Code

Fix wrong identification of invalid effects (for unknown effects, it used to default...
authorjohanengelen <johanengelen@users.sourceforge.net>
Wed, 6 Feb 2008 22:47:05 +0000 (22:47 +0000)
committerjohanengelen <johanengelen@users.sourceforge.net>
Wed, 6 Feb 2008 22:47:05 +0000 (22:47 +0000)
commit2f83ab0ce3dfea04c88655e40339a029c1e54071
tree80fea4e5c77701ca2ca8bc78c734f7b126070906
parentf543e3486f3e3ffbd7e34f94edf928fa52d1baf2
Fix wrong identification of invalid effects (for unknown effects, it used to default to Bend Path). Now it is reckognized as invalid effect, but still the effect is executed: meaning that "original-d" is copied to "d" instead of keeping "d" attrib. That still needs to be fixed.
src/live_effects/lpeobject.cpp