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Compute the correct visible front corner (also for 'upended' boxes) and set the z...
authorcilix42 <cilix42@users.sourceforge.net>
Tue, 7 Aug 2007 08:05:16 +0000 (08:05 +0000)
committercilix42 <cilix42@users.sourceforge.net>
Tue, 7 Aug 2007 08:05:16 +0000 (08:05 +0000)
commita5b26832869493e7d32d5c4b5f0b3c69d5f1e848
tree89fa394323d5671dd2a629430863edc6f53f9a96
parent8fcb1463fbb68c81d6cf4695f7ef295157938cec
Compute the correct visible front corner (also for 'upended' boxes) and set the z-orders accordingly so that they are correct for any relative position of the handles
src/axis-manip.h
src/box3d.cpp
src/box3d.h