Code

two picking optimizations: 1 use our canvas' viewbox so that invisible segments can...
authorbuliabyak <buliabyak@users.sourceforge.net>
Mon, 19 Mar 2007 03:12:13 +0000 (03:12 +0000)
committerbuliabyak <buliabyak@users.sourceforge.net>
Mon, 19 Mar 2007 03:12:13 +0000 (03:12 +0000)
commitcaa537aad8330d63ee007884befe3568bd42b8d2
treea49285cb5e09792b63bba1b014ff862a7d88d9ed
parent8ff520f630bfa4ab7a9ce4ea713c1f1ccf0341c9
two picking optimizations: 1 use our canvas' viewbox so that invisible segments can be ignored; 2 if still too slow, skip several pickings, returning last pick, before trying to pick again; also use ::upgrade for getting NR::Rect
src/display/nr-arena-shape.cpp