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raw | patch | inline | side by side (parent: b392a16)
author | ishmal <ishmal@users.sourceforge.net> | |
Fri, 11 May 2007 23:20:00 +0000 (23:20 +0000) | ||
committer | ishmal <ishmal@users.sourceforge.net> | |
Fri, 11 May 2007 23:20:00 +0000 (23:20 +0000) |
share/extensions/edge3d.inx | [new file with mode: 0644] | patch | blob |
share/extensions/edge3d.py | [new file with mode: 0644] | patch | blob |
diff --git a/share/extensions/edge3d.inx b/share/extensions/edge3d.inx
--- /dev/null
@@ -0,0 +1,29 @@
+<inkscape-extension>
+ <_name>Edge 3D</_name>
+ <id>org.greygreen.inkscape.effects.edge3d</id>
+ <dependency type="executable" location="extensions">edge3d.py</dependency>
+ <dependency type="executable" location="extensions">inkex.py</dependency>
+ <param name="angle" type="float" min="0.0" max="360.0"
+ _gui-text="Illumination Angle">45</param>
+ <param name="shades" type="int" min="2" max="360"
+ _gui-text="Shades">2</param>
+ <param name="bw" type="boolean"
+ _gui-text="Only black and white">0</param>
+ <param name="thick" type="float" min="1.0" max="50.0"
+ _gui-text="Stroke width">10</param>
+ <param name="stddev" type="float" min="1.0" max="100.0"
+ _gui-text="Blur stdDeviation">5</param>
+ <param name="blurwidth" type="float" min="1.0" max="10.0"
+ _gui-text="Blur width">2</param>
+ <param name="blurheight" type="float" min="1.0" max="10.0"
+ _gui-text="Blur height">2</param>
+ <effect>
+ <object-type>path</object-type>
+ <effects-menu>
+ <submenu _name="Modify Path"/>
+ </effects-menu>
+ </effect>
+ <script>
+ <command reldir="extensions" interpreter="python">edge3d.py</command>
+ </script>
+</inkscape-extension>
diff --git a/share/extensions/edge3d.py b/share/extensions/edge3d.py
--- /dev/null
@@ -0,0 +1,151 @@
+#!/usr/bin/env python
+'''
+Copyright (C) 2007 Terry Brown, terry_n_brown@yahoo.com
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+'''
+import inkex, simplepath, sys
+from math import degrees, atan2
+
+class Edge3d(inkex.Effect):
+ def __init__(self):
+ inkex.Effect.__init__(self)
+ opts = [('-a', '--angle', 'float', 'angle', 45.0,
+ 'angle of illumination, clockwise, 45 = upper right'),
+ ('-d', '--stddev', 'float', 'stddev', 5.0,
+ 'stdDeviation for Gaussian Blur'),
+ ('-H', '--blurheight', 'float', 'blurheight', 2.0,
+ 'height for Gaussian Blur'),
+ ('-W', '--blurwidth', 'float', 'blurwidth', 2.0,
+ 'width for Gaussian Blur'),
+ ('-s', '--shades', 'int', 'shades', 2,
+ 'shades, 2 = black and white, 3 = black, grey, white, etc.'),
+ ('-b', '--bw', 'inkbool', 'bw', False,
+ 'black and white, create only the fully black and white wedges'),
+ ('-p', '--thick', 'float', 'thick', 10.,
+ 'stroke-width for path pieces'),
+ ]
+ for o in opts:
+ self.OptionParser.add_option(o[0], o[1], action="store", type=o[2],
+ dest=o[3], default=o[4], help=o[5])
+
+ def angleBetween(self, start, end, angle):
+ """Return true if angle (degrees, clockwise, 0 = up/north) is between
+ angles start and end"""
+ def f(x):
+ """Maybe add 360 to x"""
+ if x < 0: return x + 360.
+ return x
+ # rotate all inputs by start, => start = 0
+ a = f(f(angle) - f(start))
+ e = f(f(end) - f(start))
+ return a < e
+
+ def effectX(self):
+ # size of a wedge for shade i, wedges come in pairs
+ delta = 360. / self.options.shades / 2.
+
+ for shade in range(0, self.options.shades):
+ if self.options.bw and shade > 0 and shade < self.options.shades-1:
+ continue
+ self.start = [self.options.angle - delta * (shade+1)]
+ self.end = [self.options.angle - delta * (shade)]
+ self.start.append( self.options.angle + delta * (shade) )
+ self.end.append( self.options.angle + delta * (shade+1) )
+ self.makeShade(float(shade)/float(self.options.shades-1))
+
+ def effect(self):
+ """Check each internode to see if it's in one of the wedges
+ for the current shade. shade is a floating point 0-1 white-black"""
+ # size of a wedge for shade i, wedges come in pairs
+ delta = 360. / self.options.shades / 2.
+ for id, node in self.selected.iteritems():
+ if node.tagName == 'path':
+ d = node.attributes.getNamedItem('d')
+ p = simplepath.parsePath(d.value)
+ g = None
+ for shade in range(0, self.options.shades):
+ if (self.options.bw and shade > 0 and
+ shade < self.options.shades - 1):
+ continue
+ self.start = [self.options.angle - delta * (shade+1)]
+ self.end = [self.options.angle - delta * (shade)]
+ self.start.append( self.options.angle + delta * (shade) )
+ self.end.append( self.options.angle + delta * (shade+1) )
+ level=float(shade)/float(self.options.shades-1)
+ last = []
+ result = []
+ for cmd,params in p:
+ if cmd == 'Z':
+ last = []
+ continue
+ if last:
+ a = degrees(atan2(params[-2:][0] - last[0],
+ params[-2:][1] - last[1]))
+ if (self.angleBetween(self.start[0], self.end[0], a) or
+ self.angleBetween(self.start[1], self.end[1], a)):
+ result.append(('M', last))
+ result.append((cmd, params))
+ last = params[-2:]
+ if result:
+ if not g:
+ g = self.getGroup(node)
+ nn = g.appendChild(node.cloneNode(True))
+ d2 = nn.attributes.getNamedItem('d')
+ d2.value = simplepath.formatPath(result)
+
+ a = nn.ownerDocument.createAttribute('style')
+ col = 255 - int(255. * level)
+ a.value = 'fill:none;stroke:#%02x%02x%02x;stroke-opacity:1;stroke-width:10;%s' % ((col,)*3 + (self.filtId,))
+ nn.attributes.setNamedItem(a)
+
+ def setAttr(self, node, name, value):
+ attr = node.ownerDocument.createAttribute(name)
+ attr.value = value
+ node.attributes.setNamedItem(attr)
+
+ def getGroup(self, node):
+ defs = node.ownerDocument.getElementsByTagName('defs')
+ if defs:
+ defs = defs[0]
+ if defs:
+ # make a clipped group, clip with clone of original, clipped group
+ # include original and group of paths
+ clip = defs.appendChild(node.ownerDocument.createElement('clipPath'))
+ clip.appendChild(node.cloneNode(True))
+ clipId = self.uniqueId('clipPath')
+ self.setAttr(clip, 'id', clipId)
+ clipG = node.parentNode.appendChild(node.ownerDocument.createElement('g'))
+ clipG.appendChild(node)
+ g = clipG.appendChild(node.ownerDocument.createElement('g'))
+ self.setAttr(clipG, 'clip-path', 'url(#'+clipId+')')
+ # make a blur filter reference by the style of each path
+ filt = defs.appendChild(node.ownerDocument.createElement('filter'))
+ filtId = self.uniqueId('filter')
+ for k, v in [('id', filtId), ('height', str(self.options.blurheight)),
+ ('width', str(self.options.blurwidth)),
+ ('x', '-0.5'), ('y', '-0.5')]:
+ self.setAttr(filt, k, v)
+ fe = filt.appendChild(node.ownerDocument.createElement('feGaussianBlur'))
+ self.setAttr(fe, 'stdDeviation', str(self.options.stddev))
+ self.filtId = 'filter:url(#%s);' % filtId
+ else:
+ # can't find defs, just group paths
+ g = node.parentNode.appendChild(node.ownerDocument.createElement('g'))
+
+ return g
+
+e = Edge3d()
+e.affect()