## Makefile.am fragment sourced by src/Makefile.am. ink_common_sources += \ filters/blend.cpp \ filters/blend-fns.h \ filters/blend.h \ filters/colormatrix.cpp \ filters/colormatrix-fns.h \ filters/colormatrix.h \ filters/componenttransfer.cpp \ filters/componenttransfer-fns.h \ filters/componenttransfer-funcnode.cpp \ filters/componenttransfer-funcnode.h \ filters/componenttransfer.h \ filters/composite.cpp \ filters/composite-fns.h \ filters/composite.h \ filters/convolvematrix.cpp \ filters/convolvematrix-fns.h \ filters/convolvematrix.h \ filters/diffuselighting.cpp \ filters/diffuselighting-fns.h \ filters/diffuselighting.h \ filters/displacementmap.cpp \ filters/displacementmap-fns.h \ filters/displacementmap.h \ filters/distantlight.cpp \ filters/distantlight.h \ filters/flood.cpp \ filters/flood-fns.h \ filters/flood.h \ filters/image.cpp \ filters/image-fns.h \ filters/image.h \ filters/merge.cpp \ filters/merge-fns.h \ filters/merge.h \ filters/mergenode.cpp \ filters/mergenode.h \ filters/morphology.cpp \ filters/morphology-fns.h \ filters/morphology.h \ filters/offset.cpp \ filters/offset-fns.h \ filters/offset.h \ filters/pointlight.cpp \ filters/pointlight.h \ filters/specularlighting.cpp \ filters/specularlighting-fns.h \ filters/specularlighting.h \ filters/spotlight.cpp \ filters/spotlight.h \ filters/tile.cpp \ filters/tile-fns.h \ filters/tile.h \ filters/turbulence.cpp \ filters/turbulence-fns.h \ filters/turbulence.h