diff --git a/src/common-context.cpp b/src/common-context.cpp
index d20b43b1234e602bd1ea820996702016336253a8..2229f3a23fa58bf384756f4c89506bab0c93fa87 100644 (file)
--- a/src/common-context.cpp
+++ b/src/common-context.cpp
#include "forward.h"
#include "message-context.h"
#include "streq.h"
+#include "preferences.h"
#define MIN_PRESSURE 0.0
#define MAX_PRESSURE 1.0
static void sp_common_context_dispose(GObject *object);
static void sp_common_context_setup(SPEventContext *ec);
-static void sp_common_context_set(SPEventContext *ec, gchar const *key, gchar const *value);
+static void sp_common_context_set(SPEventContext *ec, Inkscape::Preferences::Entry *val);
static gint sp_common_context_root_handler(SPEventContext *event_context, GdkEvent *event);
ctx->repr = 0;
/* Common values */
- ctx->cur = NR::Point(0,0);
- ctx->last = NR::Point(0,0);
- ctx->vel = NR::Point(0,0);
+ ctx->cur = Geom::Point(0,0);
+ ctx->last = Geom::Point(0,0);
+ ctx->vel = Geom::Point(0,0);
ctx->vel_max = 0;
- ctx->acc = NR::Point(0,0);
- ctx->ang = NR::Point(0,0);
- ctx->del = NR::Point(0,0);
+ ctx->acc = Geom::Point(0,0);
+ ctx->ang = Geom::Point(0,0);
+ ctx->del = Geom::Point(0,0);
/* attributes */
ctx->dragging = FALSE;
}
}
-static inline bool
-get_bool_value(char const *const val)
-{
- return ( val && *val == '1' );
- /* The only possible values if written by inkscape are NULL (attribute not present)
- * or "0" or "1".
- *
- * For other values (e.g. if modified by a human without following the above rules), the
- * current implementation does the right thing for empty string, "no", "false", "n", "f"
- * but the wrong thing for "yes", "true", "y", "t". */
-}
-
-static void sp_common_context_set(SPEventContext *ec, gchar const *key, gchar const *value)
+static void sp_common_context_set(SPEventContext *ec, Inkscape::Preferences::Entry *value)
{
SPCommonContext *ctx = SP_COMMON_CONTEXT(ec);
-
- if (streq(key, "mass")) {
- double const dval = ( value ? g_ascii_strtod (value, NULL) : 0.2 );
- ctx->mass = CLAMP(dval, -1000.0, 1000.0);
- } else if (streq(key, "wiggle")) {
- double const dval = ( value ? g_ascii_strtod (value, NULL) : (1 - DRAG_DEFAULT));
- ctx->drag = CLAMP((1 - dval), DRAG_MIN, DRAG_MAX); // drag is inverse to wiggle
- } else if (streq(key, "angle")) {
- double const dval = ( value ? g_ascii_strtod (value, NULL) : 0.0);
- ctx->angle = CLAMP (dval, -90, 90);
- } else if (streq(key, "width")) {
- double const dval = ( value ? g_ascii_strtod (value, NULL) : 0.1 );
- ctx->width = CLAMP(dval, -1000.0, 1000.0);
- } else if (streq(key, "thinning")) {
- double const dval = ( value ? g_ascii_strtod (value, NULL) : 0.1 );
- ctx->vel_thin = CLAMP(dval, -1.0, 1.0);
- } else if (streq(key, "tremor")) {
- double const dval = ( value ? g_ascii_strtod (value, NULL) : 0.0 );
- ctx->tremor = CLAMP(dval, 0.0, 1.0);
- } else if (streq(key, "flatness")) {
- double const dval = ( value ? g_ascii_strtod (value, NULL) : 1.0 );
- ctx->flatness = CLAMP(dval, 0, 1.0);
- } else if (streq(key, "usepressure")) {
- ctx->usepressure = get_bool_value(value);
- } else if (streq(key, "usetilt")) {
- ctx->usetilt = get_bool_value(value);
- } else if (streq(key, "abs_width")) {
- ctx->abs_width = get_bool_value(value);
- } else if (streq(key, "cap_rounding")) {
- ctx->cap_rounding = ( value ? g_ascii_strtod (value, NULL) : 0.0 );
+ Glib::ustring path = value->getEntryName();
+
+ // ignore preset modifications
+ static Glib::ustring const presets_path = ec->pref_observer->observed_path + "/preset";
+ Glib::ustring const &full_path = value->getPath();
+ if (full_path.compare(0, presets_path.size(), presets_path) == 0) return;
+
+ if (path == "mass") {
+ ctx->mass = 0.01 * CLAMP(value->getInt(10), 0, 100);
+ } else if (path == "wiggle") {
+ ctx->drag = CLAMP((1 - 0.01 * value->getInt()),
+ DRAG_MIN, DRAG_MAX); // drag is inverse to wiggle
+ } else if (path == "angle") {
+ ctx->angle = CLAMP(value->getDouble(), -90, 90);
+ } else if (path == "width") {
+ ctx->width = 0.01 * CLAMP(value->getInt(10), 1, 100);
+ } else if (path == "thinning") {
+ ctx->vel_thin = 0.01 * CLAMP(value->getInt(10), -100, 100);
+ } else if (path == "tremor") {
+ ctx->tremor = 0.01 * CLAMP(value->getInt(), 0, 100);
+ } else if (path == "flatness") {
+ ctx->flatness = 0.01 * CLAMP(value->getInt(), 0, 100);
+ } else if (path == "usepressure") {
+ ctx->usepressure = value->getBool();
+ } else if (path == "usetilt") {
+ ctx->usetilt = value->getBool();
+ } else if (path == "abs_width") {
+ ctx->abs_width = value->getBool();
+ } else if (path == "cap_rounding") {
+ ctx->cap_rounding = value->getDouble();
}
}