diff --git a/src/mpdclient.h b/src/mpdclient.h
index bac33383ab1bc33ccb34a614b5091fda8080f2cf..1d3b6e0b547d61f292480d6eff9da533230e4a03 100644 (file)
--- a/src/mpdclient.h
+++ b/src/mpdclient.h
#ifndef MPDCLIENT_H
#define MPDCLIENT_H
+#include "config.h"
#include "playlist.h"
#include "Compiler.h"
struct filelist;
struct mpdclient {
+#ifdef ENABLE_ASYNC_CONNECT
+ /**
+ * These settings are used to connect to MPD asynchronously.
+ */
+ struct mpd_settings *settings;
+
+#ifndef WIN32
+ /**
+ * A second set of settings, just in case #settings did not
+ * work. This is only used if #settings refers to a local
+ * socket path, and this one is supposed to be a fallback to
+ * IP on the default port (6600).
+ */
+ struct mpd_settings *settings2;
+#endif
+
+#else
const char *host;
unsigned port;
+#endif
unsigned timeout_ms;
/* playlist */
struct mpdclient_playlist playlist;
+#ifdef ENABLE_ASYNC_CONNECT
+ struct aconnect *async_connect;
+#endif
+
struct mpd_connection *connection;
/**
*/
enum mpd_idle events;
+#if defined(ENABLE_ASYNC_CONNECT) && !defined(WIN32)
+ bool connecting2;
+#endif
+
/**
* This attribute is true when the connection is currently in
* "idle" mode, and the #mpd_glib_source waits for an event.
void mpdclient_free(struct mpdclient *c);
+/**
+ * Determine a human-readable "name" of the settings currently used to
+ * connect to MPD.
+ *
+ * @return an allocated string that needs to be freed (with g_free())
+ * by the caller
+ */
+char *
+mpdclient_settings_name(const struct mpdclient *c);
+
gcc_pure
static inline bool
mpdclient_is_connected(const struct mpdclient *c)
static inline bool
mpdclient_is_dead(const struct mpdclient *c)
{
- return c->connection == NULL;
+ return c->connection == NULL
+#ifdef ENABLE_ASYNC_CONNECT
+ && c->async_connect == NULL
+#endif
+ ;
}
gcc_pure
: NULL;
}
-bool
+void
mpdclient_connect(struct mpdclient *c);
void