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author | cilix42 <cilix42@users.sourceforge.net> | |
Wed, 2 Apr 2008 11:23:50 +0000 (11:23 +0000) | ||
committer | cilix42 <cilix42@users.sourceforge.net> | |
Wed, 2 Apr 2008 11:23:50 +0000 (11:23 +0000) |
src/live_effects/Makefile_insert | patch | blob | history | |
src/live_effects/effect.cpp | patch | blob | history | |
src/live_effects/effect.h | patch | blob | history | |
src/live_effects/lpe-perspective_path.cpp | [new file with mode: 0644] | patch | blob |
src/live_effects/lpe-perspective_path.h | [new file with mode: 0644] | patch | blob |
index 0c6ba4a0099ee48163b186096d1e3992a9bcb604..4edc2c19fc3e5e33dad7818f80c4940cd8cd289c 100644 (file)
live_effects/lpe-slant.cpp \
live_effects/lpe-slant.h \
live_effects/lpe-circle_with_radius.cpp \
- live_effects/lpe-circle_with_radius.h
+ live_effects/lpe-circle_with_radius.h \
+ live_effects/lpe-perspective_path.cpp \
+ live_effects/lpe-perspective_path.h
index 48a3ab9ff02112c5f74c2c92fd49f17d4ce8b1d6..73f6e3dec767c0d10cd5466b4df4699dbed69549 100644 (file)
#include "live_effects/lpe-gears.h"
#include "live_effects/lpe-curvestitch.h"
#include "live_effects/lpe-circle_with_radius.h"
+#include "live_effects/lpe-perspective_path.h"
#include "nodepath.h"
{GEARS, N_("Gears"), "gears"},
{CURVE_STITCH, N_("Stitch Sub-Paths"), "curvestitching"},
{CIRCLE_WITH_RADIUS, N_("Circle (center+radius)"), "circle_with_radius"},
+ {PERSPECTIVE_PATH, N_("Perspective path"), "perspective_path"},
};
const Util::EnumDataConverter<EffectType> LPETypeConverter(LPETypeData, INVALID_LPE);
case CIRCLE_WITH_RADIUS:
neweffect = (Effect*) new LPECircleWithRadius(lpeobj);
break;
+ case PERSPECTIVE_PATH:
+ neweffect = (Effect*) new LPEPerspectivePath(lpeobj);
+ break;
default:
g_warning("LivePathEffect::Effect::New called with invalid patheffect type (%d)", lpenr);
neweffect = NULL;
index f3143124b9668b9ce0354d4c97c1c9eb2e33c4d3..4293fd854da81c4a652044acd80482f417deef33 100644 (file)
GEARS,
CURVE_STITCH,
CIRCLE_WITH_RADIUS,
+ PERSPECTIVE_PATH,
INVALID_LPE // This must be last
};
diff --git a/src/live_effects/lpe-perspective_path.cpp b/src/live_effects/lpe-perspective_path.cpp
--- /dev/null
@@ -0,0 +1,148 @@
+#define INKSCAPE_LPE_PERSPECTIVE_PATH_CPP
+/** \file
+ * LPE <perspective_path> implementation, used as an example for a base starting class
+ * when implementing new LivePathEffects.
+ *
+ * In vi, three global search-and-replaces will let you rename everything
+ * in this and the .h file:
+ *
+ * :%s/PERSPECTIVE_PATH/YOURNAME/g
+ * :%s/PerspectivePath/Yourname/g
+ * :%s/perspective_path/yourname/g
+ */
+/*
+ * Authors:
+ * Johan Engelen
+ * Maximilian Albert
+ *
+ * Copyright (C) Johan Engelen 2007 <j.b.c.engelen@utwente.nl>
+ * Copyright (C) Maximilian Albert 2008 <maximilian.albert@gmail.com>
+ *
+ * Released under GNU GPL, read the file 'COPYING' for more information
+ */
+
+#include "persp3d.h"
+//#include "transf_mat_3x4.h"
+#include "document.h"
+
+#include "live_effects/lpe-perspective_path.h"
+#include "display/curve.h"
+#include <libnr/n-art-bpath.h>
+
+#include "inkscape.h"
+
+// You might need to include other 2geom files. You can add them here:
+#include <2geom/path.h>
+
+namespace Inkscape {
+namespace LivePathEffect {
+
+LPEPerspectivePath::LPEPerspectivePath(LivePathEffectObject *lpeobject) :
+ Effect(lpeobject),
+ // initialise your parameters here:
+ scalex(_("Scale x"), _("Scale factor in x direction"), "scalex", &wr, this, 1.0),
+ scaley(_("Scale y"), _("Scale factor in y direction"), "scaley", &wr, this, 1.0),
+ offsetx(_("Offset x"), _("Offset in x direction"), "offsetx", &wr, this, 0.0),
+ offsety(_("Offset y"), _("Offset in y direction"), "offsety", &wr, this, 0.0),
+ uses_plane_xy(_("Uses XY plane?"), _("If true, put the path on the left side of an imaginary box, otherwise on the right side"), "uses_plane_xy", &wr, this, true)
+{
+ // register all your parameters here, so Inkscape knows which parameters this effect has:
+ registerParameter( dynamic_cast<Parameter *>(&scalex) );
+ registerParameter( dynamic_cast<Parameter *>(&scaley) );
+ registerParameter( dynamic_cast<Parameter *>(&offsetx) );
+ registerParameter( dynamic_cast<Parameter *>(&offsety) );
+ registerParameter( dynamic_cast<Parameter *>(&uses_plane_xy) );
+
+ Persp3D *persp = persp3d_document_first_persp(inkscape_active_document());
+
+ Proj::TransfMat3x4 pmat = persp->tmat;
+
+ pmat.copy_tmat(tmat);
+}
+
+LPEPerspectivePath::~LPEPerspectivePath()
+{
+
+}
+
+Geom::Piecewise<Geom::D2<Geom::SBasis> >
+LPEPerspectivePath::doEffect_pwd2 (Geom::Piecewise<Geom::D2<Geom::SBasis> > & pwd2_in)
+{
+ using namespace Geom;
+
+ Piecewise<D2<SBasis> > path_a_pw = pwd2_in;
+
+ // FIXME: the minus sign is there because the SVG coordinate system goes down;
+ // remove this once we have unified coordinate systems
+ path_a_pw = path_a_pw + Geom::Point(offsetx, -offsety);
+
+ D2<Piecewise<SBasis> > B = make_cuts_independant(path_a_pw);
+ Piecewise<SBasis> preimage[4];
+
+ Geom::Interval bounds_X = bounds_fast(pwd2_in)[0];
+ Geom::Interval bounds_Y = bounds_fast(pwd2_in)[1];
+
+ Geom::Point orig = Geom::Point(uses_plane_xy ? bounds_X.max() : bounds_X.min(),
+ bounds_Y.middle());
+ //Geom::Point orig = Geom::Point(bounds_X.min(), bounds_Y.middle());
+ //orig = Geom::Point(orig[X], sp_document_height(inkscape_active_document()) - orig[Y]);
+
+ double offset = uses_plane_xy ? bounds_X.extent() : 0.0;
+
+ /**
+ g_print ("Orig: (%8.2f, %8.2f)\n", orig[X], orig[Y]);
+
+ g_print ("B[1] - orig[1]: %8.2f\n", (B[1] - orig[1])[0].valueAt(0));
+ g_print ("B[0] - orig[0]: %8.2f\n", (B[0] - orig[0])[0].valueAt(0));
+ **/
+
+ if (uses_plane_xy) {
+ preimage[0] = (-B[0] + orig[0]) * scalex / 200.0;
+ preimage[1] = ( B[1] - orig[1]) * scaley / 400.0;
+ preimage[2] = B[0] - B[0]; // hack!
+ } else {
+ preimage[0] = B[0] - B[0]; // hack!
+ preimage[1] = (B[1] - orig[1]) * scaley / 400.0;
+ preimage[2] = (B[0] - orig[0]) * scalex / 200.0;
+ }
+
+ /* set perspective origin to first point of path */
+ tmat[0][3] = orig[0];
+ tmat[1][3] = orig[1];
+
+ /**
+ g_print ("preimage[1]: %8.2f\n", preimage[1][0].valueAt(0));
+ g_print ("preimage[2]: %8.2f\n", preimage[2][0].valueAt(0));
+ **/
+
+ Piecewise<SBasis> res[3];
+ for (int j = 0; j < 3; ++j) {
+ res[j] =
+ preimage[0] * tmat[j][0]
+ + preimage[1] * tmat[j][1]
+ + preimage[2] * tmat[j][2]
+ + tmat[j][3];
+ }
+ D2<Piecewise<SBasis> > result(divide(res[0],res[2], 3),
+ divide(res[1],res[2], 3));
+
+ Piecewise<D2<SBasis> > output = sectionize(result);
+
+ return output;
+}
+
+/* ######################## */
+
+} //namespace LivePathEffect
+} /* namespace Inkscape */
+
+/*
+ Local Variables:
+ mode:c++
+ c-file-style:"stroustrup"
+ c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
+ indent-tabs-mode:nil
+ fill-column:99
+ End:
+*/
+// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4 :
diff --git a/src/live_effects/lpe-perspective_path.h b/src/live_effects/lpe-perspective_path.h
--- /dev/null
@@ -0,0 +1,53 @@
+#ifndef INKSCAPE_LPE_PERSPECTIVE_PATH_H
+#define INKSCAPE_LPE_PERSPECTIVE_PATH_H
+
+/** \file
+ * LPE <perspective_path> implementation, see lpe-perspective_path.cpp.
+ */
+
+/*
+ * Authors:
+ * Johan Engelen
+*
+* Copyright (C) Johan Engelen 2007 <j.b.c.engelen@utwente.nl>
+ *
+ * Released under GNU GPL, read the file 'COPYING' for more information
+ */
+
+#include "live_effects/effect.h"
+#include "live_effects/parameter/parameter.h"
+#include "live_effects/parameter/bool.h"
+
+#include <vector>
+#include "2geom/point.h"
+
+namespace Inkscape {
+namespace LivePathEffect {
+
+class LPEPerspectivePath : public Effect {
+public:
+ LPEPerspectivePath(LivePathEffectObject *lpeobject);
+ virtual ~LPEPerspectivePath();
+
+ virtual Geom::Piecewise<Geom::D2<Geom::SBasis> > doEffect_pwd2 (Geom::Piecewise<Geom::D2<Geom::SBasis> > & pwd2_in);
+
+private:
+ // add the parameters for your effect here:
+ ScalarParam scalex;
+ ScalarParam scaley;
+ ScalarParam offsetx;
+ ScalarParam offsety;
+ BoolParam uses_plane_xy;
+ // there are all kinds of parameters. Check the /live_effects/parameter directory which types exist!
+
+ LPEPerspectivePath(const LPEPerspectivePath&);
+ LPEPerspectivePath& operator=(const LPEPerspectivePath&);
+
+ std::vector<Geom::Point> handles;
+ double tmat[3][4];
+};
+
+} //namespace LivePathEffect
+} //namespace Inkscape
+
+#endif