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raw | patch | inline | side by side (parent: 53048f8)
author | buliabyak <buliabyak@users.sourceforge.net> | |
Sun, 4 Mar 2007 02:43:33 +0000 (02:43 +0000) | ||
committer | buliabyak <buliabyak@users.sourceforge.net> | |
Sun, 4 Mar 2007 02:43:33 +0000 (02:43 +0000) |
src/display/nr-arena-shape.cpp | patch | blob | history |
index b9a7fc737bdc67b311b0ada9dd71fe55c4de63d4..afc30acb8bc4a39a444b711a331a3a10023ea1da 100644 (file)
bool outline = (NR_ARENA_ITEM(shape)->arena->rendermode == RENDERMODE_OUTLINE);
if (outline) {
- // cairo does not need the livarot path for rendering... but unfortunately it's still used for picking
- // FIXME: switch picking to using cairo_in_stroke?
- //return;
+ // cairo does not need the livarot path for rendering
+ return;
}
// after switching normal stroke rendering to cairo too, optimize this: lower tolerance, disregard dashes
nr_arena_shape_pick(NRArenaItem *item, NR::Point p, double delta, unsigned int /*sticky*/)
{
NRArenaShape *shape = NR_ARENA_SHAPE(item);
-
if (!shape->curve) return NULL;
if (!shape->style) return NULL;
- if ( shape->delayed_shp ) {
- NRRectL area, updateArea;
- area.x0=(int)floor(p[NR::X]);
- area.x1=(int)ceil(p[NR::X]);
- area.y0=(int)floor(p[NR::Y]);
- area.y1=(int)ceil(p[NR::Y]);
- int idelta = (int)ceil(delta) + 1;
- // njh: inset rect
- area.x0-=idelta;
- area.x1+=idelta;
- area.y0-=idelta;
- area.y1+=idelta;
- if ( nr_rect_l_test_intersect(&area, &item->bbox) ) {
- NRGC tempGC(NULL);
- tempGC.transform=shape->ctm;
- updateArea = item->bbox;
- if (shape->cached_stroke)
- nr_rect_l_intersect (&updateArea, &updateArea, &shape->cached_sarea);
-
- shape->delayed_shp = false;
- nr_arena_shape_update_stroke(shape, &tempGC, &updateArea);
- nr_arena_shape_update_fill(shape, &tempGC, &updateArea);
- /* NRRect bbox;
- bbox.x0 = bbox.y0 = bbox.x1 = bbox.y1 = 0.0;
- nr_arena_shape_add_bboxes(shape,bbox);
- item->bbox.x0 = (gint32)(bbox.x0 - 1.0F);
- item->bbox.y0 = (gint32)(bbox.y0 - 1.0F);
- item->bbox.x1 = (gint32)(bbox.x1 + 1.0F);
- item->bbox.y1 = (gint32)(bbox.y1 + 1.0F);
- shape->approx_bbox=item->bbox;*/
- }
- }
bool outline = (NR_ARENA_ITEM(shape)->arena->rendermode == RENDERMODE_OUTLINE);
- if (item->state & NR_ARENA_ITEM_STATE_RENDER) {
- if (shape->fill_shp && (shape->_fill.paint.type() != NRArenaShape::Paint::NONE)) {
- if (shape->fill_shp->PtWinding(p) > 0 ) return item;
- }
- if (shape->stroke_shp && (shape->_stroke.paint.type() != NRArenaShape::Paint::NONE || outline)) {
- if (shape->stroke_shp->PtWinding(p) > 0 ) return item;
- }
- if (delta > 1e-3) {
- if (shape->fill_shp && (shape->_fill.paint.type() != NRArenaShape::Paint::NONE)) {
- if (distanceLessThanOrEqual(shape->fill_shp, p, delta)) return item;
- }
- if (shape->stroke_shp && (shape->_stroke.paint.type() != NRArenaShape::Paint::NONE || outline)) {
- if (distanceLessThanOrEqual(shape->stroke_shp, p, delta)) return item;
- }
- }
+ float const scale = NR_MATRIX_DF_EXPANSION(&shape->ctm);
+ double width;
+ if (outline) {
+ width = 0.5;
} else {
- NRBPath bp;
- bp.path = SP_CURVE_BPATH(shape->curve);
- double dist = NR_HUGE;
- int wind = 0;
- nr_path_matrix_point_bbox_wind_distance(&bp, shape->ctm, p, NULL, &wind, &dist, NR_EPSILON);
- if (shape->_fill.paint.type() != NRArenaShape::Paint::NONE) {
- if (!shape->style->fill_rule.computed) {
- if (wind != 0) return item;
- } else {
- if (wind & 0x1) return item;
- }
- }
- if (shape->_stroke.paint.type() != NRArenaShape::Paint::NONE || outline) {
- /* fixme: We do not take stroke width into account here (Lauris) */
- if (dist < delta) return item;
+ width = MAX(0.125, shape->_stroke.width * scale) / 2;
+ }
+
+ NRBPath bp;
+ bp.path = SP_CURVE_BPATH(shape->curve);
+ double dist = NR_HUGE;
+ int wind = 0;
+ nr_path_matrix_point_bbox_wind_distance(&bp, shape->ctm, p, NULL, &wind, &dist, NR_EPSILON);
+
+ // pick fill
+ if (shape->_fill.paint.type() != NRArenaShape::Paint::NONE && !outline) {
+ if (!shape->style->fill_rule.computed) {
+ if (wind != 0) return item;
+ } else {
+ if (wind & 0x1) return item;
}
}
+ // pick stroke
+ if (shape->_stroke.paint.type() != NRArenaShape::Paint::NONE || outline) {
+ // this ignores dashing (as if the stroke is solid) and always works as if caps are round
+ if ((dist - width) < delta) return item;
+ }
+
+ // if not picked on the shape itself, try its markers
+ for (NRArenaItem *child = shape->markers; child != NULL; child = child->next) {
+ NRArenaItem *ret = nr_arena_item_invoke_pick(child, p, delta, 0);
+ if (ret)
+ return ret;
+ }
+
return NULL;
}