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raw | patch | inline | side by side (parent: cfdd8be)
raw | patch | inline | side by side (parent: cfdd8be)
author | kiirala <kiirala@users.sourceforge.net> | |
Sat, 28 Mar 2009 11:35:16 +0000 (11:35 +0000) | ||
committer | kiirala <kiirala@users.sourceforge.net> | |
Sat, 28 Mar 2009 11:35:16 +0000 (11:35 +0000) |
src/display/pixblock-scaler.cpp | patch | blob | history |
index 511104c43a04c98e05306febca8cca6890245e7e..7673349353061852d1693863f6ef7f5fe957ec2f 100644 (file)
namespace NR {
struct RGBA {
- int r, g, b, a;
+ double r, g, b, a;
};
/** Calculates cubically interpolated value of the four given pixel values.
- * The pixel values should be from four vertically adjacent pixels.
- * If we are calculating a pixel, whose y-coordinate in source image is
- * i, these pixel values a, b, c and d should come from lines
- * floor(i) - 1, floor(i), floor(i) + 1, floor(i) + 2, respectively.
- * Parameter len should be set to i.
- * Returns the interpolated value in fixed point format with 8 bit
- * decimal part. (24.8 assuming 32-bit int)
+ * The pixel values should be from four adjacent pixels in source image or
+ * four adjacent interpolated values. len should be the x- or y-coordinate
+ * (depending on interpolation direction) of the center of the target pixel
+ * in source image coordinates.
*/
__attribute__ ((const))
-inline static int sampley(unsigned const char a, unsigned const char b,
- unsigned const char c, unsigned const char d,
- const double len)
+inline static double sample(double const a, double const b,
+ double const c, double const d,
+ double const len)
{
- double lenf = len - floor(len);
- int sum = 0;
- sum += (int)((((-1.0 / 3.0) * lenf + 4.0 / 5.0) * lenf - 7.0 / 15.0)
- * lenf * 256 * a);
- sum += (int)((((lenf - 9.0 / 5.0) * lenf - 1.0 / 5.0) * lenf + 1.0)
- * 256 * b);
- sum += (int)(((((1 - lenf) - 9.0 / 5.0) * (1 - lenf) - 1.0 / 5.0)
- * (1 - lenf) + 1.0) * 256 * c);
- sum += (int)((((-1.0 / 3.0) * (1 - lenf) + 4.0 / 5.0) * (1 - lenf)
- - 7.0 / 15.0) * (1 - lenf) * 256 * d);
- return sum;
-}
+ double lena = 1.5 + (len - round(len));
+ double lenb = 0.5 + (len - round(len));
+ double lenc = 0.5 - (len - round(len));
+ double lend = 1.5 - (len - round(len));
+ double const f = -0.5; // corresponds to cubic Hermite spline
+ double sum = 0;
+ sum += ((((f * lena) - 5.0 * f) * lena + 8.0 * f) * lena - 4 * f) * a;
+ sum += (((f + 2.0) * lenb - (f + 3.0)) * lenb * lenb + 1.0) * b;
+ sum += (((f + 2.0) * lenc - (f + 3.0)) * lenc * lenc + 1.0) * c;
+ sum += ((((f * lend) - 5.0 * f) * lend + 8.0 * f) * lend - 4 * f) * d;
-/** Calculates cubically interpolated value of the four given pixel values.
- * The pixel values should be interpolated values from sampley, from four
- * horizontally adjacent vertical lines. The parameters a, b, c and d
- * should be in fixed point format with 8-bit decimal part.
- * If we are calculating a pixel, whose x-coordinate in source image is
- * i, these vertical lines from where a, b, c and d are calculated, should be
- * floor(i) - 1, floor(i), floor(i) + 1, floor(i) + 2, respectively.
- * Parameter len should be set to i.
- * Returns the interpolated value in 8-bit format, ready to be written
- * to output buffer.
- */
-inline static int samplex(const int a, const int b, const int c, const int d, const double len) {
- double lenf = len - floor(len);
- int sum = 0;
- sum += (int)(a * (((-1.0 / 3.0) * lenf + 4.0 / 5.0) * lenf - 7.0 / 15.0) * lenf);
- sum += (int)(b * (((lenf - 9.0 / 5.0) * lenf - 1.0 / 5.0) * lenf + 1.0));
- sum += (int)(c * ((((1 - lenf) - 9.0 / 5.0) * (1 - lenf) - 1.0 / 5.0) * (1 - lenf) + 1.0));
- sum += (int)(d * (((-1.0 / 3.0) * (1 - lenf) + 4.0 / 5.0) * (1 - lenf) - 7.0 / 15.0) * (1 - lenf));
- //if (sum < 0) sum = 0;
- //if (sum > 255 * 256) sum = 255 * 256;
- return sum / 256;
+ return sum;
}
/**
// which we should read
int from_line[4];
for (int i = 0 ; i < 4 ; i++) {
- if ((int)floor(from_y) + i - 1 >= 0) {
- if ((int)floor(from_y) + i - 1 < from_height) {
- from_line[i] = ((int)floor(from_y) + i - 1) * from->rs;
+ int fy_line = (int)round(from_y) + i - 2;
+ if (fy_line >= 0) {
+ if (fy_line < from_height) {
+ from_line[i] = fy_line * from->rs;
} else {
from_line[i] = (from_height - 1) * from->rs;
}
double from_x = to_x * from_stepx + from_stepx / 2;
RGBA line[4];
for (int i = 0 ; i < 4 ; i++) {
- int k = (int)floor(from_x) + i - 1;
+ int k = (int)round(from_x) + i - 2;
if (k < 0) k = 0;
if (k >= from_width) k = from_width - 1;
k *= 4;
_check_index(from, from_line[1] + k, __LINE__);
_check_index(from, from_line[2] + k, __LINE__);
_check_index(from, from_line[3] + k, __LINE__);
- line[i].r = sampley(NR_PIXBLOCK_PX(from)[from_line[0] + k],
- NR_PIXBLOCK_PX(from)[from_line[1] + k],
- NR_PIXBLOCK_PX(from)[from_line[2] + k],
- NR_PIXBLOCK_PX(from)[from_line[3] + k],
- from_y);
- line[i].g = sampley(NR_PIXBLOCK_PX(from)[from_line[0] + k + 1],
- NR_PIXBLOCK_PX(from)[from_line[1] + k + 1],
- NR_PIXBLOCK_PX(from)[from_line[2] + k + 1],
- NR_PIXBLOCK_PX(from)[from_line[3] + k + 1],
- from_y);
- line[i].b = sampley(NR_PIXBLOCK_PX(from)[from_line[0] + k + 2],
- NR_PIXBLOCK_PX(from)[from_line[1] + k + 2],
- NR_PIXBLOCK_PX(from)[from_line[2] + k + 2],
- NR_PIXBLOCK_PX(from)[from_line[3] + k + 2],
- from_y);
- line[i].a = sampley(NR_PIXBLOCK_PX(from)[from_line[0] + k + 3],
- NR_PIXBLOCK_PX(from)[from_line[1] + k + 3],
- NR_PIXBLOCK_PX(from)[from_line[2] + k + 3],
- NR_PIXBLOCK_PX(from)[from_line[3] + k + 3],
- from_y);
+ line[i].r = sample(NR_PIXBLOCK_PX(from)[from_line[0] + k],
+ NR_PIXBLOCK_PX(from)[from_line[1] + k],
+ NR_PIXBLOCK_PX(from)[from_line[2] + k],
+ NR_PIXBLOCK_PX(from)[from_line[3] + k],
+ from_y);
+ line[i].g = sample(NR_PIXBLOCK_PX(from)[from_line[0] + k + 1],
+ NR_PIXBLOCK_PX(from)[from_line[1] + k + 1],
+ NR_PIXBLOCK_PX(from)[from_line[2] + k + 1],
+ NR_PIXBLOCK_PX(from)[from_line[3] + k + 1],
+ from_y);
+ line[i].b = sample(NR_PIXBLOCK_PX(from)[from_line[0] + k + 2],
+ NR_PIXBLOCK_PX(from)[from_line[1] + k + 2],
+ NR_PIXBLOCK_PX(from)[from_line[2] + k + 2],
+ NR_PIXBLOCK_PX(from)[from_line[3] + k + 2],
+ from_y);
+ line[i].a = sample(NR_PIXBLOCK_PX(from)[from_line[0] + k + 3],
+ NR_PIXBLOCK_PX(from)[from_line[1] + k + 3],
+ NR_PIXBLOCK_PX(from)[from_line[2] + k + 3],
+ NR_PIXBLOCK_PX(from)[from_line[3] + k + 3],
+ from_y);
}
RGBA result;
- result.r = samplex(line[0].r, line[1].r, line[2].r, line[3].r,
- from_x);
- result.g = samplex(line[0].g, line[1].g, line[2].g, line[3].g,
- from_x);
- result.b = samplex(line[0].b, line[1].b, line[2].b, line[3].b,
- from_x);
- result.a = samplex(line[0].a, line[1].a, line[2].a, line[3].a,
- from_x);
+ result.r = round(sample(line[0].r, line[1].r, line[2].r, line[3].r,
+ from_x));
+ result.g = round(sample(line[0].g, line[1].g, line[2].g, line[3].g,
+ from_x));
+ result.b = round(sample(line[0].b, line[1].b, line[2].b, line[3].b,
+ from_x));
+ result.a = round(sample(line[0].a, line[1].a, line[2].a, line[3].a,
+ from_x));
_check_index(to, to_y * to->rs + to_x * 4, __LINE__);
* make sure, we don't exceed 100% per colour channel with
* images that have premultiplied alpha */
- result.a = clamp(result.a);
+ int const alpha = clamp((int)result.a);
- NR_PIXBLOCK_PX(to)[to_y * to->rs + to_x * 4] = clamp_alpha(result.r, result.a);
- NR_PIXBLOCK_PX(to)[to_y * to->rs + to_x * 4 + 1] = clamp_alpha(result.g, result.a);
- NR_PIXBLOCK_PX(to)[to_y * to->rs + to_x * 4 + 2] = clamp_alpha(result.b, result.a);
- NR_PIXBLOCK_PX(to)[to_y * to->rs + to_x * 4 + 3] = result.a;
+ NR_PIXBLOCK_PX(to)[to_y * to->rs + to_x * 4]
+ = clamp_alpha((int)result.r, alpha);
+ NR_PIXBLOCK_PX(to)[to_y * to->rs + to_x * 4 + 1]
+ = clamp_alpha((int)result.g, alpha);
+ NR_PIXBLOCK_PX(to)[to_y * to->rs + to_x * 4 + 2]
+ = clamp_alpha((int)result.b, alpha);
+ NR_PIXBLOCK_PX(to)[to_y * to->rs + to_x * 4 + 3] = alpha;
} else {
- NR_PIXBLOCK_PX(to)[to_y * to->rs + to_x * 4] = clamp(result.r);
- NR_PIXBLOCK_PX(to)[to_y * to->rs + to_x * 4 + 1] = clamp(result.g);
- NR_PIXBLOCK_PX(to)[to_y * to->rs + to_x * 4 + 2] = clamp(result.b);
- NR_PIXBLOCK_PX(to)[to_y * to->rs + to_x * 4 + 3] = clamp(result.a);
+ NR_PIXBLOCK_PX(to)[to_y * to->rs + to_x * 4]
+ = clamp((int)result.r);
+ NR_PIXBLOCK_PX(to)[to_y * to->rs + to_x * 4 + 1]
+ = clamp((int)result.g);
+ NR_PIXBLOCK_PX(to)[to_y * to->rs + to_x * 4 + 2]
+ = clamp((int)result.b);
+ NR_PIXBLOCK_PX(to)[to_y * to->rs + to_x * 4 + 3]
+ = clamp((int)result.a);
}
}
}
// which we should read
int from_line[4];
for (int i = 0 ; i < 4 ; i++) {
- if ((int)floor(from_y) + i - 1 >= 0) {
- if ((int)floor(from_y) + i - 1 < from_height) {
- from_line[i] = ((int)floor(from_y) + i - 1) * from->rs;
+ int fy_line = (int)round(from_y) + i - 2;
+ if (fy_line >= 0) {
+ if (fy_line < from_height) {
+ from_line[i] = fy_line * from->rs;
} else {
from_line[i] = (from_height - 1) * from->rs;
}
// bicubic interpolation and set the pixel value in destination image
for (int to_x = 0 ; to_x < to_width ; to_x++) {
double from_x = to_x * from_stepx + from_stepx / 2;
- int line[4];
+ double line[4];
for (int i = 0 ; i < 4 ; i++) {
- int k = (int)floor(from_x) + i - 1;
+ int k = (int)round(from_x) + i - 2;
if (k < 0) k = 0;
if (k >= from_width) k = from_width - 1;
_check_index(from, from_line[0] + k, __LINE__);
_check_index(from, from_line[1] + k, __LINE__);
_check_index(from, from_line[2] + k, __LINE__);
_check_index(from, from_line[3] + k, __LINE__);
- line[i] = sampley(NR_PIXBLOCK_PX(from)[from_line[0] + k],
- NR_PIXBLOCK_PX(from)[from_line[1] + k],
- NR_PIXBLOCK_PX(from)[from_line[2] + k],
- NR_PIXBLOCK_PX(from)[from_line[3] + k],
- from_y);
+ line[i] = sample(NR_PIXBLOCK_PX(from)[from_line[0] + k],
+ NR_PIXBLOCK_PX(from)[from_line[1] + k],
+ NR_PIXBLOCK_PX(from)[from_line[2] + k],
+ NR_PIXBLOCK_PX(from)[from_line[3] + k],
+ from_y);
}
int result;
- result = samplex(line[0], line[1], line[2], line[3],
- from_x);
+ result = (int)round(sample(line[0], line[1], line[2], line[3],
+ from_x));
_check_index(to, to_y * to->rs + to_x, __LINE__);
- NR_PIXBLOCK_PX(to)[to_y * to->rs + to_x] = Inkscape::Filters::clamp(result);
+ NR_PIXBLOCK_PX(to)[to_y * to->rs + to_x]
+ = Inkscape::Filters::clamp(result);
}
}
}