Code

Don't use memcpy when source and dest. buffers may overlap
[git.git] / tree.c
diff --git a/tree.c b/tree.c
index 10236555cc5c127b9b5b2cac8f2514c1b7e87676..ea386e506659c65224cfe55bdc4f8d086171637a 100644 (file)
--- a/tree.c
+++ b/tree.c
@@ -25,7 +25,7 @@ static int read_one_entry(const unsigned char *sha1, const char *base, int basel
        ce->ce_flags = create_ce_flags(baselen + len, stage);
        memcpy(ce->name, base, baselen);
        memcpy(ce->name + baselen, pathname, len+1);
-       memcpy(ce->sha1, sha1, 20);
+       hashcpy(ce->sha1, sha1);
        return add_cache_entry(ce, ADD_CACHE_OK_TO_ADD|ADD_CACHE_SKIP_DFCHECK);
 }
 
@@ -131,12 +131,12 @@ struct tree *lookup_tree(const unsigned char *sha1)
        if (!obj) {
                struct tree *ret = alloc_tree_node();
                created_object(sha1, &ret->object);
-               ret->object.type = TYPE_TREE;
+               ret->object.type = OBJ_TREE;
                return ret;
        }
        if (!obj->type)
-               obj->type = TYPE_TREE;
-       if (obj->type != TYPE_TREE) {
+               obj->type = OBJ_TREE;
+       if (obj->type != OBJ_TREE) {
                error("Object %s is a %s, not a tree",
                      sha1_to_hex(sha1), typename(obj->type));
                return NULL;
@@ -144,7 +144,7 @@ struct tree *lookup_tree(const unsigned char *sha1)
        return (struct tree *) obj;
 }
 
-static int track_tree_refs(struct tree *item)
+static void track_tree_refs(struct tree *item)
 {
        int n_refs = 0, i;
        struct object_refs *refs;
@@ -174,7 +174,6 @@ static int track_tree_refs(struct tree *item)
                refs->ref[i++] = obj;
        }
        set_object_refs(&item->object, refs);
-       return 0;
 }
 
 int parse_tree_buffer(struct tree *item, void *buffer, unsigned long size)
@@ -216,11 +215,11 @@ struct tree *parse_tree_indirect(const unsigned char *sha1)
        do {
                if (!obj)
                        return NULL;
-               if (obj->type == TYPE_TREE)
+               if (obj->type == OBJ_TREE)
                        return (struct tree *) obj;
-               else if (obj->type == TYPE_COMMIT)
+               else if (obj->type == OBJ_COMMIT)
                        obj = &(((struct commit *) obj)->tree->object);
-               else if (obj->type == TYPE_TAG)
+               else if (obj->type == OBJ_TAG)
                        obj = ((struct tag *) obj)->tagged;
                else
                        return NULL;