X-Git-Url: https://git.tokkee.org/?a=blobdiff_plain;f=share%2Fscreens%2Fkeys.svg;h=be4ca2d76fac7c79879f726f915884fd7113ed05;hb=1b9493445defa674f678027b3e7fac6d169cbbb1;hp=09547016c61cdd944d4b3946e985e244d22bba75;hpb=1e42d9189b861ae1663e506dc17dc49281d41e7d;p=inkscape.git
diff --git a/share/screens/keys.svg b/share/screens/keys.svg
index 09547016c..be4ca2d76 100644
--- a/share/screens/keys.svg
+++ b/share/screens/keys.svg
@@ -26,1001 +26,1009 @@ It is generated automatically from doc/keys.xml by doc/keys-svg.xsl.
F2,oConnector tool
Double click on the tool buttons opens the Preferences dialog showing the page of the corresponding tool.
-Dialogs
+Dialogs
FFill and Stroke
WSwatches
TText and Font
MTransform
-AAlign and Distribute
-OObject Properties
-XXML Editor
-DDocument Preferences
-PInkscape Preferences
-EExport to PNG
-FFind
-BTrace bitmap
-These open a new dialog window if it wasn't open yet, otherwise the corresponding dialog gets focus.
+LLayers
+AAlign and Distribute
+OObject Properties
+HUndo history
+XXML Editor
+DDocument Preferences
+PInkscape Preferences
+EExport to PNG
+FFind
+BTrace bitmap
+These open a new dialog window if it wasn't open yet, otherwise the corresponding dialog gets focus.
-Toggle visibility
-F12toggle dialogs
-This temporarily hides all open dialogs; another F12 shows them again.
+Toggle visibility
+F12toggle dialogs
+This temporarily hides all open dialogs; another F12 shows them again.
-Within a dialog
-Escreturn to the canvas
-F4,Wclose the dialog
-Tabjump to next widget
-Tabjump to previous widget
-Enterset the new value
-This accepts the new value you typed in a text field and returns focus to canvas.
-Enterin XML Editor, set the attr value
-When editing an attribute value in XML Editor, this sets the new value (same as clicking the "Set attribute" button).
-Space,Enteractivate current button or list
-PgUp,PgDnin a multi-tab dialog, switch tabs
+Within a dialog
+Escreturn to the canvas
+F4,Wclose the dialog
+Tabjump to next widget
+Tabjump to previous widget
+Enterset the new value
+This accepts the new value you typed in a text field and returns focus to canvas.
+Enterin XML Editor, set the attr value
+When editing an attribute value in XML Editor, this sets the new value (same as clicking the "Set attribute" button).
+Space,Enteractivate current button or list
+PgUp,PgDnin a multi-tab dialog, switch tabs
-Controls bar
+Controls bar
-The Controls bar at the top of the document window provides different buttons and controls for each tool.
-Xjump to the first editable field
-Enteraccept the new value
-This accepts the new value you typed in a text field and returns focus to canvas.
-Esccancel changes, return to canvas
-This cancels any changes you made in a text field and returns focus to canvas.
-Zcancel changes
-This cancels any changes you made in a text field but you stay in the field.
-Tabjump to next field
-Tabjump to previous field
-Use these to navigate between fields in the Controls bar (the value in the field you leave, if changed, is accepted).
+The Controls bar at the top of the document window provides different buttons and controls for each tool.
+Xjump to the first editable field
+Enteraccept the new value
+This accepts the new value you typed in a text field and returns focus to canvas.
+Esccancel changes, return to canvas
+This cancels any changes you made in a text field and returns focus to canvas.
+Zcancel changes
+This cancels any changes you made in a text field but you stay in the field.
+Tabjump to next field
+Tabjump to previous field
+Use these to navigate between fields in the Controls bar (the value in the field you leave, if changed, is accepted).
-Changing values
-,change value by 0.1
-PgUp,PgDnchange value by 5.0
+Changing values
+,change value by 0.1
+PgUp,PgDnchange value by 5.0
-Canvas
+Canvas
-Zoom
-=,+zoom in
--zoom out
-The keypad +/- keys do zooming even when you are editing a text object, unless NumLock is on.
-,zoom in
-,zoom out
-zoom in or out
-zoom into the area
-Zactivate zoom field
-The zoom field in the lower left corner of the window allows you to specify zoom level precisely.
+Zoom
+=,+zoom in
+-zoom out
+The keypad +/- keys do zooming even when you are editing a text object, unless NumLock is on.
+,zoom in
+,zoom out
+zoom in or out
+zoom into the area
+Zactivate zoom field
+The zoom field in the lower left corner of the window allows you to specify zoom level precisely.
-Preset zooms
-1zoom 1:1
-2zoom 1:2
-3zoom to selection
-4zoom to drawing
-5zoom to page
-E,6zoom to page width
+Preset zooms
+1zoom 1:1
+2zoom 1:2
+3zoom to selection
+4zoom to drawing
+5zoom to page
+E,6zoom to page width
-Zoom history
-`(back quote) previous zoom
-`next zoom
-With these keys, you can travel back and forth through the history of zooms in this session
+Zoom history
+`(back quote) previous zoom
+`next zoom
+With these keys, you can travel back and forth through the history of zooms in this session
-Scrolling (panning)
-scroll canvas
-Scrolling by keys is accelerated, i.e. it speeds up when you press Ctrl+arrows in quick succession, or press and hold.
-pan canvas
-,pan canvas
-scroll canvas vertically
-scroll canvas horizontally
+Scrolling (panning)
+scroll canvas
+Scrolling by keys is accelerated, i.e. it speeds up when you press Ctrl+arrows in quick succession, or press and hold.
+pan canvas
+,pan canvas
+scroll canvas vertically
+scroll canvas horizontally
-Guides and grid
-drag off a ruler to create guide
-Drag off the horizontal or vertical ruler to create a new guideline. Drag a guideline onto the ruler to delete it.
-|,\toggle guides and snapping to guides
-If you want to have different values for guides visibility and snapping, set them via the Document Options dialog.
-When you create a new guide by dragging off the ruler, guide visibility and snapping are turned on.
-#,3toggle grid and snapping to grid
-If you want to have different values for grid visibility and snapping, set them via the Document Options dialog.
-Note that only the 3 key on the main keyboard works, not on the keypad.
+Guides and grid
+drag off a ruler to create guide
+Drag off the horizontal or vertical ruler to create a new guideline. Drag a guideline onto the ruler to delete it.
+|,\toggle guides and snapping to guides
+If you want to have different values for guides visibility and snapping, set them via the Document Options dialog.
+When you create a new guide by dragging off the ruler, guide visibility and snapping are turned on.
+#,3toggle grid and snapping to grid
+If you want to have different values for grid visibility and snapping, set them via the Document Options dialog.
+Note that only the 3 key on the main keyboard works, not on the keypad.
-Palette
-These keys work both in the floating palette dialog and in the palette frame at the bottom of the window.
-set fill color on selection
-set stroke color on selection
-drag fill color to objects
-drag stroke color to objects
-To change fill/stroke of an object by dragging color on it, that object need not be selected.
-You can also drag colors to the Fill (F) and Stroke (S) indicators in the statusbar to change the selection.
-File
+Display mode
+keypad 5toggle normal/outline mode
+Palette
-Ncreate new document
-Oopen an SVG document
-Eexport to PNG
-Iimport bitmap or SVG
-Pprint document
-Ssave document
-Ssave under a new name
-Qexit Inkscape
+These keys work both in the floating palette dialog and in the palette frame at the bottom of the window.
+set fill color on selection
+set stroke color on selection
+drag fill color to objects
+drag stroke color to objects
+To change fill/stroke of an object by dragging color on it, that object need not be selected.
+You can also drag colors to the Fill (F) and Stroke (S) indicators in the statusbar to change the selection.
+File
-Window
+Ncreate new document
+Oopen an SVG document
+Eexport to PNG
+Iimport bitmap or SVG
+Pprint document
+Ssave document
+Ssave under a new name
+Qexit Inkscape
-Rtoggle rulers
-Btoggle scrollbars
-F11toggle fullscreen
+Window
-F10main menu
-Menus can also be activated by Alt with the letter underscored in the menu name.
-F10,drop-down (context) menu
+Rtoggle rulers
+Btoggle scrollbars
+F11toggle fullscreen
-F4,Wclose document window
-This shuts down Inkscape if it was the only document window open.
-Tabnext document window
-Tabprevious document window
-These cycle through the active document windows forward and backward.
+F10main menu
+Menus can also be activated by Alt with the letter underscored in the menu name.
+F10,drop-down (context) menu
-Layers
-PgUpmove to layer above
-PgDnmove to layer below
-These commands move the selected objects from one layer to another.
+F4,Wclose document window
+This shuts down Inkscape if it was the only document window open.
+Tabnext document window
+Tabprevious document window
+These cycle through the active document windows forward and backward.
-PgUpraise layer
-PgDnlower layer
-Homeraise layer to top
-Endlower layer to bottom
-These commands move the current layer among its siblings (normally other layers).
-Object
+Layers
+PgUpmove to layer above
+PgDnmove to layer below
+These commands move the selected objects from one layer to another.
-Undo/redo
-Y,Zundo
-Z,Yredo
+PgUpraise layer
+PgDnlower layer
+Homeraise layer to top
+Endlower layer to bottom
+These commands move the current layer among its siblings (normally other layers).
+Object
-Clipboard
-Ccopy selection
-This places a copy of the selection to the Inkscape clipboard. Text from text objects is also placed onto the system clipboard.
-Xcut selection
-This works the same as "copy selection" followed by deleting the selection.
-Vpaste clipboard
-This places the clipboard objects at the mouse cursor, or at the center of the window if mouse is outside the canvas.
-When editing text with the text tool, this pastes the text from the system clipboard into the current text object.
-Vpaste in place
-This places the clipboard objects to the original location from which they were copied.
-Vpaste style
-This applies the style of the (first of the) coped object(s) to the current selection.
-If a gradient handle (in Gradient tool) or a text span (in Text tool) are selected, they get the style instead of the entire object.
+Undo/redo
+Y,Zundo
+Z,Yredo
-Duplicate
-Dduplicate selection
-New object(s) are placed exactly over the original(s) and selected.
+Clipboard
+Ccopy selection
+This places a copy of the selection to the Inkscape clipboard. Text from text objects is also placed onto the system clipboard.
+Xcut selection
+This works the same as "copy selection" followed by deleting the selection.
+Vpaste clipboard
+This places the clipboard objects at the mouse cursor, or at the center of the window if mouse is outside the canvas.
+When editing text with the text tool, this pastes the text from the system clipboard into the current text object.
+Vpaste in place
+This places the clipboard objects to the original location from which they were copied.
+Vpaste style
+This applies the style of the (first of the) coped object(s) to the current selection.
+If a gradient handle (in Gradient tool) or a text span (in Text tool) are selected, they get the style instead of the entire object.
-Clone
-Dclone object
-A clone can be moved/scaled/rotated/skewed independently, but it updates the path, fill, and stroke from its original.
-The clone is placed exactly over the original object and is selected.
-You can only clone one object at a time; if you want to clone several objects together, group them and clone the group.
-Dunlink clone
-Unlinking a clone cuts the link to the original, turning the clone into a plain copy.
-Dselect original
-To find out which object this is a clone of, select the clone and give this command. The original will be selected.
+Duplicate
+Dduplicate selection
+New object(s) are placed exactly over the original(s) and selected.
-Bitmaps
-Bcreate a bitmap copy
-This exports the selected object(s) (all other objects hidden) as PNG in the document's directory and imports it back.
-The imported bitmap is placed over the original selection and is selected.
-Btrace bitmap
-This opens the Trace Bitmap dialog allowing you to convert a bitmap object to path(s).
+Clone
+Dclone object
+A clone can be moved/scaled/rotated/skewed independently, but it updates the path, fill, and stroke from its original.
+The clone is placed exactly over the original object and is selected.
+You can only clone one object at a time; if you want to clone several objects together, group them and clone the group.
+Dunlink clone
+Unlinking a clone cuts the link to the original, turning the clone into a plain copy.
+Dselect original
+To find out which object this is a clone of, select the clone and give this command. The original will be selected.
-Patterns
-Iobject(s) to pattern
-This converts the selection to a rectangle with tiled pattern fill.
-Ipattern to object(s)
-Each selected object with pattern fill is broken into the same object without fill and a single pattern object.
+Bitmaps
+Bcreate a bitmap copy
+This exports the selected object(s) (all other objects hidden) as PNG in the document's directory and imports it back.
+The imported bitmap is placed over the original selection and is selected.
+Btrace bitmap
+This opens the Trace Bitmap dialog allowing you to convert a bitmap object to path(s).
-Group
-U,Ggroup selected objects
-Use Ctrl+click to select objects within group.
-G,Uungroup selected group(s)
-This removes only one level of grouping; press Ctrl+U repeatedly to ungroup nested groups.
+Patterns
+Iobject(s) to pattern
+This converts the selection to a rectangle with tiled pattern fill.
+Ipattern to object(s)
+Each selected object with pattern fill is broken into the same object without fill and a single pattern object.
-Z-order
-Homeraise selection to top
-Endlower selection to bottom
-PgUpraise selection one step
-PgDnlower selection one step
+Group
+U,Ggroup selected objects
+Use Ctrl+click to select objects within group.
+G,Uungroup selected group(s)
+This removes only one level of grouping; press Ctrl+U repeatedly to ungroup nested groups.
+
+
+
+Z-order
+Homeraise selection to top
+Endlower selection to bottom
+PgUpraise selection one step
+PgDnlower selection one step
-Path
+Path
-
-Convert to path
-Cconvert selected object(s) to path
-Cconvert stroke to path
+
+Convert to path
+Cconvert selected object(s) to path
+Cconvert stroke to path
-Booleans
-+union
-Union combines any number of objects into a single path, removing overlaps.
--difference
-Difference works on 2 objects, extracting the top from the bottom.
-*intersection
-Intersection creates a path representing the common (overlapping) area of all selected objects.
-^exclusive OR (XOR)
-XOR is similar to Union, except that it works on 2 objects and removes areas where the objects overlap.
-/division (cut)
-Division cuts the bottom object into pieces by the top object, preserving the fill and stroke of the bottom.
-/cut path
-Cut Path cuts the bottom object's stroke only where it is intersected by the top path, removing any fill from the result.
-The result of Union, Difference, Intersection, and XOR inherits the id= attribute and therefore the clones of the bottom object.
-Division and Cut path normally produce several objects; of them, a random one inherits the id= of the bottom source object.
+Booleans
++union
+Union combines any number of objects into a single path, removing overlaps.
+-difference
+Difference works on 2 objects, extracting the top from the bottom.
+*intersection
+Intersection creates a path representing the common (overlapping) area of all selected objects.
+^exclusive OR (XOR)
+XOR is similar to Union, except that it works on 2 objects and removes areas where the objects overlap.
+/division (cut)
+Division cuts the bottom object into pieces by the top object, preserving the fill and stroke of the bottom.
+/cut path
+Cut Path cuts the bottom object's stroke only where it is intersected by the top path, removing any fill from the result.
+The result of Union, Difference, Intersection, and XOR inherits the id= attribute and therefore the clones of the bottom object.
+Division and Cut path normally produce several objects; of them, a random one inherits the id= of the bottom source object.
-Offsets
-(inset path (towards center)
-)outset path (away from center)
-The default offset distance is 2 px (SVG pixel units, not screen pixels).
-(inset path by 1 pixel
-)outset path by 1 pixel
-(inset path by 10 pixels
-)outset path by 10 pixels
-The actual distance for pixel offsets depends on zoom level. Zoom in for finer adjustment.
-All the (, ) commands convert the object to path, if necessary, and produce regular path.
-Jcreate dynamic offset
-Jcreate linked offset
-These commands produce an offset object, editable by the node tool, standalone or linked to the original.
-Dselect source
-Selecting a linked offset and giving this command will select the source path of the linked offset.
+Offsets
+(inset path (towards center)
+)outset path (away from center)
+The default offset distance is 2 px (SVG pixel units, not screen pixels).
+(inset path by 1 pixel
+)outset path by 1 pixel
+(inset path by 10 pixels
+)outset path by 10 pixels
+The actual distance for pixel offsets depends on zoom level. Zoom in for finer adjustment.
+All the (, ) commands convert the object to path, if necessary, and produce regular path.
+Jcreate dynamic offset
+Jcreate linked offset
+These commands produce an offset object, editable by the node tool, standalone or linked to the original.
+Dselect source
+Selecting a linked offset and giving this command will select the source path of the linked offset.
-Combine
-Kcombine paths
-This is different from grouping in that combined paths create one object.
-This is different from Union in that overlapping areas are not affected.
-Whether overlapping areas are filled is controlled by the Fill: winding/alternating switch on the Fill & Stroke dialog.
-Kbreak paths apart
-This attempts to break an object into constituent paths; it will fail if the object is one solid path.
+Combine
+Kcombine paths
+This is different from grouping in that combined paths create one object.
+This is different from Union in that overlapping areas are not affected.
+Whether overlapping areas are filled is controlled by the Fill: winding/alternating switch on the Fill & Stroke dialog.
+Kbreak paths apart
+This attempts to break an object into constituent paths; it will fail if the object is one solid path.
-Simplify
-Lsimplify
-This command attempts to simplify selected path(s) by removing extra nodes. It converts all objects to paths first.
-If you invoke this command several times in quick succession, it will act more and more aggressively.
-Invoking Simplify again after a pause restores the default threshold (settable in the Inkscape Preferences dialog).
+Simplify
+Lsimplify
+This command attempts to simplify selected path(s) by removing extra nodes. It converts all objects to paths first.
+If you invoke this command several times in quick succession, it will act more and more aggressively.
+Invoking Simplify again after a pause restores the default threshold (settable in the Inkscape Preferences dialog).
-Selector
+Selector
-Keyboard select
-Tabselect next object
-Tabselect previous object
-These keys pick objects in their z-order (Tab cycles from bottom to top, Shift+Tab cycles from top to bottom).
-Unless you did manual rearrangements, the last object you created is always on top.
-As a result, if nothing is selected, pressing Shift+Tab once conveniently selects the object you created last.
-This works on objects within the current layer (unless you change that in preferences).
-Aselect all (current layer)
-This works on objects within the current layer (unless you change that in preferences).
-Aselect all (all layers)
-This works on objects in all visible and unlocked layers.
-!invert selection (current layer)
-This inverts selection (deselects what was selected and vice versa) in the current layer.
-!invert selection (all layers)
-This inverts selection (deselects what was selected and vice versa) in visible and unlocked layers.
-Escdeselect
-Backspace,Deldelete selection
+Keyboard select
+Tabselect next object
+Tabselect previous object
+These keys pick objects in their z-order (Tab cycles from bottom to top, Shift+Tab cycles from top to bottom).
+Unless you did manual rearrangements, the last object you created is always on top.
+As a result, if nothing is selected, pressing Shift+Tab once conveniently selects the object you created last.
+This works on objects within the current layer (unless you change that in preferences).
+Aselect all (current layer)
+This works on objects within the current layer (unless you change that in preferences).
+Aselect all (all layers)
+This works on objects in all visible and unlocked layers.
+!invert selection (current layer)
+This inverts selection (deselects what was selected and vice versa) in the current layer.
+!invert selection (all layers)
+This inverts selection (deselects what was selected and vice versa) in visible and unlocked layers.
+Escdeselect
+Backspace,Deldelete selection
-Keyboard move
-move selection by the nudge distance
-move selection by 10x nudge distance
-The default nudge distance is 2 px (SVG pixel units, not screen pixels).
-move selection by 1 pixel
-move selection by 10 pixels
-The actual distance for pixel movements depends on zoom level. Zoom in for finer movement.
+Keyboard move
+move selection by the nudge distance
+move selection by 10x nudge distance
+The default nudge distance is 2 px (SVG pixel units, not screen pixels).
+move selection by 1 pixel
+move selection by 10 pixels
+The actual distance for pixel movements depends on zoom level. Zoom in for finer movement.
-Keyboard scale
-.,>scale selection up by the scale step
-,,<scale selection down by the scale step
-The default scale step is 2 px (SVG pixel units, not screen pixels).
-.,>scale selection to 200%
-,,<scale selection to 50%
-.,>scale selection up by 1 pixel
-,,<scale selection down by 1 pixel
-The actual size increment for pixel scaling depends on zoom level. Zoom in for finer scaling.
-Scaling is uniform around the center, so that the size increment applies to the larger of the two dimensions.
+Keyboard scale
+.,>scale selection up by the scale step
+,,<scale selection down by the scale step
+The default scale step is 2 px (SVG pixel units, not screen pixels).
+.,>scale selection to 200%
+,,<scale selection to 50%
+.,>scale selection up by 1 pixel
+,,<scale selection down by 1 pixel
+The actual size increment for pixel scaling depends on zoom level. Zoom in for finer scaling.
+Scaling is uniform around the center, so that the size increment applies to the larger of the two dimensions.
-Keyboard rotate
-[,]rotate selection by the angle step
-The default angle step is 15 degrees. ] rotates clockwise, [ rotates counterclockwise.
-[,]rotate selection by 90 degrees
-[,]rotate selection by 1 pixel
-The actual angle for pixel rotation depends on zoom level. Zoom in for finer movement.
-These commands use the rotation center, draggable in Selector (by default it's in geometric center).
+Keyboard rotate
+[,]rotate selection by the angle step
+The default angle step is 15 degrees. ] rotates clockwise, [ rotates counterclockwise.
+[,]rotate selection by 90 degrees
+[,]rotate selection by 1 pixel
+The actual angle for pixel rotation depends on zoom level. Zoom in for finer movement.
+These commands use the rotation center, draggable in Selector (by default it's in geometric center).
-Keyboard flip
-hflip selection horizontally
-vflip selection vertically
+Keyboard flip
+hflip selection horizontally
+vflip selection vertically
-Mouse select
-select an object
-When you left-click on an object, previous selection is deselected.
-toggle selection
-Shift+click adds an object to the current selection if it was not selected, or deselects it otherwise.
-edit the object
-For paths, double clicking switches to Node tool; for shapes, to corresponding shape tool; for text, to Text tool.
-For groups, double clicking performs the "Enter group" command (the group becomes temporary layer).
-Double clicking in empty space swithes to the parent layer in the hierarchy, if any.
+Mouse select
+select an object
+When you left-click on an object, previous selection is deselected.
+toggle selection
+Shift+click adds an object to the current selection if it was not selected, or deselects it otherwise.
+edit the object
+For paths, double clicking switches to Node tool; for shapes, to corresponding shape tool; for text, to Text tool.
+For groups, double clicking performs the "Enter group" command (the group becomes temporary layer).
+Double clicking in empty space swithes to the parent layer in the hierarchy, if any.
-Select within group, select under
-select within group
-Ctrl+click selects the object at click point disregarding any levels of grouping that this object might belong to.
-toggle selection within group
-select under
-Alt+click selects the object at click point which is beneath (in z-order) the lowest selected object at click point.
-If the bottom object is reached, Alt+click again selects the top object. So, several Alt+clicks cycle through z-order stack at point.
-On Linux, Alt+click and Alt+drag may be reserved by the window manager. Reconfigure it so you can use them in Inkscape.
-toggle under
-select under, in groups
-toggle under, in groups
-Enterenter group
-Backspacego to parent group/layer
+Select within group, select under
+select within group
+Ctrl+click selects the object at click point disregarding any levels of grouping that this object might belong to.
+toggle selection within group
+select under
+Alt+click selects the object at click point which is beneath (in z-order) the lowest selected object at click point.
+If the bottom object is reached, Alt+click again selects the top object. So, several Alt+clicks cycle through z-order stack at point.
+On Linux, Alt+click and Alt+drag may be reserved by the window manager. Reconfigure it so you can use them in Inkscape.
+toggle under
+select under, in groups
+toggle under, in groups
+Enterenter group
+Backspacego to parent group/layer
-Rubberband
-select multiple objects
-Dragging around objects does "rubberband" selection; previous selection is deselected.
-add objects to selection
-Normally, you need to start from an empty space to initiate a rubberband.
-However, if you press Shift before dragging, Inkscape will do rubberband selection even if you start from an object.
+Rubberband
+select multiple objects
+Dragging around objects does "rubberband" selection; previous selection is deselected.
+add objects to selection
+Normally, you need to start from an empty space to initiate a rubberband.
+However, if you press Shift before dragging, Inkscape will do rubberband selection even if you start from an object.
-Mouse move
-select + move
-Dragging an object selects it if it was not selected, then moves selection.
-move selected
-Alt+drag moves the current selection (without selecting what is under cursor), no matter where you start the drag.
-On Linux, Alt+click and Alt+drag may be reserved by the window manager. Reconfigure it so you can use them in Inkscape.
-restrict movement to horizontal or vertical
-temporarily disable snapping
-This temporaily disables snapping to grid or guides when you are dragging with grid or guides on.
-Spacedrop a copy
-When dragging or transforming with mouse, each Space leaves a copy of the selected object.
-You can press and hold Space while dragging for a nice "trail."
+Mouse move
+select + move
+Dragging an object selects it if it was not selected, then moves selection.
+move selected
+Alt+drag moves the current selection (without selecting what is under cursor), no matter where you start the drag.
+On Linux, Alt+click and Alt+drag may be reserved by the window manager. Reconfigure it so you can use them in Inkscape.
+restrict movement to horizontal or vertical
+temporarily disable snapping
+This temporaily disables snapping to grid or guides when you are dragging with grid or guides on.
+Spacedrop a copy
+When dragging or transforming with mouse, each Space leaves a copy of the selected object.
+You can press and hold Space while dragging for a nice "trail."
-Mouse transform
-toggle scale/rotation handles
-scale (scale handles)
-rotate or skew (rotation handles)
+Mouse transform
+toggle scale/rotation handles
+scale (scale handles)
+rotate or skew (rotation handles)
-Scale handles
-scale preserving aspect ratio
+Scale handles
+scale
+scale preserving aspect ratio
-symmetric transformation
-Holding Shift while transforming makes transformation symmetric around the center of the selection.
+symmetric transformation
+Holding Shift while transforming makes transformation symmetric around the center of the selection.
-slow movement
-Holding Alt while transforming makes transformation lag behind mouse movement, allowing finer changes.
+slow movement
+Holding Alt while transforming makes transformation lag behind mouse movement, allowing finer changes.
-Rotation/skew handles
-rotate or skew
-snap skew angle
-Holding Ctrl when dragging a skew (non-corner) handle snaps the skew angle to angle steps (default 15 degrees).
-snap rotation angle
-Holding Ctrl when dragging a rotation (corner) handle snaps the rotation angle to angle steps (default 15 degrees).
+Rotation/skew handles
+rotate or skew
+snap skew angle
+Holding Ctrl when dragging a skew (non-corner) handle snaps the skew angle to angle steps (default 15 degrees).
+snap rotation angle
+Holding Ctrl when dragging a rotation (corner) handle snaps the rotation angle to angle steps (default 15 degrees).
-Rotation center
-move rotation center
-Moved rotation center remembers its position for (all) selected object(s) until you reset it.
-reset rotation center
-Resetting rotation center moves it back to the geometric center of the object's or selection's bounding box.
+Rotation center
+move rotation center
+Moved rotation center remembers its position for (all) selected object(s) until you reset it.
+reset rotation center
+Resetting rotation center moves it back to the geometric center of the object's or selection's bounding box.
-Cancel
-Esccancel rubberband, move, transformation
-Press Esc while mouse button is still down to cancel rubberband selection, move, or transformation of any kind.
+Cancel
+Esccancel rubberband, move, transformation
+Press Esc while mouse button is still down to cancel rubberband selection, move, or transformation of any kind.
-Node tool
+Node tool
-Keyboard select
-Tabselect next node
-Tabselect previous node
-These keys select nodes within the selected path
-Aselect all nodes in subpath(s)
-If the path has multiple subpaths and some nodes selected, this selects all only in subpaths with already selected nodes.
-Aselect all nodes in path
-This selects all nodes in the entire path.
-!invert selection in subpath(s)
-If the path has multiple subpaths and some nodes selected, this inverts selection only in subpaths with already selected nodes.
-!invert selection in path
-This inverts selection (deselects what was selected and vice versa) in the entire path.
-Escdeselect all nodes
+Keyboard select
+Tabselect next node
+Tabselect previous node
+These keys select nodes within the selected path
+Aselect all nodes in subpath(s)
+If the path has multiple subpaths and some nodes selected, this selects all only in subpaths with already selected nodes.
+Aselect all nodes in path
+This selects all nodes in the entire path.
+!invert selection in subpath(s)
+If the path has multiple subpaths and some nodes selected, this inverts selection only in subpaths with already selected nodes.
+!invert selection in path
+This inverts selection (deselects what was selected and vice versa) in the entire path.
+Escdeselect all nodes
-Keyboard move
-move selected node(s) by the nudge distance
-move selected node(s) by 10x nudge distance
-The default nudge distance is 2 px (SVG pixel units, not screen pixels).
-move selected node(s) by 1 pixel
-move selected node(s) by 10 pixels
-The actual distance for pixel movements depends on zoom level. Zoom in for finer movement.
+Keyboard move
+move selected node(s) by the nudge distance
+move selected node(s) by 10x nudge distance
+The default nudge distance is 2 px (SVG pixel units, not screen pixels).
+move selected node(s) by 1 pixel
+move selected node(s) by 10 pixels
+The actual distance for pixel movements depends on zoom level. Zoom in for finer movement.
-Keyboard handle scale (1 node selected)
-<,>contract/expand both handles by scale step
-The default scale step is 2 px (SVG pixel units, not screen pixels). May apply to more than one node.
-<,>scale left handle by the scale step
-<,>scale right handle by the scale step
-<,>scale left handle by 1 pixel
-<,>scale right handle by 1 pixel
-The actual size increment for pixel scaling depends on zoom level. Zoom in for finer scaling.
-Instead of the < and > keys, you can use the , (comma) and . (period) keys respectively.
+Keyboard handle scale (1 node selected)
+<,>contract/expand both handles by scale step
+The default scale step is 2 px (SVG pixel units, not screen pixels). May apply to more than one node.
+<,>scale left handle by the scale step
+<,>scale right handle by the scale step
+<,>scale left handle by 1 pixel
+<,>scale right handle by 1 pixel
+The actual size increment for pixel scaling depends on zoom level. Zoom in for finer scaling.
+Instead of the < and > keys, you can use the , (comma) and . (period) keys respectively.
-Keyboard handle rotate (1 node selected)
-[,]rotate both handles by the angle step
-The default angle step is 15 degrees. ] rotates clockwise, [ rotates counterclockwise. May apply to more than one node.
-[,]rotate left handle by the angle step
-[,]rotate right handle by the angle step
-[,]rotate left handle by 1 pixel
-[,]rotate right handle by 1 pixel
+Keyboard handle rotate (1 node selected)
+[,]rotate both handles by the angle step
+The default angle step is 15 degrees. ] rotates clockwise, [ rotates counterclockwise. May apply to more than one node.
+[,]rotate left handle by the angle step
+[,]rotate right handle by the angle step
+[,]rotate left handle by 1 pixel
+[,]rotate right handle by 1 pixel
-Keyboard scale (>1 nodes selected)
-These commands scale the selected nodes as if they were an "object", around the center of that object.
-.,>scale nodes up by the scale step
-,,<scale nodes down by the scale step
-The default scale step is 2 px (SVG pixel units, not screen pixels).
-.,>scale nodes up by 1 pixel
-,,<scale nodes down by 1 pixel
-The actual size increment for pixel scaling depends on zoom level. Zoom in for finer scaling.
-Scaling is uniform around the center, so that the size increment applies to the larger of the two dimensions.
+Keyboard scale (>1 nodes selected)
+These commands scale the selected nodes as if they were an "object", around the center of that object.
+.,>scale nodes up by the scale step
+,,<scale nodes down by the scale step
+The default scale step is 2 px (SVG pixel units, not screen pixels).
+.,>scale nodes up by 1 pixel
+,,<scale nodes down by 1 pixel
+The actual size increment for pixel scaling depends on zoom level. Zoom in for finer scaling.
+Scaling is uniform around the center, so that the size increment applies to the larger of the two dimensions.
-Keyboard rotate (>1 nodes selected)
-These commands rotate the selected nodes as if they were an "object", around the center of that object.
-[,]rotate nodes by the angle step
-The default angle step is 15 degrees. ] rotates clockwise, [ rotates counterclockwise.
-[,]rotate nodes by 1 pixel
-The actual angle for pixel rotation depends on zoom level. Zoom in for finer movement.
+Keyboard rotate (>1 nodes selected)
+These commands rotate the selected nodes as if they were an "object", around the center of that object.
+[,]rotate nodes by the angle step
+The default angle step is 15 degrees. ] rotates clockwise, [ rotates counterclockwise.
+[,]rotate nodes by 1 pixel
+The actual angle for pixel rotation depends on zoom level. Zoom in for finer movement.
-Keyboard flip (>1 nodes selected)
-These commands flip the selected nodes as if they were an "object", around the center of that object.
-hflip nodes horizontally
-vflip nodes vertically
+Keyboard flip (>1 nodes selected)
+These commands flip the selected nodes as if they were an "object", around the center of that object.
+hflip nodes horizontally
+vflip nodes vertically
-Change segment(s)
-Lmake line
-Umake curve
-These commands require that more than two adjacent nodes be selected.
+Change segment(s)
+Lmake line
+Umake curve
+These commands require that more than two adjacent nodes be selected.
-Change node type
-Cmake cusp
-Smake smooth
-Ymake symmetric
-When making smooth or symmetric, you can lock the position of one of the handles by hovering mouse over it.
-toggle smooth/cusp/symmetric
+Change node type
+Cmake cusp
+Smake smooth
+Ymake symmetric
+When making smooth or symmetric, you can lock the position of one of the handles by hovering mouse over it.
+toggle smooth/cusp/symmetric
-Join/break
-Jjoin selected nodes
-This requires that exactly two end nodes within the path be selected.
-You can lock the position of one of the two joined nodes by hovering mouse over it.
-Bbreak selected node(s)
-After break, only one of each two new nodes is selected. May apply to more than one node.
+Join/break
+Jjoin selected nodes
+This requires that exactly two end nodes within the path be selected.
+You can lock the position of one of the two joined nodes by hovering mouse over it.
+Bbreak selected node(s)
+After break, only one of each two new nodes is selected. May apply to more than one node.
-Delete, create, duplicate
-Backspace,Deldelete selected node(s)
-Backspace,Deldelete without preserving shape
-Deleting without Ctrl adjusts handles on the remaining nodes to preserve the shape of the curve as much as possible.
-Deleting with Ctrl does not touch the remaining nodes.
-create/delete node
-Ctrl+Alt+click on a node deletes it; Ctrl+Alt+click on the path between nodes creates a new node in the click point.
-Deleting nodes this way always tries to preserve the shape of the curve (same as Del/Backspace).
-create node
-Double clicking on the path between nodes creates a node in the click point.
-Insinsert new node(s)
-This adds new node(s) in the middle(s) of selected segment(s), so it requires that more than two adjacent nodes be selected.
-Dduplicate selected node(s)
-New nodes are created on the same path; they are placed exactly over the old ones and are selected.
+Delete, create, duplicate
+Backspace,Deldelete selected node(s)
+Backspace,Deldelete without preserving shape
+Deleting without Ctrl adjusts handles on the remaining nodes to preserve the shape of the curve as much as possible.
+Deleting with Ctrl does not touch the remaining nodes.
+create/delete node
+Ctrl+Alt+click on a node deletes it; Ctrl+Alt+click on the path between nodes creates a new node in the click point.
+Deleting nodes this way always tries to preserve the shape of the curve (same as Del/Backspace).
+create node
+Double clicking on the path between nodes creates a node in the click point.
+Insinsert new node(s)
+This adds new node(s) in the middle(s) of selected segment(s), so it requires that more than two adjacent nodes be selected.
+Dduplicate selected node(s)
+New nodes are created on the same path; they are placed exactly over the old ones and are selected.
-Mouse select: objects
-click a non-selected object to select
-select under
-toggle selection
-These work the same as in Selector. The nodes or handles of the single selected object become editable.
+Mouse select: objects
+click a non-selected object to select
+select under
+toggle selection
+These work the same as in Selector. The nodes or handles of the single selected object become editable.
-Mouse select: nodes
-select a node
-Clicking on a node selects it.
-select two adjacent nodes
-Clicking on a selected path between the nodes selects the two nodes closest to the click point.
-toggle selection
-This adds/removes a node (if clicked on node) or two nodes (if clicked on path) to/from the node selection.
-deselect
-Clicking in an empty space deselects all selected nodes. Next click will deselect the object.
+Mouse select: nodes
+select a node
+Clicking on a node selects it.
+select two adjacent nodes
+Clicking on a selected path between the nodes selects the two nodes closest to the click point.
+toggle selection
+This adds/removes a node (if clicked on node) or two nodes (if clicked on path) to/from the node selection.
+deselect
+Clicking in an empty space deselects all selected nodes. Next click will deselect the object.
-Rubberband
-select multiple nodes
-Dragging around nodes does "rubberband" selection; previous node selection is deselected.
-add nodes to selection
-Normally, you need to start from a point not over a path or a node to initiate a rubberband.
-However, if you press Shift before dragging, Inkscape will do rubberband selection even if you start over the path.
+Rubberband
+select multiple nodes
+Dragging around nodes does "rubberband" selection; previous node selection is deselected.
+add nodes to selection
+Normally, you need to start from a point not over a path or a node to initiate a rubberband.
+However, if you press Shift before dragging, Inkscape will do rubberband selection even if you start over the path.
-Node move (mouse)
-move selected nodes
-restrict movement to horizontal or vertical
-move along handles
-This restricts movement to the directions of the node's handles, their continuations and perpendiculars (total 8 snaps).
-If the node has straight lines on one or both sides, this will snap it to these lines' directions and perpendiculars instead.
-temporarily disable snapping
-Snapping nodes is enabled in Document Preferences. By default, only bounding box of objects snaps to grid/guides.
-drag out handle
-If a node has a retracted handle, dragging with Shift lets you drag it out of the node.
-Spacedrop a copy
-When dragging nodes with mouse, each Space leaves a copy of the selected object.
-You can press and hold Space while dragging for a nice "trail."
+Node move (mouse)
+move selected nodes
+restrict movement to horizontal or vertical
+move along handles
+This restricts movement to the directions of the node's handles, their continuations and perpendiculars (total 8 snaps).
+If the node has straight lines on one or both sides, this will snap it to these lines' directions and perpendiculars instead.
+temporarily disable snapping
+Snapping nodes is enabled in Document Preferences. By default, only bounding box of objects snaps to grid/guides.
+drag out handle
+If a node has a retracted handle, dragging with Shift lets you drag it out of the node.
+Spacedrop a copy
+When dragging nodes with mouse, each Space leaves a copy of the selected object.
+You can press and hold Space while dragging for a nice "trail."
-Node handles
-move a node handle
-snap the handle to angle steps
-The default angle step is 15 degrees. This also snaps to the handle's original angle, its continuation and perpendiculars.
-rotate both handles
-lock the handle length
-Ctrl, Shift, Alt can be combined when dragging handles.
-retract the handle
-Retracted handle is zero length; use Shift+drag to drag it back out.
+Node handles
+move a node handle
+snap the handle to angle steps
+The default angle step is 15 degrees. This also snaps to the handle's original angle, its continuation and perpendiculars.
+rotate both handles
+lock the handle length
+Ctrl, Shift, Alt can be combined when dragging handles.
+retract the handle
+Retracted handle is zero length; use Shift+drag to drag it back out.
-Reversing
-rreverse path direction
+Reversing
+rreverse path direction
-Editing shapes
-Node tool can also drag the handles of shapes (rectangles, ellipses, stars, spirals). Click on a shape to select it.
-See the corresponding shape tools for their editing shortcuts, all of which also work in node tool.
+Editing shapes
+Node tool can also drag the handles of shapes (rectangles, ellipses, stars, spirals). Click on a shape to select it.
+See the corresponding shape tools for their editing shortcuts, all of which also work in node tool.
-Cancel
-Esccancel rubberband or move
-Press Esc while mouse button is still down to cancel rubberband selection, node move, handle move, or handle move.
+Cancel
+Esccancel rubberband or move
+Press Esc while mouse button is still down to cancel rubberband selection, node move, handle move, or handle move.
-Rectangle tool
+Rectangle tool
-Drawing
-draw a rectangle
-make a square or integer-ratio rectangle
-This restricts rectangle so its height/width ratio is a whole number.
-draw around the starting point
-This creates a rectangle symmetric around the starting point of the mouse drag.
+Drawing
+draw a rectangle
+make a square or integer-ratio rectangle
+This restricts rectangle so its height/width ratio is a whole number.
+draw around the starting point
+This creates a rectangle symmetric around the starting point of the mouse drag.
-Editing
-click an object to select
-select under
-toggle selection
-drag a handle to resize or round corners
-Initially, the two rounding handles are in the top right corner; two resize handles are in top left and bottom right corners.
-lock width, height, or ratio (resize handles)
-lock the corner circular (rounding handles)
-Resize handles change the width and height of the rectangle in its own coordinate system, before any transforms are applied.
-When rounding corners, dragging only one rounding handle (with the other at the corner) keeps the corner circular.
-You can drag both handles for an elliptic rounded corner, or drag one with Ctrl to make sure the other one is synchronized.
-Escdeselect
+Editing
+click an object to select
+select under
+toggle selection
+drag a handle to resize or round corners
+Initially, the two rounding handles are in the top right corner; two resize handles are in top left and bottom right corners.
+lock width, height, or ratio (resize handles)
+lock the corner circular (rounding handles)
+Resize handles change the width and height of the rectangle in its own coordinate system, before any transforms are applied.
+When rounding corners, dragging only one rounding handle (with the other at the corner) keeps the corner circular.
+You can drag both handles for an elliptic rounded corner, or drag one with Ctrl to make sure the other one is synchronized.
+Escdeselect
-Ellipse tool
+Ellipse tool
-Drawing
-draw an ellipse
-make circle or integer-ratio ellipse
-This restricts ellipse so its height/width ratio is a whole number.
-draw around the starting point
-This creates an ellipse symmetric around the starting point of the mouse drag.
+Drawing
+draw an ellipse
+make circle or integer-ratio ellipse
+This restricts ellipse so its height/width ratio is a whole number.
+draw around the starting point
+This creates an ellipse symmetric around the starting point of the mouse drag.
-Editing
-click an object to select
-select under
-toggle selection
-drag a handle to resize, make arc or segment
-Initially, the two arc/segment handles are in the rightmost point; two resize handles are at the topmost and leftmost points.
-lock circle (resize handles)
-snap to angle steps (arc/segment handles)
-Resize handles change the width and height of the ellipse in its own coordinate system, before any transforms are applied.
-The default angle step is 15 degrees.
-Escdeselect
+Editing
+click an object to select
+select under
+toggle selection
+drag a handle to resize, make arc or segment
+Initially, the two arc/segment handles are in the rightmost point; two resize handles are at the topmost and leftmost points.
+lock circle (resize handles)
+snap to angle steps (arc/segment handles)
+Resize handles change the width and height of the ellipse in its own coordinate system, before any transforms are applied.
+The default angle step is 15 degrees.
+Escdeselect
-Star tool
+Star tool
-Drawing
-draw a star
-snap star to angle steps
-The default angle step is 15 degrees.
+Drawing
+draw a star
+snap star to angle steps
+The default angle step is 15 degrees.
-Editing
-click an object to select
-select under
-toggle selection
-drag a handle to vary the star shape
-keep star rays radial (no skew)
-round the star
-remove rounding
-randomize the star
-remove randomization
-Escdeselect
+Editing
+click an object to select
+select under
+toggle selection
+drag a handle to vary the star shape
+keep star rays radial (no skew)
+round the star
+remove rounding
+randomize the star
+remove randomization
+Escdeselect
-Spiral tool
+Spiral tool
-Drawing
-draw a spiral
-snap spiral to angle steps
-The default angle step is 15 degrees.
+Drawing
+draw a spiral
+snap spiral to angle steps
+The default angle step is 15 degrees.
-Editing
-click an object to select
-select under
-toggle selection
-roll/unroll from inside (inner handle)
-Dragging the inner handle adjusts the "inner radius" parameter.
-converge/diverge (inner handle)
-reset divergence (inner handle)
-Vertical Alt+drag of the inner handle adjusts the "divergence" parameter, Alt+click resets it to 1.
-zero inner radius (inner handle)
-Shift+click on inner handle makes the spiral start from the center.
+Editing
+click an object to select
+select under
+toggle selection
+roll/unroll from inside (inner handle)
+Dragging the inner handle adjusts the "inner radius" parameter.
+converge/diverge (inner handle)
+reset divergence (inner handle)
+Vertical Alt+drag of the inner handle adjusts the "divergence" parameter, Alt+click resets it to 1.
+zero inner radius (inner handle)
+Shift+click on inner handle makes the spiral start from the center.
-roll/unroll from outside (outer handle)
-Dragging the outer handle adjusts the "turns" parameter. Use Shift+Alt+drag to roll/unroll without changing radius.
-scale/rotate (outer handle)
-Use Shift+Alt to rotate only (locks the radius of the spiral).
+roll/unroll from outside (outer handle)
+Dragging the outer handle adjusts the "turns" parameter. Use Shift+Alt+drag to roll/unroll without changing radius.
+scale/rotate (outer handle)
+Use Shift+Alt to rotate only (locks the radius of the spiral).
-snap handles to angle steps
-The default angle step is 15 degrees. This works for both handles.
+snap handles to angle steps
+The default angle step is 15 degrees. This works for both handles.
-Escdeselect
+Escdeselect
-Zoom tool
+Zoom tool
-zoom in
-zoom out
-zoom into the area
+zoom in
+zoom out
+zoom into the area
-Freehand tool
+Pencil tool
-draw a freehand line
-add to selected path
-If a path is selected, Shift+dragging anywhere creates a new subpath instead of a new independent path.
-temporarily disable snapping
-Shift also temporaily disables snapping to grid or guides when you are drawing with grid or guides on.
+draw a freehand line
+add to selected path
+If a path is selected, Shift+dragging anywhere creates a new subpath instead of a new independent path.
+temporarily disable snapping
+Shift also temporaily disables snapping to grid or guides when you are drawing with grid or guides on.
-Pen (Bezier) tool
+Pen (Bezier) tool
-Create nodes
-create a sharp node
-If no path is being created, this starts a new path.
-add to selected path
-If a path is selected, Shift+clicking anywhere starts a new subpath instead of a new independent path.
-create a bezier node with two handles
-move only one handle
+Create nodes
+create a sharp node
+If no path is being created, this starts a new path.
+add to selected path
+If a path is selected, Shift+clicking anywhere starts a new subpath instead of a new independent path.
+create a bezier node with two handles
+move only one handle
-This moves only one handle (instead of both) while creating a node, making it cusp.
-snap the handle to angle steps
-The default angle step is 15 degrees.
+This moves only one handle (instead of both) while creating a node, making it cusp.
+snap the handle to angle steps
+The default angle step is 15 degrees.
-Move last node
-These commands move the last created node (at the start of the red segment) while creating a path.
-move last node by the nudge distance
-move last node by 10x nudge distance
-The default nudge distance is 2 px (SVG pixel units, not screen pixels).
-move last node by 1 pixel
-move last node by 10 pixels
-The actual distance for pixel movements depends on zoom level. Zoom in for finer movement.
+Move last node
+These commands move the last created node (at the start of the red segment) while creating a path.
+move last node by the nudge distance
+move last node by 10x nudge distance
+The default nudge distance is 2 px (SVG pixel units, not screen pixels).
+move last node by 1 pixel
+move last node by 10 pixels
+The actual distance for pixel movements depends on zoom level. Zoom in for finer movement.
-Create/modify segments
-snap last segment to angle steps
-This snaps the new node's angle, relative to the previous node, to angle steps (default 15 degrees).
-Lmake last segment line
-Umake last segment curve
-These commands change the last (red) segment of the path to straight line or curve.
+Create/modify segments
+snap last segment to angle steps
+This snaps the new node's angle, relative to the previous node, to angle steps (default 15 degrees).
+Lmake last segment line
+Umake last segment curve
+These commands change the last (red) segment of the path to straight line or curve.
-Finish
-Enterfinish current line
-finish current line
-finish current line
-Enter, right click, or double left click finish the current line, discarding the last unfinished (red) segment.
+Finish
+Enterfinish current line
+finish current line
+finish current line
+Enter, right click, or double left click finish the current line, discarding the last unfinished (red) segment.
-Cancel
-Esc,zcancel current line
-Backspace,Delerase last segment of current line
+Cancel
+Esc,zcancel current line
+Backspace,Delerase last segment of current line
-Calligraphy
+Calligraphy
-draw a calligraphic line
-,adjust pen width
-,adjust pen angle
-Width and angle can be adjusted while drawing.
-Escdeselect
+draw a calligraphic line
+,adjust pen width
+,adjust pen angle
+Width and angle can be adjusted while drawing.
+Escdeselect
-Gradient tool
+Gradient tool
-Creating gradients
-create gradient
-This creates gradient on selected objects. The Controls bar lets you select linear/radial and fill/stroke for the new gradient.
-create default gradient
-This creates default (horizontal edge-to-edge for linear, centered edge-to-edge-to-edge for radial) gradient on clicked object.
+Creating gradients
+create gradient
+This creates gradient on selected objects. The Controls bar lets you select linear/radial and fill/stroke for the new gradient.
+create default gradient
+This creates default (horizontal edge-to-edge for linear, centered edge-to-edge-to-edge for radial) gradient on clicked object.
-Handles
-Tabselect next handle
-Tabselect previous handle
-move selected handle by the nudge distance
-move selected handle by 10x nudge distance
-The default nudge distance is 2 px (SVG pixel units, not screen pixels).
-move selected handle by 1 pixel
-move selected handle by 10 pixels
-The actual distance for pixel movements depends on zoom level. Zoom in for finer movement.
-Escdeselect handle
-open gradient editor
-Double clicking a gradient handle opens the Gradient Editor with that gradient and the clicked handle chosen in the stops list.
+Handles
+Tabselect next handle
+Tabselect previous handle
+move selected handle by the nudge distance
+move selected handle by 10x nudge distance
+The default nudge distance is 2 px (SVG pixel units, not screen pixels).
+move selected handle by 1 pixel
+move selected handle by 10 pixels
+The actual distance for pixel movements depends on zoom level. Zoom in for finer movement.
+Escdeselect handle
+open gradient editor
+Double clicking a gradient handle opens the Gradient Editor with that gradient and the clicked handle chosen in the stops list.
-Reversing
-rreverse gradient definition
-This mirrors the stop positions of the current gradient without moving the gradient handles.
+Reversing
+rreverse gradient definition
+This mirrors the stop positions of the current gradient without moving the gradient handles.
-Mouse select
-click an object to select
-select under
-toggle selection
+Mouse select
+click an object to select
+select under
+toggle selection
-Dropper tool
+Dropper tool
-pick fill color
-pick stroke color
-average fill color
-average stroke color
-Click applies the color under cursor to the current selection. Dragging a radius calculates the average color of a circular area.
-If a gradient handle (in Gradient tool) is selected, it gets the color instead of the entire object.
-,pick inverse color
-If Alt is pressed, picking color (with or without Shift, by click or by drag) picks the inverse of the color.
-Ccopy color
-This copies the color under cursor to the system clipboard, as text in RRGGBBAA format (8 hex digits).
+pick fill color
+pick stroke color
+average fill color
+average stroke color
+Click applies the color under cursor to the current selection. Dragging a radius calculates the average color of a circular area.
+If a gradient handle (in Gradient tool) is selected, it gets the color instead of the entire object.
+,pick inverse color
+If Alt is pressed, picking color (with or without Shift, by click or by drag) picks the inverse of the color.
+Ccopy color
+This copies the color under cursor to the system clipboard, as text in RRGGBBAA format (8 hex digits).
-Text tool
+Text tool
-Selecting/creating
-create/select a text object
+Selecting/creating
+create/select a text object
-Clicking in an empty space or on a non-text creates a text object; now you can type your text.
-Clicking on a text object selects it; cursor is placed near the click point.
-Escdeselect the text object
+Clicking in an empty space or on a non-text creates a text object; now you can type your text.
+Clicking on a text object selects it; cursor is placed near the click point.
+Escdeselect the text object
-Text navigation
-move cursor by one character
-,move cursor by one word
-,move cursor by one paragraph
-Home,Endgo to beginning/end of line
-Home,Endgo to beginning/end of text
-All these commands cancel current text selection, if any.
+Text navigation
+move cursor by one character
+,move cursor by one word
+,move cursor by one paragraph
+Home,Endgo to beginning/end of line
+Home,Endgo to beginning/end of text
+All these commands cancel current text selection, if any.
-Flowed text (internal frame)
-create flowed text
-Clicking and dragging in an empty space or on a non-text creates a flowed text object with internal frame.
-adjust frame size
-Dragging the handle in the lower right corner of the selected flowed text changes width/height of the frame.
-lock width, height, or ratio of frame
-Dragging the corner handle with Ctrl resizes the frame preserving either width, or height, or ratio.
+Flowed text (internal frame)
+create flowed text
+Clicking and dragging in an empty space or on a non-text creates a flowed text object with internal frame.
+adjust frame size
+Dragging the handle in the lower right corner of the selected flowed text changes width/height of the frame.
+lock width, height, or ratio of frame
+Dragging the corner handle with Ctrl resizes the frame preserving either width, or height, or ratio.
-Flowed text (external frame)
-Wflow text into frame
-With a text object and a shape/path selected, this flows text into the shape/path.
-Both remain separate objects, but are linked; editing the shape/path causes the text to reflow.
-Wunflow text from frame
-This cuts the flowed text's link to the shape/path, producing a single-line regular text object.
-Dselect external frame
-To find out which object is the frame of this flowed text, select it and press Shift+D. The frame will be selected.
+Flowed text (external frame)
+Wflow text into frame
+With a text object and a shape/path selected, this flows text into the shape/path.
+Both remain separate objects, but are linked; editing the shape/path causes the text to reflow.
+Wunflow text from frame
+This cuts the flowed text's link to the shape/path, producing a single-line regular text object.
+Dselect external frame
+To find out which object is the frame of this flowed text, select it and press Shift+D. The frame will be selected.
-Text on path
-Dselect path from text
-To find out which path this text is put on, select it and press Shift+D. The path will be selected.
+Text on path
+Dselect path from text
+To find out which path this text is put on, select it and press Shift+D. The path will be selected.
-Editing text
-To type + and - characters, use the main keyboard; keypad + and - are reserved for zoom (unless NumLock is on).
-Enterstart a new line or paragraph
-Enter in regular text creates new line; in flowed text it creates a new paragraph
-Utoggle Unicode entry
-To insert an arbitrary Unicode character, type Ctrl+U, then the hexadecimal code point, then Enter.
-For example, Ctrl+U 2 0 1 4 Enter inserts an em-dash.
-To stay in Unicode mode after inserting the character, press Space instead of Enter.
-Press Esc or another Ctrl+U to cancel Unicode mode without inserting the character.
-Spaceinsert no-break space
-A no-break space is visible even in a text object without xml:space="preserve".
+Editing text
+To type + and - characters, use the main keyboard; keypad + and - are reserved for zoom (unless NumLock is on).
+Enterstart a new line or paragraph
+Enter in regular text creates new line; in flowed text it creates a new paragraph
+Utoggle Unicode entry
+To insert an arbitrary Unicode character, type Ctrl+U, then the hexadecimal code point, then Enter.
+For example, type Ctrl+U 2 0 1 4 Enter for an em-dash; Ctrl+U a 9 Enter for a copyright sign.
+To stay in Unicode mode after inserting the character, press Space instead of Enter.
+Press Esc or another Ctrl+U to cancel Unicode mode without inserting the character.
+Spaceinsert no-break space
+A no-break space is visible even in a text object without xml:space="preserve".
-Selecting text
-select text
-Left-dragging over a text object selects a text span.
-select text by character
-select text by word
-Home,Endselect to beginning/end of line
-Home,Endselect to beginning/end of text
-select word
-select line
-Aselect all text
-This selects the entire text of the current text object.
+Selecting text
+select text
+Left-dragging over a text object selects a text span.
+select text by character
+select text by word
+Home,Endselect to beginning/end of line
+Home,Endselect to beginning/end of text
+select word
+select line
+Aselect all text
+This selects the entire text of the current text object.
-Styling selection
-Bmake selection bold
-Imake selection italic
-Also, you can use the Text&Font or Fill&Stroke dialogs to assign any style to text selection.
+Styling selection
+Bmake selection bold
+Imake selection italic
+Also, you can use the Text&Font or Fill&Stroke dialogs to assign any style to text selection.
-Letter spacing
->expand line/paragraph by 1 pixel
->expand line/paragraph by 10 pixels
-<contract line/paragraph by 1 pixel
-<contract line/paragraph by 10 pixels
-These commands (only when editing text) adjust letter spacing in the current line (regular text) or paragraph (flowed text).
-The actual adjustment for pixel movements depends on zoom level. Zoom in for finer adjustment.
+Letter spacing
+>expand line/paragraph by 1 pixel
+>expand line/paragraph by 10 pixels
+<contract line/paragraph by 1 pixel
+<contract line/paragraph by 10 pixels
+These commands (only when editing text) adjust letter spacing in the current line (regular text) or paragraph (flowed text).
+The actual adjustment for pixel movements depends on zoom level. Zoom in for finer adjustment.
-Line spacing
->make the text object taller by 1 pixel
->make the text object taller by 10 pixels
-<make the text object shorter by 1 pixel
-<make the text object shorter by 10 pixels
-These commands (only when editing text) adjust line spacing in the entire text object (regular or flowed).
-The actual adjustment for pixel movements depends on zoom level. Zoom in for finer adjustment.
+Line spacing
+>make the text object taller by 1 pixel
+>make the text object taller by 10 pixels
+<make the text object shorter by 1 pixel
+<make the text object shorter by 10 pixels
+These commands (only when editing text) adjust line spacing in the entire text object (regular or flowed).
+The actual adjustment for pixel movements depends on zoom level. Zoom in for finer adjustment.
-Kerning and shifting
-shift characters by 1 pixel
-shift characters by 10 pixels
-These commands work when editing a regular text object. Kerning does not work in flowed text.
-With no selection, they shift (horizontally or vertically) the characters after the cursor until the end of line.
-With selection, they shift the selection relative to the rest of text (by inserting opposite kerns at both ends of selection).
-The actual adjustment for pixel movements depends on zoom level. Zoom in for finer adjustment.
+Kerning and shifting
+shift characters by 1 pixel
+shift characters by 10 pixels
+These commands work when editing a regular text object. Kerning does not work in flowed text.
+With no selection, they shift (horizontally or vertically) the characters after the cursor until the end of line.
+With selection, they shift the selection relative to the rest of text (by inserting opposite kerns at both ends of selection).
+The actual adjustment for pixel movements depends on zoom level. Zoom in for finer adjustment.
-Rotating
-[,]rotate character(s) by 90 degrees
-[,]rotate character(s) by 1 pixel
-These commands rotate the next character (without selection) or all characters in the selection (with selection).
-Rotation only works in regular text (not flowed text).
-The actual angle for pixel rotation depends on zoom level. Zoom in for finer movement.
+Rotating
+[,]rotate character(s) by 90 degrees
+[,]rotate character(s) by 1 pixel
+These commands rotate the next character (without selection) or all characters in the selection (with selection).
+Rotation only works in regular text (not flowed text).
+The actual angle for pixel rotation depends on zoom level. Zoom in for finer movement.