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raw | patch | inline | side by side (parent: ec72394)
author | buliabyak <buliabyak@users.sourceforge.net> | |
Thu, 13 Aug 2009 15:54:17 +0000 (15:54 +0000) | ||
committer | buliabyak <buliabyak@users.sourceforge.net> | |
Thu, 13 Aug 2009 15:54:17 +0000 (15:54 +0000) |
src/nodepath.cpp | patch | blob | history |
diff --git a/src/nodepath.cpp b/src/nodepath.cpp
index f9a615583fa438c8689eaec09dfeabe9a88dc656..74d0758a7e3a6f025f53a26e44d05ad9366c63ec 100644 (file)
--- a/src/nodepath.cpp
+++ b/src/nodepath.cpp
@@ -1219,6 +1219,7 @@ void sp_nodepath_convert_node_type(Inkscape::NodePath::Node *node, Inkscape::Nod
Radial handle (node->pos - node->p.pos);
if (fabs(line.a - handle.a) < 1e-3) { // lined up
// already half-smooth; pull opposite handle too making it fully smooth
+ node->n.other->code = NR_CURVETO;
node->n.pos = node->pos + (node->n.other->pos - node->pos) / 3;
} else {
// do nothing, adjust_handles will line the handle up, producing a half-smooth node
@@ -1228,6 +1229,7 @@ void sp_nodepath_convert_node_type(Inkscape::NodePath::Node *node, Inkscape::Nod
Radial handle (node->pos - node->n.pos);
if (fabs(line.a - handle.a) < 1e-3) { // lined up
// already half-smooth; pull opposite handle too making it fully smooth
+ node->code = NR_CURVETO;
node->p.pos = node->pos + (node->p.other->pos - node->pos) / 3;
} else {
// do nothing, adjust_handles will line the handle up, producing a half-smooth node