author | nicholasbishop <nicholasbishop@users.sourceforge.net> | |
Sun, 19 Aug 2007 01:02:43 +0000 (01:02 +0000) | ||
committer | nicholasbishop <nicholasbishop@users.sourceforge.net> | |
Sun, 19 Aug 2007 01:02:43 +0000 (01:02 +0000) | ||
commit | 6a76d11d6466101b3be3f3d6ef7a61fa2ba3fefd | |
tree | a3a19c34258d4328f1821cf6cd7308cbfc95f6da | tree | snapshot |
parent | 51a7ed2e71d7d651612a02fec497a11c4930752f | commit | diff |
Filter effects dialog:
Lots of fixes for the light source controls for feDiffuseLighting and feSpecularLighting:
* Corrected feDistantLight name (was feDistanceLight)
* Corrected elevation attribute (was using azimuth)
* Corrected visibility of the light control widgets when changing filter primitives
* Changed the light source type combobox to show nothing if a filter light primitive has no light source
Lots of fixes for the light source controls for feDiffuseLighting and feSpecularLighting:
* Corrected feDistantLight name (was feDistanceLight)
* Corrected elevation attribute (was using azimuth)
* Corrected visibility of the light control widgets when changing filter primitives
* Changed the light source type combobox to show nothing if a filter light primitive has no light source
src/filter-chemistry.cpp | diff | blob | history | |
src/filter-enums.cpp | diff | blob | history | |
src/ui/dialog/filter-effects-dialog.cpp | diff | blob | history |