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raw | patch | inline | side by side (parent: a842899)
author | cilix42 <cilix42@users.sourceforge.net> | |
Mon, 16 Jun 2008 16:16:38 +0000 (16:16 +0000) | ||
committer | cilix42 <cilix42@users.sourceforge.net> | |
Mon, 16 Jun 2008 16:16:38 +0000 (16:16 +0000) |
src/live_effects/Makefile_insert | patch | blob | history | |
src/live_effects/effect.cpp | patch | blob | history | |
src/live_effects/effect.h | patch | blob | history | |
src/live_effects/lpe-circle_3pts.cpp | [new file with mode: 0644] | patch | blob |
src/live_effects/lpe-circle_3pts.h | [new file with mode: 0644] | patch | blob |
index 4f0d46e363485fe32fa5f5d524f6c95701975500..843a8beb6614fd158d6ccd62fd9016b2452e8cd1 100644 (file)
live_effects/lpe-perspective_path.cpp \
live_effects/lpe-perspective_path.h \
live_effects/lpe-mirror_reflect.cpp \
- live_effects/lpe-mirror_reflect.h
+ live_effects/lpe-mirror_reflect.h \
+ live_effects/lpe-circle_3pts.cpp \
+ live_effects/lpe-circle_3pts.h
index 9476f0377d15cc6255a32fe4602ddbda8de531a8..4f4aaff3fc88775d4ea648aad75511e99effd814 100644 (file)
#include "live_effects/lpe-perp_bisector.h"
#include "live_effects/lpe-tangent_to_curve.h"
#include "live_effects/lpe-mirror_reflect.h"
+#include "live_effects/lpe-circle_3pts.h"
// end of includes
namespace Inkscape {
{PERP_BISECTOR, N_("Perpendicular bisector"), "perp_bisector"},
{TANGENT_TO_CURVE, N_("Tangent to curve"), "tangent_to_curve"},
{MIRROR_REFLECT, N_("Mirror reflection"), "mirror_reflect"},
+ {CIRCLE_3PTS, N_("Circle through 3 points"), "circle_3pts"},
};
const Util::EnumDataConverter<EffectType> LPETypeConverter(LPETypeData, INVALID_LPE);
case MIRROR_REFLECT:
neweffect = static_cast<Effect*> ( new LPEMirrorReflect(lpeobj) );
break;
+ case CIRCLE_3PTS:
+ neweffect = static_cast<Effect*> ( new LPECircle3Pts(lpeobj) );
+ break;
default:
g_warning("LivePathEffect::Effect::New called with invalid patheffect type (%d)", lpenr);
neweffect = NULL;
index 799c4cf755260ba09a9f91b510e2ab886354d190..93f2e60b15b61c9910955aa13b46158f987fd06a 100644 (file)
PERP_BISECTOR,
TANGENT_TO_CURVE,
MIRROR_REFLECT,
+ CIRCLE_3PTS,
INVALID_LPE // This must be last
};
diff --git a/src/live_effects/lpe-circle_3pts.cpp b/src/live_effects/lpe-circle_3pts.cpp
--- /dev/null
@@ -0,0 +1,99 @@
+#define INKSCAPE_LPE_CIRCLE_3PTS_CPP
+/** \file
+ * LPE "Circle through 3 points" implementation
+ */
+
+/*
+ * Authors:
+ * Maximilian Albert
+ *
+ * Copyright (C) Johan Engelen 2007 <j.b.c.engelen@utwente.nl>
+ * Copyright (C) Maximilian Albert 2008 <maximilian.albert@gmail.com>
+ *
+ * Released under GNU GPL, read the file 'COPYING' for more information
+ */
+
+#include "live_effects/lpe-circle_3pts.h"
+
+// You might need to include other 2geom files. You can add them here:
+#include <2geom/path.h>
+
+namespace Inkscape {
+namespace LivePathEffect {
+
+LPECircle3Pts::LPECircle3Pts(LivePathEffectObject *lpeobject) :
+ Effect(lpeobject)
+{
+}
+
+LPECircle3Pts::~LPECircle3Pts()
+{
+}
+
+static void _circle(Geom::Point center, double radius, std::vector<Geom::Path> &path_out) {
+ using namespace Geom;
+
+ Geom::Path pb;
+
+ D2<SBasis> B;
+ Linear bo = Linear(0, 2 * M_PI);
+
+ B[0] = cos(bo,4);
+ B[1] = sin(bo,4);
+
+ B = B * radius + center;
+
+ pb.append(SBasisCurve(B));
+
+ path_out.push_back(pb);
+}
+
+static void _circle3(Geom::Point const &A, Geom::Point const &B, Geom::Point const &C, std::vector<Geom::Path> &path_out) {
+ using namespace Geom;
+
+ Point D = (A + B)/2;
+ Point E = (B + C)/2;
+
+ Point v = (B - A).ccw();
+ Point w = (C - B).ccw();
+ double det = -v[0] * w[1] + v[1] * w[0];
+
+ Point F = E - D;
+ double lambda = 1/det * (-w[1] * F[0] + w[0] * F[1]);
+
+ Point M = D + v * lambda;
+ double radius = L2(M - A);
+
+ _circle(M, radius, path_out);
+}
+
+std::vector<Geom::Path>
+LPECircle3Pts::doEffect_path (std::vector<Geom::Path> const & path_in)
+{
+ std::vector<Geom::Path> path_out = std::vector<Geom::Path>();
+
+ // we assume that the path has >= 3 nodes
+ Geom::Point A = path_in[0].initialPoint();
+ Geom::Point B = path_in[0].pointAt(1);
+ Geom::Point C = path_in[0].pointAt(2);
+
+ _circle3(A, B, C, path_out);
+
+ return path_out;
+}
+
+/* ######################## */
+
+} //namespace LivePathEffect
+} /* namespace Inkscape */
+
+/*
+ Local Variables:
+ mode:c++
+ c-file-style:"stroustrup"
+ c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
+ indent-tabs-mode:nil
+ fill-column:99
+ End:
+*/
+// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4 :
diff --git a/src/live_effects/lpe-circle_3pts.h b/src/live_effects/lpe-circle_3pts.h
--- /dev/null
@@ -0,0 +1,51 @@
+#ifndef INKSCAPE_LPE_CIRCLE_3PTS_H
+#define INKSCAPE_LPE_CIRCLE_3PTS_H
+
+/** \file
+ * LPE "Circle through 3 points" implementation
+ */
+
+/*
+ * Authors:
+ * Maximilian Albert
+ *
+ * Copyright (C) Johan Engelen 2007 <j.b.c.engelen@utwente.nl>
+ * Copyright (C) Maximilian Albert 2008 <maximilian.albert@gmail.com>
+ *
+ * Released under GNU GPL, read the file 'COPYING' for more information
+ */
+
+#include "live_effects/effect.h"
+#include "live_effects/parameter/parameter.h"
+#include "live_effects/parameter/point.h"
+
+namespace Inkscape {
+namespace LivePathEffect {
+
+class LPECircle3Pts : public Effect {
+public:
+ LPECircle3Pts(LivePathEffectObject *lpeobject);
+ virtual ~LPECircle3Pts();
+
+ virtual std::vector<Geom::Path> doEffect_path (std::vector<Geom::Path> const & path_in);
+
+private:
+ LPECircle3Pts(const LPECircle3Pts&);
+ LPECircle3Pts& operator=(const LPECircle3Pts&);
+};
+
+} //namespace LivePathEffect
+} //namespace Inkscape
+
+#endif
+
+/*
+ Local Variables:
+ mode:c++
+ c-file-style:"stroustrup"
+ c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
+ indent-tabs-mode:nil
+ fill-column:99
+ End:
+*/
+// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4 :