X-Git-Url: https://git.tokkee.org/?a=blobdiff_plain;ds=inline;f=src%2Fline-snapper.cpp;h=a84a802961fe04ed40a6bd9411bcb9e51bb637d5;hb=baa74b7b366585fca6d90ece888c678f580cb5d9;hp=be35ec2db930b1faaf717ecad13bb2f7d379853e;hpb=bbbe9eebaeb94bab65295acc609a7c98544c4f4c;p=inkscape.git diff --git a/src/line-snapper.cpp b/src/line-snapper.cpp index be35ec2db..a84a80296 100644 --- a/src/line-snapper.cpp +++ b/src/line-snapper.cpp @@ -1,8 +1,22 @@ +/** + * \file line-snapper.cpp + * \brief LineSnapper class. + * + * Authors: + * Diederik van Lierop + * And others... + * + * Copyright (C) 1999-2007 Authors + * + * Released under GNU GPL, read the file 'COPYING' for more information + */ + #include "libnr/nr-values.h" #include "libnr/nr-point-fns.h" #include <2geom/geom.h> #include "line-snapper.h" -#include "snapped-line.cpp" +#include "snapped-line.h" +#include Inkscape::LineSnapper::LineSnapper(SPNamedView const *nv, NR::Coord const d) : Snapper(nv, d) { @@ -13,14 +27,29 @@ void Inkscape::LineSnapper::_doFreeSnap(SnappedConstraints &sc, Inkscape::Snapper::PointType const &t, NR::Point const &p, bool const &f, - std::vector &points_to_snap, + std::vector &points_to_snap, std::list const &it) const { - /* Snap along x (i.e. to vertical lines) */ - _doConstrainedSnap(sc, t, p, f, points_to_snap, component_vectors[NR::X], it); - /* Snap along y (i.e. to horizontal lines) */ - _doConstrainedSnap(sc, t, p, f, points_to_snap, component_vectors[NR::Y], it); + /* Get the lines that we will try to snap to */ + const LineList lines = _getSnapLines(p); + // std::cout << "snap point " << p << " to: " << std::endl; + + for (LineList::const_iterator i = lines.begin(); i != lines.end(); i++) { + NR::Point const p1 = i->second; // point at guide/grid line + NR::Point const p2 = p1 + NR::rot90(i->first); // 2nd point at guide/grid line + // std::cout << " line through " << i->second << " with normal " << i->first; + g_assert(i->first != NR::Point(0,0)); // we cannot project on an linesegment of zero length + + NR::Point const p_proj = project_on_linesegment(p, p1, p2); + NR::Coord const dist = NR::L2(p_proj - p); + //Store any line that's within snapping range + if (dist < getSnapperTolerance()) { + _addSnappedLine(sc, p_proj, dist, i->first, i->second); + // std::cout << " -> distance = " << dist; + } + // std::cout << std::endl; + } } void Inkscape::LineSnapper::_doConstrainedSnap(SnappedConstraints &sc, @@ -32,33 +61,35 @@ void Inkscape::LineSnapper::_doConstrainedSnap(SnappedConstraints &sc, std::list const &/*it*/) const { - Inkscape::SnappedPoint s = SnappedPoint(p, NR_HUGE); - /* Get the lines that we will try to snap to */ const LineList lines = _getSnapLines(p); for (LineList::const_iterator i = lines.begin(); i != lines.end(); i++) { - - /* Normal to the line we're trying to snap along */ - NR::Point const n(NR::rot90(NR::unit_vector(c.getDirection()))); - - NR::Point const point_on_line = c.hasPoint() ? c.getPoint() : p; - - /* Constant term of the line we're trying to snap along */ - NR::Coord const q = dot(n, point_on_line); - - /* Try to intersect this line with the target line */ - Geom::Point t_2geom(NR_HUGE, NR_HUGE); - Geom::IntersectorKind const k = Geom::line_intersection(n.to_2geom(), q, component_vectors[i->first].to_2geom(), i->second, t_2geom); - NR::Point t(t_2geom); - - if (k == Geom::intersects) { - const NR::Coord dist = L2(t - p); - //Store any line that's within snapping range - if (dist < getDistance()) { - _addSnappedLine(sc, t, dist, c.getDirection(), t); - //SnappedLine dummy = SnappedLine(t, dist, c.getDirection(), t); - //sc.infinite_lines.push_back(dummy); + if (NR::L2(c.getDirection()) > 0) { // Can't do a constrained snap without a constraint + /* Normal to the line we're trying to snap along */ + NR::Point const n(NR::rot90(NR::unit_vector(c.getDirection()))); + + NR::Point const point_on_line = c.hasPoint() ? c.getPoint() : p; + + /* Constant term of the line we're trying to snap along */ + NR::Coord const q0 = dot(n, point_on_line); + /* Constant term of the grid or guide line */ + NR::Coord const q1 = dot(i->first, i->second); + + /* Try to intersect this line with the target line */ + Geom::Point t_2geom(NR_HUGE, NR_HUGE); + Geom::IntersectorKind const k = Geom::line_intersection(n.to_2geom(), q0, i->first.to_2geom(), q1, t_2geom); + NR::Point t(t_2geom); + + if (k == Geom::intersects) { + const NR::Coord dist = L2(t - p); + if (dist < getSnapperTolerance()) { + // When doing a constrained snap, we're already at an intersection. + // This snappoint is therefore fully constrained, so there's no need + // to look for additional intersections; just return the snapped point + // and forget about the line + sc.points.push_back(SnappedPoint(t, dist, getSnapperTolerance(), getSnapperAlwaysSnap())); + } } } }