale="20" yChannelSelector="G" xChannelSelector="R" in="SourceGraphic" result="result1" />
-<feComposite id="feComposite3038" in="result1" in2="SourceGraphic" operator="atop" />
-</filter>
-<filter id="Evanesc0" inkscape:label="Evanescent" inkscape:menu="Blurs" inkscape:menu-tooltip="Blur the contents of objects, preserving the outline and adding progressive transparency at edges">
-<feGaussianBlur id="feGaussianBlur2860" result="result6" stdDeviation="3" in="SourceGraphic" />
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-<feComposite id="feComposite2866" operator="in" in="result6" in2="result7" />
-</filter>
-<filter id="CHkSpg0" inkscape:label="Chalk and sponge" inkscape:menu="Distort" inkscape:menu-tooltip="Low turbulence gives sponge look and high turbulence chalk" width="1.6" height="2" y="-0.5" x="-0.3">
-<feBlend id="feBlend4327" blend="normal" result="fbSourceGraphic" mode="normal" />
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-<feDisplacementMap id="feDisplacementMap4333" xChannelSelector="R" yChannelSelector="G" scale="30" numOctaves="2" in="fbSourceGraphic" />
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-<filter id="Pepl0" inkscape:label="People" inkscape:menu="Overlays" inkscape:menu-tooltip="Colorized blotches, like a crowd of people">
-<feTurbulence result="result7" id="feTurbulence3154" type="fractalNoise" numOctaves="3" baseFrequency="0.2 0.09" />
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-<feComposite result="result6" in="SourceGraphic" id="feComposite3158" operator="in" in2="result7" />
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-<feBlend blend="normal" id="feBlend3361" mode="multiply" />
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-<filter id="Sctld0" inkscape:menu-tooltip="Colorized mountain tops out of the fog" inkscape:menu="Overlays" inkscape:label="Scotland">
-<feTurbulence baseFrequency="0.03 0.1" numOctaves="5" type="fractalNoise" id="feTurbulence2908" />
-<feDisplacementMap id="feDisplacementMap3130" scale="5" />
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-<feBlend blend="normal" id="feBlend3357" mode="multiply" />
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-<filter id="NoisTrns0" inkscape:label="Noise transparency" inkscape:menu="ABCs" inkscape:menu-tooltip="Basic noise transparency texture">
-<feTurbulence id="feTurbulence2855" type="fractalNoise" numOctaves="5" baseFrequency="0.02" result="result1" />
-<feComposite id="feComposite2857" operator="in" in2="result1" result="result2" in="SourceGraphic" />
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-<filter id="NoisFll0" inkscape:label="Noise fill" inkscape:menu="ABCs" inkscape:menu-tooltip="Basic noise fill texture; adjust color in Flood">
-<feTurbulence id="feTurbulence2950" numOctaves="5" baseFrequency="0.02" type="fractalNoise" />
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-<feComposite id="feComposite2956" operator="out" in2="result0" />
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-<filter id="Garddel0" inkscape:label="Garden of Delights" inkscape:menu="Overlays" inkscape:menu-tooltip="Phantasmagorical turbulent wisps, like Hieronymus Bosch's Garden of Delights" x="-0.15" width="1.3" y="-0.15" height="1.3">
-<feTurbulence id="feTurbulence2969-0-1" result="result1" baseFrequency="0.005 0.01" numOctaves="8" type="fractalNoise" in="SourceAlpha" seed="20" />
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-<filter id="DffLgh0" inkscape:label="Diffuse light" inkscape:menu="ABCs" inkscape:menu-tooltip="Basic diffuse bevel to use for building textures">
-<feGaussianBlur id="feGaussianBlur2888" result="result0" in="SourceGraphic" stdDeviation="3" />
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-<feDistantLight id="feDistantLight2984" azimuth="235" elevation="35" />
+<feComposite operator="in" result="result2" in="result1" in2="SourceAlpha" />
+<feComposite k3="1" k2="1" operator="arithmetic" result="result4" in="SourceGraphic" />
+</filter>
+<filter id="f110" inkscape:label="Roughen inside" inkscape:menu="Distort" inkscape:menu-tooltip="Roughen all inside shapes">
+<feTurbulence numOctaves="5" seed="0" type="fractalNoise" in="SourceAlpha" baseFrequency="0.08" />
+<feGaussianBlur stdDeviation="0.01" />
+<feDisplacementMap numOctaves="2" scale="20" yChannelSelector="G" xChannelSelector="R" in="SourceGraphic" result="result1" />
+<feComposite in="result1" in2="SourceGraphic" operator="atop" />
+</filter>
+<filter id="f111" inkscape:label="Evanescent" inkscape:menu="Blurs" inkscape:menu-tooltip="Blur the contents of objects, preserving the outline and adding progressive transparency at edges">
+<feGaussianBlur result="result6" stdDeviation="3" in="SourceGraphic" />
+<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1 0 " result="result7" in="SourceGraphic" />
+<feComposite operator="in" in="result6" in2="result7" />
+</filter>
+<filter id="f112" inkscape:label="Chalk and sponge" inkscape:menu="Distort" inkscape:menu-tooltip="Low turbulence gives sponge look and high turbulence chalk" width="1.6" height="2" y="-0.5" x="-0.3">
+<feBlend blend="normal" result="fbSourceGraphic" mode="normal" />
+<feColorMatrix result="fbSourceGraphicAlpha" values="1" type="saturate" in="fbSourceGraphic" />
+<feTurbulence baseFrequency="0.4" type="fractalNoise" seed="0" numOctaves="5" in="fbSourceGraphicAlpha" />
+<feDisplacementMap xChannelSelector="R" yChannelSelector="G" scale="30" numOctaves="2" in="fbSourceGraphic" />
+</filter>
+<filter id="f113" inkscape:label="People" inkscape:menu="Overlays" inkscape:menu-tooltip="Colorized blotches, like a crowd of people">
+<feTurbulence result="result7" type="fractalNoise" numOctaves="3" baseFrequency="0.2 0.09" />
+<feColorMatrix result="result5" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 5.5 -2 " />
+<feComposite result="result6" in="SourceGraphic" operator="in" in2="result7" />
+<feDisplacementMap in="result5" xChannelSelector="R" yChannelSelector="A" scale="9" result="result4" in2="result6" />
+<feComposite result="result2" operator="in" in2="result4" in="SourceGraphic" />
+<feComposite in="result2" operator="in" in2="SourceGraphic" />
+<feBlend blend="normal" mode="multiply" />
+</filter>
+<filter id="f114" inkscape:menu-tooltip="Colorized mountain tops out of the fog" inkscape:menu="Overlays" inkscape:label="Scotland">
+<feTurbulence baseFrequency="0.03 0.1" numOctaves="5" type="fractalNoise" />
+<feDisplacementMap scale="5" />
+<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 3 -1 " result="result5" />
+<feComposite in2="result5" operator="in" in="SourceGraphic" result="result6" />
+<feTurbulence baseFrequency="0.03 0.1" numOctaves="5" type="fractalNoise" />
+<feDisplacementMap result="result4" scale="4" yChannelSelector="A" xChannelSelector="R" in="result6" />
+<feComposite in2="result4" operator="in" result="result2" in="result4" />
+<feComposite in2="result2" operator="over" in="result2" />
+<feBlend blend="normal" mode="multiply" />
+</filter>
+<filter id="f115" inkscape:label="Noise transparency" inkscape:menu="ABCs" inkscape:menu-tooltip="Basic noise transparency texture">
+<feTurbulence type="fractalNoise" numOctaves="5" baseFrequency="0.02" result="result1" />
+<feComposite operator="in" in2="result1" result="result2" in="SourceGraphic" />
+<feColorMatrix result="result3" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 3 -1 " in="result2" />
+</filter>
+<filter id="f116" inkscape:label="Noise fill" inkscape:menu="ABCs" inkscape:menu-tooltip="Basic noise fill texture; adjust color in Flood">
+<feTurbulence numOctaves="5" baseFrequency="0.02" type="fractalNoise" />
+<feColorMatrix result="result0" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 3 -1 " />
+<feFlood flood-opacity="1" flood-color="rgb(145,199,195)" result="result1" />
+<feBlend blend="normal" in2="SourceGraphic" mode="normal" in="result1" />
+<feComposite operator="out" in2="result0" />
+<feComposite operator="atop" in2="SourceGraphic" />
+</filter>
+<filter id="f117" inkscape:label="Garden of Delights" inkscape:menu="Overlays" inkscape:menu-tooltip="Phantasmagorical turbulent wisps, like Hieronymus Bosch's Garden of Delights" x="-0.15" width="1.3" y="-0.15" height="1.3">
+<feTurbulence result="result1" baseFrequency="0.005 0.01" numOctaves="8" type="fractalNoise" in="SourceAlpha" seed="20" />
+<feColorMatrix result="result3" values="0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 0 0 0 1.2 -0.4 " />
+<feConvolveMatrix order="3 3" kernelMatrix="3 0 0 0 2 0 0 0 -1 " targetX="1" targetY="1" divisor="2" result="result8" />
+<feComposite result="fbSourceGraphic" in2="SourceGraphic" operator="atop" in="result8" />
+<feTurbulence baseFrequency="0.027 0.025" numOctaves="7" type="turbulence" in="fbSourceGraphic" seed="20" />
+<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 4.7 -2 " result="result5" />
+<feComposite in2="result5" operator="in" in="fbSourceGraphic" result="result6" />
+<feDisplacementMap in2="result5" result="result4" scale="48" yChannelSelector="A" xChannelSelector="R" in="result6" />
+<feFlood flood-color="rgb(222,217,217)" flood-opacity="1" />
+<feComposite in2="result4" operator="in" result="result2" />
+<feComposite in2="fbSourceGraphic" operator="atop" in="result2" />
+<feBlend blend="normal" mode="darken" />
+</filter>
+<filter id="f118" inkscape:label="Diffuse light" inkscape:menu="ABCs" inkscape:menu-tooltip="Basic diffuse bevel to use for building textures">
+<feGaussianBlur result="result0" in="SourceGraphic" stdDeviation="3" />
+<feDiffuseLighting result="result5" surfaceScale="10" diffuseConstant="0.3">
+<feDistantLight azimuth="235" elevation="35" />
 </feDiffuseLighting>
-<feComposite id="feComposite2896" k3="1" k2="1" operator="arithmetic" result="result4" in="result5" in2="SourceGraphic" />
-<feComposite id="feComposite2902" operator="in" in2="SourceGraphic" />
-</filter>
-<filter id="Cutoutgl0" inkscape:menu-tooltip="In and out glow with a possible offset and colorizable flood" inkscape:menu="Shadows and Glows" inkscape:label="Cutout Glow">
-<feOffset id="feOffset2842" dy="3" dx="3" />
-<feGaussianBlur id="feGaussianBlur2844" result="result8" stdDeviation="3" />
-<feFlood id="feFlood2850" flood-color="rgb(0,0,0)" flood-opacity="1" in="result8" result="result10" />
-<feComposite id="feComposite2854" in2="SourceGraphic" operator="in" in="result10" result="result9" />
-<feBlend id="feBlend2856" mode="normal" blend="normal" in2="result9" in="result8" />
-</filter>
-<filter id="HSLBumpMat0" inkscape:label="HSL Bumps, matte" inkscape:menu="Bumps" inkscape:menu-tooltip="Same than HSL bumps but with a diffuse reflexion instead of a specular one">
-<feGaussianBlur id="feGaussianBlur3141" stdDeviation="0.01" in="SourceGraphic" result="result0" />
-<feColorMatrix id="feColorMatrix3145" result="fbSourceGraphicAlpha" in="result0" values="1 0 0 -1 0 1 0 1 -1 0 1 0 0 -1 0 -0.8 -1 0 4 -2.5 " />
-<feGaussianBlur id="feGaussianBlur3147" result="result0" in="fbSourceGraphicAlpha" stdDeviation="0.5" />
-<feDiffuseLighting id="feDiffuseLighting3149" surfaceScale="15" diffuseConstant="0.4" result="result6" lighting-color="rgb(255,255,255)">
-<feDistantLight id="feDistantLight3151" azimuth="235" elevation="25" />
+<feComposite k3="1" k2="1" operator="arithmetic" result="result4" in="result5" in2="SourceGraphic" />
+<feComposite operator="in" in2="SourceGraphic" />
+</filter>
+<filter id="f119" inkscape:menu-tooltip="In and out glow with a possible offset and colorizable flood" inkscape:menu="Shadows and Glows" inkscape:label="Cutout Glow">
+<feOffset dy="3" dx="3" />
+<feGaussianBlur result="result8" stdDeviation="3" />
+<feFlood flood-color="rgb(0,0,0)" flood-opacity="1" in="result8" result="result10" />
+<feComposite in2="SourceGraphic" operator="in" in="result10" result="result9" />
+<feBlend mode="normal" blend="normal" in2="result9" in="result8" />
+</filter>
+<filter id="f120" inkscape:label="HSL Bumps, matte" inkscape:menu="Bumps" inkscape:menu-tooltip="Same than HSL bumps but with a diffuse reflexion instead of a specular one">
+<feGaussianBlur stdDeviation="0.01" in="SourceGraphic" result="result0" />
+<feColorMatrix result="fbSourceGraphicAlpha" in="result0" values="1 0 0 -1 0 1 0 1 -1 0 1 0 0 -1 0 -0.8 -1 0 4 -2.5 " />
+<feGaussianBlur result="result0" in="fbSourceGraphicAlpha" stdDeviation="0.5" />
+<feDiffuseLighting surfaceScale="15" diffuseConstant="0.4" result="result6" lighting-color="rgb(255,255,255)">
+<feDistantLight azimuth="235" elevation="25" />
 </feDiffuseLighting>
-<feComposite id="feComposite3153" operator="in" result="result2" in="result6" in2="SourceGraphic" />
-<feComposite id="feComposite3155" in2="SourceGraphic" operator="arithmetic" k2="0.8" k3="0.8" />
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+<feComposite in2="SourceGraphic" operator="arithmetic" k2="0.8" k3="0.8" />
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-<filter id="DrkEmbs0" inkscape:menu-tooltip="Emboss effect : 3D relief where white is replaced by black" inkscape:menu="Bumps" height="1" width="1" y="0" x="0" inkscape:label="Dark Emboss">
-<feColorMatrix result="result2" type="luminanceToAlpha" id="feColorMatrix3085" />
-<feDiffuseLighting diffuseConstant="0.5" result="result1" surfaceScale="10" id="feDiffuseLighting3087">
-<feDistantLight elevation="25" azimuth="225" id="feDistantLight3089" />
+<filter id="f121" inkscape:menu-tooltip="Emboss effect : 3D relief where white is replaced by black" inkscape:menu="Bumps" height="1" width="1" y="0" x="0" inkscape:label="Dark Emboss">
+<feColorMatrix result="result2" type="luminanceToAlpha" />
+<feDiffuseLighting diffuseConstant="0.5" result="result1" surfaceScale="10">
+<feDistantLight elevation="25" azimuth="225" />
 </feDiffuseLighting>
-<feComposite result="result3" k3="1" k2="1" k1="1" in="result1" operator="arithmetic" in2="SourceGraphic" id="feComposite3091" />
-<feBlend result="result4" mode="multiply" in="result2" blend="normal" id="feBlend3093" />
-<feComposite operator="in" in="result4" in2="SourceGraphic" id="feComposite3095" />
-<feComposite in2="SourceGraphic" operator="in" id="feComposite3097" />
-</filter>
-<filter id="SplBlr0" inkscape:label="Simple blur" inkscape:menu="ABCs" inkscape:menu-tooltip="Simple Gaussian blur, same as the blur slider in Fill and Stroke dialog">
-<feGaussianBlur stdDeviation="3" id="feGaussianBlur2840" />
-</filter>
-<filter id="BubBumpMat0" inkscape:menu-tooltip="Same than Bubbly Bumps but with a diffuse light instead of a specular one" inkscape:menu="Bumps" inkscape:label="Bubbly Bumps, matte">
-<feGaussianBlur id="feGaussianBlur2997" stdDeviation="0.5" in="SourceGraphic" result="result0" />
-<feTurbulence id="feTurbulence2999" type="fractalNoise" result="result1" numOctaves="10" seed="300" baseFrequency="0.15" />
-<feGaussianBlur stdDeviation="4" id="feGaussianBlur3021" />
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-<feDiffuseLighting id="feDiffuseLighting3011" diffuseConstant="0.4" surfaceScale="20" result="result5">
-<feDistantLight id="feDistantLight3013" elevation="25" azimuth="225" />
+<feComposite result="result3" k3="1" k2="1" k1="1" in="result1" operator="arithmetic" in2="SourceGraphic" />
+<feBlend result="result4" mode="multiply" in="result2" blend="normal" />
+<feComposite operator="in" in="result4" in2="SourceGraphic" />
+<feComposite in2="SourceGraphic" operator="in" />
+</filter>
+<filter id="f122" inkscape:label="Simple blur" inkscape:menu="ABCs" inkscape:menu-tooltip="Simple Gaussian blur, same as the blur slider in Fill and Stroke dialog">
+<feGaussianBlur stdDeviation="3" />
+</filter>
+<filter id="f123" inkscape:menu-tooltip="Same than Bubbly Bumps but with a diffuse light instead of a specular one" inkscape:menu="Bumps" inkscape:label="Bubbly Bumps, matte">
+<feGaussianBlur stdDeviation="0.5" in="SourceGraphic" result="result0" />
+<feTurbulence type="fractalNoise" result="result1" numOctaves="10" seed="300" baseFrequency="0.15" />
+<feGaussianBlur stdDeviation="4" />
+<feDisplacementMap in="SourceGraphic" result="result6" scale="15" xChannelSelector="R" />
+<feComposite in="result6" in2="result1" operator="in" result="result2" />
+<feComposite operator="arithmetic" in="result0" in2="result2" k3="3" />
+<feBlend in2="result2" blend="normal" mode="multiply" result="fbSourceGraphic" />
+<feColorMatrix result="fbSourceGraphicAlpha" in="fbSourceGraphic" values="1 0 0 -1 0 1 0 1 -1 0 1 0 0 -1 0 -1.8 -0.5 0 5.7 -3.5 " />
+<feGaussianBlur result="result0" in="fbSourceGraphicAlpha" stdDeviation="0.5" />
+<feDiffuseLighting diffuseConstant="0.4" surfaceScale="20" result="result5">
+<feDistantLight elevation="25" azimuth="225" />
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-<feComposite id="feComposite3015" operator="in" result="result2" in="result5" in2="fbSourceGraphicAlpha" />
-<feComposite id="feComposite3017" k3="0.7" k2="0.9" operator="arithmetic" result="result4" in="fbSourceGraphic" />
+<feComposite operator="in" result="result2" in="result5" in2="fbSourceGraphicAlpha" />
+<feComposite k3="0.7" k2="0.9" operator="arithmetic" result="result4" in="fbSourceGraphic" />
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-<filter inkscape:menu-tooltip="Emboss effect : Colors of the original images are preserved or modified by Blend" inkscape:menu="Bumps" height="1" width="1" y="0" x="0" inkscape:label="Emboss" id="Emboss0">
-<feColorMatrix result="result2" type="luminanceToAlpha" id="feColorMatrix3047" />
-<feDiffuseLighting diffuseConstant="0.5" result="result1" surfaceScale="10" id="feDiffuseLighting3049">
-<fePointLight z="20000" y="-10000" x="-5000" id="fePointLight3051" />
+<filter id="f124" inkscape:menu-tooltip="Emboss effect : Colors of the original images are preserved or modified by Blend" inkscape:menu="Bumps" height="1" width="1" y="0" x="0" inkscape:label="Emboss">
+<feColorMatrix result="result2" type="luminanceToAlpha" />
+<feDiffuseLighting diffuseConstant="0.5" result="result1" surfaceScale="10">
+<fePointLight z="20000" y="-10000" x="-5000" />
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-<feComposite result="result3" k3="0.5" k1="1.5" in="result1" operator="arithmetic" in2="SourceGraphic" id="feComposite3053" />
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-<feGaussianBlur id="feGaussianBlur3046" result="result4" in="result3" stdDeviation="5" />
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-<filter id="Inkblot0" inkscape:label="Inkblot" inkscape:menu="Textures" inkscape:menu-tooltip="Inkblot on tissue or rough paper" height="1.3" y="-0.15" width="1.3" x="-0.15">
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-<feTurbulence id="feTurbulence3056" result="result0" numOctaves="4" baseFrequency="0.05" type="fractalNoise" />
-<feDisplacementMap id="feDisplacementMap3058" result="result2" scale="20" yChannelSelector="G" xChannelSelector="R" in="result1" in2="result0" />
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+<feComposite in2="result8" result="result6" operator="xor" in="result8" />
+<feDisplacementMap xChannelSelector="A" yChannelSelector="A" scale="100" result="result4" in="result1" in2="result6" />
+<feComposite in2="result4" result="result2" operator="arithmetic" k1="1" in="SourceGraphic" />
+<feComposite operator="out" in="SourceGraphic" />
+</filter>
+<filter id="f155" x="-0.25" width="1.5" y="-0.5" height="2" inkscape:menu-tooltip="Colorizable filling with flow inside like transparency" inkscape:menu="Textures" inkscape:label="Shaken liquid">
+<feGaussianBlur result="result8" stdDeviation="4" />
+<feTurbulence baseFrequency="0.05" numOctaves="2" type="fractalNoise" result="result7" seed="0" />
+<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 2 -0.75 " result="result5" />
+<feComposite in="result8" operator="out" result="result6" in2="result7" />
+<feDisplacementMap result="result4" scale="120" yChannelSelector="A" xChannelSelector="A" in2="result6" in="result5" />
+<feComposite in="result8" operator="arithmetic" result="result2" in2="result4" k1="1" k3="0.5" />
+<feComposite in2="result2" operator="in" in="SourceGraphic" result="fbSourceGraphic" />
+</filter>
+<filter id="f156" x="-0.25" width="1.5" y="-0.5" height="2" inkscape:menu-tooltip="Comics shader with creamy waves transparency" inkscape:menu="Non realistic 3D shaders" inkscape:label="Comics cream">
+<feGaussianBlur result="result8" stdDeviation="5" />
+<feTurbulence baseFrequency="0.02 0.02" numOctaves="1" type="turbulence" result="result7" seed="77" />
+<feComposite in="result8" operator="xor" result="result6" in2="result7" />
+<feDisplacementMap result="result4" scale="170" yChannelSelector="A" xChannelSelector="A" in2="result6" in="SourceGraphic" />
+<feComposite in="result4" operator="arithmetic" result="result2" in2="SourceGraphic" k1="1" />
+<feComposite in2="result2" operator="out" in="SourceGraphic" result="fbSourceGraphic" />
+</filter>
+<filter id="f157" inkscape:label="Black Light" inkscape:menu="Color" inkscape:menu-tooltip="Light areas turn to black" x="0" width="1" y="0" height="1">
+<feColorMatrix type="luminanceToAlpha" result="result2" />
+<feComposite in2="SourceGraphic" operator="arithmetic" in="result2" k3="2" result="result4" />
+<feBlend blend="normal" in="result4" mode="multiply" result="result3" in2="result2" />
+<feComposite operator="arithmetic" k2="1" />
+<feComposite in2="SourceGraphic" operator="in" />
+</filter>
+<filter id="f158" inkscape:menu-tooltip="Make the lightest parts of the object progressively transparent" inkscape:menu="Transparency utilities" inkscape:label="Light eraser">
+<feColorMatrix in="SourceGraphic" result="result3" values="-1 0 0 0 1 0 -1 0 0 1 0 0 -1 0 1 0 0 0 1 0 " />
+<feColorMatrix result="result14" type="luminanceToAlpha" in="result3" />
+<feComposite in="SourceGraphic" in2="result14" result="fbSourceGraphic" operator="in" />
+<feBlend mode="normal" in2="fbSourceGraphic" result="result15" blend="normal" />
+</filter>
+<filter id="f159" inkscape:label="Noisy blur" inkscape:menu="Blurs" inkscape:menu-tooltip="Small-scale roughening and blurring to edges and content" x="-0.25" width="1.5" y="-0.25" height="1.5">
+<feGaussianBlur stdDeviation="5" result="result1" />
+<feTurbulence numOctaves="1" seed="0" type="fractalNoise" in="SourceAlpha" baseFrequency="0.1" result="result2" />
+<feDisplacementMap numOctaves="2" scale="5" yChannelSelector="G" xChannelSelector="R" result="result3" in="result1" />
+<feComposite operator="atop" />
+</filter>
+<filter id="f160" height="1" width="1" y="0" x="0" inkscape:label="Film grain" inkscape:menu="Image effects" inkscape:menu-tooltip="Render in shades of gray by reducing saturation to zero">
+<feTurbulence type="fractalNoise" numOctaves="3" baseFrequency="1" seed="0" result="result0" />
+<feColorMatrix result="result4" values="0" type="saturate" />
+<feComposite in="SourceGraphic" in2="result4" operator="arithmetic" k1="1.25" k2="0.5" k3="0.5" result="result2" />
+<feBlend result="result5" mode="normal" in="result2" in2="SourceGraphic" blend="normal" />
+<feComposite in="result5" in2="SourceGraphic" operator="in" result="result3" />
+</filter>
+<filter id="f161" inkscape:menu-tooltip="Highly flexible specular bump with transparency" inkscape:menu="Bumps" inkscape:label="HSL Bumps, transparent">
+<feGaussianBlur result="result0" in="SourceGraphic" stdDeviation="0.5" />
+<feComposite k3="0.5" k1="0.5" in2="result0" in="result0" result="result2" operator="arithmetic" />
+<feColorMatrix values="1 0 0 -1 0 1 0 1 -1 0 1 0 0 -1 0 -0.8 -1 0 4.4 -2.9 " in="result2" result="fbSourceGraphicAlpha" />
+<feGaussianBlur stdDeviation="0.7" in="fbSourceGraphicAlpha" result="result0" />
+<feSpecularLighting in="result0" result="result1" lighting-color="rgb(255,255,255)" surfaceScale="8" specularConstant="1.4" specularExponent="25">
+<feDistantLight elevation="50" azimuth="235" />
 </feSpecularLighting>
-<feBlend id="feBlend2978" in="result1" in2="SourceGraphic" result="result5" mode="screen" blend="normal" />
-<feComposite id="feComposite2980" in2="fbSourceGraphicAlpha" result="result4" operator="atop" in="result5" />
-</filter>
-<filter id="Drawing0" x="0" y="0" width="1" height="1" inkscape:menu-tooltip="Give lead pencil or chromolithography or engraving or other effects to images and material filled objects" inkscape:menu="Image effects" inkscape:label="Drawing">
-<feGaussianBlur id="feGaussianBlur3222" stdDeviation="0.5" result="result8" />
-<feConvolveMatrix id="feConvolveMatrix3224" bias="0" result="result0" preserveAlpha="true" targetY="1" targetX="1" divisor="1" in="result8" kernelMatrix="1 1 1 1 -8 1 1 1 1 " order="3 3" />
-<feColorMatrix id="feColorMatrix3226" values="0 -6 0 0 1 0 -6 0 0 1 0 -6 0 0 1 0 0 0 1 0 " result="result3" />
-<feComposite id="feComposite3228" k3="0.3" k1="1" operator="arithmetic" in2="result3" in="SourceGraphic" result="fbSourceGraphic" />
-<feGaussianBlur id="feGaussianBlur3230" stdDeviation="0.01" in="fbSourceGraphic" result="result7" />
-<feBlend id="feBlend3232" in2="result7" in="result7" mode="multiply" blend="normal" />
-</filter>
-<filter id="VlvtBum0" inkscape:label="Velvet bump" inkscape:menu="Bumps" inkscape:menu-tooltip="Gives a smooth bump velvet like">
-<feGaussianBlur id="feGaussianBlur3324" stdDeviation="1" result="result3" />
-<feBlend id="feBlend3326" in2="result3" result="result5" blend="normal" mode="screen" in="SourceGraphic" />
-<feGaussianBlur id="feGaussianBlur3328" stdDeviation="1" result="result7" />
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-<feBlend id="feBlend3332" blend="normal" mode="darken" in="result7" result="result6" />
-</filter>
-<filter id="AlphDr0" inkscape:label="Alpha draw" inkscape:menu="Image effects, transparent" inkscape:menu-tooltip="Gives a transparent drawing effect to bitmaps and materials" height="1" width="1" y="0" x="0">
-<feGaussianBlur id="feGaussianBlur2905" result="result8" stdDeviation="0.6" />
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-<feComposite id="feComposite2911" k2="10" in="result1" result="result2" operator="arithmetic" in2="result1" />
-<feGaussianBlur id="feGaussianBlur2913" result="result7" in="result2" stdDeviation="0.01" />
-<feColorMatrix id="feColorMatrix2915" result="result9" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 8 -1.7 " />
-<feFlood id="feFlood2917" flood-opacity="1" result="result10" flood-color="rgb(0,0,0)" />
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-<filter id="AlphaDrawCol0" inkscape:label="Alpha draw, color" inkscape:menu="Image effects, transparent" inkscape:menu-tooltip="Gives a transparent color fill effect to bitmaps and materials" height="1" width="1" y="0" x="0">
-<feGaussianBlur id="feGaussianBlur3724" result="result8" stdDeviation="0.6" />
-<feConvolveMatrix id="feConvolveMatrix3726" order="3 3" kernelMatrix="1 1 1 1 -8 1 1 1 1 " in="result8" divisor="1" targetX="1" targetY="1" preserveAlpha="true" result="result0" bias="0" />
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-<feColorMatrix id="feColorMatrix3730" values="1" in="result3" result="result1" type="luminanceToAlpha" />
-<feComposite id="feComposite3732" in2="result1" in="SourceGraphic" result="result2" operator="out" />
-<feGaussianBlur id="feGaussianBlur3734" result="result7" in="result2" stdDeviation="0.01" />
-<feColorMatrix id="feColorMatrix3736" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 8 -1.7 " result="result9" />
-<feComposite id="feComposite3738" operator="arithmetic" k2="1.25" />
-</filter>
-<filter id="ChewGum0" x="-0.25" y="-0.25" width="1.5" height="1.5" inkscape:menu-tooltip="Creates colourizable blotches which smoothly flow over the edges of the lines at their crossings" inkscape:menu="Protrusions" inkscape:label="Chewing gum">
-<feFlood id="feFlood2842" result="result4" flood-color="rgb(253,112,174)" flood-opacity="1" />
-<feGaussianBlur id="feGaussianBlur2844" result="result1" in="SourceAlpha" stdDeviation="15" />
-<feComposite id="feComposite2846" in2="result4" in="result1" result="result3" k4="-2" k2="4" operator="arithmetic" />
-<feColorMatrix id="feColorMatrix2848" result="result2" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 10 -3" />
-<feComposite id="feComposite2850" operator="in" in="result4" result="fbSourceGraphic" />
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-<filter id="BlackOutl0" inkscape:menu-tooltip="Draws a black outline around" inkscape:menu="ABCs" inkscape:label="Black outline">
-<feGaussianBlur stdDeviation="2" in="SourceAlpha" result="result0" id="feGaussianBlur3908" />
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-<feGaussianBlur id="feGaussianBlur2927" in="SourceAlpha" stdDeviation="3" result="blur" />
-<feColorMatrix id="feColorMatrix2956" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 10 -1 " result="result4" />
-<feFlood result="result1" flood-color="rgb(154,27,74)" id="feFlood2929" in="blur" />
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-<filter id="InnerShad0" inkscape:label="Inner shadow" inkscape:menu="Shadows and Glows" inkscape:menu-tooltip="Adds a colorizable drop shadow inside">
-<feGaussianBlur id="feGaussianBlur2866" stdDeviation="4" result="result8" />
-<feOffset dx="4" dy="4" id="feOffset2878" result="result11" />
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-<feFlood id="feFlood2872" result="result10" in="result6" flood-opacity="1" flood-color="rgb(0,0,0)" />
-<feBlend id="feBlend2876" blend="normal" mode="normal" in="result6" />
-<feComposite id="feComposite2874" result="result2" operator="in" in2="SourceGraphic" />
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-<filter id="DarkGlow0" y="-0.25" height="1.5" inkscape:menu-tooltip="Darkens the edge with an inner blur and adds a flexible glow" inkscape:menu="Shadows and Glows" inkscape:label="Dark and glow">
+<feBlend in="result1" in2="SourceGraphic" result="result5" mode="screen" blend="normal" />
+<feComposite in2="fbSourceGraphicAlpha" result="result4" operator="atop" in="result5" />
+</filter>
+<filter id="f162" x="0" y="0" width="1" height="1" inkscape:menu-tooltip="Give lead pencil or chromolithography or engraving or other effects to images and material filled objects" inkscape:menu="Image effects" inkscape:label="Drawing">
+<feGaussianBlur stdDeviation="0.5" result="result8" />
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+<feColorMatrix values="0 -6 0 0 1 0 -6 0 0 1 0 -6 0 0 1 0 0 0 1 0 " result="result3" />
+<feComposite k3="0.3" k1="1" operator="arithmetic" in2="result3" in="SourceGraphic" result="fbSourceGraphic" />
+<feGaussianBlur stdDeviation="0.01" in="fbSourceGraphic" result="result7" />
+<feBlend in2="result7" in="result7" mode="multiply" blend="normal" />
+</filter>
+<filter id="f163" inkscape:label="Velvet bump" inkscape:menu="Bumps" inkscape:menu-tooltip="Gives a smooth bump velvet like">
+<feGaussianBlur stdDeviation="1" result="result3" />
+<feBlend in2="result3" result="result5" blend="normal" mode="screen" in="SourceGraphic" />
+<feGaussianBlur stdDeviation="1" result="result7" />
+<feConvolveMatrix order="3 3" kernelMatrix="2 0 0 1 1 -1 0 0 -2 " targetX="1" targetY="1" result="result8" />
+<feBlend blend="normal" mode="darken" in="result7" result="result6" />
+</filter>
+<filter id="f164" inkscape:label="Alpha draw" inkscape:menu="Image effects, transparent" inkscape:menu-tooltip="Gives a transparent drawing effect to bitmaps and materials" height="1" width="1" y="0" x="0">
+<feGaussianBlur result="result8" stdDeviation="0.6" />
+<feConvolveMatrix order="3 3" kernelMatrix="1 1 1 1 -8 1 1 1 1 " in="result8" divisor="1" targetX="1" targetY="1" preserveAlpha="true" result="result0" bias="0" />
+<feColorMatrix values="1" in="result0" result="result1" type="luminanceToAlpha" />
+<feComposite k2="10" in="result1" result="result2" operator="arithmetic" in2="result1" />
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+<feFlood flood-opacity="1" result="result10" flood-color="rgb(0,0,0)" />
+<feComposite in2="result9" in="result10" operator="in" result="result11" />
+<feComposite in2="result11" operator="in" />
+</filter>
+<filter id="f165" inkscape:label="Alpha draw, color" inkscape:menu="Image effects, transparent" inkscape:menu-tooltip="Gives a transparent color fill effect to bitmaps and materials" height="1" width="1" y="0" x="0">
+<feGaussianBlur result="result8" stdDeviation="0.6" />
+<feConvolveMatrix order="3 3" kernelMatrix="1 1 1 1 -8 1 1 1 1 " in="result8" divisor="1" targetX="1" targetY="1" preserveAlpha="true" result="result0" bias="0" />
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+<feComposite in2="result1" in="SourceGraphic" result="result2" operator="out" />
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+<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 8 -1.7 " result="result9" />
+<feComposite operator="arithmetic" k2="1.25" />
+</filter>
+<filter id="f166" x="-0.25" y="-0.25" width="1.5" height="1.5" inkscape:menu-tooltip="Creates colourizable blotches which smoothly flow over the edges of the lines at their crossings" inkscape:menu="Protrusions" inkscape:label="Chewing gum">
+<feFlood result="result4" flood-color="rgb(253,112,174)" flood-opacity="1" />
+<feGaussianBlur result="result1" in="SourceAlpha" stdDeviation="15" />
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+<feComposite operator="in" in="result4" result="fbSourceGraphic" />
+<feBlend in2="SourceGraphic" in="fbSourceGraphic" mode="normal" blend="normal" result="result5" />
+</filter>
+<filter id="f167" inkscape:menu-tooltip="Draws a black outline around" inkscape:menu="ABCs" inkscape:label="Black outline">
+<feGaussianBlur stdDeviation="2" in="SourceAlpha" result="result0" />
+<feComposite result="result3" operator="arithmetic" in2="result0" in="SourceGraphic" k2="1" k3="10" />
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+</filter>
+<filter id="f168" inkscape:label="Color outline" inkscape:menu="Morphology" inkscape:menu-tooltip="Draws a coloured outline around" width="1.5" height="1.5" x="-0.25" y="-0.25">
+<feGaussianBlur in="SourceAlpha" stdDeviation="3" result="blur" />
+<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 10 -1 " result="result4" />
+<feFlood result="result1" flood-color="rgb(154,27,74)" in="blur" />
+<feComposite result="result2" in2="result4" in="result1" operator="atop" />
+<feComposite in="SourceGraphic" in2="result2" result="result3" operator="atop" />
+</filter>
+<filter id="f169" inkscape:label="Inner shadow" inkscape:menu="Shadows and Glows" inkscape:menu-tooltip="Adds a colorizable drop shadow inside">
+<feGaussianBlur stdDeviation="4" result="result8" />
+<feOffset dx="4" dy="4" result="result11" />
+<feComposite result="result6" in="SourceGraphic" operator="in" in2="result11" />
+<feFlood result="result10" in="result6" flood-opacity="1" flood-color="rgb(0,0,0)" />
+<feBlend blend="normal" mode="normal" in="result6" />
+<feComposite result="result2" operator="in" in2="SourceGraphic" />
+</filter>
+<filter id="f170" y="-0.25" height="1.5" inkscape:menu-tooltip="Darkens the edge with an inner blur and adds a flexible glow" inkscape:menu="Shadows and Glows" inkscape:label="Dark and glow">
 <feGaussianBlur stdDeviation="5" result="result6" id="feGaussianBlur2933" />
-<feComposite result="result8" in="SourceGraphic" operator="atop" in2="result6" id="feComposite2935" />
-<feComposite result="result9" operator="over" in2="SourceAlpha" in="result8" id="feComposite2937" />
-<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1 0 " result="result10" id="feColorMatrix2939" />
-<feBlend in="result10" mode="normal" id="feBlend2941" blend="normal" in2="result6" />
-</filter>
-<filter id="DarkEdg0" inkscape:label="Darken edges" inkscape:menu="Shadows and Glows" inkscape:menu-tooltip="Darken the edges with an inner blur">
-<feGaussianBlur id="feGaussianBlur2854" result="result6" stdDeviation="1.5" />
-<feComposite id="feComposite2856" in2="result6" operator="atop" in="SourceGraphic" result="result8" />
-<feComposite id="feComposite2873" in="result8" in2="SourceAlpha" operator="atop" result="result9" />
-</filter>
-<filter id="WarpRainb0" x="-0.35" width="1.7" y="-0.35" height="1.7" inkscape:menu-tooltip="Smooth rainbow colors warped along the edges and colorizable" inkscape:menu="Textures" inkscape:label="Warped rainbow">
-<feGaussianBlur id="feGaussianBlur2911" result="result8" stdDeviation="5" />
-<feTurbulence id="feTurbulence2913" baseFrequency="0.015" numOctaves="2" type="fractalNoise" result="result7" seed="20" />
-<feDisplacementMap yChannelSelector="A" xChannelSelector="A" id="feDisplacementMap2915" scale="100" result="result10" in="result7" in2="result8" />
-<feComposite id="feComposite2917" in="result10" operator="atop" result="result2" in2="result8" />
-<feComposite id="feComposite2919" in2="result2" operator="arithmetic" in="result10" result="fbSourceGraphic" k1="2.5" k3="0.5" />
-</filter>
-<filter id="RoughDil0" y="-0.2" height="1.4" inkscape:label="Rough and dilate" inkscape:menu="Distort" inkscape:menu-tooltip="Create a turbulent contour around">
-<feMorphology id="feMorphology4135" radius="7" operator="dilate" result="result8" in="SourceGraphic" />
-<feComposite id="feComposite4137" in2="result8" result="result10" in="SourceGraphic" operator="arithmetic" k1="0.5" k3="0.5" />
-<feTurbulence result="result11" type="fractalNoise" numOctaves="3" baseFrequency="0.07" id="feTurbulence4139" />
-<feDisplacementMap result="result12" in2="result11" in="result10" xChannelSelector="R" scale="10" id="feDisplacementMap4141" />
-<feComposite operator="arithmetic" result="result13" in="SourceGraphic" id="feComposite4143" in2="result12" k1="0.25" k2="0.25" k3="0.75" />
-</filter>
-<filter id="Gelatin0" x="-0.25" width="1.5" y="-0.35" height="1.7" inkscape:menu-tooltip="Colorizable filling with gelatin like turbulence and transparency" inkscape:menu="Textures" inkscape:label="Gelatine">
-<feGaussianBlur result="result8" stdDeviation="7" id="feGaussianBlur4518" />
-<feTurbulence baseFrequency="0.05" numOctaves="3" type="fractalNoise" result="result7" seed="20" id="feTurbulence4520" />
-<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0.5 0.5 0 0.5 0 " result="result5" id="feColorMatrix4522" />
-<feComposite in="result5" operator="in" result="result6" in2="result8" id="feComposite4524" />
-<feDisplacementMap result="result4" scale="300" yChannelSelector="A" xChannelSelector="A" in2="result6" in="result6" id="feDisplacementMap4526" />
-<feComposite in="result8" operator="arithmetic" result="result2" in2="result4" k1="3.5" id="feComposite4528" />
-</filter>
-<filter id="OldPstcrd0" inkscape:label="Old postcard" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Slightly posterize and draw edges like on old printed postcards">
-<feConvolveMatrix id="feConvolveMatrix2895" targetY="1" targetX="1" in="SourceGraphic" divisor="1" kernelMatrix="0 -0.4 0 -0.4 2.6 -0.4 0 -0.4 0 " order="3 3" result="result1" />
-<feGaussianBlur stdDeviation="1" id="feGaussianBlur2897" result="result2" />
-<feMorphology id="feMorphology2905" operator="dilate" radius="10" result="result4" />
-<feBlend blend="normal" id="feBlend2899" in="result4" in2="result1" mode="darken" result="result3" />
-</filter>
-<filter id="FzzGlo0" inkscape:label="Fuzzy glow" inkscape:menu="Shadows and Glows" inkscape:menu-tooltip="In and out glow with a possible offset and colorizable flood">
-<feOffset dx="4" dy="4" id="feOffset2969" result="result11" in="SourceGraphic" />
-<feGaussianBlur stdDeviation="4" result="result8" id="feGaussianBlur2971" />
-<feComposite result="result9" in="SourceGraphic" operator="in" in2="result8" id="feComposite2975" />
-<feBlend in="result9" in2="result8" blend="normal" mode="darken" id="feBlend2977" />
-</filter>
-<filter id="DotsTrnsp0" inkscape:label="Dots transparency" x="0" y="0" width="1" height="1" inkscape:menu="Image effects, transparent" inkscape:menu-tooltip="Gives a pointillist HSL sensitive transparency">
-<feTurbulence id="feTurbulence3014" result="result1" numOctaves="3" baseFrequency="1" type="fractalNoise" seed="50" />
-<feColorMatrix id="feColorMatrix3016" result="result0" in="SourceGraphic" type="luminanceToAlpha" />
-<feColorMatrix id="feColorMatrix3018" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 0.7 0 " result="result2" />
-<feComposite id="feComposite3020" in="result1" operator="over" in2="result2" result="result3" />
-<feColorMatrix id="feColorMatrix3022" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 5 -3.2 " />
-<feComposite id="feComposite3024" operator="out" in="SourceGraphic" result="result4" />
-</filter>
-<filter id="CanvTrns0" inkscape:label="Canvas transparency" x="0" y="0" width="1" height="1" inkscape:menu="Image effects, transparent" inkscape:menu-tooltip="Gives a canvas like HSL sensitive transparency.">
-<feTurbulence id="feTurbulence4068" result="result1" numOctaves="10" baseFrequency="0.3" type="turbulence" />
-<feColorMatrix id="feColorMatrix4070" result="result0" in="SourceGraphic" type="luminanceToAlpha" />
-<feColorMatrix id="feColorMatrix4072" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 0.4 0 " result="result2" />
-<feComposite id="feComposite4074" in="result2" operator="over" in2="result1" />
-<feColorMatrix id="feColorMatrix4076" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 10 -4 " />
-<feComposite id="feComposite4078" operator="out" in="SourceGraphic" />
-<feGaussianBlur stdDeviation="0.7" id="feGaussianBlur4080" />
-<feColorMatrix id="feColorMatrix4082" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1 0 " />
-</filter>
-<filter id="SmearTrnsp0" inkscape:label="Smear transparency" inkscape:menu="Image effects, transparent" inkscape:menu-tooltip="Paint objects with a transparent turbulence which turn around color edges" height="1.4" y="-0.2" width="1.4" x="-0.2">
-<feColorMatrix id="feColorMatrix3274" in="SourceGraphic" result="result1" type="luminanceToAlpha" />
-<feComposite in2="result1" id="feComposite3276" k3="1" in="SourceGraphic" result="result2" operator="out" />
-<feGaussianBlur stdDeviation="0.7" id="feGaussianBlur3296" result="result10" />
-<feBlend in2="result10" id="feBlend3278" blend="normal" mode="screen" in="result10" result="fbSourceGraphic" />
-<feGaussianBlur id="feGaussianBlur3280" stdDeviation="3" result="result8" in="fbSourceGraphic" />
-<feTurbulence id="feTurbulence3282" seed="0" result="result7" type="fractalNoise" numOctaves="1" baseFrequency="0.3" />
-<feColorMatrix id="feColorMatrix3284" result="result9" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1.2 -0.2 " />
-<feComposite id="feComposite3286" in2="result8" result="result6" operator="atop" in="result8" />
-<feDisplacementMap id="feDisplacementMap3288" in="result9" in2="result6" xChannelSelector="R" yChannelSelector="A" scale="100" result="result4" />
-<feComposite id="feComposite3290" in2="result4" result="result2" operator="arithmetic" in="result8" k1="2" />
-<feComposite id="feComposite3292" result="fbSourceGraphic" in="fbSourceGraphic" operator="in" in2="result2" />
-</filter>
-<filter id="ThickPnt0" inkscape:label="Thick paint" x="-0.05" y="-0.05" width="1.1" height="1.1" inkscape:menu="Bumps" inkscape:menu-tooltip="Thick painting effect with turbulence">
+<feComposite result="result8" in="SourceGraphic" operator="atop" in2="result6" />
+<feComposite result="result9" operator="over" in2="SourceAlpha" in="result8" />
+<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1 0 " result="result10" />
+<feBlend in="result10" mode="normal" blend="normal" in2="result6" />
+</filter>
+<filter id="f171" inkscape:label="Darken edges" inkscape:menu="Shadows and Glows" inkscape:menu-tooltip="Darken the edges with an inner blur">
+<feGaussianBlur result="result6" stdDeviation="1.5" />
+<feComposite in2="result6" operator="atop" in="SourceGraphic" result="result8" />
+<feComposite in="result8" in2="SourceAlpha" operator="atop" result="result9" />
+</filter>
+<filter id="f172" x="-0.35" width="1.7" y="-0.35" height="1.7" inkscape:menu-tooltip="Smooth rainbow colors warped along the edges and colorizable" inkscape:menu="Textures" inkscape:label="Warped rainbow">
+<feGaussianBlur result="result8" stdDeviation="5" />
+<feTurbulence baseFrequency="0.015" numOctaves="2" type="fractalNoise" result="result7" seed="20" />
+<feDisplacementMap yChannelSelector="A" xChannelSelector="A" scale="100" result="result10" in="result7" in2="result8" />
+<feComposite in="result10" operator="atop" result="result2" in2="result8" />
+<feComposite in2="result2" operator="arithmetic" in="result10" result="fbSourceGraphic" k1="2.5" k3="0.5" />
+</filter>
+<filter id="f173" y="-0.2" height="1.4" inkscape:label="Rough and dilate" inkscape:menu="Distort" inkscape:menu-tooltip="Create a turbulent contour around">
+<feMorphology radius="7" operator="dilate" result="result8" in="SourceGraphic" />
+<feComposite in2="result8" result="result10" in="SourceGraphic" operator="arithmetic" k1="0.5" k3="0.5" />
+<feTurbulence result="result11" type="fractalNoise" numOctaves="3" baseFrequency="0.07" />
+<feDisplacementMap result="result12" in2="result11" in="result10" xChannelSelector="R" scale="10" />
+<feComposite operator="arithmetic" result="result13" in="SourceGraphic" in2="result12" k1="0.25" k2="0.25" k3="0.75" />
+</filter>
+<filter id="f174" x="-0.25" width="1.5" y="-0.35" height="1.7" inkscape:menu-tooltip="Colorizable filling with gelatin like turbulence and transparency" inkscape:menu="Textures" inkscape:label="Gelatine">
+<feGaussianBlur result="result8" stdDeviation="7" />
+<feTurbulence baseFrequency="0.05" numOctaves="3" type="fractalNoise" result="result7" seed="20" />
+<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0.5 0.5 0 0.5 0 " result="result5" />
+<feComposite in="result5" operator="in" result="result6" in2="result8" />
+<feDisplacementMap result="result4" scale="300" yChannelSelector="A" xChannelSelector="A" in2="result6" in="result6" />
+<feComposite in="result8" operator="arithmetic" result="result2" in2="result4" k1="3.5" />
+</filter>
+<filter id="f175" inkscape:label="Old postcard" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Slightly posterize and draw edges like on old printed postcards">
+<feConvolveMatrix targetY="1" targetX="1" in="SourceGraphic" divisor="1" kernelMatrix="0 -0.4 0 -0.4 2.6 -0.4 0 -0.4 0 " order="3 3" result="result1" />
+<feGaussianBlur stdDeviation="1" result="result2" />
+<feMorphology operator="dilate" radius="10" result="result4" />
+<feBlend blend="normal" in="result4" in2="result1" mode="darken" result="result3" />
+</filter>
+<filter id="f176" inkscape:label="Fuzzy glow" inkscape:menu="Shadows and Glows" inkscape:menu-tooltip="In and out glow with a possible offset and colorizable flood">
+<feOffset dx="4" dy="4" result="result11" in="SourceGraphic" />
+<feGaussianBlur stdDeviation="4" result="result8" />
+<feComposite result="result9" in="SourceGraphic" operator="in" in2="result8" />
+<feBlend in="result9" in2="result8" blend="normal" mode="darken" />
+</filter>
+<filter id="f177" inkscape:label="Dots transparency" x="0" y="0" width="1" height="1" inkscape:menu="Image effects, transparent" inkscape:menu-tooltip="Gives a pointillist HSL sensitive transparency">
+<feTurbulence result="result1" numOctaves="3" baseFrequency="1" type="fractalNoise" seed="50" />
+<feColorMatrix result="result0" in="SourceGraphic" type="luminanceToAlpha" />
+<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 0.7 0 " result="result2" />
+<feComposite in="result1" operator="over" in2="result2" result="result3" />
+<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 5 -3.2 " />
+<feComposite operator="out" in="SourceGraphic" result="result4" />
+</filter>
+<filter id="f178" inkscape:label="Canvas transparency" x="0" y="0" width="1" height="1" inkscape:menu="Image effects, transparent" inkscape:menu-tooltip="Gives a canvas like HSL sensitive transparency.">
+<feTurbulence result="result1" numOctaves="10" baseFrequency="0.3" type="turbulence" />
+<feColorMatrix result="result0" in="SourceGraphic" type="luminanceToAlpha" />
+<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 0.4 0 " result="result2" />
+<feComposite in="result2" operator="over" in2="result1" />
+<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 10 -4 " />
+<feComposite operator="out" in="SourceGraphic" />
+<feGaussianBlur stdDeviation="0.7" />
+<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1 0 " />
+</filter>
+<filter id="f179" inkscape:label="Smear transparency" inkscape:menu="Image effects, transparent" inkscape:menu-tooltip="Paint objects with a transparent turbulence which turn around color edges" height="1.4" y="-0.2" width="1.4" x="-0.2">
+<feColorMatrix in="SourceGraphic" result="result1" type="luminanceToAlpha" />
+<feComposite in2="result1" k3="1" in="SourceGraphic" result="result2" operator="out" />
+<feGaussianBlur stdDeviation="0.7" result="result10" />
+<feBlend in2="result10" blend="normal" mode="screen" in="result10" result="fbSourceGraphic" />
+<feGaussianBlur stdDeviation="3" result="result8" in="fbSourceGraphic" />
+<feTurbulence seed="0" result="result7" type="fractalNoise" numOctaves="1" baseFrequency="0.3" />
+<feColorMatrix result="result9" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1.2 -0.2 " />
+<feComposite in2="result8" result="result6" operator="atop" in="result8" />
+<feDisplacementMap in="result9" in2="result6" xChannelSelector="R" yChannelSelector="A" scale="100" result="result4" />
+<feComposite in2="result4" result="result2" operator="arithmetic" in="result8" k1="2" />
+<feComposite result="fbSourceGraphic" in="fbSourceGraphic" operator="in" in2="result2" />
+</filter>
+<filter id="f180" inkscape:label="Thick paint" x="-0.05" y="-0.05" width="1.1" height="1.1" inkscape:menu="Bumps" inkscape:menu-tooltip="Thick painting effect with turbulence">
 <feGaussianBlur result="result6" stdDeviation="0.9" id="feGaussianBlur3181" />
-<feTurbulence in="result6" type="fractalNoise" baseFrequency="0.12" numOctaves="3" result="result2" id="feTurbulence3183" />
-<feDisplacementMap yChannelSelector="A" xChannelSelector="R" scale="10" in2="result2" result="result5" in="result6" id="feDisplacementMap3185" />
-<feBlend blend="normal" in="result6" in2="result5" mode="lighten" result="fbSourceGraphic" id="feBlend3187" />
-<feColorMatrix id="feColorMatrix3189" result="result2" type="luminanceToAlpha" in="fbSourceGraphic" />
-<feDiffuseLighting id="feDiffuseLighting3191" diffuseConstant="0.65" result="result1" surfaceScale="-4">
-<feDistantLight id="feDistantLight3193" azimuth="225" elevation="35" />
+<feTurbulence in="result6" type="fractalNoise" baseFrequency="0.12" numOctaves="3" result="result2" />
+<feDisplacementMap yChannelSelector="A" xChannelSelector="R" scale="10" in2="result2" result="result5" in="result6" />
+<feBlend blend="normal" in="result6" in2="result5" mode="lighten" result="fbSourceGraphic" />
+<feColorMatrix result="result2" type="luminanceToAlpha" in="fbSourceGraphic" />
+<feDiffuseLighting diffuseConstant="0.65" result="result1" surfaceScale="-4">
+<feDistantLight azimuth="225" elevation="35" />
 </feDiffuseLighting>
-<feComposite id="feComposite3195" result="result3" k3="0.5" k1="1.37" in="result1" operator="arithmetic" in2="fbSourceGraphic" />
-<feComposite id="feComposite3197" result="result5" operator="in" in="result3" in2="result3" />
-</filter>
-<filter id="Burst0" inkscape:label="Burst" inkscape:menu="Textures" inkscape:menu-tooltip="Burst balloon texture crumpled and with holes" x="-0.2" y="-0.2" width="1.4" height="1.4">
-<feTurbulence id="feTurbulence3228" seed="8" type="fractalNoise" baseFrequency="0.03" numOctaves="5" result="result8" />
-<feColorMatrix id="feColorMatrix3230" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 4 -0.7 " result="result5" />
-<feComposite id="feComposite3232" result="result11" in2="result5" operator="in" in="SourceGraphic" />
-<feDisplacementMap id="feDisplacementMap3234" result="result4" scale="50" yChannelSelector="G" xChannelSelector="R" in="result11" in2="result8" />
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+<feGaussianBlur result="result9" in="SourceGraphic" stdDeviation="1" />
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+<feDistantLight elevation="25" azimuth="235" />
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+<feComposite operator="in" result="result2" in="result10" in2="fbSourceGraphic" />
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+</filter>
+<filter id="f195" inkscape:menu-tooltip="Convert to a Colorizable transparent positive" inkscape:menu="Transparency utilities" inkscape:label="Monochrome positive">
+<feColorMatrix values="-1 0 0 0 1 0 -1 0 0 1 0 0 -1 0 1 0 0 0 1 0 " in="SourceGraphic" result="result1" />
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+<feComposite in2="fbSourceGraphic" operator="in" in="result1" />
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+<filter id="f196" inkscape:label="Monochrome negative" inkscape:menu="Transparency utilities" inkscape:menu-tooltip="Convert to a colorizable transparent negative">
 <feColorMatrix id="feColorMatrix3003" type="luminanceToAlpha" result="fbSourceGraphic" />
 <feFlood id="feFlood3005" flood-color="rgb(2,82,116)" result="result1" in="fbSourceGraphic" flood-opacity="1" />
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+<filter id="f197" inkscape:label="Light eraser, negative" inkscape:menu="Transparency utilities" inkscape:menu-tooltip="Invert and make the lightest parts of the object progressively transparent">
+<feColorMatrix in="SourceGraphic" values="-1 0 0 0 1 0 -1 0 0 1 0 0 -1 0 1 0 0 0 1 0 " result="fbSourceGraphic" />
+<feColorMatrix in="fbSourceGraphic" result="result1" type="luminanceToAlpha" />
+<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1 0 " result="result3" />
+<feComposite in="fbSourceGraphic" result="result2" operator="out" />
+<feBlend blend="normal" mode="multiply" in="result2" in2="result2" />
+</filter>
+<filter id="f198" inkscape:menu="ABCs" inkscape:label="Repaint" inkscape:menu-tooltip="Repaint anything monochrome">
+<feFlood flood-color="rgb(255,0,105)" result="result1" />
+<feComposite operator="in" in2="SourceGraphic" result="result2" />
+</filter>
+<filter id="f199" inkscape:menu="Transparency utilities" inkscape:label="Punch hole" inkscape:menu-tooltip="Punch object out of a colorizable opaque area">
+<feFlood flood-color="rgb(0,0,0)" result="result1" />
+<feComposite operator="out" in2="SourceGraphic" result="result2" />
+</filter>
+<filter id="f200" inkscape:label="Riddled" inkscape:menu="Textures" inkscape:menu-tooltip="Riddle the surface and add bump to images" height="1.3" y="-0.15" width="1.3" x="-0.15">
+<feGaussianBlur stdDeviation="0.5" in="SourceGraphic" result="result1" />
+<feTurbulence type="fractalNoise" baseFrequency="0.04" numOctaves="10" result="result0" />
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+<feDisplacementMap in2="result0" in="result1" xChannelSelector="R" yChannelSelector="B" scale="20" result="result2" />
+<feComposite result="result7" operator="in" in="result2" in2="result8" />
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 <feGaussianBlur stdDeviation="0.5" id="feGaussianBlur3228" result="result9" />
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-<feDistantLight elevation="50" azimuth="235" id="feDistantLight3190" />
+<feDiffuseLighting in="result9" lighting-color="rgb(255,255,255)" result="result6" diffuseConstant="0.4" surfaceScale="50">
+<feDistantLight elevation="50" azimuth="235" />
 </feDiffuseLighting>
-<feComposite in2="fbSourceGraphic" in="result6" result="result2" operator="in" id="feComposite3192" />
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-<feGaussianBlur stdDeviation="1" in="SourceGraphic" result="result9" id="feGaussianBlur3308" />
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-<feDistantLight elevation="35" azimuth="225" id="feDistantLight3330" />
+<feComposite in2="fbSourceGraphic" in="result6" result="result2" operator="in" />
+<feComposite k3="1.2" k2="1.2" operator="arithmetic" in2="fbSourceGraphic" />
+</filter>
+<filter id="f201" inkscape:label="Wrinkled varnish" inkscape:menu="Bumps" inkscape:menu-tooltip="Thick glossy and translucent paint texture with high depth" height="1.3" y="-0.15" width="1.3" x="-0.15">
+<feGaussianBlur stdDeviation="1" in="SourceGraphic" result="result9" />
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+<feComposite in2="result7" result="result6" operator="out" in="result9" />
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+<feComposite in2="result4" result="result2" operator="in" in="result9" />
+<feComposite result="fbSourceGraphic" operator="in" in2="result9" />
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+<feGaussianBlur result="result13" stdDeviation="0.5" />
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+<feDistantLight elevation="35" azimuth="225" />
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-<feComposite in2="fbSourceGraphic" in="result12" result="result2" operator="in" id="feComposite3332" />
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+<feComposite in2="fbSourceGraphic" in="result12" result="result2" operator="in" />
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+</filter>
+<filter id="f202" inkscape:menu-tooltip="Canvas texture with an HSL sensitive height map" inkscape:menu="Bumps" inkscape:label="Canvas Bumps">
+<feTurbulence in="SourceGraphic" type="turbulence" result="result1" numOctaves="7" seed="300" baseFrequency="0.2" />
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+<feDistantLight azimuth="225" elevation="35" />
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-<filter id="CanvBuMt0" inkscape:label="Canvas Bumps, matte" inkscape:menu="Bumps" inkscape:menu-tooltip="Same than Canvas Bumps but with a diffuse light instead of a specular one">
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+<filter id="f203" inkscape:label="Canvas Bumps, matte" inkscape:menu="Bumps" inkscape:menu-tooltip="Same than Canvas Bumps but with a diffuse light instead of a specular one">
+<feTurbulence baseFrequency="0.2" seed="300" numOctaves="7" result="result1" type="turbulence" in="SourceGraphic" />
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+<filter id="f204" inkscape:menu-tooltip="Same than Canvas Bumps but with transparent highlights" inkscape:menu="Image effects, transparent" inkscape:label="Canvas Bumps alpha">
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+<feDistantLight azimuth="225" elevation="35" />
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+<feComposite operator="in" in2="SourceGraphic" />
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