Code

If necessary, split up perspectives when applying transformations to boxes; moreover...
authorcilix42 <cilix42@users.sourceforge.net>
Thu, 13 Dec 2007 20:08:06 +0000 (20:08 +0000)
committercilix42 <cilix42@users.sourceforge.net>
Thu, 13 Dec 2007 20:08:06 +0000 (20:08 +0000)
commitfa90912de6e92199e5fa5957d1d47fd485abc011
treeb02d64329cded4890fb01b7f9dd33a49f274eec7
parent00e618e4ef65b61dd2a67e1b5266dc8cde30b6f1
If necessary, split up perspectives when applying transformations to boxes; moreover, fix crash caused by listening to already destroyed perspectives
src/box3d-context.cpp
src/box3d.cpp
src/box3d.h
src/desktop-style.cpp
src/persp3d.cpp
src/persp3d.h
src/vanishing-point.cpp