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raw | patch | inline | side by side (parent: 4e30687)
raw | patch | inline | side by side (parent: 4e30687)
author | dvlierop2 <dvlierop2@users.sourceforge.net> | |
Mon, 21 Jul 2008 20:38:09 +0000 (20:38 +0000) | ||
committer | dvlierop2 <dvlierop2@users.sourceforge.net> | |
Mon, 21 Jul 2008 20:38:09 +0000 (20:38 +0000) |
diff --git a/src/object-snapper.cpp b/src/object-snapper.cpp
index 2c4151e8c04f6edb56f854bc8129d662f8d83f68..2e9f1b8de4702d038024c2cdd051387c5a20b843 100644 (file)
--- a/src/object-snapper.cpp
+++ b/src/object-snapper.cpp
* Released under GNU GPL, read the file 'COPYING' for more information
*/
+#include "svg/svg.h"
#include "libnr/n-art-bpath.h"
#include "libnr/nr-path.h"
#include "libnr/nr-rect-ops.h"
#include "sp-text.h"
#include "sp-flowtext.h"
#include "text-editing.h"
+#include "sp-clippath.h"
+#include "sp-mask.h"
+
+Inkscape::SnapCandidate::SnapCandidate(SPItem* item, bool clip_or_mask, NR::Matrix additional_affine)
+ : item(item), clip_or_mask(clip_or_mask), additional_affine(additional_affine)
+{
+}
+
+Inkscape::SnapCandidate::~SnapCandidate()
+{
+}
Inkscape::ObjectSnapper::ObjectSnapper(SPNamedView const *nv, NR::Coord const d)
: Snapper(nv, d), _snap_to_itemnode(true), _snap_to_itempath(true),
_snap_to_bboxnode(true), _snap_to_bboxpath(true), _snap_to_page_border(false),
_strict_snapping(true), _include_item_center(false)
{
- _candidates = new std::vector<SPItem*>;
+ _candidates = new std::vector<SnapCandidate>;
_points_to_snap_to = new std::vector<NR::Point>;
_bpaths_to_snap_to = new std::vector<NArtBpath*>;
_paths_to_snap_to = new std::vector<Path*>;
Inkscape::ObjectSnapper::~ObjectSnapper()
{
- _candidates->clear(); //Don't delete the candidates themselves, as these are not ours!
+ _candidates->clear();
delete _candidates;
_points_to_snap_to->clear();
/**
* Find all items within snapping range.
- * \param r Pointer to the current document
+ * \param parent Pointer to the document's root, or to a clipped path or mask object
* \param it List of items to ignore
* \param first_point If true then this point is the first one from a whole bunch of points
* \param bbox_to_snap Bounding box hulling the whole bunch of points, all from the same selection and having the same transformation
* \param DimensionToSnap Snap in X, Y, or both directions.
*/
-void Inkscape::ObjectSnapper::_findCandidates(SPObject* r,
+void Inkscape::ObjectSnapper::_findCandidates(SPObject* parent,
std::vector<SPItem const *> const *it,
bool const &first_point,
NR::Rect const &bbox_to_snap,
- DimensionToSnap const snap_dim) const
+ DimensionToSnap const snap_dim,
+ bool const clip_or_mask,
+ NR::Matrix const additional_affine) const // transformation of the item being clipped / masked
{
bool const c1 = (snap_dim == TRANSL_SNAP_XY) && ThisSnapperMightSnap();
bool const c2 = (snap_dim != TRANSL_SNAP_XY) && GuidesMightSnap();
NR::Rect bbox_to_snap_incl = bbox_to_snap; // _incl means: will include the snapper tolerance
bbox_to_snap_incl.growBy(getSnapperTolerance()); // see?
- for (SPObject* o = sp_object_first_child(r); o != NULL; o = SP_OBJECT_NEXT(o)) {
- if (SP_IS_ITEM(o) && !SP_ITEM(o)->isLocked() && !desktop->itemIsHidden(SP_ITEM(o))) {
-
+ for (SPObject* o = sp_object_first_child(parent); o != NULL; o = SP_OBJECT_NEXT(o)) {
+ if (SP_IS_ITEM(o) && !SP_ITEM(o)->isLocked() && !(desktop->itemIsHidden(SP_ITEM(o)) && !clip_or_mask)) {
+ // Don't snap to locked items, and
+ // don't snap to hidden objects, unless they're a clipped path or a mask
/* See if this item is on the ignore list */
std::vector<SPItem const *>::const_iterator i;
if (it != NULL) {
i++;
}
}
-
+
if (it == NULL || i == it->end()) {
- /* See if the item is within range */
+ SPItem *item = SP_ITEM(o);
+ NR::Matrix transform = NR::identity();
+ if (item) {
+ SPObject *obj = NULL;
+ if (clip_or_mask) { // If the current item is a clipping path or a mask
+ // then store the transformation of the clipped path or mask itself
+ // but also take into account the additional affine of the object
+ // being clipped / masked
+ transform = item->transform * additional_affine;
+ } else { // cannot clip or mask more than once
+ // The current item is not a clipping path or a mask, but might
+ // still be the subject of clipping or masking itself ; if so, then
+ // we should also consider that path or mask for snapping to
+ obj = SP_OBJECT(item->clip_ref->getObject());
+ if (obj) {
+ _findCandidates(obj, it, false, bbox_to_snap, snap_dim, true, item->transform);
+ }
+ obj = SP_OBJECT(item->mask_ref->getObject());
+ if (obj) {
+ _findCandidates(obj, it, false, bbox_to_snap, snap_dim, true, item->transform);
+ }
+ }
+ }
+
if (SP_IS_GROUP(o)) {
- _findCandidates(o, it, false, bbox_to_snap, snap_dim);
+ _findCandidates(o, it, false, bbox_to_snap, snap_dim, false, NR::identity());
} else {
- bbox_of_item = sp_item_bbox_desktop(SP_ITEM(o));
+ if (clip_or_mask) {
+ // Oh oh, this will get ugly. We cannot use sp_item_i2d_affine directly because we need to
+ // insert an additional transformation in document coordinates (code copied from sp_item_i2d_affine)
+ sp_item_invoke_bbox(item,
+ &bbox_of_item,
+ from_2geom(sp_item_i2doc_affine(item) * matrix_to_desktop(to_2geom(additional_affine), item)),
+ true);
+
+ } else {
+ sp_item_invoke_bbox(item, &bbox_of_item, from_2geom(sp_item_i2d_affine(item)), true);
+ }
+ // See if the item is within range
if (bbox_of_item) {
if (bbox_to_snap_incl.intersects(*bbox_of_item)) {
- //This item is within snapping range, so record it as a candidate
- _candidates->push_back(SP_ITEM(o));
+ // This item is within snapping range, so record it as a candidate
+ _candidates->push_back(SnapCandidate(item, clip_or_mask, additional_affine));
}
}
}
@@ -141,15 +190,15 @@ void Inkscape::ObjectSnapper::_collectNodes(Inkscape::Snapper::PointType const &
if (_snap_to_bboxnode) {
int prefs_bbox = prefs_get_int_attribute("tools", "bounding_box", 0);
- bbox_type = (prefs_bbox ==0)?
+ bbox_type = (prefs_bbox == 0)?
SPItem::APPROXIMATE_BBOX : SPItem::GEOMETRIC_BBOX;
}
- for (std::vector<SPItem*>::const_iterator i = _candidates->begin(); i != _candidates->end(); i++) {
+ for (std::vector<SnapCandidate>::const_iterator i = _candidates->begin(); i != _candidates->end(); i++) {
//NR::Matrix i2doc(NR::identity());
- SPItem *root_item = *i;
- if (SP_IS_USE(*i)) {
- root_item = sp_use_root(SP_USE(*i));
+ SPItem *root_item = (*i).item;
+ if (SP_IS_USE((*i).item)) {
+ root_item = sp_use_root(SP_USE((*i).item));
}
g_return_if_fail(root_item);
@@ -163,10 +212,14 @@ void Inkscape::ObjectSnapper::_collectNodes(Inkscape::Snapper::PointType const &
//Collect the bounding box's corners so we can snap to them
if (_snap_to_bboxnode) {
if (!(_strict_snapping && !p_is_a_bbox) || p_is_a_guide) {
- NR::Maybe<NR::Rect> b = sp_item_bbox_desktop(root_item, bbox_type);
- if (b) {
- for ( unsigned k = 0 ; k < 4 ; k++ ) {
- _points_to_snap_to->push_back(b->corner(k));
+ // Discard the bbox of a clipped path / mask, because we don't want to snap to both the bbox
+ // of the item AND the bbox of the clipping path at the same time
+ if (!(*i).clip_or_mask) {
+ NR::Maybe<NR::Rect> b = sp_item_bbox_desktop(root_item, bbox_type);
+ if (b) {
+ for ( unsigned k = 0 ; k < 4 ; k++ ) {
+ _points_to_snap_to->push_back(b->corner(k));
+ }
}
}
}
@@ -280,21 +333,21 @@ void Inkscape::ObjectSnapper::_collectPaths(Inkscape::Snapper::PointType const &
_bpaths_to_snap_to->push_back(new_bpath);
}
- for (std::vector<SPItem*>::const_iterator i = _candidates->begin(); i != _candidates->end(); i++) {
+ for (std::vector<SnapCandidate>::const_iterator i = _candidates->begin(); i != _candidates->end(); i++) {
/* Transform the requested snap point to this item's coordinates */
NR::Matrix i2doc(NR::identity());
SPItem *root_item = NULL;
/* We might have a clone at hand, so make sure we get the root item */
- if (SP_IS_USE(*i)) {
- i2doc = sp_use_get_root_transform(SP_USE(*i));
- root_item = sp_use_root(SP_USE(*i));
+ if (SP_IS_USE((*i).item)) {
+ i2doc = sp_use_get_root_transform(SP_USE((*i).item));
+ root_item = sp_use_root(SP_USE((*i).item));
g_return_if_fail(root_item);
} else {
- i2doc = from_2geom(sp_item_i2doc_affine(*i));
- root_item = *i;
+ i2doc = from_2geom(sp_item_i2doc_affine((*i).item));
+ root_item = (*i).item;
}
-
+
//Build a list of all paths considered for snapping to
//Add the item's path to snap to
@@ -322,8 +375,20 @@ void Inkscape::ObjectSnapper::_collectPaths(Inkscape::Snapper::PointType const &
if (!very_lenghty_prose && !very_complex_path) {
SPCurve *curve = curve_for_item(root_item);
if (curve) {
- NArtBpath *bpath = bpath_for_curve(root_item, curve, true, true); // perhaps for speed, get a reference to the Geom::pathvector, and store the transformation besides it. apply transformation on the snap points, instead of generating whole new path
+ NArtBpath *bpath = bpath_for_curve(root_item, curve, true, true,
+ NR::identity(),
+ (*i).additional_affine);
+ // Perhaps for speed, get a reference to the Geom::pathvector, and store the transformation besides it.
_bpaths_to_snap_to->push_back(bpath); // we will get a dupe of the path, which must be freed at some point
+
+ /*std::vector<Geom::Path> pathv;
+ char *svgpath = sp_svg_write_path(bpath);
+ if (svgpath) {
+ std::cout << "path = " << svgpath << std::endl;
+ }
+ g_free(svgpath);
+ */
+
curve->unref();
}
}
@@ -333,10 +398,14 @@ void Inkscape::ObjectSnapper::_collectPaths(Inkscape::Snapper::PointType const &
//Add the item's bounding box to snap to
if (_snap_to_bboxpath) {
if (!(_strict_snapping && p_is_a_node)) {
- NRRect rect;
- sp_item_invoke_bbox(root_item, &rect, i2doc, TRUE, bbox_type);
- NArtBpath *bpath = nr_path_from_rect(rect);
- _bpaths_to_snap_to->push_back(bpath);
+ // Discard the bbox of a clipped path / mask, because we don't want to snap to both the bbox
+ // of the item AND the bbox of the clipping path at the same time
+ if (!(*i).clip_or_mask) {
+ NRRect rect;
+ sp_item_invoke_bbox(root_item, &rect, i2doc, TRUE, bbox_type);
+ NArtBpath *bpath = nr_path_from_rect(rect);
+ _bpaths_to_snap_to->push_back(bpath);
+ }
}
}
}
if (node_tool_active) {
SPCurve *curve = curve_for_item(SP_ITEM(selected_path));
if (curve) {
- NArtBpath *bpath = bpath_for_curve(SP_ITEM(selected_path), curve, true, true);
+ NArtBpath *bpath = bpath_for_curve(SP_ITEM(selected_path), curve, true, true, NR::identity(), NR::identity());
_bpaths_to_snap_to->push_back(bpath); // we will get a dupe of the path, which must be freed at some point
curve->unref();
}
/* Get a list of all the SPItems that we will try to snap to */
if (first_point) {
NR::Rect const local_bbox_to_snap = bbox_to_snap ? *bbox_to_snap : NR::Rect(p, p);
- _findCandidates(sp_document_root(_named_view->document), it, first_point, local_bbox_to_snap, TRANSL_SNAP_XY);
+ _findCandidates(sp_document_root(_named_view->document), it, first_point, local_bbox_to_snap, TRANSL_SNAP_XY, false, NR::identity());
}
if (_snap_to_itemnode || _snap_to_bboxnode) {
/* Get a list of all the SPItems that we will try to snap to */
if (first_point) {
NR::Rect const local_bbox_to_snap = bbox_to_snap ? *bbox_to_snap : NR::Rect(p, p);
- _findCandidates(sp_document_root(_named_view->document), it, first_point, local_bbox_to_snap, TRANSL_SNAP_XY);
+ _findCandidates(sp_document_root(_named_view->document), it, first_point, local_bbox_to_snap, TRANSL_SNAP_XY, false, NR::identity());
}
// A constrained snap, is a snap in only one degree of freedom (specified by the constraint line).
// second time on an object; but should this point then be constrained to the
// line, or can it be located anywhere?)
- _findCandidates(sp_document_root(_named_view->document), &it, true, NR::Rect(p, p), snap_dim);
+ _findCandidates(sp_document_root(_named_view->document), &it, true, NR::Rect(p, p), snap_dim, false, NR::identity());
_snapTranslatingGuideToNodes(sc, Inkscape::Snapper::SNAPPOINT_GUIDE, p, guide_normal);
// _snapRotatingGuideToNodes has not been implemented yet.
diff --git a/src/object-snapper.h b/src/object-snapper.h
index 95470ed45ce2254f07f564c3f9d9f3d9bba5f012..5d09930c05559b4a27fcf3937b00a3f6972b5ec6 100644 (file)
--- a/src/object-snapper.h
+++ b/src/object-snapper.h
namespace Inkscape
{
+class SnapCandidate
+
+{
+public:
+ SnapCandidate(SPItem* item, bool clip_or_mask, NR::Matrix _additional_affine);
+ ~SnapCandidate();
+
+ SPItem* item; // An item that is to be considered for snapping to
+ bool clip_or_mask; // If true, then item refers to a clipping path or a mask
+
+ /* To find out the absolute position of a clipping path or mask, we not only need to know
+ * the transformation of the clipping path or mask itself, but also the transformation of
+ * the object to which the clip or mask is being applied; that transformation is stored here
+ */
+ NR::Matrix additional_affine;
+};
+
class ObjectSnapper : public Snapper
{
public:
- ObjectSnapper(SPNamedView const *nv, NR::Coord const d);
- ~ObjectSnapper();
+ ObjectSnapper(SPNamedView const *nv, NR::Coord const d);
+ ~ObjectSnapper();
- enum DimensionToSnap {
- GUIDE_TRANSL_SNAP_X, // For snapping a vertical guide (normal in the X-direction) to objects,
- GUIDE_TRANSL_SNAP_Y, // For snapping a horizontal guide (normal in the Y-direction) to objects
- ANGLED_GUIDE_TRANSL_SNAP, // For snapping an angled guide, while translating it accross the desktop
- ANGLED_GUIDE_ROT_SNAP, // For snapping an angled guide, while rotating it around some pivot point
- TRANSL_SNAP_XY}; // All other cases; for snapping to objects, other than guides
+ enum DimensionToSnap {
+ GUIDE_TRANSL_SNAP_X, // For snapping a vertical guide (normal in the X-direction) to objects,
+ GUIDE_TRANSL_SNAP_Y, // For snapping a horizontal guide (normal in the Y-direction) to objects
+ ANGLED_GUIDE_TRANSL_SNAP, // For snapping an angled guide, while translating it accross the desktop
+ ANGLED_GUIDE_ROT_SNAP, // For snapping an angled guide, while rotating it around some pivot point
+ TRANSL_SNAP_XY}; // All other cases; for snapping to objects, other than guides
- void setSnapToItemNode(bool s) {_snap_to_itemnode = s;}
- bool getSnapToItemNode() const {return _snap_to_itemnode;}
- void setSnapToItemPath(bool s) {_snap_to_itempath = s;}
- bool getSnapToItemPath() const {return _snap_to_itempath;}
- void setSnapToBBoxNode(bool s) {_snap_to_bboxnode = s;}
- bool getSnapToBBoxNode() const {return _snap_to_bboxnode;}
- void setSnapToBBoxPath(bool s) {_snap_to_bboxpath = s;}
- bool getSnapToBBoxPath() const {return _snap_to_bboxpath;}
- void setSnapToPageBorder(bool s) {_snap_to_page_border = s;}
- bool getSnapToPageBorder() const {return _snap_to_page_border;}
- void setIncludeItemCenter(bool s) {_include_item_center = s;}
- bool getIncludeItemCenter() const {return _include_item_center;}
- void setStrictSnapping(bool enabled) {_strict_snapping = enabled;}
-
- void guideSnap(SnappedConstraints &sc,
+ void setSnapToItemNode(bool s) {_snap_to_itemnode = s;}
+ bool getSnapToItemNode() const {return _snap_to_itemnode;}
+ void setSnapToItemPath(bool s) {_snap_to_itempath = s;}
+ bool getSnapToItemPath() const {return _snap_to_itempath;}
+ void setSnapToBBoxNode(bool s) {_snap_to_bboxnode = s;}
+ bool getSnapToBBoxNode() const {return _snap_to_bboxnode;}
+ void setSnapToBBoxPath(bool s) {_snap_to_bboxpath = s;}
+ bool getSnapToBBoxPath() const {return _snap_to_bboxpath;}
+ void setSnapToPageBorder(bool s) {_snap_to_page_border = s;}
+ bool getSnapToPageBorder() const {return _snap_to_page_border;}
+ void setIncludeItemCenter(bool s) {_include_item_center = s;}
+ bool getIncludeItemCenter() const {return _include_item_center;}
+ void setStrictSnapping(bool enabled) {_strict_snapping = enabled;}
+ void guideSnap(SnappedConstraints &sc,
NR::Point const &p,
NR::Point const &guide_normal) const;
- bool ThisSnapperMightSnap() const;
- bool GuidesMightSnap() const;
+ bool ThisSnapperMightSnap() const;
+ bool GuidesMightSnap() const;
- void freeSnap(SnappedConstraints &sc,
+ void freeSnap(SnappedConstraints &sc,
Inkscape::Snapper::PointType const &t,
NR::Point const &p,
bool const &first_point,
std::vector<SPItem const *> const *it,
std::vector<NR::Point> *unselected_nodes) const;
- void constrainedSnap(SnappedConstraints &sc,
+ void constrainedSnap(SnappedConstraints &sc,
Inkscape::Snapper::PointType const &t,
NR::Point const &p,
bool const &first_point,
std::vector<SPItem const *> const *it) const;
private:
- //store some lists of candidates, points and paths, so we don't have to rebuild them for each point we want to snap
- std::vector<SPItem*> *_candidates;
- std::vector<NR::Point> *_points_to_snap_to;
- std::vector<NArtBpath*> *_bpaths_to_snap_to;
- std::vector<Path*> *_paths_to_snap_to;
+ //store some lists of candidates, points and paths, so we don't have to rebuild them for each point we want to snap
+ std::vector<SnapCandidate> *_candidates;
+ std::vector<NR::Point> *_points_to_snap_to;
+ std::vector<NArtBpath*> *_bpaths_to_snap_to;
+ std::vector<Path*> *_paths_to_snap_to;
- void _findCandidates(SPObject* r,
+ void _findCandidates(SPObject* parent,
std::vector<SPItem const *> const *it,
bool const &first_point,
NR::Rect const &bbox_to_snap,
- DimensionToSnap snap_dim) const;
+ DimensionToSnap snap_dim,
+ bool const _clip_or_mask,
+ NR::Matrix const additional_affine) const;
- void _snapNodes(SnappedConstraints &sc,
+ void _snapNodes(SnappedConstraints &sc,
Inkscape::Snapper::PointType const &t,
NR::Point const &p,
bool const &first_point,
std::vector<NR::Point> *unselected_nodes) const;
- void _snapTranslatingGuideToNodes(SnappedConstraints &sc,
+ void _snapTranslatingGuideToNodes(SnappedConstraints &sc,
Inkscape::Snapper::PointType const &t,
NR::Point const &p,
NR::Point const &guide_normal) const;
- void _collectNodes(Inkscape::Snapper::PointType const &t,
+ void _collectNodes(Inkscape::Snapper::PointType const &t,
bool const &first_point) const;
- void _snapPaths(SnappedConstraints &sc,
+ void _snapPaths(SnappedConstraints &sc,
Inkscape::Snapper::PointType const &t,
NR::Point const &p,
bool const &first_point,
SPPath const *selected_path,
NArtBpath const *border_bpath) const;
- void _snapPathsConstrained(SnappedConstraints &sc,
+ void _snapPathsConstrained(SnappedConstraints &sc,
Inkscape::Snapper::PointType const &t,
NR::Point const &p,
bool const &first_point,
ConstraintLine const &c) const;
- bool isUnselectedNode(NR::Point const &point, std::vector<NR::Point> const *unselected_nodes) const;
+ bool isUnselectedNode(NR::Point const &point, std::vector<NR::Point> const *unselected_nodes) const;
- void _collectPaths(Inkscape::Snapper::PointType const &t,
+ void _collectPaths(Inkscape::Snapper::PointType const &t,
bool const &first_point,
NArtBpath const *border_bpath = NULL) const;
- void _clear_paths() const;
- NArtBpath const* _getBorderBPath() const;
+ void _clear_paths() const;
+ NArtBpath const* _getBorderBPath() const;
- bool _snap_to_itemnode;
- bool _snap_to_itempath;
- bool _snap_to_bboxnode;
- bool _snap_to_bboxpath;
- bool _snap_to_page_border;
+ bool _snap_to_itemnode;
+ bool _snap_to_itempath;
+ bool _snap_to_bboxnode;
+ bool _snap_to_bboxpath;
+ bool _snap_to_page_border;
- //If enabled, then bbox corners will only snap to bboxes,
- //and nodes will only snap to nodes and paths. We will not
- //snap bbox corners to nodes, or nodes to bboxes.
- //(snapping to grids and guides is not affected by this)
- bool _strict_snapping;
- bool _include_item_center;
+ //If enabled, then bbox corners will only snap to bboxes,
+ //and nodes will only snap to nodes and paths. We will not
+ //snap bbox corners to nodes, or nodes to bboxes.
+ //(snapping to grids and guides is not affected by this)
+ bool _strict_snapping;
+ bool _include_item_center;
};
}
index eebec434d84f775d9e6996c470cec87ffea93e92..a5f27038965c5962ed962473cebc3f9bc28ab7ba 100644 (file)
sp_document_ensure_up_to_date(doc);
gchar const *attributeName = apply_clip_path ? "clip-path" : "mask";
- std::map<SPObject*,SPItem*> referenced_objects;
+ std::map<SPObject*,SPItem*> referenced_objects;
+ // SPObject* refers to a group containing the clipped path or mask itself,
+ // whereas SPItem* refers to the item being clipped or masked
for (GSList const *i = selection->itemList(); NULL != i; i = i->next) {
if (remove_original) {
// remember referenced mask/clippath, so orphaned masks can be moved back to document
// restore mask objects into a document
for ( std::map<SPObject*,SPItem*>::iterator it = referenced_objects.begin() ; it != referenced_objects.end() ; ++it) {
- SPObject *obj = (*it).first;
+ SPObject *obj = (*it).first; // Group containing the clipped paths or masks
GSList *items_to_move = NULL;
for (SPObject *child = sp_object_first_child(obj) ; child != NULL; child = SP_OBJECT_NEXT(child) ) {
+ // Collect all clipped paths and masks within a single group
Inkscape::XML::Node *copy = SP_OBJECT_REPR(child)->duplicate(xml_doc);
items_to_move = g_slist_prepend (items_to_move, copy);
}
Inkscape::XML::Node *parent = SP_OBJECT_REPR((*it).second)->parent();
gint pos = SP_OBJECT_REPR((*it).second)->position();
+ // Iterate through all clipped paths / masks
for (GSList *i = items_to_move; NULL != i; i = i->next) {
Inkscape::XML::Node *repr = (Inkscape::XML::Node *)i->data;
diff --git a/src/sp-image.cpp b/src/sp-image.cpp
index 2dc3bfb278a02c0f8009f5711239dd305cd9de3b..f1e645d6f6db37d2f07db0d2c30683f6d1077573 100644 (file)
--- a/src/sp-image.cpp
+++ b/src/sp-image.cpp
if (item->clip_ref->getObject()) {
//We are looking at a clipped image: do not return any snappoints, as these might be
//far far away from the visible part from the clipped image
+ //TODO Do return snappoints, but only when within visual bounding box
} else {
// The image has not been clipped: return its corners, which might be rotated for example
SPImage &image = *SP_IMAGE(item);
diff --git a/src/sp-item.cpp b/src/sp-item.cpp
index 81e75ad7c1f9aa76eacc3b693863e95b36373732..c888bc195eaf99009e415bc6116bc6a4f646614e 100644 (file)
--- a/src/sp-item.cpp
+++ b/src/sp-item.cpp
void sp_item_snappoints(SPItem const *item, bool includeItemCenter, SnapPointsIter p)
{
- g_assert (item != NULL);
+ g_assert (item != NULL);
g_assert (SP_IS_ITEM(item));
+ // Get the snappoints of the item
SPItemClass const &item_class = *(SPItemClass const *) G_OBJECT_GET_CLASS(item);
if (item_class.snappoints) {
item_class.snappoints(item, p);
}
+ // Get the snappoints at the item's center
if (includeItemCenter) {
*p = item->getCenter();
+ }
+
+ // Get the snappoints of clipping paths and mask, if any
+ std::list<SPObject const *> clips_and_masks;
+
+ clips_and_masks.push_back(SP_OBJECT(item->clip_ref->getObject()));
+ clips_and_masks.push_back(SP_OBJECT(item->mask_ref->getObject()));
+
+ for (std::list<SPObject const *>::const_iterator o = clips_and_masks.begin(); o != clips_and_masks.end(); o++) {
+ if (*o) {
+ // obj is a group object, the children are the actual clippers
+ for (SPObject *child = (*o)->children ; child ; child = child->next) {
+ if (SP_IS_ITEM(child)) {
+ std::vector<NR::Point> p_clip_or_mask;
+ // Please note the recursive call here!
+ sp_item_snappoints(SP_ITEM(child), includeItemCenter, SnapPointsIter(p_clip_or_mask));
+ // Take into account the transformation of the item being clipped or masked
+ for (std::vector<NR::Point>::const_iterator p_orig = p_clip_or_mask.begin(); p_orig != p_clip_or_mask.end(); p_orig++) {
+ // All snappoints are in desktop coordinates, but the item's transformation is
+ // in document coordinates. Hence the awkward construction below
+ *p = (*p_orig) * from_2geom(matrix_to_desktop (matrix_from_desktop (to_2geom(item->transform), item), item));
+ }
+ }
+ }
+ }
}
}
diff --git a/src/splivarot.cpp b/src/splivarot.cpp
index 42fb451097ac75932cad150c09cf0cc873ca2bfa..47a365c681e10c9aa1703383dc1963d4a70017a2 100644 (file)
--- a/src/splivarot.cpp
+++ b/src/splivarot.cpp
Path_for_item(SPItem *item, bool doTransformation, bool transformFull)
{
SPCurve *curve = curve_for_item(item);
- if (curve == NULL) {
+ NArtBpath *bpath = bpath_for_curve(item, curve, doTransformation, transformFull, NR::identity(), NR::identity());
+
+ if (bpath == NULL) {
return NULL;
}
* This function always returns a new NArtBpath, the caller must g_free the returned path!
*/
NArtBpath *
-bpath_for_curve(SPItem *item, SPCurve *curve, bool doTransformation, bool transformFull)
+bpath_for_curve(SPItem *item, SPCurve *curve, bool doTransformation, bool transformFull, NR::Matrix extraPreAffine, NR::Matrix extraPostAffine)
{
if (curve == NULL)
return NULL;
@@ -1786,12 +1788,12 @@ bpath_for_curve(SPItem *item, SPCurve *curve, bool doTransformation, bool transf
NArtBpath *new_bpath; // we will get a duplicate which has to be freed at some point!
if (doTransformation) {
if (transformFull) {
- new_bpath = nr_artpath_affine(bpath, from_2geom(sp_item_i2doc_affine(item)));
+ new_bpath = nr_artpath_affine(bpath, extraPreAffine * from_2geom(sp_item_i2doc_affine(item)) * extraPostAffine);
} else {
- new_bpath = nr_artpath_affine(bpath, item->transform);
+ new_bpath = nr_artpath_affine(bpath, extraPreAffine * item->transform * extraPostAffine);
}
} else {
- new_bpath = nr_artpath_affine(bpath, NR::identity());
+ new_bpath = nr_artpath_affine(bpath, extraPreAffine * NR::identity() * extraPostAffine);
}
g_free(bpath);
@@ -1821,14 +1823,14 @@ pathvector_for_curve(SPItem *item, SPCurve *curve, bool doTransformation, bool t
SPCurve* curve_for_item(SPItem *item)
{
- if (!item)
- return NULL;
+ if (!item) {
+ return NULL;
+ }
SPCurve *curve = NULL;
-
if (SP_IS_SHAPE(item)) {
if (SP_IS_PATH(item)) {
- curve = sp_path_get_curve_for_edit(SP_PATH(item));
+ curve = sp_path_get_curve_for_edit(SP_PATH(item));
} else {
curve = sp_shape_get_curve(SP_SHAPE(item));
}
}
else if (SP_IS_IMAGE(item))
{
- curve = sp_image_get_curve(SP_IMAGE(item));
+ curve = sp_image_get_curve(SP_IMAGE(item));
}
return curve; // do not forget to unref the curve at some point!
diff --git a/src/splivarot.h b/src/splivarot.h
index ce31dd8c4a376fee181f2594668b30e781aaf9e3..eaf2425994ea6142ad0b5baf64cad2dc11bd6539 100644 (file)
--- a/src/splivarot.h
+++ b/src/splivarot.h
void sp_selected_path_simplify ();
Path *Path_for_item(SPItem *item, bool doTransformation, bool transformFull = true);
-NArtBpath *bpath_for_curve(SPItem *item, SPCurve *curve, bool doTransformation, bool transformFull);
+NArtBpath *bpath_for_curve(SPItem *item, SPCurve *curve, bool doTransformation, bool transformFull, NR::Matrix extraPreAffine, NR::Matrix extraPostAffine);
Geom::PathVector pathvector_for_curve(SPItem *item, SPCurve *curve, bool doTransformation, bool transformFull);
SPCurve *curve_for_item(SPItem *item);
NR::Maybe<Path::cut_position> get_nearest_position_on_Path(Path *path, NR::Point p, unsigned seg = 0);