diff --git a/src/snapped-line.cpp b/src/snapped-line.cpp
index 3ebbeaf70d3962e5b38baa4bdbe06249707d1ba5..090eadf0a26abea58a13614fbd57b5ac97e9303a 100644 (file)
--- a/src/snapped-line.cpp
+++ b/src/snapped-line.cpp
#include "snapped-line.h"
#include <2geom/line.h>
-Inkscape::SnappedLineSegment::SnappedLineSegment(Geom::Point const &snapped_point, Geom::Coord const &snapped_distance, SnapSourceType const &source, SnapTargetType const &target, Geom::Coord const &snapped_tolerance, bool const &always_snap, Geom::Point const &start_point_of_line, Geom::Point const &end_point_of_line)
+Inkscape::SnappedLineSegment::SnappedLineSegment(Geom::Point const &snapped_point, Geom::Coord const &snapped_distance, SnapSourceType const &source, long source_num, SnapTargetType const &target, Geom::Coord const &snapped_tolerance, bool const &always_snap, Geom::Point const &start_point_of_line, Geom::Point const &end_point_of_line)
: _start_point_of_line(start_point_of_line), _end_point_of_line(end_point_of_line)
{
_point = snapped_point;
_source = source;
- _target = target;
+ _source_num = source_num;
+ _target = target;
_distance = snapped_distance;
_tolerance = std::max(snapped_tolerance, 1.0);
_always_snap = always_snap;
_end_point_of_line = Geom::Point(0,0);
_point = Geom::Point(0,0);
_source = SNAPSOURCE_UNDEFINED;
- _target = SNAPTARGET_UNDEFINED;
+ _source_num = -1;
+ _target = SNAPTARGET_UNDEFINED;
_distance = NR_HUGE;
_tolerance = 1;
_always_snap = false;
Inkscape::SnappedPoint Inkscape::SnappedLineSegment::intersect(SnappedLineSegment const &line) const
{
Geom::OptCrossing inters = Geom::OptCrossing(); // empty by default
- try
- {
- inters = Geom::intersection(getLineSegment(), line.getLineSegment());
- }
- catch (Geom::InfiniteSolutions e)
- {
- // We're probably dealing with parallel lines, so they don't really cross
- inters = Geom::OptCrossing();
- }
+ try
+ {
+ inters = Geom::intersection(getLineSegment(), line.getLineSegment());
+ }
+ catch (Geom::InfiniteSolutions e)
+ {
+ // We're probably dealing with parallel lines, so they don't really cross
+ inters = Geom::OptCrossing();
+ }
if (inters) {
Geom::Point inters_pt = getLineSegment().pointAt((*inters).ta);
- /* If a snapper has been told to "always snap", then this one should be preferred
+ /* If a snapper has been told to "always snap", then this one should be preferred
* over the other, if that other one has not been told so. (The preferred snapper
* will be labeled "primary" below)
*/
@@ -78,22 +80,23 @@ Inkscape::SnappedPoint Inkscape::SnappedLineSegment::intersect(SnappedLineSegmen
Inkscape::SnappedLineSegment const *secondarySLS = use_this_as_primary ? &line : this;
Geom::Coord primaryDist = use_this_as_primary ? Geom::L2(inters_pt - this->getPoint()) : Geom::L2(inters_pt - line.getPoint());
Geom::Coord secondaryDist = use_this_as_primary ? Geom::L2(inters_pt - line.getPoint()) : Geom::L2(inters_pt - this->getPoint());
- return SnappedPoint(inters_pt, SNAPSOURCE_UNDEFINED, SNAPTARGET_PATH_INTERSECTION, primaryDist, primarySLS->getTolerance(), primarySLS->getAlwaysSnap(), true, true,
+ return SnappedPoint(inters_pt, SNAPSOURCE_UNDEFINED, primarySLS->getSourceNum(), SNAPTARGET_PATH_INTERSECTION, primaryDist, primarySLS->getTolerance(), primarySLS->getAlwaysSnap(), true, false, true,
secondaryDist, secondarySLS->getTolerance(), secondarySLS->getAlwaysSnap());
}
// No intersection
- return SnappedPoint(Geom::Point(NR_HUGE, NR_HUGE), SNAPSOURCE_UNDEFINED, SNAPTARGET_UNDEFINED, NR_HUGE, 0, false, false, false, NR_HUGE, 0, false);
+ return SnappedPoint(Geom::Point(NR_HUGE, NR_HUGE), SNAPSOURCE_UNDEFINED, 0, SNAPTARGET_UNDEFINED, NR_HUGE, 0, false, false, false, false, NR_HUGE, 0, false);
};
-Inkscape::SnappedLine::SnappedLine(Geom::Point const &snapped_point, Geom::Coord const &snapped_distance, SnapSourceType const &source, SnapTargetType const &target, Geom::Coord const &snapped_tolerance, bool const &always_snap, Geom::Point const &normal_to_line, Geom::Point const &point_on_line)
+Inkscape::SnappedLine::SnappedLine(Geom::Point const &snapped_point, Geom::Coord const &snapped_distance, SnapSourceType const &source, long source_num, SnapTargetType const &target, Geom::Coord const &snapped_tolerance, bool const &always_snap, Geom::Point const &normal_to_line, Geom::Point const &point_on_line)
: _normal_to_line(normal_to_line), _point_on_line(point_on_line)
{
- _source = source;
- _target = target;
- _distance = snapped_distance;
+ _source = source;
+ _source_num = source_num;
+ _target = target;
+ _distance = snapped_distance;
_tolerance = std::max(snapped_tolerance, 1.0);
_always_snap = always_snap;
_second_distance = NR_HUGE;
_normal_to_line = Geom::Point(0,0);
_point_on_line = Geom::Point(0,0);
_source = SNAPSOURCE_UNDEFINED;
- _target = SNAPTARGET_UNDEFINED;
+ _source_num = -1;
+ _target = SNAPTARGET_UNDEFINED;
_distance = NR_HUGE;
_tolerance = 1;
_always_snap = false;
@@ -130,19 +134,19 @@ Inkscape::SnappedPoint Inkscape::SnappedLine::intersect(SnappedLine const &line)
// The point of intersection should be considered for snapping, but might be outside the snapping range
Geom::OptCrossing inters = Geom::OptCrossing(); // empty by default
- try
- {
- inters = Geom::intersection(getLine(), line.getLine());
- }
- catch (Geom::InfiniteSolutions e)
- {
- // We're probably dealing with parallel lines, so they don't really cross
- inters = Geom::OptCrossing();
- }
+ try
+ {
+ inters = Geom::intersection(getLine(), line.getLine());
+ }
+ catch (Geom::InfiniteSolutions e)
+ {
+ // We're probably dealing with parallel lines, so they don't really cross
+ inters = Geom::OptCrossing();
+ }
if (inters) {
- Geom::Point inters_pt = getLine().pointAt((*inters).ta);
- /* If a snapper has been told to "always snap", then this one should be preferred
+ Geom::Point inters_pt = getLine().pointAt((*inters).ta);
+ /* If a snapper has been told to "always snap", then this one should be preferred
* over the other, if that other one has not been told so. (The preferred snapper
* will be labelled "primary" below)
*/
@@ -157,14 +161,14 @@ Inkscape::SnappedPoint Inkscape::SnappedLine::intersect(SnappedLine const &line)
Inkscape::SnappedLine const *secondarySL = use_this_as_primary ? &line : this;
Geom::Coord primaryDist = use_this_as_primary ? Geom::L2(inters_pt - this->getPoint()) : Geom::L2(inters_pt - line.getPoint());
Geom::Coord secondaryDist = use_this_as_primary ? Geom::L2(inters_pt - line.getPoint()) : Geom::L2(inters_pt - this->getPoint());
- return SnappedPoint(inters_pt, Inkscape::SNAPSOURCE_UNDEFINED, Inkscape::SNAPTARGET_UNDEFINED, primaryDist, primarySL->getTolerance(), primarySL->getAlwaysSnap(), true, true,
+ return SnappedPoint(inters_pt, Inkscape::SNAPSOURCE_UNDEFINED, primarySL->getSourceNum(), Inkscape::SNAPTARGET_UNDEFINED, primaryDist, primarySL->getTolerance(), primarySL->getAlwaysSnap(), true, false, true,
secondaryDist, secondarySL->getTolerance(), secondarySL->getAlwaysSnap());
// The type of the snap target is yet undefined, as we cannot tell whether
// we're snapping to grid or the guide lines; must be set by on a higher level
}
// No intersection
- return SnappedPoint(Geom::Point(NR_HUGE, NR_HUGE), SNAPSOURCE_UNDEFINED, SNAPTARGET_UNDEFINED, NR_HUGE, 0, false, false, false, NR_HUGE, 0, false);
+ return SnappedPoint(Geom::Point(NR_HUGE, NR_HUGE), SNAPSOURCE_UNDEFINED, 0, SNAPTARGET_UNDEFINED, NR_HUGE, 0, false, false, false, false, NR_HUGE, 0, false);
}
// search for the closest snapped line segment