diff --git a/src/snapper.h b/src/snapper.h
index f6e1a086e8a18c301e645e435c57c673fe526328..110b3d36ad5292fa721e1db7e55b76af01c5ce19 100644 (file)
--- a/src/snapper.h
+++ b/src/snapper.h
#include <map>
#include <list>
-#include "libnr/nr-coord.h"
-#include "libnr/nr-point.h"
#include <boost/optional.hpp>
#include "snapped-point.h"
Snapper(SnapManager *sm, ::Geom::Coord const t);
virtual ~Snapper() {}
- void setSnapperTolerance(Geom::Coord t);
- Geom::Coord getSnapperTolerance() const; //returns the tolerance of the snapper in screen pixels (i.e. independent of zoom)
- bool getSnapperAlwaysSnap() const; //if true, then the snapper will always snap, regardless of its tolerance
+ virtual Geom::Coord getSnapperTolerance() const = 0; //returns the tolerance of the snapper in screen pixels (i.e. independent of zoom)
+ virtual bool getSnapperAlwaysSnap() const = 0; //if true, then the snapper will always snap, regardless of its tolerance
/**
* \return true if this Snapper will snap at least one kind of point.
*/
- //virtual bool ThisSnapperMightSnap() const;
virtual bool ThisSnapperMightSnap() const {return _snap_enabled;} // will likely be overridden by derived classes
+ // These four methods are only used for grids, for which snapping can be enabled individually
void setEnabled(bool s);
+ void setSnapVisibleOnly(bool s);
bool getEnabled() const {return _snap_enabled;}
+ bool getSnapVisibleOnly() const {return _snap_visible_only;}
virtual void freeSnap(SnappedConstraints &/*sc*/,
SnapPreferences::PointType const &/*t*/,
Geom::Point const &/*p*/,
+ SnapSourceType const &/*source_type*/,
bool const &/*first_point*/,
Geom::OptRect const &/*bbox_to_snap*/,
std::vector<SPItem const *> const */*it*/,
- std::vector<Geom::Point> */*unselected_nodes*/) const {};
+ std::vector<std::pair<Geom::Point, int> > */*unselected_nodes*/) const {};
class ConstraintLine
{
_has_point = true;
}
+ Geom::Point projection(Geom::Point const &p) const { // returns the projection of p on this constraintline
+ Geom::Point const p1_on_cl = _has_point ? _point : p;
+ Geom::Point const p2_on_cl = p1_on_cl + _direction;
+ return Geom::projection(p, Geom::Line(p1_on_cl, p2_on_cl));
+ }
+
private:
bool _has_point;
virtual void constrainedSnap(SnappedConstraints &/*sc*/,
SnapPreferences::PointType const &/*t*/,
Geom::Point const &/*p*/,
+ SnapSourceType const &/*source_type*/,
bool const &/*first_point*/,
Geom::OptRect const &/*bbox_to_snap*/,
ConstraintLine const &/*c*/,
protected:
SnapManager *_snapmanager;
+ // This is only used for grids, for which snapping can be enabled individually
bool _snap_enabled; ///< true if this snapper is enabled, otherwise false
-
-private:
- Geom::Coord _snapper_tolerance; ///< snap tolerance in desktop coordinates
- // must be private to enforce the usage of getTolerance(), which retrieves
- // the tolerance in screen pixels (making it zoom independent)
+ bool _snap_visible_only;
};
}