Code

Make sure that snapping attributes pass 'make check'
[inkscape.git] / src / snapper.h
1 #ifndef SEEN_SNAPPER_H
2 #define SEEN_SNAPPER_H
4 /**
5  *    \file src/snapper.h
6  *    \brief Snapper class.
7  *
8  *    Authors:
9  *      Carl Hetherington <inkscape@carlh.net>
10  *
11  *    Released under GNU GPL, read the file 'COPYING' for more information.
12  */
14 #include <map>
15 #include <list>
16 #include "libnr/nr-coord.h"
17 #include "libnr/nr-point.h"
19 #include "snapped-point.h"
20 #include "snapped-line.h"
22 struct SnappedConstraints {
23     std::list<Inkscape::SnappedPoint> points; 
24     std::list<Inkscape::SnappedLineSegment> lines;
25     std::list<Inkscape::SnappedLine> grid_lines;
26     std::list<Inkscape::SnappedLine> guide_lines;
27 };
29 struct SPNamedView;
30 struct SPItem;
32 namespace Inkscape
33 {
35 /// Parent for classes that can snap points to something
36 class Snapper
37 {
38 public:
39     Snapper() {}
40     Snapper(SPNamedView const *nv, ::NR::Coord const d);
41     virtual ~Snapper() {}
43     /// Point types to snap.
44     typedef int PointType;
45     static const PointType SNAPPOINT_NODE;
46     static const PointType SNAPPOINT_BBOX;
47     static const PointType SNAPPOINT_GUIDE;
49     void setSnapFrom(PointType t, bool s);
50     void setDistance(::NR::Coord d);
52     bool getSnapFrom(PointType t) const;
53     ::NR::Coord getDistance() const;
55     /**
56     *  \return true if this Snapper will snap at least one kind of point.
57     */
58     virtual bool ThisSnapperMightSnap() const {return (_snap_enabled && _snap_from != 0);} // will likely be overridden by derived classes
60     void setEnabled(bool s);
61     bool getEnabled() const {return _snap_enabled;}
63     void freeSnap(SnappedConstraints &sc,
64                           PointType const &t,
65                           NR::Point const &p,
66                           bool const &first_point,                                             
67                           std::vector<NR::Point> &points_to_snap,                         
68                           SPItem const *it) const;
70     void freeSnap(SnappedConstraints &sc,
71                           PointType const &t,
72                           NR::Point const &p,
73                           bool const &first_point,                                             
74                           std::vector<NR::Point> &points_to_snap,                         
75                           std::list<SPItem const *> const &it) const;
77     class ConstraintLine
78     {
79     public:
80         ConstraintLine(NR::Point const &d) : _has_point(false), _direction(d) {}
81         ConstraintLine(NR::Point const &p, NR::Point const &d) : _has_point(true), _point(p), _direction(d) {}
83         bool hasPoint() const {
84             return _has_point;
85         }
87         NR::Point getPoint() const {
88             return _point;
89         }
91         NR::Point getDirection() const {
92             return _direction;
93         }
94         
95     private:
97         bool _has_point;
98         NR::Point _point;
99         NR::Point _direction;
100     };
102     void constrainedSnap(SnappedConstraints &sc,
103                                  PointType const &t,
104                                  NR::Point const &p,
105                                  bool const &first_point,
106                                  std::vector<NR::Point> &points_to_snap,       
107                                  ConstraintLine const &c,
108                                  SPItem const *it) const;
110     void constrainedSnap(SnappedConstraints &sc,
111                                  PointType const &t,
112                                  NR::Point const &p,
113                                  bool const &first_point,
114                                  std::vector<NR::Point> &points_to_snap,                         
115                                  ConstraintLine const &c,
116                                  std::list<SPItem const *> const &it) const;
117                                  
118 protected:
119     SPNamedView const *_named_view;
120     int _snap_from; ///< bitmap of point types that we will snap from
121     bool _snap_enabled; ///< true if this snapper is enabled, otherwise false
122     
123 private:
125     /**
126      *  Try to snap a point to whatever this snapper is interested in.  Any
127      *  snap that occurs will be to the nearest "interesting" thing (e.g. a
128      *  grid or guide line)
129      *
130      *  \param p Point to snap (desktop coordinates).
131      *  \param it Items that should not be snapped to.
132      *  \return Snapped point.
133      */
134     virtual void _doFreeSnap(SnappedConstraints &sc,
135                                      PointType const &t,
136                                      NR::Point const &p,
137                                      bool const &first_point,                                             
138                                      std::vector<NR::Point> &points_to_snap,
139                                      std::list<SPItem const *> const &it) const = 0;
141     /**
142      *  Try to snap a point to whatever this snapper is interested in, where
143      *  the snap point is constrained to lie along a specified vector from the
144      *  original point.
145      *
146      *  \param p Point to snap (desktop coordinates).
147      *  \param c Vector to constrain the snap to.
148      *  \param it Items that should not be snapped to.
149      *  \return Snapped point.
150      */    
151     virtual void _doConstrainedSnap(SnappedConstraints &sc,
152                                             PointType const &t,
153                                             NR::Point const &p,
154                                             bool const &first_point,
155                                             std::vector<NR::Point> &points_to_snap,
156                                             ConstraintLine const &c,
157                                             std::list<SPItem const *> const &it) const = 0;
158     
159     NR::Coord _distance; ///< snap distance (desktop coordinates)
160 };
164 #endif /* !SEEN_SNAPPER_H */
166 /*
167   Local Variables:
168   mode:c++
169   c-file-style:"stroustrup"
170   c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
171   indent-tabs-mode:nil
172   fill-column:99
173   End:
174 */
175 // vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4 :