Code

Implement snapping of clipping paths and masks
authordvlierop2 <dvlierop2@users.sourceforge.net>
Mon, 21 Jul 2008 20:38:09 +0000 (20:38 +0000)
committerdvlierop2 <dvlierop2@users.sourceforge.net>
Mon, 21 Jul 2008 20:38:09 +0000 (20:38 +0000)
src/object-snapper.cpp
src/object-snapper.h
src/selection-chemistry.cpp
src/sp-image.cpp
src/sp-item.cpp
src/splivarot.cpp
src/splivarot.h

index 2c4151e8c04f6edb56f854bc8129d662f8d83f68..2e9f1b8de4702d038024c2cdd051387c5a20b843 100644 (file)
@@ -11,6 +11,7 @@
  * Released under GNU GPL, read the file 'COPYING' for more information
  */
 
+#include "svg/svg.h"
 #include "libnr/n-art-bpath.h"
 #include "libnr/nr-path.h"
 #include "libnr/nr-rect-ops.h"
 #include "sp-text.h"
 #include "sp-flowtext.h"
 #include "text-editing.h"
+#include "sp-clippath.h"
+#include "sp-mask.h"
+
+Inkscape::SnapCandidate::SnapCandidate(SPItem* item, bool clip_or_mask, NR::Matrix additional_affine)
+       : item(item), clip_or_mask(clip_or_mask), additional_affine(additional_affine)
+{      
+}
+
+Inkscape::SnapCandidate::~SnapCandidate()
+{      
+}
 
 Inkscape::ObjectSnapper::ObjectSnapper(SPNamedView const *nv, NR::Coord const d)
     : Snapper(nv, d), _snap_to_itemnode(true), _snap_to_itempath(true),
       _snap_to_bboxnode(true), _snap_to_bboxpath(true), _snap_to_page_border(false),
       _strict_snapping(true), _include_item_center(false)
 {
-    _candidates = new std::vector<SPItem*>;
+    _candidates = new std::vector<SnapCandidate>;
     _points_to_snap_to = new std::vector<NR::Point>;
     _bpaths_to_snap_to = new std::vector<NArtBpath*>;
     _paths_to_snap_to = new std::vector<Path*>;
@@ -46,7 +58,7 @@ Inkscape::ObjectSnapper::ObjectSnapper(SPNamedView const *nv, NR::Coord const d)
 
 Inkscape::ObjectSnapper::~ObjectSnapper()
 {
-    _candidates->clear(); //Don't delete the candidates themselves, as these are not ours!
+    _candidates->clear();
     delete _candidates;
 
     _points_to_snap_to->clear();
@@ -59,18 +71,20 @@ Inkscape::ObjectSnapper::~ObjectSnapper()
 
 /**
  *  Find all items within snapping range.
- *  \param r Pointer to the current document
+ *  \param parent Pointer to the document's root, or to a clipped path or mask object
  *  \param it List of items to ignore
  *  \param first_point If true then this point is the first one from a whole bunch of points
  *  \param bbox_to_snap Bounding box hulling the whole bunch of points, all from the same selection and having the same transformation
  *  \param DimensionToSnap Snap in X, Y, or both directions.
  */
 
-void Inkscape::ObjectSnapper::_findCandidates(SPObject* r,
+void Inkscape::ObjectSnapper::_findCandidates(SPObject* parent,
                                               std::vector<SPItem const *> const *it,
                                               bool const &first_point,
                                               NR::Rect const &bbox_to_snap,
-                                              DimensionToSnap const snap_dim) const
+                                              DimensionToSnap const snap_dim,
+                                              bool const clip_or_mask,
+                                              NR::Matrix const additional_affine) const // transformation of the item being clipped / masked
 {
     bool const c1 = (snap_dim == TRANSL_SNAP_XY) && ThisSnapperMightSnap();
     bool const c2 = (snap_dim != TRANSL_SNAP_XY) && GuidesMightSnap();
@@ -89,9 +103,10 @@ void Inkscape::ObjectSnapper::_findCandidates(SPObject* r,
     NR::Rect bbox_to_snap_incl = bbox_to_snap; // _incl means: will include the snapper tolerance
     bbox_to_snap_incl.growBy(getSnapperTolerance()); // see?
     
-    for (SPObject* o = sp_object_first_child(r); o != NULL; o = SP_OBJECT_NEXT(o)) {
-        if (SP_IS_ITEM(o) && !SP_ITEM(o)->isLocked() && !desktop->itemIsHidden(SP_ITEM(o))) {
-
+    for (SPObject* o = sp_object_first_child(parent); o != NULL; o = SP_OBJECT_NEXT(o)) {
+        if (SP_IS_ITEM(o) && !SP_ITEM(o)->isLocked() && !(desktop->itemIsHidden(SP_ITEM(o)) && !clip_or_mask)) {
+            // Don't snap to locked items, and
+            // don't snap to hidden objects, unless they're a clipped path or a mask
             /* See if this item is on the ignore list */
             std::vector<SPItem const *>::const_iterator i;
             if (it != NULL) {
@@ -100,17 +115,51 @@ void Inkscape::ObjectSnapper::_findCandidates(SPObject* r,
                     i++;
                 }
             }
-
+            
             if (it == NULL || i == it->end()) {
-                /* See if the item is within range */
+                SPItem *item = SP_ITEM(o); 
+                NR::Matrix transform = NR::identity();
+                if (item) {
+                    SPObject *obj = NULL;
+                    if (clip_or_mask) { // If the current item is a clipping path or a mask
+                        // then store the transformation of the clipped path or mask itself
+                       // but also take into account the additional affine of the object 
+                       // being clipped / masked
+                       transform = item->transform * additional_affine;
+                    } else { // cannot clip or mask more than once                     
+                        // The current item is not a clipping path or a mask, but might
+                       // still be the subject of clipping or masking itself ; if so, then
+                       // we should also consider that path or mask for snapping to
+                       obj = SP_OBJECT(item->clip_ref->getObject());
+                        if (obj) {
+                            _findCandidates(obj, it, false, bbox_to_snap, snap_dim, true, item->transform);
+                        } 
+                        obj = SP_OBJECT(item->mask_ref->getObject());
+                        if (obj) {
+                            _findCandidates(obj, it, false, bbox_to_snap, snap_dim, true, item->transform);
+                        }
+                    }
+                }            
+                
                 if (SP_IS_GROUP(o)) {
-                    _findCandidates(o, it, false, bbox_to_snap, snap_dim);
+                    _findCandidates(o, it, false, bbox_to_snap, snap_dim, false, NR::identity());
                 } else {
-                    bbox_of_item = sp_item_bbox_desktop(SP_ITEM(o));
+                    if (clip_or_mask) {
+                        // Oh oh, this will get ugly. We cannot use sp_item_i2d_affine directly because we need to
+                       // insert an additional transformation in document coordinates (code copied from sp_item_i2d_affine)
+                       sp_item_invoke_bbox(item, 
+                                       &bbox_of_item, 
+                                       from_2geom(sp_item_i2doc_affine(item) * matrix_to_desktop(to_2geom(additional_affine), item)),
+                                       true);
+                       
+                    } else {
+                        sp_item_invoke_bbox(item, &bbox_of_item, from_2geom(sp_item_i2d_affine(item)), true);
+                    }                    
+                    // See if the item is within range                                    
                     if (bbox_of_item) {
                         if (bbox_to_snap_incl.intersects(*bbox_of_item)) {
-                            //This item is within snapping range, so record it as a candidate
-                            _candidates->push_back(SP_ITEM(o));
+                            // This item is within snapping range, so record it as a candidate
+                            _candidates->push_back(SnapCandidate(item, clip_or_mask, additional_affine));
                         }
                     }
                 }
@@ -141,15 +190,15 @@ void Inkscape::ObjectSnapper::_collectNodes(Inkscape::Snapper::PointType const &
         
         if (_snap_to_bboxnode) {
             int prefs_bbox = prefs_get_int_attribute("tools", "bounding_box", 0);
-            bbox_type = (prefs_bbox ==0)? 
+            bbox_type = (prefs_bbox == 0)? 
                 SPItem::APPROXIMATE_BBOX : SPItem::GEOMETRIC_BBOX;
         }
 
-        for (std::vector<SPItem*>::const_iterator i = _candidates->begin(); i != _candidates->end(); i++) {
+        for (std::vector<SnapCandidate>::const_iterator i = _candidates->begin(); i != _candidates->end(); i++) {
             //NR::Matrix i2doc(NR::identity());
-            SPItem *root_item = *i;
-            if (SP_IS_USE(*i)) {
-                root_item = sp_use_root(SP_USE(*i));
+            SPItem *root_item = (*i).item;
+            if (SP_IS_USE((*i).item)) {
+                root_item = sp_use_root(SP_USE((*i).item));
             }
             g_return_if_fail(root_item);
 
@@ -163,10 +212,14 @@ void Inkscape::ObjectSnapper::_collectNodes(Inkscape::Snapper::PointType const &
             //Collect the bounding box's corners so we can snap to them
             if (_snap_to_bboxnode) {
                 if (!(_strict_snapping && !p_is_a_bbox) || p_is_a_guide) {
-                    NR::Maybe<NR::Rect> b = sp_item_bbox_desktop(root_item, bbox_type);
-                    if (b) {
-                        for ( unsigned k = 0 ; k < 4 ; k++ ) {
-                            _points_to_snap_to->push_back(b->corner(k));
+                       // Discard the bbox of a clipped path / mask, because we don't want to snap to both the bbox
+                       // of the item AND the bbox of the clipping path at the same time
+                       if (!(*i).clip_or_mask) {  
+                        NR::Maybe<NR::Rect> b = sp_item_bbox_desktop(root_item, bbox_type);
+                        if (b) {
+                            for ( unsigned k = 0 ; k < 4 ; k++ ) {
+                                _points_to_snap_to->push_back(b->corner(k));
+                            }
                         }
                     }
                 }
@@ -280,21 +333,21 @@ void Inkscape::ObjectSnapper::_collectPaths(Inkscape::Snapper::PointType const &
             _bpaths_to_snap_to->push_back(new_bpath);    
         }
         
-        for (std::vector<SPItem*>::const_iterator i = _candidates->begin(); i != _candidates->end(); i++) {
+        for (std::vector<SnapCandidate>::const_iterator i = _candidates->begin(); i != _candidates->end(); i++) {
 
             /* Transform the requested snap point to this item's coordinates */
             NR::Matrix i2doc(NR::identity());
             SPItem *root_item = NULL;
             /* We might have a clone at hand, so make sure we get the root item */
-            if (SP_IS_USE(*i)) {
-                i2doc = sp_use_get_root_transform(SP_USE(*i));
-                root_item = sp_use_root(SP_USE(*i));
+            if (SP_IS_USE((*i).item)) {
+                i2doc = sp_use_get_root_transform(SP_USE((*i).item));
+                root_item = sp_use_root(SP_USE((*i).item));
                 g_return_if_fail(root_item);
             } else {
-                i2doc = from_2geom(sp_item_i2doc_affine(*i));
-                root_item = *i;
+                i2doc = from_2geom(sp_item_i2doc_affine((*i).item));
+                root_item = (*i).item;
             }
-
+            
             //Build a list of all paths considered for snapping to
 
             //Add the item's path to snap to
@@ -322,8 +375,20 @@ void Inkscape::ObjectSnapper::_collectPaths(Inkscape::Snapper::PointType const &
                     if (!very_lenghty_prose && !very_complex_path) {
                         SPCurve *curve = curve_for_item(root_item); 
                         if (curve) {
-                            NArtBpath *bpath = bpath_for_curve(root_item, curve, true, true); // perhaps for speed, get a reference to the Geom::pathvector, and store the transformation besides it. apply transformation on the snap points, instead of generating whole new path
+                            NArtBpath *bpath = bpath_for_curve(root_item, curve, true, true, 
+                                                                                          NR::identity(),
+                                                                                          (*i).additional_affine); 
+                            // Perhaps for speed, get a reference to the Geom::pathvector, and store the transformation besides it. 
                             _bpaths_to_snap_to->push_back(bpath); // we will get a dupe of the path, which must be freed at some point
+                            
+                            /*std::vector<Geom::Path> pathv;
+                            char *svgpath = sp_svg_write_path(bpath);
+                            if (svgpath) {
+                                std::cout << "path = " << svgpath << std::endl;
+                            }
+                            g_free(svgpath);
+                            */
+                            
                             curve->unref();
                         }
                     }
@@ -333,10 +398,14 @@ void Inkscape::ObjectSnapper::_collectPaths(Inkscape::Snapper::PointType const &
             //Add the item's bounding box to snap to
             if (_snap_to_bboxpath) {
                 if (!(_strict_snapping && p_is_a_node)) {
-                    NRRect rect;
-                    sp_item_invoke_bbox(root_item, &rect, i2doc, TRUE, bbox_type);
-                    NArtBpath *bpath = nr_path_from_rect(rect);
-                    _bpaths_to_snap_to->push_back(bpath);
+                       // Discard the bbox of a clipped path / mask, because we don't want to snap to both the bbox
+                       // of the item AND the bbox of the clipping path at the same time
+                       if (!(*i).clip_or_mask) { 
+                        NRRect rect;
+                        sp_item_invoke_bbox(root_item, &rect, i2doc, TRUE, bbox_type);
+                        NArtBpath *bpath = nr_path_from_rect(rect);
+                        _bpaths_to_snap_to->push_back(bpath);                        
+                    }
                 }
             }
         }
@@ -375,7 +444,7 @@ void Inkscape::ObjectSnapper::_snapPaths(SnappedConstraints &sc,
         if (node_tool_active) {        
             SPCurve *curve = curve_for_item(SP_ITEM(selected_path)); 
             if (curve) {
-                NArtBpath *bpath = bpath_for_curve(SP_ITEM(selected_path), curve, true, true);
+                NArtBpath *bpath = bpath_for_curve(SP_ITEM(selected_path), curve, true, true, NR::identity(), NR::identity());
                 _bpaths_to_snap_to->push_back(bpath); // we will get a dupe of the path, which must be freed at some point
                 curve->unref();
             }
@@ -575,7 +644,7 @@ void Inkscape::ObjectSnapper::freeSnap(SnappedConstraints &sc,
     /* Get a list of all the SPItems that we will try to snap to */
     if (first_point) {
         NR::Rect const local_bbox_to_snap = bbox_to_snap ? *bbox_to_snap : NR::Rect(p, p);
-        _findCandidates(sp_document_root(_named_view->document), it, first_point, local_bbox_to_snap, TRANSL_SNAP_XY);
+        _findCandidates(sp_document_root(_named_view->document), it, first_point, local_bbox_to_snap, TRANSL_SNAP_XY, false, NR::identity());
     }
     
     if (_snap_to_itemnode || _snap_to_bboxnode) {
@@ -621,7 +690,7 @@ void Inkscape::ObjectSnapper::constrainedSnap( SnappedConstraints &sc,
     /* Get a list of all the SPItems that we will try to snap to */
     if (first_point) {
         NR::Rect const local_bbox_to_snap = bbox_to_snap ? *bbox_to_snap : NR::Rect(p, p);
-        _findCandidates(sp_document_root(_named_view->document), it, first_point, local_bbox_to_snap, TRANSL_SNAP_XY);
+        _findCandidates(sp_document_root(_named_view->document), it, first_point, local_bbox_to_snap, TRANSL_SNAP_XY, false, NR::identity());
     }
     
     // A constrained snap, is a snap in only one degree of freedom (specified by the constraint line).
@@ -671,7 +740,7 @@ void Inkscape::ObjectSnapper::guideSnap(SnappedConstraints &sc,
     // second time on an object; but should this point then be constrained to the
     // line, or can it be located anywhere?)
     
-    _findCandidates(sp_document_root(_named_view->document), &it, true, NR::Rect(p, p), snap_dim);
+    _findCandidates(sp_document_root(_named_view->document), &it, true, NR::Rect(p, p), snap_dim, false, NR::identity());
        _snapTranslatingGuideToNodes(sc, Inkscape::Snapper::SNAPPOINT_GUIDE, p, guide_normal);
     
     // _snapRotatingGuideToNodes has not been implemented yet. 
index 95470ed45ce2254f07f564c3f9d9f3d9bba5f012..5d09930c05559b4a27fcf3937b00a3f6972b5ec6 100644 (file)
@@ -26,42 +26,58 @@ struct SPObject;
 namespace Inkscape
 {
 
+class SnapCandidate
+       
+{
+public:
+       SnapCandidate(SPItem* item, bool clip_or_mask, NR::Matrix _additional_affine);
+       ~SnapCandidate();
+       
+       SPItem* item;           // An item that is to be considered for snapping to
+       bool clip_or_mask;      // If true, then item refers to a clipping path or a mask
+       
+       /* To find out the absolute position of a clipping path or mask, we not only need to know 
+        * the transformation of the clipping path or mask itself, but also the transformation of 
+        * the object to which the clip or mask is being applied; that transformation is stored here
+        */
+       NR::Matrix additional_affine;  
+};
+
 class ObjectSnapper : public Snapper
 {
 
 public:
-  ObjectSnapper(SPNamedView const *nv, NR::Coord const d);
-  ~ObjectSnapper();
+       ObjectSnapper(SPNamedView const *nv, NR::Coord const d);
+       ~ObjectSnapper();
 
-  enum DimensionToSnap {
-    GUIDE_TRANSL_SNAP_X, // For snapping a vertical guide (normal in the X-direction) to objects, 
-    GUIDE_TRANSL_SNAP_Y, // For snapping a horizontal guide (normal in the Y-direction) to objects
-    ANGLED_GUIDE_TRANSL_SNAP, // For snapping an angled guide, while translating it accross the desktop
-    ANGLED_GUIDE_ROT_SNAP, // For snapping an angled guide, while rotating it around some pivot point
-    TRANSL_SNAP_XY}; // All other cases; for snapping to objects, other than guides
+       enum DimensionToSnap {
+               GUIDE_TRANSL_SNAP_X, // For snapping a vertical guide (normal in the X-direction) to objects, 
+               GUIDE_TRANSL_SNAP_Y, // For snapping a horizontal guide (normal in the Y-direction) to objects
+               ANGLED_GUIDE_TRANSL_SNAP, // For snapping an angled guide, while translating it accross the desktop
+               ANGLED_GUIDE_ROT_SNAP, // For snapping an angled guide, while rotating it around some pivot point
+               TRANSL_SNAP_XY}; // All other cases; for snapping to objects, other than guides
 
-  void setSnapToItemNode(bool s) {_snap_to_itemnode = s;}
-  bool getSnapToItemNode() const {return _snap_to_itemnode;}
-  void setSnapToItemPath(bool s) {_snap_to_itempath = s;}
-  bool getSnapToItemPath() const {return _snap_to_itempath;}
-  void setSnapToBBoxNode(bool s) {_snap_to_bboxnode = s;}
-  bool getSnapToBBoxNode() const {return _snap_to_bboxnode;}
-  void setSnapToBBoxPath(bool s) {_snap_to_bboxpath = s;}
-  bool getSnapToBBoxPath() const {return _snap_to_bboxpath;}
-  void setSnapToPageBorder(bool s) {_snap_to_page_border = s;}
-  bool getSnapToPageBorder() const {return _snap_to_page_border;}
-  void setIncludeItemCenter(bool s) {_include_item_center = s;}
-  bool getIncludeItemCenter() const {return _include_item_center;}
-  void setStrictSnapping(bool enabled) {_strict_snapping = enabled;}
-  
-  void guideSnap(SnappedConstraints &sc,
+    void setSnapToItemNode(bool s) {_snap_to_itemnode = s;}
+       bool getSnapToItemNode() const {return _snap_to_itemnode;}
+       void setSnapToItemPath(bool s) {_snap_to_itempath = s;}
+       bool getSnapToItemPath() const {return _snap_to_itempath;}
+       void setSnapToBBoxNode(bool s) {_snap_to_bboxnode = s;}
+       bool getSnapToBBoxNode() const {return _snap_to_bboxnode;}
+       void setSnapToBBoxPath(bool s) {_snap_to_bboxpath = s;}
+       bool getSnapToBBoxPath() const {return _snap_to_bboxpath;}
+       void setSnapToPageBorder(bool s) {_snap_to_page_border = s;}
+       bool getSnapToPageBorder() const {return _snap_to_page_border;}
+       void setIncludeItemCenter(bool s) {_include_item_center = s;}
+       bool getIncludeItemCenter() const {return _include_item_center;}
+       void setStrictSnapping(bool enabled) {_strict_snapping = enabled;}
+       void guideSnap(SnappedConstraints &sc,
                                 NR::Point const &p,
                  NR::Point const &guide_normal) const;
   
-  bool ThisSnapperMightSnap() const;
-  bool GuidesMightSnap() const;
+       bool ThisSnapperMightSnap() const;
+       bool GuidesMightSnap() const;
   
-  void freeSnap(SnappedConstraints &sc,
+       void freeSnap(SnappedConstraints &sc,
                       Inkscape::Snapper::PointType const &t,
                       NR::Point const &p,
                       bool const &first_point,
@@ -69,7 +85,7 @@ public:
                       std::vector<SPItem const *> const *it,
                       std::vector<NR::Point> *unselected_nodes) const;
 
-  void constrainedSnap(SnappedConstraints &sc,
+       void constrainedSnap(SnappedConstraints &sc,
                       Inkscape::Snapper::PointType const &t,
                       NR::Point const &p,
                       bool const &first_point,                                                                   
@@ -78,33 +94,35 @@ public:
                       std::vector<SPItem const *> const *it) const;
   
 private:
-  //store some lists of candidates, points and paths, so we don't have to rebuild them for each point we want to snap
-  std::vector<SPItem*> *_candidates; 
-  std::vector<NR::Point> *_points_to_snap_to;
-  std::vector<NArtBpath*> *_bpaths_to_snap_to;
-  std::vector<Path*> *_paths_to_snap_to;
+       //store some lists of candidates, points and paths, so we don't have to rebuild them for each point we want to snap
+       std::vector<SnapCandidate> *_candidates; 
+       std::vector<NR::Point> *_points_to_snap_to;
+       std::vector<NArtBpath*> *_bpaths_to_snap_to;
+       std::vector<Path*> *_paths_to_snap_to;
   
-  void _findCandidates(SPObject* r,
+       void _findCandidates(SPObject* parent,
                        std::vector<SPItem const *> const *it,
                        bool const &first_point,
                        NR::Rect const &bbox_to_snap,
-                       DimensionToSnap snap_dim) const;
+                       DimensionToSnap snap_dim,
+                       bool const _clip_or_mask,
+                       NR::Matrix const additional_affine) const;
   
-  void _snapNodes(SnappedConstraints &sc,
+       void _snapNodes(SnappedConstraints &sc,
                       Inkscape::Snapper::PointType const &t,
                       NR::Point const &p, 
                       bool const &first_point,
                       std::vector<NR::Point> *unselected_nodes) const;
                       
-  void _snapTranslatingGuideToNodes(SnappedConstraints &sc,
+       void _snapTranslatingGuideToNodes(SnappedConstraints &sc,
                      Inkscape::Snapper::PointType const &t,
                      NR::Point const &p,
                      NR::Point const &guide_normal) const;
                      
-  void _collectNodes(Inkscape::Snapper::PointType const &t,
+       void _collectNodes(Inkscape::Snapper::PointType const &t,
                   bool const &first_point) const;
   
-  void _snapPaths(SnappedConstraints &sc,
+       void _snapPaths(SnappedConstraints &sc,
                       Inkscape::Snapper::PointType const &t, 
                       NR::Point const &p,
                       bool const &first_point,
@@ -112,33 +130,33 @@ private:
                       SPPath const *selected_path,
                       NArtBpath const *border_bpath) const;
                       
-  void _snapPathsConstrained(SnappedConstraints &sc,
+       void _snapPathsConstrained(SnappedConstraints &sc,
                  Inkscape::Snapper::PointType const &t,
                  NR::Point const &p,
                  bool const &first_point,
                  ConstraintLine const &c) const;
   
-  bool isUnselectedNode(NR::Point const &point, std::vector<NR::Point> const *unselected_nodes) const;
+       bool isUnselectedNode(NR::Point const &point, std::vector<NR::Point> const *unselected_nodes) const;
   
-  void _collectPaths(Inkscape::Snapper::PointType const &t, 
+       void _collectPaths(Inkscape::Snapper::PointType const &t, 
                   bool const &first_point,
                   NArtBpath const *border_bpath = NULL) const;
                   
-  void _clear_paths() const;
-  NArtBpath const* _getBorderBPath() const;
+       void _clear_paths() const;
+       NArtBpath const* _getBorderBPath() const;
   
-  bool _snap_to_itemnode;
-  bool _snap_to_itempath;
-  bool _snap_to_bboxnode;
-  bool _snap_to_bboxpath;
-  bool _snap_to_page_border;
+       bool _snap_to_itemnode;
+       bool _snap_to_itempath;
+       bool _snap_to_bboxnode;
+       bool _snap_to_bboxpath;
+       bool _snap_to_page_border;
   
-  //If enabled, then bbox corners will only snap to bboxes, 
-  //and nodes will only snap to nodes and paths. We will not
-  //snap bbox corners to nodes, or nodes to bboxes.
-  //(snapping to grids and guides is not affected by this)
-  bool _strict_snapping; 
-  bool _include_item_center;
+       //If enabled, then bbox corners will only snap to bboxes, 
+       //and nodes will only snap to nodes and paths. We will not
+       //snap bbox corners to nodes, or nodes to bboxes.
+       //(snapping to grids and guides is not affected by this)
+       bool _strict_snapping; 
+       bool _include_item_center;
 };
 
 }
index eebec434d84f775d9e6996c470cec87ffea93e92..a5f27038965c5962ed962473cebc3f9bc28ab7ba 100644 (file)
@@ -2751,7 +2751,9 @@ void sp_selection_unset_mask(bool apply_clip_path) {
     sp_document_ensure_up_to_date(doc);
 
     gchar const *attributeName = apply_clip_path ? "clip-path" : "mask";
-    std::map<SPObject*,SPItem*> referenced_objects;
+    std::map<SPObject*,SPItem*> referenced_objects; 
+    // SPObject* refers to a group containing the clipped path or mask itself, 
+    // whereas SPItem* refers to the item being clipped or masked
     for (GSList const *i = selection->itemList(); NULL != i; i = i->next) {
         if (remove_original) {
             // remember referenced mask/clippath, so orphaned masks can be moved back to document
@@ -2775,9 +2777,10 @@ void sp_selection_unset_mask(bool apply_clip_path) {
 
     // restore mask objects into a document
     for ( std::map<SPObject*,SPItem*>::iterator it = referenced_objects.begin() ; it != referenced_objects.end() ; ++it) {
-        SPObject *obj = (*it).first;
+        SPObject *obj = (*it).first; // Group containing the clipped paths or masks
         GSList *items_to_move = NULL;
         for (SPObject *child = sp_object_first_child(obj) ; child != NULL; child = SP_OBJECT_NEXT(child) ) {
+            // Collect all clipped paths and masks within a single group 
             Inkscape::XML::Node *copy = SP_OBJECT_REPR(child)->duplicate(xml_doc);
             items_to_move = g_slist_prepend (items_to_move, copy);
         }
@@ -2791,6 +2794,7 @@ void sp_selection_unset_mask(bool apply_clip_path) {
         Inkscape::XML::Node *parent = SP_OBJECT_REPR((*it).second)->parent();
         gint pos = SP_OBJECT_REPR((*it).second)->position();
 
+        // Iterate through all clipped paths / masks
         for (GSList *i = items_to_move; NULL != i; i = i->next) {
             Inkscape::XML::Node *repr = (Inkscape::XML::Node *)i->data;
 
index 2dc3bfb278a02c0f8009f5711239dd305cd9de3b..f1e645d6f6db37d2f07db0d2c30683f6d1077573 100644 (file)
@@ -1306,6 +1306,7 @@ static void sp_image_snappoints(SPItem const *item, SnapPointsIter p)
     if (item->clip_ref->getObject()) {
         //We are looking at a clipped image: do not return any snappoints, as these might be
         //far far away from the visible part from the clipped image
+       //TODO Do return snappoints, but only when within visual bounding box
     } else {
         // The image has not been clipped: return its corners, which might be rotated for example
         SPImage &image = *SP_IMAGE(item);
index 81e75ad7c1f9aa76eacc3b693863e95b36373732..c888bc195eaf99009e415bc6116bc6a4f646614e 100644 (file)
@@ -933,16 +933,43 @@ static void sp_item_private_snappoints(SPItem const *item, SnapPointsIter p)
 
 void sp_item_snappoints(SPItem const *item, bool includeItemCenter, SnapPointsIter p)
 {
-    g_assert (item != NULL);
+       g_assert (item != NULL);
     g_assert (SP_IS_ITEM(item));
 
+    // Get the snappoints of the item
     SPItemClass const &item_class = *(SPItemClass const *) G_OBJECT_GET_CLASS(item);
     if (item_class.snappoints) {
         item_class.snappoints(item, p);
     }
 
+    // Get the snappoints at the item's center
     if (includeItemCenter) {
        *p = item->getCenter();
+    }    
+    
+    // Get the snappoints of clipping paths and mask, if any
+    std::list<SPObject const *> clips_and_masks;
+    
+    clips_and_masks.push_back(SP_OBJECT(item->clip_ref->getObject()));
+    clips_and_masks.push_back(SP_OBJECT(item->mask_ref->getObject()));
+    
+    for (std::list<SPObject const *>::const_iterator o = clips_and_masks.begin(); o != clips_and_masks.end(); o++) {
+       if (*o) {
+               // obj is a group object, the children are the actual clippers
+               for (SPObject *child = (*o)->children ; child ; child = child->next) {
+                   if (SP_IS_ITEM(child)) {
+                       std::vector<NR::Point> p_clip_or_mask;                      
+                       // Please note the recursive call here!
+                       sp_item_snappoints(SP_ITEM(child), includeItemCenter, SnapPointsIter(p_clip_or_mask));
+                       // Take into account the transformation of the item being clipped or masked
+                       for (std::vector<NR::Point>::const_iterator p_orig = p_clip_or_mask.begin(); p_orig != p_clip_or_mask.end(); p_orig++) {
+                       // All snappoints are in desktop coordinates, but the item's transformation is
+                               // in document coordinates. Hence the awkward construction below
+                               *p = (*p_orig) * from_2geom(matrix_to_desktop (matrix_from_desktop (to_2geom(item->transform), item), item));
+                   }
+                   }
+               }
+       }
     }
 }
 
index 42fb451097ac75932cad150c09cf0cc873ca2bfa..47a365c681e10c9aa1703383dc1963d4a70017a2 100644 (file)
@@ -1755,7 +1755,9 @@ Path *
 Path_for_item(SPItem *item, bool doTransformation, bool transformFull)
 {
     SPCurve *curve = curve_for_item(item);
-    if (curve == NULL) {
+    NArtBpath *bpath = bpath_for_curve(item, curve, doTransformation, transformFull, NR::identity(), NR::identity());
+    
+    if (bpath == NULL) {
         return NULL;
     }
 
@@ -1773,7 +1775,7 @@ Path_for_item(SPItem *item, bool doTransformation, bool transformFull)
  * This function always returns a new NArtBpath, the caller must g_free the returned path!
 */
 NArtBpath *
-bpath_for_curve(SPItem *item, SPCurve *curve, bool doTransformation, bool transformFull)
+bpath_for_curve(SPItem *item, SPCurve *curve, bool doTransformation, bool transformFull, NR::Matrix extraPreAffine, NR::Matrix extraPostAffine)
 {
     if (curve == NULL)
         return NULL;
@@ -1786,12 +1788,12 @@ bpath_for_curve(SPItem *item, SPCurve *curve, bool doTransformation, bool transf
     NArtBpath *new_bpath; // we will get a duplicate which has to be freed at some point!
     if (doTransformation) {
         if (transformFull) {
-            new_bpath = nr_artpath_affine(bpath, from_2geom(sp_item_i2doc_affine(item)));
+            new_bpath = nr_artpath_affine(bpath, extraPreAffine * from_2geom(sp_item_i2doc_affine(item)) * extraPostAffine);
         } else {
-            new_bpath = nr_artpath_affine(bpath, item->transform);
+            new_bpath = nr_artpath_affine(bpath, extraPreAffine * item->transform * extraPostAffine);
         }
     } else {
-        new_bpath = nr_artpath_affine(bpath, NR::identity());
+        new_bpath = nr_artpath_affine(bpath, extraPreAffine * NR::identity() * extraPostAffine);
     }
 
     g_free(bpath);
@@ -1821,14 +1823,14 @@ pathvector_for_curve(SPItem *item, SPCurve *curve, bool doTransformation, bool t
 
 SPCurve* curve_for_item(SPItem *item)
 {
-    if (!item)
-        return NULL;
+    if (!item) {
+       return NULL;
+    }
 
     SPCurve *curve = NULL;
-
     if (SP_IS_SHAPE(item)) {
         if (SP_IS_PATH(item)) {
-            curve = sp_path_get_curve_for_edit(SP_PATH(item));
+               curve = sp_path_get_curve_for_edit(SP_PATH(item));
         } else {
             curve = sp_shape_get_curve(SP_SHAPE(item));
         }
@@ -1839,7 +1841,7 @@ SPCurve* curve_for_item(SPItem *item)
     }
     else if (SP_IS_IMAGE(item))
     {
-        curve = sp_image_get_curve(SP_IMAGE(item));
+       curve = sp_image_get_curve(SP_IMAGE(item));
     }
     
     return curve; // do not forget to unref the curve at some point!
index ce31dd8c4a376fee181f2594668b30e781aaf9e3..eaf2425994ea6142ad0b5baf64cad2dc11bd6539 100644 (file)
@@ -48,7 +48,7 @@ void sp_selected_path_outline ();
 void sp_selected_path_simplify ();
 
 Path *Path_for_item(SPItem *item, bool doTransformation, bool transformFull = true);
-NArtBpath *bpath_for_curve(SPItem *item, SPCurve *curve, bool doTransformation, bool transformFull);
+NArtBpath *bpath_for_curve(SPItem *item, SPCurve *curve, bool doTransformation, bool transformFull, NR::Matrix extraPreAffine, NR::Matrix extraPostAffine);
 Geom::PathVector pathvector_for_curve(SPItem *item, SPCurve *curve, bool doTransformation, bool transformFull);
 SPCurve *curve_for_item(SPItem *item);
 NR::Maybe<Path::cut_position> get_nearest_position_on_Path(Path *path, NR::Point p, unsigned seg = 0);