X-Git-Url: https://git.tokkee.org/?a=blobdiff_plain;f=src%2Fnodepath.cpp;h=b712539ab767f78f872a3fb550c54095ae7f1f9f;hb=144c1b594591ba3d62513b126ca87a5f242b2f2b;hp=924d57595be1993cd3452c8e60cf5d6f5fe82d7e;hpb=b646aaae3a1f344f077bf9ac5d364663dad89ebe;p=inkscape.git diff --git a/src/nodepath.cpp b/src/nodepath.cpp index 924d57595..b712539ab 100644 --- a/src/nodepath.cpp +++ b/src/nodepath.cpp @@ -19,6 +19,7 @@ #include "display/curve.h" #include "display/sp-ctrlline.h" #include "display/sodipodi-ctrl.h" +#include "display/sp-canvas-util.h" #include #include "libnr/n-art-bpath.h" #include "libnr/nr-path.h" @@ -50,9 +51,11 @@ #include #include #include "live_effects/lpeobject.h" +#include "live_effects/effect.h" #include "live_effects/parameter/parameter.h" #include "util/mathfns.h" #include "display/snap-indicator.h" +#include "snapped-point.h" class NR::Matrix; @@ -92,7 +95,7 @@ static GMemChunk *nodechunk = NULL; /* Creation from object */ -static NArtBpath *subpath_from_bpath(Inkscape::NodePath::Path *np, NArtBpath *b, gchar const *t); +static NArtBpath const * subpath_from_bpath(Inkscape::NodePath::Path *np, NArtBpath const *b, gchar const *t); static gchar *parse_nodetypes(gchar const *types, gint length); /* Object updating */ @@ -149,6 +152,20 @@ static void sp_nodepath_set_curve (Inkscape::NodePath::Path *np, SPCurve *curve) // active_node indicates mouseover node Inkscape::NodePath::Node * Inkscape::NodePath::Path::active_node = NULL; +static void sp_nodepath_draw_helper_curve(Inkscape::NodePath::Path *np, SPDesktop *desktop) { + // Draw helper curve + if (np->show_helperpath) { + SPCurve *helper_curve = np->curve->copy(); + helper_curve->transform(np->i2d ); + np->helper_path = sp_canvas_bpath_new(sp_desktop_controls(desktop), helper_curve); + sp_canvas_bpath_set_stroke(SP_CANVAS_BPATH(np->helper_path), np->helperpath_rgba, np->helperpath_width, SP_STROKE_LINEJOIN_MITER, SP_STROKE_LINECAP_BUTT); + sp_canvas_bpath_set_fill(SP_CANVAS_BPATH(np->helper_path), 0, SP_WIND_RULE_NONZERO); + sp_canvas_item_move_to_z(np->helper_path, 0); + sp_canvas_item_show(np->helper_path); + helper_curve->unref(); + } +} + /** * \brief Creates new nodepath from item */ @@ -178,17 +195,17 @@ Inkscape::NodePath::Path *sp_nodepath_new(SPDesktop *desktop, SPObject *object, if (curve == NULL) return NULL; - NArtBpath *bpath = sp_curve_first_bpath(curve); - gint length = curve->end; + NArtBpath const *bpath = curve->get_bpath(); + gint length = curve->get_length(); if (length == 0) { - sp_curve_unref(curve); + curve->unref(); return NULL; // prevent crash for one-node paths } //Create new nodepath Inkscape::NodePath::Path *np = g_new(Inkscape::NodePath::Path, 1); if (!np) { - sp_curve_unref(curve); + curve->unref(); return NULL; } @@ -204,8 +221,14 @@ Inkscape::NodePath::Path *sp_nodepath_new(SPDesktop *desktop, SPObject *object, np->helper_path = NULL; np->helperpath_rgba = prefs_get_int_attribute("tools.nodes", "highlight_color", 0xff0000ff); np->helperpath_width = 1.0; - np->curve = sp_curve_copy(curve); - np->show_helperpath = prefs_get_int_attribute ("tools.nodes", "show_helperpath", 0) == 1; + np->curve = curve->copy(); + np->show_helperpath = (prefs_get_int_attribute ("tools.nodes", "show_helperpath", 0) == 1); + if (SP_IS_LPE_ITEM(object)) { + Inkscape::LivePathEffect::Effect *lpe = sp_lpe_item_get_current_lpe(SP_LPE_ITEM(object)); + if (lpe && lpe->isVisible() && lpe->showOrigPath()) { + np->show_helperpath = true; + } + } np->straight_path = false; if (IS_LIVEPATHEFFECT(object) && item) { np->item = item; @@ -218,7 +241,7 @@ Inkscape::NodePath::Path *sp_nodepath_new(SPDesktop *desktop, SPObject *object, // to a change in repr by regenerating nodepath --bb sp_object_read_attr(SP_OBJECT(np->item), "transform"); - np->i2d = sp_item_i2d_affine(np->item); + np->i2d = from_2geom(sp_item_i2d_affine(np->item)); np->d2i = np->i2d.inverse(); np->repr = repr; @@ -234,9 +257,9 @@ Inkscape::NodePath::Path *sp_nodepath_new(SPDesktop *desktop, SPObject *object, if ( sp_lpe_item_has_path_effect_recursive(SP_LPE_ITEM(np->object)) ) { np->repr_key = g_strdup("inkscape:original-d"); - LivePathEffectObject *lpeobj = sp_lpe_item_get_livepatheffectobject(SP_LPE_ITEM(np->object)); - if (lpeobj && lpeobj->lpe) { - lpeobj->lpe->setup_nodepath(np); + Inkscape::LivePathEffect::Effect* lpe = sp_lpe_item_get_current_lpe(SP_LPE_ITEM(np->object)); + if (lpe) { + lpe->setup_nodepath(np); } } else { np->repr_key = g_strdup("d"); @@ -247,7 +270,7 @@ Inkscape::NodePath::Path *sp_nodepath_new(SPDesktop *desktop, SPObject *object, gchar *typestr = parse_nodetypes(nodetypes, length); // create the subpath(s) from the bpath - NArtBpath *b = bpath; + NArtBpath const *b = bpath; while (b->code != NR_END) { b = subpath_from_bpath(np, b, typestr + (b - bpath)); } @@ -256,21 +279,12 @@ Inkscape::NodePath::Path *sp_nodepath_new(SPDesktop *desktop, SPObject *object, np->subpaths = g_list_reverse(np->subpaths); g_free(typestr); - sp_curve_unref(curve); + curve->unref(); // create the livarot representation from the same item sp_nodepath_ensure_livarot_path(np); - // Draw helper curve - if (np->show_helperpath) { - SPCurve *helper_curve = sp_curve_copy(np->curve); - sp_curve_transform(helper_curve, np->i2d ); - np->helper_path = sp_canvas_bpath_new(sp_desktop_controls(desktop), helper_curve); - sp_canvas_bpath_set_stroke(SP_CANVAS_BPATH(np->helper_path), np->helperpath_rgba, np->helperpath_width, SP_STROKE_LINEJOIN_MITER, SP_STROKE_LINECAP_BUTT); - sp_canvas_bpath_set_fill(SP_CANVAS_BPATH(np->helper_path), 0, SP_WIND_RULE_NONZERO); - sp_canvas_item_show(np->helper_path); - sp_curve_unref(helper_curve); - } + sp_nodepath_draw_helper_curve(np, desktop); return np; } @@ -304,7 +318,7 @@ void sp_nodepath_destroy(Inkscape::NodePath::Path *np) { gtk_object_destroy(temp); } if (np->curve) { - sp_curve_unref(np->curve); + np->curve->unref(); np->curve = NULL; } @@ -327,13 +341,13 @@ void sp_nodepath_ensure_livarot_path(Inkscape::NodePath::Path *np) { if (np && np->livarot_path == NULL) { SPCurve *curve = create_curve(np); - NArtBpath *bpath = SP_CURVE_BPATH(curve); - np->livarot_path = bpath_to_Path(bpath); + np->livarot_path = new Path; + np->livarot_path->LoadPathVector(curve->get_pathvector()); if (np->livarot_path) np->livarot_path->ConvertWithBackData(0.01); - sp_curve_unref(curve); + curve->unref(); } } @@ -440,7 +454,7 @@ static void sp_nodepath_cleanup(Inkscape::NodePath::Path *nodepath) * \param t The node type. * \todo Fixme: t should be a proper type, rather than gchar */ -static NArtBpath *subpath_from_bpath(Inkscape::NodePath::Path *np, NArtBpath *b, gchar const *t) +static NArtBpath const * subpath_from_bpath(Inkscape::NodePath::Path *np, NArtBpath const *b, gchar const *t) { NR::Point ppos, pos, npos; @@ -530,16 +544,16 @@ static void update_object(Inkscape::NodePath::Path *np) { g_assert(np); - sp_curve_unref(np->curve); + np->curve->unref(); np->curve = create_curve(np); sp_nodepath_set_curve(np, np->curve); if (np->show_helperpath) { - SPCurve * helper_curve = sp_curve_copy(np->curve); - sp_curve_transform(helper_curve, np->i2d ); + SPCurve * helper_curve = np->curve->copy(); + helper_curve->transform(np->i2d ); sp_canvas_bpath_set_bpath(SP_CANVAS_BPATH(np->helper_path), helper_curve); - sp_curve_unref(helper_curve); + helper_curve->unref(); } } @@ -552,11 +566,11 @@ static void update_repr_internal(Inkscape::NodePath::Path *np) Inkscape::XML::Node *repr = np->object->repr; - sp_curve_unref(np->curve); + np->curve->unref(); np->curve = create_curve(np); gchar *typestr = create_typestr(np); - gchar *svgpath = sp_svg_write_path(SP_CURVE_BPATH(np->curve)); + gchar *svgpath = sp_svg_write_path(np->curve->get_pathvector()); // determine if path has an effect applied and write to correct "d" attribute. if (repr->attribute(np->repr_key) == NULL || strcmp(svgpath, repr->attribute(np->repr_key))) { // d changed @@ -573,10 +587,10 @@ static void update_repr_internal(Inkscape::NodePath::Path *np) g_free(typestr); if (np->show_helperpath) { - SPCurve * helper_curve = sp_curve_copy(np->curve); - sp_curve_transform(helper_curve, np->i2d ); + SPCurve * helper_curve = np->curve->copy(); + helper_curve->transform(np->i2d ); sp_canvas_bpath_set_bpath(SP_CANVAS_BPATH(np->helper_path), helper_curve); - sp_curve_unref(helper_curve); + helper_curve->unref(); } } @@ -633,7 +647,7 @@ static void stamp_repr(Inkscape::NodePath::Path *np) SPCurve *curve = create_curve(np); gchar *typestr = create_typestr(np); - gchar *svgpath = sp_svg_write_path(SP_CURVE_BPATH(curve)); + gchar *svgpath = sp_svg_write_path(curve->get_pathvector()); new_repr->setAttribute(np->repr_key, svgpath); new_repr->setAttribute(np->repr_nodetypes_key, typestr); @@ -649,7 +663,7 @@ static void stamp_repr(Inkscape::NodePath::Path *np) Inkscape::GC::release(new_repr); g_free(svgpath); g_free(typestr); - sp_curve_unref(curve); + curve->unref(); } /** @@ -657,22 +671,20 @@ static void stamp_repr(Inkscape::NodePath::Path *np) */ static SPCurve *create_curve(Inkscape::NodePath::Path *np) { - SPCurve *curve = sp_curve_new(); + SPCurve *curve = new SPCurve(); for (GList *spl = np->subpaths; spl != NULL; spl = spl->next) { Inkscape::NodePath::SubPath *sp = (Inkscape::NodePath::SubPath *) spl->data; - sp_curve_moveto(curve, - sp->first->pos * np->d2i); + curve->moveto(sp->first->pos * np->d2i); Inkscape::NodePath::Node *n = sp->first->n.other; while (n) { NR::Point const end_pt = n->pos * np->d2i; switch (n->code) { case NR_LINETO: - sp_curve_lineto(curve, end_pt); + curve->lineto(end_pt); break; case NR_CURVETO: - sp_curve_curveto(curve, - n->p.other->n.pos * np->d2i, + curve->curveto(n->p.other->n.pos * np->d2i, n->p.pos * np->d2i, end_pt); break; @@ -687,7 +699,7 @@ static SPCurve *create_curve(Inkscape::NodePath::Path *np) } } if (sp->closed) { - sp_curve_closepath(curve); + curve->closepath(); } } @@ -967,9 +979,6 @@ static Inkscape::NodePath::Node *sp_nodepath_set_node_type(Inkscape::NodePath::N g_assert(node); g_assert(node->subpath); - if (type == static_cast(static_cast< guint >(node->type) ) ) - return node; - if ((node->p.other != NULL) && (node->n.other != NULL)) { if ((node->code == NR_LINETO) && (node->n.other->code == NR_LINETO)) { type =Inkscape::NodePath::NODE_CUSP; @@ -1004,48 +1013,157 @@ static Inkscape::NodePath::Node *sp_nodepath_set_node_type(Inkscape::NodePath::N return node; } +bool +sp_node_side_is_line (Inkscape::NodePath::Node *node, Inkscape::NodePath::NodeSide *side) +{ + Inkscape::NodePath::Node *othernode = side->other; + if (!othernode) + return false; + NRPathcode const code = sp_node_path_code_from_side(node, side); + if (code == NR_LINETO) + return true; + Inkscape::NodePath::NodeSide *other_to_me = NULL; + if (&node->p == side) { + other_to_me = &othernode->n; + } else if (&node->n == side) { + other_to_me = &othernode->p; + } + if (!other_to_me) + return false; + bool is_line = + (NR::L2(othernode->pos - other_to_me->pos) < 1e-6 && + NR::L2(node->pos - side->pos) < 1e-6); + return is_line; +} + /** - * Same as sp_nodepath_set_node_type(), but also converts, if necessary, - * adjacent segments from lines to curves. + * Same as sp_nodepath_set_node_type(), but also converts, if necessary, adjacent segments from + * lines to curves. If adjacent to one line segment, pulls out or rotates opposite handle to align + * with that segment, procucing half-smooth node. If already half-smooth, pull out the second handle too. + * If already cusp and set to cusp, retracts handles. */ void sp_nodepath_convert_node_type(Inkscape::NodePath::Node *node, Inkscape::NodePath::NodeType type) { - bool p_line = (node->p.other != NULL) && (node->code == NR_LINETO || node->pos == node->p.pos); - bool n_line = (node->n.other != NULL) && (node->n.other->code == NR_LINETO || node->pos == node->n.pos); - if (type == Inkscape::NodePath::NODE_SYMM || type == Inkscape::NodePath::NODE_SMOOTH) { - if (p_line && n_line) { - // only if both adjacent segments are lines, - // convert both to curves: - node->code = NR_CURVETO; - node->n.other->code = NR_CURVETO; +/* + Here's the algorithm of converting node to smooth (Shift+S or toolbar button), in pseudocode: + + if (two_handles) { + // do nothing, adjust_handles called via set_node_type will line them up + } else if (one_handle) { + if (opposite_to_handle_is_line) { + if (lined_up) { + // already half-smooth; pull opposite handle too making it fully smooth + } else { + // do nothing, adjust_handles will line the handle up, producing a half-smooth node + } + } else { + // pull opposite handle in line with the existing one + } + } else if (no_handles) { + if (both_segments_are_lines OR both_segments_are_curves) { + //pull both handles + } else { + // pull the handle opposite to line segment, making node half-smooth + } + } +*/ + bool p_has_handle = (NR::L2(node->pos - node->p.pos) > 1e-6); + bool n_has_handle = (NR::L2(node->pos - node->n.pos) > 1e-6); + bool p_is_line = sp_node_side_is_line(node, &node->p); + bool n_is_line = sp_node_side_is_line(node, &node->n); + + if (p_has_handle && n_has_handle) { + // do nothing, adjust_handles will line them up + } else if (p_has_handle || n_has_handle) { + if (p_has_handle && n_is_line) { + Radial line (node->n.other->pos - node->pos); + Radial handle (node->pos - node->p.pos); + if (fabs(line.a - handle.a) < 1e-3) { // lined up + // already half-smooth; pull opposite handle too making it fully smooth + node->n.pos = node->pos + (node->n.other->pos - node->pos) / 3; + } else { + // do nothing, adjust_handles will line the handle up, producing a half-smooth node + } + } else if (n_has_handle && p_is_line) { + Radial line (node->p.other->pos - node->pos); + Radial handle (node->pos - node->n.pos); + if (fabs(line.a - handle.a) < 1e-3) { // lined up + // already half-smooth; pull opposite handle too making it fully smooth + node->p.pos = node->pos + (node->p.other->pos - node->pos) / 3; + } else { + // do nothing, adjust_handles will line the handle up, producing a half-smooth node + } + } else if (p_has_handle && node->n.other) { + // pull n handle + node->n.other->code = NR_CURVETO; + double len = (type == Inkscape::NodePath::NODE_SYMM)? + NR::L2(node->p.pos - node->pos) : + NR::L2(node->n.other->pos - node->pos) / 3; + node->n.pos = node->pos - (len / NR::L2(node->p.pos - node->pos)) * (node->p.pos - node->pos); + } else if (n_has_handle && node->p.other) { + // pull p handle + node->code = NR_CURVETO; + double len = (type == Inkscape::NodePath::NODE_SYMM)? + NR::L2(node->n.pos - node->pos) : + NR::L2(node->p.other->pos - node->pos) / 3; + node->p.pos = node->pos - (len / NR::L2(node->n.pos - node->pos)) * (node->n.pos - node->pos); + } + } else if (!p_has_handle && !n_has_handle) { + if ((p_is_line && n_is_line) || (!p_is_line && node->p.other && !n_is_line && node->n.other)) { + // no handles, but both segments are either lnes or curves: + //pull both handles + + // convert both to curves: + node->code = NR_CURVETO; + node->n.other->code = NR_CURVETO; - NR::Point leg_prev = node->pos - node->p.other->pos; - NR::Point leg_next = node->pos - node->n.other->pos; + NR::Point leg_prev = node->pos - node->p.other->pos; + NR::Point leg_next = node->pos - node->n.other->pos; - double norm_leg_prev = L2(leg_prev); - double norm_leg_next = L2(leg_next); + double norm_leg_prev = L2(leg_prev); + double norm_leg_next = L2(leg_next); - // delta has length 1 and is orthogonal to bisecting line - NR::Point delta; - if (norm_leg_next > 0.0) { - delta = (norm_leg_prev / norm_leg_next) * leg_next - leg_prev; - (&delta)->normalize(); - } + NR::Point delta; + if (norm_leg_next > 0.0) { + delta = (norm_leg_prev / norm_leg_next) * leg_next - leg_prev; + (&delta)->normalize(); + } + + if (type == Inkscape::NodePath::NODE_SYMM) { + double norm_leg_avg = (norm_leg_prev + norm_leg_next) / 2; + node->p.pos = node->pos + 0.3 * norm_leg_avg * delta; + node->n.pos = node->pos - 0.3 * norm_leg_avg * delta; + } else { + // length of handle is proportional to distance to adjacent node + node->p.pos = node->pos + 0.3 * norm_leg_prev * delta; + node->n.pos = node->pos - 0.3 * norm_leg_next * delta; + } - if (type == Inkscape::NodePath::NODE_SYMM) { - double norm_leg_avg = (norm_leg_prev + norm_leg_next) / 2; - node->p.pos = node->pos + 0.3 * norm_leg_avg * delta; - node->n.pos = node->pos - 0.3 * norm_leg_avg * delta; } else { - // length of handle is proportional to distance to adjacent node - node->p.pos = node->pos + 0.3 * norm_leg_prev * delta; - node->n.pos = node->pos - 0.3 * norm_leg_next * delta; + // pull the handle opposite to line segment, making it half-smooth + if (p_is_line && node->n.other) { + if (type != Inkscape::NodePath::NODE_SYMM) { + // pull n handle + node->n.other->code = NR_CURVETO; + double len = NR::L2(node->n.other->pos - node->pos) / 3; + node->n.pos = node->pos + (len / NR::L2(node->p.other->pos - node->pos)) * (node->p.other->pos - node->pos); + } + } else if (n_is_line && node->p.other) { + if (type != Inkscape::NodePath::NODE_SYMM) { + // pull p handle + node->code = NR_CURVETO; + double len = NR::L2(node->p.other->pos - node->pos) / 3; + node->p.pos = node->pos + (len / NR::L2(node->n.other->pos - node->pos)) * (node->n.other->pos - node->pos); + } + } } - - sp_node_update_handles(node); } + } else if (type == Inkscape::NodePath::NODE_CUSP && node->type == Inkscape::NodePath::NODE_CUSP) { + // cusping a cusp: retract nodes + node->p.pos = node->pos; + node->n.pos = node->pos; } sp_nodepath_set_node_type (node, type); @@ -1095,13 +1213,13 @@ void sp_node_moveto(Inkscape::NodePath::Node *node, NR::Point p) * Call sp_node_moveto() for node selection and handle possible snapping. */ static void sp_nodepath_selected_nodes_move(Inkscape::NodePath::Path *nodepath, NR::Coord dx, NR::Coord dy, - bool const snap = true) + bool const snap, bool constrained = false, + Inkscape::Snapper::ConstraintLine const &constraint = NR::Point()) { NR::Coord best = NR_HUGE; NR::Point delta(dx, dy); NR::Point best_pt = delta; - NR::Point best_abs(NR_HUGE, NR_HUGE); - + Inkscape::SnappedPoint best_abs; if (snap) { /* When dragging a (selected) node, it should only snap to other nodes (i.e. unselected nodes), and @@ -1124,16 +1242,26 @@ static void sp_nodepath_selected_nodes_move(Inkscape::NodePath::Path *nodepath, for (GList *l = nodepath->selected; l != NULL; l = l->next) { Inkscape::NodePath::Node *n = (Inkscape::NodePath::Node *) l->data; - Inkscape::SnappedPoint s = m.freeSnap(Inkscape::Snapper::SNAPPOINT_NODE, n->pos + delta, SP_PATH(n->subpath->nodepath->item), &unselected_nodes); - if (s.getDistance() < best) { + m.setup(NULL, SP_PATH(n->subpath->nodepath->item), &unselected_nodes); + Inkscape::SnappedPoint s; + if (constrained) { + Inkscape::Snapper::ConstraintLine dedicated_constraint = constraint; + dedicated_constraint.setPoint(n->pos); + s = m.constrainedSnap(Inkscape::Snapper::SNAPPOINT_NODE, n->pos + delta, dedicated_constraint); + } else { + s = m.freeSnap(Inkscape::Snapper::SNAPPOINT_NODE, n->pos + delta); + } + if (s.getSnapped() && (s.getDistance() < best)) { best = s.getDistance(); - best_abs = s.getPoint(); - best_pt = best_abs - n->pos; + best_abs = s; + best_pt = s.getPoint() - n->pos; } } - if (best_abs[NR::X] < NR_HUGE) { - nodepath->desktop->snapindicator->set_new_snappoint(best_abs.to_2geom()); + if (best_abs.getSnapped()) { + nodepath->desktop->snapindicator->set_new_snappoint(best_abs); + } else { + nodepath->desktop->snapindicator->remove_snappoint(); } } @@ -1913,12 +2041,14 @@ static void do_node_selected_join(Inkscape::NodePath::Path *nodepath, Inkscape:: { /* a and b are endpoints */ + // if one of the two nodes is mouseovered, fix its position NR::Point c; if (a->knot && SP_KNOT_IS_MOUSEOVER(a->knot)) { c = a->pos; } else if (b->knot && SP_KNOT_IS_MOUSEOVER(b->knot)) { c = b->pos; } else { + // otherwise, move joined node to the midpoint c = (a->pos + b->pos) / 2; } @@ -1939,20 +2069,27 @@ static void do_node_selected_join(Inkscape::NodePath::Path *nodepath, Inkscape:: Inkscape::NodePath::Node *n; NRPathcode code; if (a == sa->first) { + // we will now reverse sa, so that a is its last node, not first, and drop that node p = sa->first->n.pos; code = (NRPathcode)sa->first->n.other->code; + // create new subpath Inkscape::NodePath::SubPath *t = sp_nodepath_subpath_new(sa->nodepath); + // create a first moveto node on it n = sa->last; sp_nodepath_node_new(t, NULL,Inkscape::NodePath::NODE_CUSP, NR_MOVETO, &n->n.pos, &n->pos, &n->p.pos); n = n->p.other; + if (n == sa->first) n = NULL; while (n) { + // copy the rest of the nodes from sa to t, going backwards sp_nodepath_node_new(t, NULL, (Inkscape::NodePath::NodeType)n->type, (NRPathcode)n->n.other->code, &n->n.pos, &n->pos, &n->p.pos); n = n->p.other; if (n == sa->first) n = NULL; } + // replace sa with t sp_nodepath_subpath_destroy(sa); sa = t; } else if (a == sa->last) { + // a is already last, just drop it p = sa->last->p.pos; code = (NRPathcode)sa->last->code; sp_nodepath_node_destroy(sa->last); @@ -1962,11 +2099,13 @@ static void do_node_selected_join(Inkscape::NodePath::Path *nodepath, Inkscape:: } if (b == sb->first) { + // copy all nodes from b to a, forward sp_nodepath_node_new(sa, NULL,Inkscape::NodePath::NODE_CUSP, code, &p, &c, &sb->first->n.pos); for (n = sb->first->n.other; n != NULL; n = n->n.other) { sp_nodepath_node_new(sa, NULL, (Inkscape::NodePath::NodeType)n->type, (NRPathcode)n->code, &n->p.pos, &n->pos, &n->n.pos); } } else if (b == sb->last) { + // copy all nodes from b to a, backward sp_nodepath_node_new(sa, NULL,Inkscape::NodePath::NODE_CUSP, code, &p, &c, &sb->last->p.pos); for (n = sb->last->p.other; n != NULL; n = n->p.other) { sp_nodepath_node_new(sa, NULL, (Inkscape::NodePath::NodeType)n->type, (NRPathcode)n->n.other->code, &n->n.pos, &n->pos, &n->p.pos); @@ -2201,8 +2340,10 @@ void sp_node_delete_preserve(GList *nodes_to_delete) //if these nodes are smooth or symmetrical, the endpoints will be thrown out of sync. //make sure these nodes are changed to cusp nodes so that, once the endpoints are moved, //the resulting nodes behave as expected. - sp_nodepath_convert_node_type(sample_cursor, Inkscape::NodePath::NODE_CUSP); - sp_nodepath_convert_node_type(sample_end, Inkscape::NodePath::NODE_CUSP); + if (sample_cursor->type != Inkscape::NodePath::NODE_CUSP) + sp_nodepath_convert_node_type(sample_cursor, Inkscape::NodePath::NODE_CUSP); + if (sample_end->type != Inkscape::NodePath::NODE_CUSP) + sp_nodepath_convert_node_type(sample_end, Inkscape::NodePath::NODE_CUSP); //adjust endpoints sample_cursor->n.pos = bez[1]; @@ -2951,53 +3092,41 @@ void restore_nodepath_selection(Inkscape::NodePath::Path *nodepath, GList *r) } } } - } + /** \brief Adjusts handle according to node type and line code. */ static void sp_node_adjust_handle(Inkscape::NodePath::Node *node, gint which_adjust) { - double len, otherlen, linelen; - g_assert(node); Inkscape::NodePath::NodeSide *me = sp_node_get_side(node, which_adjust); Inkscape::NodePath::NodeSide *other = sp_node_opposite_side(node, me); - /** \todo fixme: */ + // nothing to do if we are an end node if (me->other == NULL) return; if (other->other == NULL) return; - /* I have line */ + // nothing to do if we are a cusp node + if (node->type == Inkscape::NodePath::NODE_CUSP) return; - NRPathcode mecode, ocode; + // nothing to do if it's a line from the specified side of the node (i.e. no handle to adjust) + NRPathcode mecode; if (which_adjust == 1) { mecode = (NRPathcode)me->other->code; - ocode = (NRPathcode)node->code; } else { mecode = (NRPathcode)node->code; - ocode = (NRPathcode)other->other->code; } - if (mecode == NR_LINETO) return; - /* I am curve */ - - if (other->other == NULL) return; - - /* Other has line */ - - if (node->type == Inkscape::NodePath::NODE_CUSP) return; - - NR::Point delta; - if (ocode == NR_LINETO) { - /* other is lineto, we are either smooth or symm */ + if (sp_node_side_is_line(node, other)) { + // other is a line, and we are either smooth or symm Inkscape::NodePath::Node *othernode = other->other; - len = NR::L2(me->pos - node->pos); - delta = node->pos - othernode->pos; - linelen = NR::L2(delta); + double len = NR::L2(me->pos - node->pos); + NR::Point delta = node->pos - othernode->pos; + double linelen = NR::L2(delta); if (linelen < 1e-18) return; me->pos = node->pos + (len / linelen)*delta; @@ -3005,19 +3134,17 @@ static void sp_node_adjust_handle(Inkscape::NodePath::Node *node, gint which_adj } if (node->type == Inkscape::NodePath::NODE_SYMM) { - + // symmetrize me->pos = 2 * node->pos - other->pos; return; + } else { + // smoothify + double len = NR::L2(me->pos - node->pos); + NR::Point delta = other->pos - node->pos; + double otherlen = NR::L2(delta); + if (otherlen < 1e-18) return; + me->pos = node->pos - (len / otherlen) * delta; } - - /* We are smooth */ - - len = NR::L2(me->pos - node->pos); - delta = other->pos - node->pos; - otherlen = NR::L2(delta); - if (otherlen < 1e-18) return; - - me->pos = node->pos - (len / otherlen) * delta; } /** @@ -3032,17 +3159,14 @@ static void sp_node_adjust_handles(Inkscape::NodePath::Node *node) /* we are either smooth or symm */ if (node->p.other == NULL) return; - if (node->n.other == NULL) return; - if (node->code == NR_LINETO) { - if (node->n.other->code == NR_LINETO) return; + if (sp_node_side_is_line(node, &node->p)) { sp_node_adjust_handle(node, 1); return; } - if (node->n.other->code == NR_LINETO) { - if (node->code == NR_LINETO) return; + if (sp_node_side_is_line(node, &node->n)) { sp_node_adjust_handle(node, -1); return; } @@ -3288,11 +3412,11 @@ node_request(SPKnot */*knot*/, NR::Point *p, guint state, gpointer data) NR::Point c; NR::Point pr; - Inkscape::NodePath::Node *n = (Inkscape::NodePath::Node *) data; + Inkscape::NodePath::Node *n = (Inkscape::NodePath::Node *) data; n->subpath->nodepath->desktop->snapindicator->remove_snappoint(); - // If either (Shift and some handle retracted), or (we're already dragging out a handle) + // If either (Shift and some handle retracted), or (we're already dragging out a handle) if ( (!n->subpath->nodepath->straight_path) && ( ((state & GDK_SHIFT_MASK) && ((n->n.other && n->n.pos == n->pos) || (n->p.other && n->p.pos == n->pos))) || n->dragging_out ) ) @@ -3436,14 +3560,23 @@ node_request(SPKnot */*knot*/, NR::Point *p, guint state, gpointer data) // move the node to the closest point sp_nodepath_selected_nodes_move(n->subpath->nodepath, n->origin[NR::X] + c[NR::X] - n->pos[NR::X], - n->origin[NR::Y] + c[NR::Y] - n->pos[NR::Y]); + n->origin[NR::Y] + c[NR::Y] - n->pos[NR::Y], + true); } else { // constraining to hor/vert if (fabs((*p)[NR::X] - n->origin[NR::X]) > fabs((*p)[NR::Y] - n->origin[NR::Y])) { // snap to hor - sp_nodepath_selected_nodes_move(n->subpath->nodepath, (*p)[NR::X] - n->pos[NR::X], n->origin[NR::Y] - n->pos[NR::Y]); + sp_nodepath_selected_nodes_move(n->subpath->nodepath, + (*p)[NR::X] - n->pos[NR::X], + n->origin[NR::Y] - n->pos[NR::Y], + true, + true, Inkscape::Snapper::ConstraintLine(component_vectors[NR::X])); } else { // snap to vert - sp_nodepath_selected_nodes_move(n->subpath->nodepath, n->origin[NR::X] - n->pos[NR::X], (*p)[NR::Y] - n->pos[NR::Y]); + sp_nodepath_selected_nodes_move(n->subpath->nodepath, + n->origin[NR::X] - n->pos[NR::X], + (*p)[NR::Y] - n->pos[NR::Y], + true, + true, Inkscape::Snapper::ConstraintLine(component_vectors[NR::Y])); } } } else { // move freely @@ -3554,30 +3687,34 @@ static gboolean node_handle_request(SPKnot *knot, NR::Point *p, guint /*state*/, g_assert_not_reached(); } - NRPathcode const othercode = sp_node_path_code_from_side(n, opposite); - - SnapManager const &m = n->subpath->nodepath->desktop->namedview->snap_manager; + SPDesktop *desktop = n->subpath->nodepath->desktop; + SnapManager &m = desktop->namedview->snap_manager; + m.setup(desktop, n->subpath->nodepath->item); Inkscape::SnappedPoint s ; - if (opposite->other && (n->type != Inkscape::NodePath::NODE_CUSP) && (othercode == NR_LINETO)) { - /* We are smooth node adjacent with line */ - NR::Point const delta = *p - n->pos; - NR::Coord const len = NR::L2(delta); - Inkscape::NodePath::Node *othernode = opposite->other; - NR::Point const ndelta = n->pos - othernode->pos; - NR::Coord const linelen = NR::L2(ndelta); - if (len > NR_EPSILON && linelen > NR_EPSILON) { - NR::Coord const scal = dot(delta, ndelta) / linelen; - (*p) = n->pos + (scal / linelen) * ndelta; + + Inkscape::NodePath::Node *othernode = opposite->other; + if (othernode) { + if ((n->type != Inkscape::NodePath::NODE_CUSP) && sp_node_side_is_line(n, opposite)) { + /* We are smooth node adjacent with line */ + NR::Point const delta = *p - n->pos; + NR::Coord const len = NR::L2(delta); + Inkscape::NodePath::Node *othernode = opposite->other; + NR::Point const ndelta = n->pos - othernode->pos; + NR::Coord const linelen = NR::L2(ndelta); + if (len > NR_EPSILON && linelen > NR_EPSILON) { + NR::Coord const scal = dot(delta, ndelta) / linelen; + (*p) = n->pos + (scal / linelen) * ndelta; + } + s = m.constrainedSnap(Inkscape::Snapper::SNAPPOINT_NODE, *p, Inkscape::Snapper::ConstraintLine(*p, ndelta)); + } else { + s = m.freeSnap(Inkscape::Snapper::SNAPPOINT_NODE, *p); } - s = m.constrainedSnap(Inkscape::Snapper::SNAPPOINT_NODE, *p, Inkscape::Snapper::ConstraintLine(*p, ndelta), n->subpath->nodepath->item); } else { - s = m.freeSnap(Inkscape::Snapper::SNAPPOINT_NODE, *p, n->subpath->nodepath->item); - } - *p = s.getPoint(); - if (s.getDistance() < NR_HUGE) { - n->subpath->nodepath->desktop->snapindicator->set_new_snappoint((*p).to_2geom()); + s = m.freeSnap(Inkscape::Snapper::SNAPPOINT_NODE, *p); } - + + s.getPoint(*p); + sp_node_adjust_handle(n, -which); return FALSE; @@ -3613,21 +3750,42 @@ static void node_handle_moved(SPKnot *knot, NR::Point *p, guint state, gpointer int const snaps = prefs_get_int_attribute("options.rotationsnapsperpi", "value", 12); /* 0 interpreted as "no snapping". */ - // The closest PI/snaps angle, starting from zero. - double const a_snapped = floor(rnew.a/(M_PI/snaps) + 0.5) * (M_PI/snaps); - if (me->origin_radial.a == HUGE_VAL) { - // ortho doesn't exist: original handle was zero length. - rnew.a = a_snapped; - } else { - /* The closest PI/2 angle, starting from original angle (i.e. snapping to original, - * its opposite and perpendiculars). */ + // 1. Snap to the closest PI/snaps angle, starting from zero. + double a_snapped = floor(rnew.a/(M_PI/snaps) + 0.5) * (M_PI/snaps); + + // 2. Snap to the original angle, its opposite and perpendiculars + if (me->origin_radial.a != HUGE_VAL) { // otherwise ortho doesn't exist: original handle was zero length + /* The closest PI/2 angle, starting from original angle */ double const a_ortho = me->origin_radial.a + floor((rnew.a - me->origin_radial.a)/(M_PI/2) + 0.5) * (M_PI/2); // Snap to the closest. - rnew.a = ( fabs(a_snapped - rnew.a) < fabs(a_ortho - rnew.a) + a_snapped = ( fabs(a_snapped - rnew.a) < fabs(a_ortho - rnew.a) ? a_snapped : a_ortho ); } + + // 3. Snap to the angle of the opposite line, if any + Inkscape::NodePath::Node *othernode = other->other; + if (othernode) { + NR::Point other_to_snap(0,0); + if (sp_node_side_is_line(n, other)) { + other_to_snap = othernode->pos - n->pos; + } else { + other_to_snap = other->pos - n->pos; + } + if (NR::L2(other_to_snap) > 1e-3) { + Radial rother_to_snap(other_to_snap); + /* The closest PI/2 angle, starting from the angle of the opposite line segment */ + double const a_oppo = rother_to_snap.a + floor((rnew.a - rother_to_snap.a)/(M_PI/2) + 0.5) * (M_PI/2); + + // Snap to the closest. + a_snapped = ( fabs(a_snapped - rnew.a) < fabs(a_oppo - rnew.a) + ? a_snapped + : a_oppo ); + } + } + + rnew.a = a_snapped; } if (state & GDK_MOD1_MASK) { @@ -3671,7 +3829,7 @@ static void node_handle_moved(SPKnot *knot, NR::Point *p, guint state, gpointer GString *length = SP_PX_TO_METRIC_STRING(rnew.r, desktop->namedview->getDefaultMetric()); - mc->setF(Inkscape::NORMAL_MESSAGE, + mc->setF(Inkscape::IMMEDIATE_MESSAGE, _("Node handle: angle %0.2f°, length %s; with Ctrl to snap angle; with Alt to lock length; with Shift to rotate both handles"), degrees, length->str); g_string_free(length, TRUE); @@ -4544,16 +4702,14 @@ SPCurve* sp_nodepath_object_get_curve(SPObject *object, const gchar *key) { SPCurve *curve = NULL; if (SP_IS_PATH(object)) { SPCurve *curve_new = sp_path_get_curve_for_edit(SP_PATH(object)); - curve = sp_curve_copy(curve_new); + curve = curve_new->copy(); } else if ( IS_LIVEPATHEFFECT(object) && key) { const gchar *svgd = object->repr->attribute(key); if (svgd) { - NArtBpath *bpath = sp_svg_read_path(svgd); - SPCurve *curve_new = sp_curve_new_from_bpath(bpath); + Geom::PathVector pv = sp_svg_read_pathv(svgd); + SPCurve *curve_new = new SPCurve(pv); if (curve_new) { curve = curve_new; // don't do curve_copy because curve_new is already only created for us! - } else { - g_free(bpath); } } } @@ -4574,7 +4730,7 @@ void sp_nodepath_set_curve (Inkscape::NodePath::Path *np, SPCurve *curve) { } else if ( IS_LIVEPATHEFFECT(np->object) ) { // FIXME: this writing to string and then reading from string is bound to be slow. // create a method to convert from curve directly to 2geom... - gchar *svgpath = sp_svg_write_path(SP_CURVE_BPATH(np->curve)); + gchar *svgpath = sp_svg_write_path( np->curve->get_pathvector() ); LIVEPATHEFFECT(np->object)->lpe->setParameter(np->repr_key, svgpath); g_free(svgpath); @@ -4582,21 +4738,43 @@ void sp_nodepath_set_curve (Inkscape::NodePath::Path *np, SPCurve *curve) { } } +SPCanvasItem * +sp_nodepath_generate_helperpath(SPDesktop *desktop, SPCurve *curve, const SPItem *item, guint32 color = 0xff0000ff) { + SPCurve *flash_curve = curve->copy(); + Geom::Matrix i2d = item ? sp_item_i2d_affine(item) : Geom::identity(); + flash_curve->transform(i2d); + SPCanvasItem * canvasitem = sp_canvas_bpath_new(sp_desktop_tempgroup(desktop), flash_curve); + // would be nice if its color could be XORed or something, now it is invisible for red stroked objects... + // unless we also flash the nodes... + sp_canvas_bpath_set_stroke(SP_CANVAS_BPATH(canvasitem), color, 1.0, SP_STROKE_LINEJOIN_MITER, SP_STROKE_LINECAP_BUTT); + sp_canvas_bpath_set_fill(SP_CANVAS_BPATH(canvasitem), 0, SP_WIND_RULE_NONZERO); + sp_canvas_item_show(canvasitem); + flash_curve->unref(); + return canvasitem; +} + +SPCanvasItem * +sp_nodepath_generate_helperpath(SPDesktop *desktop, SPPath *path) { + return sp_nodepath_generate_helperpath(desktop, sp_path_get_curve_for_edit(path), SP_ITEM(path), + prefs_get_int_attribute("tools.nodes", "highlight_color", 0xff0000ff)); +} + void sp_nodepath_show_helperpath(Inkscape::NodePath::Path *np, bool show) { np->show_helperpath = show; if (show) { - SPCurve *helper_curve = sp_curve_copy(np->curve); - sp_curve_transform(helper_curve, np->i2d ); + SPCurve *helper_curve = np->curve->copy(); + helper_curve->transform(np->i2d ); if (!np->helper_path) { np->helper_path = sp_canvas_bpath_new(sp_desktop_controls(np->desktop), helper_curve); sp_canvas_bpath_set_stroke(SP_CANVAS_BPATH(np->helper_path), np->helperpath_rgba, np->helperpath_width, SP_STROKE_LINEJOIN_MITER, SP_STROKE_LINECAP_BUTT); sp_canvas_bpath_set_fill(SP_CANVAS_BPATH(np->helper_path), 0, SP_WIND_RULE_NONZERO); + sp_canvas_item_move_to_z(np->helper_path, 0); sp_canvas_item_show(np->helper_path); } else { sp_canvas_bpath_set_bpath(SP_CANVAS_BPATH(np->helper_path), helper_curve); } - sp_curve_unref(helper_curve); + helper_curve->unref(); } else { if (np->helper_path) { GtkObject *temp = np->helper_path; @@ -4606,13 +4784,17 @@ void sp_nodepath_show_helperpath(Inkscape::NodePath::Path *np, bool show) { } } -/* this function does not work yet */ +/* sp_nodepath_make_straight_path: + * Prevents user from curving the path by dragging a segment or activating handles etc. + * The resulting path is a linear interpolation between nodal points, with only straight segments. + * !!! this function does not work completely yet: it does not actively straighten the path, only prevents the path from being curved + */ void sp_nodepath_make_straight_path(Inkscape::NodePath::Path *np) { np->straight_path = true; np->show_handles = false; g_message("add code to make the path straight."); // do sp_nodepath_convert_node_type on all nodes? - // search for this text !!! "Make selected segments lines" + // coding tip: search for this text : "Make selected segments lines" }