diff --git a/src/box3d.h b/src/box3d.h
index bcbd975c5a961288f3661780a633e78e98d4c793..b6d962a3c924375ca6c6b3daa34df8c0e4dc53a7 100644 (file)
--- a/src/box3d.h
+++ b/src/box3d.h
gchar *persp_href;
Persp3DReference *persp_ref;
- sigc::connection modified_connection;
-
Proj::Pt3 orig_corner0;
Proj::Pt3 orig_corner7;
void box3d_position_set (SPBox3D *box);
Proj::Pt3 box3d_get_proj_corner (SPBox3D const *box, guint id);
-NR::Point box3d_get_corner_screen (SPBox3D const *box, guint id);
+Geom::Point box3d_get_corner_screen (SPBox3D const *box, guint id, bool item_coords = true);
Proj::Pt3 box3d_get_proj_center (SPBox3D *box);
-NR::Point box3d_get_center_screen (SPBox3D *box);
+Geom::Point box3d_get_center_screen (SPBox3D *box);
-void box3d_set_corner (SPBox3D *box, guint id, NR::Point const &new_pos, Box3D::Axis movement, bool constrained);
-void box3d_set_center (SPBox3D *box, NR::Point const &new_pos, NR::Point const &old_pos, Box3D::Axis movement, bool constrained);
-void box3d_corners_for_PLs (const SPBox3D * box, Proj::Axis axis, NR::Point &corner1, NR::Point &corner2, NR::Point &corner3, NR::Point &corner4);
+void box3d_set_corner (SPBox3D *box, guint id, Geom::Point const &new_pos, Box3D::Axis movement, bool constrained);
+void box3d_set_center (SPBox3D *box, Geom::Point const &new_pos, Geom::Point const &old_pos, Box3D::Axis movement, bool constrained);
+void box3d_corners_for_PLs (const SPBox3D * box, Proj::Axis axis, Geom::Point &corner1, Geom::Point &corner2, Geom::Point &corner3, Geom::Point &corner4);
bool box3d_recompute_z_orders (SPBox3D *box);
void box3d_set_z_orders (SPBox3D *box);
-int box3d_pt_lies_in_PL_sector (SPBox3D const *box, NR::Point const &pt, int id1, int id2, Box3D::Axis axis);
+int box3d_pt_lies_in_PL_sector (SPBox3D const *box, Geom::Point const &pt, int id1, int id2, Box3D::Axis axis);
int box3d_VP_lies_in_PL_sector (SPBox3D const *box, Proj::Axis vpdir, int id1, int id2, Box3D::Axis axis);
-/* ensures that the coordinates of corner0 and corner7 are in the correct order (to prevent everted boxes) */
void box3d_relabel_corners(SPBox3D *box);
-
void box3d_check_for_swapped_coords(SPBox3D *box);
void box3d_add_to_selection(SPBox3D *box);
void box3d_remove_from_selection(SPBox3D *box);
void box3d_mark_transformed(SPBox3D *box);
+std::list<SPBox3D *> box3d_extract_boxes(SPObject *obj);
+
Persp3D *box3d_get_perspective(SPBox3D const *box);
void box3d_switch_perspectives(SPBox3D *box, Persp3D *old_persp, Persp3D *new_persp, bool recompute_corners = false);
SPGroup *box3d_convert_to_group(SPBox3D *box);
-void box3d_convert_to_guides(SPBox3D *box, bool write_undo = true);
#endif /* __SP_BOX3D_H__ */