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author | Chris Morgan <chris.morganiser@gmail.com> | |
Mon, 21 Dec 2009 14:10:15 +0000 (19:40 +0530) | ||
committer | Chris Morgan <chris.morganiser@gmail.com> | |
Mon, 21 Dec 2009 14:10:15 +0000 (19:40 +0530) |
While I personally agree with https://bugs.launchpad.net/inkscape/+bug/278001 (Inkscape package contains very large (8MB) inkview binary file - please package it separately) - and it's 14MB for Windows - before 0.47 the decision was made to continue distributing inkview, so it makes sense to make it impossible for the packager to forget.
build.xml | patch | blob | history |
diff --git a/build.xml b/build.xml
index d8c62e5f27333eb7485c32b7e29e3f4ad7c293c0..99e221e64662e95b705b4300d8c5fe57c50dcb02 100644 (file)
--- a/build.xml
+++ b/build.xml
## P R O J E C T : I N K S C A P E
########################################################################
-->
-<project name="Inkscape" default="dist-inkscape" basedir=".">
+<project name="Inkscape" default="dist-all" basedir=".">
<description>
Build file for the Inkscape SVG editor. This file
was written for GTK-2.10 on Win32, but it should work
well for other types of builds with only minor adjustments.
- Note that the default target is 'dist'. You can execute other
+ Note that the default target is 'dist-all'. You can execute other
targets instead, by "btool {target}", like "btool compile", if
- you want to save time.
+ you want to save time, or "dist-inkscape" if you don't want inkview.
</description>
<!-- set global properties for this build -->