diff --git a/src/list_window.h b/src/list_window.h
index 79d2525e39696d58373b990466882719214452fa..78593948add8eae7438f33ced05e8278d40c0fdf 100644 (file)
--- a/src/list_window.h
+++ b/src/list_window.h
#ifndef LIST_WINDOW_H
#define LIST_WINDOW_H
+#include "../config.h"
+#include "command.h"
+
#include <ncurses.h>
-#include <command.h>
+#include <glib.h>
+
#define LW_ROW(lw) (lw ? lw->selected-lw->start : 0)
#define LW_HIDE_CURSOR 0x01
-typedef char * (*list_window_callback_fn_t) (int index,
- int *highlight,
- void *data);
+typedef const char *(*list_window_callback_fn_t)(unsigned index,
+ int *highlight,
+ void *data);
-typedef struct
-{
- WINDOW *w;
- int rows, cols;
-
- int start;
- int selected;
- int xoffset;
- int clear;
- int repaint;
- int flags;
+typedef struct list_window {
+ WINDOW *w;
+ unsigned rows, cols;
+ unsigned start;
+ unsigned selected;
+ unsigned xoffset;
+ int clear;
+ int repaint;
+ int flags;
} list_window_t;
-typedef struct
-{
- GList *list;
+typedef struct list_window_state {
+ GList *list;
} list_window_state_t;
/* create a new list window */
-list_window_t *list_window_init(WINDOW *w, int width, int height);
+struct list_window *list_window_init(WINDOW *w,
+ unsigned width, unsigned height);
/* destroy a list window (returns NULL) */
-list_window_t *list_window_free(list_window_t *lw);
+void list_window_free(struct list_window *lw);
/* reset a list window (selected=0, start=0, clear=1) */
-void list_window_reset(list_window_t *lw);
+void list_window_reset(struct list_window *lw);
/* paint a list window */
-void list_window_paint(list_window_t *lw,
+void list_window_paint(struct list_window *lw,
list_window_callback_fn_t callback,
void *callback_data);
/* perform basic list window commands (movement) */
-int list_window_cmd(list_window_t *lw, int rows, command_t cmd);
+int list_window_cmd(struct list_window *lw, unsigned rows, command_t cmd);
+
+/**
+ * Scroll the window. Returns non-zero if the command has been
+ * consumed.
+ */
+int
+list_window_scroll_cmd(struct list_window *lw, unsigned rows, command_t cmd);
+
+#ifdef HAVE_GETMOUSE
+/**
+ * The mouse was clicked. Check if the list should be scrolled
+ * Returns non-zero if the mouse event has been handled.
+ */
+int
+list_window_mouse(struct list_window *lw, unsigned rows,
+ unsigned long bstate, int y);
+#endif
+void
+list_window_center(struct list_window *lw, unsigned rows, unsigned n);
/* select functions */
-void list_window_set_selected(list_window_t *lw, int n);
-void list_window_previous(list_window_t *lw, int length);
-void list_window_next(list_window_t *lw, int length);
-void list_window_first(list_window_t *lw);
-void list_window_last(list_window_t *lw, int length);
-void list_window_previous_page(list_window_t *lw);
-void list_window_next_page(list_window_t *lw, int length);
-void list_window_check_selected(list_window_t *lw, int length);
-/* not implemented yet */
-void list_window_right(list_window_t *lw, int length);
-void list_window_left(list_window_t *lw);
+void list_window_set_selected(struct list_window *lw, unsigned n);
+void list_window_previous(struct list_window *lw, unsigned length);
+void list_window_next(struct list_window *lw, unsigned length);
+void list_window_first(struct list_window *lw);
+void list_window_last(struct list_window *lw, unsigned length);
+void list_window_previous_page(struct list_window *lw);
+void list_window_next_page(struct list_window *lw, unsigned length);
+void list_window_check_selected(struct list_window *lw, unsigned length);
/* find a string in a list window */
-int list_window_find(list_window_t *lw,
+int list_window_find(struct list_window *lw,
list_window_callback_fn_t callback,
void *callback_data,
- char *str,
+ const char *str,
int wrap);
/* find a string in a list window (reversed) */
int
-list_window_rfind(list_window_t *lw,
+list_window_rfind(struct list_window *lw,
list_window_callback_fn_t callback,
void *callback_data,
- char *str,
+ const char *str,
int wrap,
- int rows);
+ unsigned rows);
/* list window states */
list_window_state_t *list_window_init_state(void);
-list_window_state_t *list_window_free_state(list_window_state_t *state);
-void list_window_push_state(list_window_state_t *state, list_window_t *lw);
-bool list_window_pop_state(list_window_state_t *state, list_window_t *lw);
+void list_window_free_state(list_window_state_t *state);
+void list_window_push_state(list_window_state_t *state,
+ struct list_window *lw);
+bool list_window_pop_state(list_window_state_t *state, struct list_window *lw);