X-Git-Url: https://git.tokkee.org/?a=blobdiff_plain;f=src%2Fsnapped-line.h;h=3dec432e7eff4e119a01f1695f6be1d41bdf152b;hb=958c867c4ffb2cafbc87fb484a20c20dab458f3b;hp=0b8c9053f8548315ec1e21d05c5683cc113aed06;hpb=e1da05d7d6b8a6d4ddbca0fd1d7e633a84b2c1cf;p=inkscape.git diff --git a/src/snapped-line.h b/src/snapped-line.h index 0b8c9053f..3dec432e7 100644 --- a/src/snapped-line.h +++ b/src/snapped-line.h @@ -3,7 +3,7 @@ /** * \file src/snapped-line.h - * \brief SnappedInfiniteLine class. + * \brief SnappedLine class. * * Authors: * Diederik van Lierop @@ -13,54 +13,55 @@ #include #include -#include "libnr/nr-coord.h" -#include "libnr/nr-point.h" -#include #include "snapped-point.h" namespace Inkscape { /// Class describing the result of an attempt to snap to a line segment. -class SnappedLine : public SnappedPoint +class SnappedLineSegment : public SnappedPoint { public: - SnappedLine(); - SnappedLine(NR::Point snapped_point, NR::Coord snapped_distance, NR::Point start_point_of_line, NR::Point end_point_of_line); - ~SnappedLine(); - Inkscape::SnappedPoint intersect(SnappedLine const &line) const; //intersect with another SnappedLine - + SnappedLineSegment(); + SnappedLineSegment(Geom::Point const &snapped_point, Geom::Coord const &snapped_distance, SnapSourceType const &source, SnapTargetType const &target, Geom::Coord const &snapped_tolerance,bool const &always_snap, Geom::Point const &start_point_of_line, Geom::Point const &end_point_of_line); + ~SnappedLineSegment(); + Inkscape::SnappedPoint intersect(SnappedLineSegment const &line) const; //intersect with another SnappedLineSegment + Geom::LineSegment getLineSegment() const {return Geom::LineSegment(_start_point_of_line, _end_point_of_line);} + private: - NR::Point _start_point_of_line; - NR::Point _end_point_of_line; + Geom::Point _start_point_of_line; + Geom::Point _end_point_of_line; }; -/// Class describing the result of an attempt to snap to an infinite line. -class SnappedInfiniteLine : public SnappedPoint +/// Class describing the result of an attempt to snap to a line. +class SnappedLine : public SnappedPoint { public: - SnappedInfiniteLine(); - SnappedInfiniteLine(NR::Point snapped_point, NR::Coord snapped_distance, NR::Point normal_to_line, NR::Point point_on_line); - ~SnappedInfiniteLine(); - Inkscape::SnappedPoint intersect(SnappedInfiniteLine const &line) const; //intersect with another SnappedInfiniteLine + SnappedLine(); + SnappedLine(Geom::Point const &snapped_point, Geom::Coord const &snapped_distance, SnapSourceType const &source, SnapTargetType const &target, Geom::Coord const &snapped_tolerance, bool const &always_snap, Geom::Point const &normal_to_line, Geom::Point const &point_on_line); + ~SnappedLine(); + Inkscape::SnappedPoint intersect(SnappedLine const &line) const; //intersect with another SnappedLine // This line is described by this equation: - // a*x + b*y = c <-> nx*px + ny+py = c <-> n.p = c - NR::Point getNormal() const {return _normal_to_line;} // n = (nx, ny) - NR::Point getPointOnLine() const {return _point_on_line;} // p = (px, py) - NR::Coord getConstTerm() const {return dot(_normal_to_line, _point_on_line);} // c = n.p = nx*px + ny*py; - + // a*x + b*y = c <-> nx*px + ny+py = c <-> n.p = c + Geom::Point getNormal() const {return _normal_to_line;} // n = (nx, ny) + Geom::Point getPointOnLine() const {return _point_on_line;} // p = (px, py) + Geom::Coord getConstTerm() const {return dot(_normal_to_line, _point_on_line);} // c = n.p = nx*px + ny*py; + Geom::Line getLine() const {return Geom::Line(_point_on_line, _point_on_line + Geom::rot90(_normal_to_line));} + private: - NR::Point _normal_to_line; - NR::Point _point_on_line; + Geom::Point _normal_to_line; + Geom::Point _point_on_line; }; } -bool getClosestSIL(std::list &list, Inkscape::SnappedInfiniteLine &result); -bool getClosestIntersectionSIL(std::list &list, Inkscape::SnappedPoint &result); -bool getClosestIntersectionSIL(std::list &list1, std::list &list2, Inkscape::SnappedPoint &result); - +bool getClosestSLS(std::list const &list, Inkscape::SnappedLineSegment &result); +bool getClosestIntersectionSLS(std::list const &list, Inkscape::SnappedPoint &result); +bool getClosestSL(std::list const &list, Inkscape::SnappedLine &result); +bool getClosestIntersectionSL(std::list const &list, Inkscape::SnappedPoint &result); +bool getClosestIntersectionSL(std::list const &list1, std::list const &list2, Inkscape::SnappedPoint &result); + #endif /* !SEEN_SNAPPEDLINE_H */