Code

Provide knotholder for LPEPerpBisector; TODO: this replaces the usual nodepath in...
authorcilix42 <cilix42@users.sourceforge.net>
Mon, 19 May 2008 15:52:07 +0000 (15:52 +0000)
committercilix42 <cilix42@users.sourceforge.net>
Mon, 19 May 2008 15:52:07 +0000 (15:52 +0000)
commit73d455c08e8062e257dd052d2d690b9300434351
tree84b3185967f39d8bc3c010e0ecf05f6c42ee4ca0
parenteaf8ffa6c6bd923dc2eedc61a35b74a6ecc89b78
Provide knotholder for LPEPerpBisector; TODO: this replaces the usual nodepath in node context but in the long run it is desired to use both along with each other
src/live_effects/effect.cpp
src/live_effects/effect.h
src/live_effects/lpe-perp_bisector.cpp
src/live_effects/lpe-perp_bisector.h
src/object-edit.cpp
src/shape-editor.cpp