Code

Continued cleaning unuseful primitives and solved zoom problem with some Bevels
authorivanlouette57 <ivanlouette57@users.sourceforge.net>
Wed, 25 Mar 2009 23:35:08 +0000 (23:35 +0000)
committerivanlouette57 <ivanlouette57@users.sourceforge.net>
Wed, 25 Mar 2009 23:35:08 +0000 (23:35 +0000)
share/filters/filters.svg

index e0369e771f3ee0f4d343642a38f87f2ee309604b..a1cb0a037bc00e82a096ff67df8b447154c6d2b0 100644 (file)
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+<filter id="Erodmet0" inkscape:label="Eroded Metal" inkscape:menu="Materials" inkscape:menu-tooltip="Eroded metal texture with ridges, grooves, holes and bumps">
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+<feBlend id="feBlend3039" blend="normal" result="fbSourceGraphic" mode="darken" />
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 <filter id="filter3790" inkscape:label="Colorize" inkscape:menu="Color" inkscape:menu-tooltip="Gives the flood color to the dark parts of the image" x="0" y="0" width="1" height="1">
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-<filter id="filter5084" inkscape:label="Parallel hollow" inkscape:menu="Morphology" inkscape:menu-tooltip="A blurry hollow going parallel to the edge on the inside">
-<feGaussianBlur id="feGaussianBlur5086" stdDeviation="20" in="SourceAlpha" result="result1" />
-<feComposite id="feComposite5088" operator="arithmetic" k2="3.2000000000000002" k3="0" k1="-1" k4="-2" />
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-<feGaussianBlur in="fbSourceGraphicAlpha" stdDeviation="5" id="feGaussianBlur5096" />
-<feComposite operator="out" in="fbSourceGraphic" id="feComposite5098" />
-<feBlend blend="normal" id="feBlend5166" mode="multiply" />
-<feBlend blend="normal" id="feBlend3670" mode="screen" />
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-<filter id="filter2709" inkscape:label="Hole" inkscape:menu="Morphology" inkscape:menu-tooltip="Opens a smooth hole inside the shape">
-<feGaussianBlur id="feGaussianBlur2711-7" stdDeviation="25" in="SourceAlpha" result="result1" />
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-<feBlend blend="normal" id="feBlend5170" mode="darken" />
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-<filter id="filter2938-8" inkscape:label="Black hole" inkscape:menu="Morphology" inkscape:menu-tooltip="Creates a black light inside and outside" height="1.5" width="1.5" y="-0.25" x="-0.25">
-<feGaussianBlur id="feGaussianBlur2940-8" stdDeviation="15" in="SourceAlpha" result="result1" />
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-<feBlend id="feBlend2956-6" blend="normal" mode="screen" in="result4" />
+<filter id="Paralhol0" inkscape:label="Parallel hollow" inkscape:menu="Morphology" inkscape:menu-tooltip="A blurry hollow going parallel to the edge on the inside">
+<feGaussianBlur id="feGaussianBlur4105" stdDeviation="20" in="SourceAlpha" result="result1" />
+<feComposite id="feComposite4107" operator="arithmetic" k2="3.2000000000000002" k3="0" k1="-1" k4="-2" />
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+<feComposite id="feComposite4111" result="fbSourceGraphic" in="SourceGraphic" operator="out" />
+<feGaussianBlur id="feGaussianBlur4115" in="fbSourceGraphic" stdDeviation="5" />
+<feComposite id="feComposite4117" operator="out" in="fbSourceGraphic" />
+<feBlend id="feBlend4119" blend="normal" mode="multiply" />
+<feBlend id="feBlend4121" blend="normal" mode="screen" />
+</filter>
+<filter id="Hol0" inkscape:label="Hole" inkscape:menu="Morphology" inkscape:menu-tooltip="Opens a smooth hole inside the shape">
+<feGaussianBlur id="feGaussianBlur4053" stdDeviation="25" in="SourceAlpha" result="result1" />
+<feComposite id="feComposite4055" operator="arithmetic" k2="3.5" k3="0" k1="0" k4="-2" result="result2" />
+<feComposite id="feComposite4059" in="SourceGraphic" operator="out" in2="result2" />
+<feBlend id="feBlend4061" blend="normal" mode="darken" />
+</filter>
+<filter id="Blackhol0" inkscape:label="Black hole" inkscape:menu="Morphology" inkscape:menu-tooltip="Creates a black light inside and outside" height="1.5" width="1.5" y="-0.25" x="-0.25">
+<feGaussianBlur id="feGaussianBlur3977" stdDeviation="15" in="SourceAlpha" result="result1" />
+<feComposite id="feComposite3979" operator="arithmetic" k2="3.2000000000000002" k3="0" k1="-1" k4="-2" result="result3" />
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+<feComposite id="feComposite3983" result="fbSourceGraphic" in="SourceGraphic" operator="out" />
+<feGaussianBlur id="feGaussianBlur3987" in="fbSourceGraphic" stdDeviation="1" result="result4" />
+<feComposite id="feComposite3989" operator="out" in="fbSourceGraphic" />
+<feBlend id="feBlend3991" blend="normal" mode="multiply" in="result1" />
+<feBlend id="feBlend3993" blend="normal" mode="screen" in="result4" />
 </filter>
 <filter id="filter7875" inkscape:label="Smooth outline" inkscape:menu="Morphology" inkscape:menu-tooltip="Outlining the lines and smoothing their crossings">
 <feGaussianBlur id="feGaussianBlur7877" stdDeviation="6" />
 <feComposite id="feComposite2908" in2="result2" in="result4" operator="atop" />
 <feBlend id="feBlend2910" blend="normal" mode="multiply" />
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-<filter id="filter2838b" inkscape:label="Crumpled plastic" x="-0.1" y="-0.1" height="1.2" width="1.2" inkscape:menu="Textures" inkscape:menu-tooltip="Crumpled matte plastic, with melted edge">
-<feTurbulence id="feTurbulence977" numOctaves="2" seed="0" type="turbulence" in="SourceAlpha" baseFrequency="0.080000000000000002" />
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-<feDistantLight id="feDistantLight2854" elevation="70" azimuth="235" />
+<filter id="Crumplast0" inkscape:label="Crumpled plastic" x="-0.1" y="-0.1" height="1.2" width="1.2" inkscape:menu="Textures" inkscape:menu-tooltip="Crumpled matte plastic, with melted edge">
+<feTurbulence id="feTurbulence3491" numOctaves="2" seed="0" type="turbulence" in="SourceAlpha" baseFrequency="0.080000000000000002" />
+<feDisplacementMap id="feDisplacementMap3493" result="fbSourceGraphic" numOctaves="2" scale="10" yChannelSelector="G" xChannelSelector="R" in="SourceGraphic" />
+<feGaussianBlur id="feGaussianBlur3497" result="result0" in="fbSourceGraphic" stdDeviation="0.5" />
+<feTurbulence id="feTurbulence3499" baseFrequency="0.01" seed="488" numOctaves="8" result="result1" in="fbSourceGraphic" />
+<feComposite id="feComposite3501" result="result2" operator="in" in2="result1" in="result0" />
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+<feDistantLight id="feDistantLight3505" elevation="70" azimuth="235" />
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-<feComposite id="feComposite988" in2="result2" in="result4" operator="atop" k2="0" k1="1" k3="1" k4="1" />
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-</filter>
-<filter id="filter4352" inkscape:label="Enamel jewelry" inkscape:menu="Materials" inkscape:menu-tooltip="Slightly cracked enameled texture">
-<feGaussianBlur result="result0" in="SourceGraphic" stdDeviation="2" id="feGaussianBlur4354" />
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-<feDistantLight elevation="80" azimuth="265" id="feDistantLight4362" />
+<feComposite id="feComposite3507" in2="result2" in="result4" operator="atop" k2="0" k1="1" k3="1" k4="1" result="result5" />
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+<feBlend id="feBlend3511" blend="normal" mode="screen" in="result6" />
+</filter>
+<filter id="Enamjew0" inkscape:label="Enamel jewelry" inkscape:menu="Materials" inkscape:menu-tooltip="Slightly cracked enameled texture">
+<feGaussianBlur id="feGaussianBlur3731" result="result0" in="SourceGraphic" stdDeviation="2" />
+<feTurbulence id="feTurbulence3733" baseFrequency="0.051999999999999998" seed="488" numOctaves="8" result="result1" type="fractalNoise" />
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+<feDistantLight id="feDistantLight3739" elevation="80" azimuth="265" />
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-<feComposite k1="5" k4="0" k3="0.5" k2="0" in2="result2" in="result4" operator="arithmetic" id="feComposite4364" />
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+<feDistantLight id="feDistantLight3753" azimuth="225" elevation="50" />
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-<feBlend mode="multiply" id="feBlend4382" blend="normal" />
+<feComposite id="feComposite3755" in2="fbSourceGraphic" in="result1" result="result2" operator="in" />
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 <filter id="filter2988b" inkscape:label="Rough paper" inkscape:menu="Textures" inkscape:menu-tooltip="Aquarelle paper effect which can be used for pictures as for objects">
 <feTurbulence result="result4" seed="20" numOctaves="10" baseFrequency="0.040000000000000001" type="fractalNoise" id="feTurbulence2990" />
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-<filter id="filter3315" inkscape:label="Electronic microscopy" inkscape:menu="Bevels" inkscape:menu-tooltip="Bevel, crude light, discoloration and glow like in electronic microscopy" x="-0.15" y="-0.15" width="1.3" height="1.3">
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-<fePointLight id="fePointLight3339" x="-5000" y="-5000" z="20000" />
+<filter id="Electrmic0" inkscape:label="Electronic microscopy" inkscape:menu="Bevels" inkscape:menu-tooltip="Bevel, crude light, discoloration and glow like in electronic microscopy" x="-0.15000001" y="-0.15000001" width="1.3" height="1.3">
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 <!-- by ChrisDesign: --><filter id="filter2424" inkscape:label="Tartan" inkscape:menu="Materials" inkscape:menu-tooltip="Checkered tartan pattern">
 <feTurbulence type="turbulence" result="result0" seed="5" numOctaves="1" baseFrequency="0 0.18436213991769548" id="feTurbulence2426" />
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-<feBlend in="result6" in2="result6" mode="multiply" blend="normal" id="feBlend4150" />
+<filter id="Outlindbl0" inkscape:label="Outline, double" inkscape:menu="Morphology" inkscape:menu-tooltip="Draws a smooth line inside colorized with the color it overlays">
+<feGaussianBlur id="feGaussianBlur4085" stdDeviation="15" in="SourceAlpha" result="result1" />
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+<feGaussianBlur id="feGaussianBlur3695" result="result8" stdDeviation="10" />
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+<filter id="Felt0" x="-0.15000001" width="1.3" y="-0.15000001" height="1.3" inkscape:menu-tooltip="Felt like texture with color turbulence and slightly darker at the edges" inkscape:menu="Textures" inkscape:label="Felt">
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 <filter id="Inkpaint0" inkscape:label="Ink paint" inkscape:menu="Textures" inkscape:menu-tooltip="Ink paint on paper with some turbulent color shift" height="1.3" y="-0.15000001" width="1.3" x="-0.15000001">
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