2987536c3e9ee1961146ec79b7ee9aa6eaac1d84
1 /*
2 * PathCutting.cpp
3 * nlivarot
4 *
5 * Created by fred on someday in 2004.
6 * public domain
7 *
8 * Additional Code by Authors:
9 * Richard Hughes <cyreve@users.sf.net>
10 *
11 * Copyright (C) 2005 Richard Hughes
12 *
13 * Released under GNU GPL, read the file 'COPYING' for more information
14 */
16 #include <cstring>
17 #include <string>
18 #include <cstdio>
20 #include "Path.h"
21 #include "style.h"
22 #include "livarot/path-description.h"
23 #include "libnr/n-art-bpath.h"
24 #include "libnr/nr-point-matrix-ops.h"
25 #include "libnr/nr-convert2geom.h"
26 #include <2geom/pathvector.h>
27 #include <2geom/matrix.h>
28 #include <2geom/sbasis-to-bezier.h>
30 void Path::DashPolyline(float head,float tail,float body,int nbD,float *dashs,bool stPlain,float stOffset)
31 {
32 if ( nbD <= 0 || body <= 0.0001 ) return; // pas de tirets, en fait
34 std::vector<path_lineto> orig_pts = pts;
35 pts.clear();
37 int lastMI=-1;
38 int curP = 0;
39 int lastMP = -1;
41 for (int i = 0; i < int(orig_pts.size()); i++) {
42 if ( orig_pts[curP].isMoveTo == polyline_moveto ) {
43 if ( lastMI >= 0 && lastMI < i-1 ) { // au moins 2 points
44 DashSubPath(i-lastMI,lastMP, orig_pts, head,tail,body,nbD,dashs,stPlain,stOffset);
45 }
46 lastMI=i;
47 lastMP=curP;
48 }
49 curP++;
50 }
51 if ( lastMI >= 0 && lastMI < int(orig_pts.size()) - 1 ) {
52 DashSubPath(orig_pts.size() - lastMI, lastMP, orig_pts, head, tail, body, nbD, dashs, stPlain, stOffset);
53 }
54 }
56 void Path::DashPolylineFromStyle(SPStyle *style, float scale, float min_len)
57 {
58 if (style->stroke_dash.n_dash) {
60 double dlen = 0.0;
61 for (int i = 0; i < style->stroke_dash.n_dash; i++) {
62 dlen += style->stroke_dash.dash[i] * scale;
63 }
64 if (dlen >= min_len) {
65 NRVpathDash dash;
66 dash.offset = style->stroke_dash.offset * scale;
67 dash.n_dash = style->stroke_dash.n_dash;
68 dash.dash = g_new(double, dash.n_dash);
69 for (int i = 0; i < dash.n_dash; i++) {
70 dash.dash[i] = style->stroke_dash.dash[i] * scale;
71 }
72 int nbD=dash.n_dash;
73 float *dashs=(float*)malloc((nbD+1)*sizeof(float));
74 while ( dash.offset >= dlen ) dash.offset-=dlen;
75 dashs[0]=dash.dash[0];
76 for (int i=1; i<nbD; i++) {
77 dashs[i]=dashs[i-1]+dash.dash[i];
78 }
79 // modulo dlen
80 this->DashPolyline(0.0, 0.0, dlen, nbD, dashs, true, dash.offset);
81 free(dashs);
82 g_free(dash.dash);
83 }
84 }
85 }
88 void Path::DashSubPath(int spL, int spP, std::vector<path_lineto> const &orig_pts, float head,float tail,float body,int nbD,float *dashs,bool stPlain,float stOffset)
89 {
90 if ( spL <= 0 || spP == -1 ) return;
92 double totLength=0;
93 NR::Point lastP;
94 lastP = orig_pts[spP].p;
95 for (int i=1;i<spL;i++) {
96 NR::Point const n = orig_pts[spP + i].p;
97 NR::Point d=n-lastP;
98 double nl=NR::L2(d);
99 if ( nl > 0.0001 ) {
100 totLength+=nl;
101 lastP=n;
102 }
103 }
105 if ( totLength <= head+tail ) return; // tout mange par la tete et la queue
107 double curLength=0;
108 double dashPos=0;
109 int dashInd=0;
110 bool dashPlain=false;
111 double lastT=0;
112 int lastPiece=-1;
113 lastP = orig_pts[spP].p;
114 for (int i=1;i<spL;i++) {
115 NR::Point n;
116 int nPiece=-1;
117 double nT=0;
118 if ( back ) {
119 n = orig_pts[spP + i].p;
120 nPiece = orig_pts[spP + i].piece;
121 nT = orig_pts[spP + i].t;
122 } else {
123 n = orig_pts[spP + i].p;
124 }
125 NR::Point d=n-lastP;
126 double nl=NR::L2(d);
127 if ( nl > 0.0001 ) {
128 double stLength=curLength;
129 double enLength=curLength+nl;
130 // couper les bouts en trop
131 if ( curLength <= head && curLength+nl > head ) {
132 nl-=head-curLength;
133 curLength=head;
134 dashInd=0;
135 dashPos=stOffset;
136 bool nPlain=stPlain;
137 while ( dashs[dashInd] < stOffset ) {
138 dashInd++;
139 nPlain=!(nPlain);
140 if ( dashInd >= nbD ) {
141 dashPos=0;
142 dashInd=0;
143 break;
144 }
145 }
146 if ( nPlain == true && dashPlain == false ) {
147 NR::Point p=(enLength-curLength)*lastP+(curLength-stLength)*n;
148 p/=(enLength-stLength);
149 if ( back ) {
150 double pT=0;
151 if ( nPiece == lastPiece ) {
152 pT=(lastT*(enLength-curLength)+nT*(curLength-stLength))/(enLength-stLength);
153 } else {
154 pT=(nPiece*(curLength-stLength))/(enLength-stLength);
155 }
156 AddPoint(p,nPiece,pT,true);
157 } else {
158 AddPoint(p,true);
159 }
160 } else if ( nPlain == false && dashPlain == true ) {
161 }
162 dashPlain=nPlain;
163 }
164 // faire les tirets
165 if ( curLength >= head /*&& curLength+nl <= totLength-tail*/ ) {
166 while ( curLength <= totLength-tail && nl > 0 ) {
167 if ( enLength <= totLength-tail ) nl=enLength-curLength; else nl=totLength-tail-curLength;
168 double leftInDash=body-dashPos;
169 if ( dashInd < nbD ) {
170 leftInDash=dashs[dashInd]-dashPos;
171 }
172 if ( leftInDash <= nl ) {
173 bool nPlain=false;
174 if ( dashInd < nbD ) {
175 dashPos=dashs[dashInd];
176 dashInd++;
177 if ( dashPlain ) nPlain=false; else nPlain=true;
178 } else {
179 dashInd=0;
180 dashPos=0;
181 //nPlain=stPlain;
182 nPlain=dashPlain;
183 }
184 if ( nPlain == true && dashPlain == false ) {
185 NR::Point p=(enLength-curLength-leftInDash)*lastP+(curLength+leftInDash-stLength)*n;
186 p/=(enLength-stLength);
187 if ( back ) {
188 double pT=0;
189 if ( nPiece == lastPiece ) {
190 pT=(lastT*(enLength-curLength-leftInDash)+nT*(curLength+leftInDash-stLength))/(enLength-stLength);
191 } else {
192 pT=(nPiece*(curLength+leftInDash-stLength))/(enLength-stLength);
193 }
194 AddPoint(p,nPiece,pT,true);
195 } else {
196 AddPoint(p,true);
197 }
198 } else if ( nPlain == false && dashPlain == true ) {
199 NR::Point p=(enLength-curLength-leftInDash)*lastP+(curLength+leftInDash-stLength)*n;
200 p/=(enLength-stLength);
201 if ( back ) {
202 double pT=0;
203 if ( nPiece == lastPiece ) {
204 pT=(lastT*(enLength-curLength-leftInDash)+nT*(curLength+leftInDash-stLength))/(enLength-stLength);
205 } else {
206 pT=(nPiece*(curLength+leftInDash-stLength))/(enLength-stLength);
207 }
208 AddPoint(p,nPiece,pT,false);
209 } else {
210 AddPoint(p,false);
211 }
212 }
213 dashPlain=nPlain;
215 curLength+=leftInDash;
216 nl-=leftInDash;
217 } else {
218 dashPos+=nl;
219 curLength+=nl;
220 nl=0;
221 }
222 }
223 if ( dashPlain ) {
224 if ( back ) {
225 AddPoint(n,nPiece,nT,false);
226 } else {
227 AddPoint(n,false);
228 }
229 }
230 nl=enLength-curLength;
231 }
232 if ( curLength <= totLength-tail && curLength+nl > totLength-tail ) {
233 nl=totLength-tail-curLength;
234 dashInd=0;
235 dashPos=0;
236 bool nPlain=false;
237 if ( nPlain == true && dashPlain == false ) {
238 } else if ( nPlain == false && dashPlain == true ) {
239 NR::Point p=(enLength-curLength)*lastP+(curLength-stLength)*n;
240 p/=(enLength-stLength);
241 if ( back ) {
242 double pT=0;
243 if ( nPiece == lastPiece ) {
244 pT=(lastT*(enLength-curLength)+nT*(curLength-stLength))/(enLength-stLength);
245 } else {
246 pT=(nPiece*(curLength-stLength))/(enLength-stLength);
247 }
248 AddPoint(p,nPiece,pT,false);
249 } else {
250 AddPoint(p,false);
251 }
252 }
253 dashPlain=nPlain;
254 }
255 // continuer
256 curLength=enLength;
257 lastP=n;
258 lastPiece=nPiece;
259 lastT=nT;
260 }
261 }
262 }
263 #include "../display/canvas-bpath.h"
265 void* Path::MakeArtBPath(void)
266 {
267 int nb_cmd=0,max_cmd=0;
268 NArtBpath* bpath=(NArtBpath*)g_malloc((max_cmd+1)*sizeof(NArtBpath));
270 NR::Point lastP,bezSt,bezEn,lastMP;
271 int lastM=-1,bezNb=0;
272 for (int i=0;i<int(descr_cmd.size());i++) {
273 int const typ = descr_cmd[i]->getType();
274 switch ( typ ) {
275 case descr_close:
276 {
277 if ( lastM >= 0 ) {
278 bpath[lastM].code=NR_MOVETO;
279 if ( nb_cmd >= max_cmd ) {
280 max_cmd=2*nb_cmd+1;
281 bpath=(NArtBpath*)g_realloc(bpath,(max_cmd+1)*sizeof(NArtBpath));
282 }
283 bpath[nb_cmd].code=NR_LINETO;
284 bpath[nb_cmd].x3=lastMP[0];
285 bpath[nb_cmd].y3=lastMP[1];
286 nb_cmd++;
287 }
288 lastM=-1;
289 }
290 break;
291 case descr_lineto:
292 {
293 PathDescrLineTo *nData = dynamic_cast<PathDescrLineTo *>(descr_cmd[i]);
294 if ( nb_cmd >= max_cmd ) {
295 max_cmd=2*nb_cmd+1;
296 bpath=(NArtBpath*)g_realloc(bpath,(max_cmd+1)*sizeof(NArtBpath));
297 }
298 bpath[nb_cmd].code=NR_LINETO;
299 bpath[nb_cmd].x3=nData->p[0];
300 bpath[nb_cmd].y3=nData->p[1];
301 nb_cmd++;
302 lastP=nData->p;
303 }
304 break;
305 case descr_moveto:
306 {
307 PathDescrMoveTo *nData = dynamic_cast<PathDescrMoveTo *>(descr_cmd[i]);
308 if ( nb_cmd >= max_cmd ) {
309 max_cmd=2*nb_cmd+1;
310 bpath=(NArtBpath*)g_realloc(bpath,(max_cmd+1)*sizeof(NArtBpath));
311 }
312 bpath[nb_cmd].code=NR_MOVETO_OPEN;
313 bpath[nb_cmd].x3=nData->p[0];
314 bpath[nb_cmd].y3=nData->p[1];
315 lastM=nb_cmd;
316 nb_cmd++;
317 lastP=lastMP=nData->p;
318 }
319 break;
320 case descr_arcto:
321 {
322 PathDescrArcTo *nData = dynamic_cast<PathDescrArcTo *>(descr_cmd[i]);
323 lastP=nData->p;
324 }
325 break;
326 case descr_cubicto:
327 {
328 PathDescrCubicTo *nData = dynamic_cast<PathDescrCubicTo *>(descr_cmd[i]);
329 if ( nb_cmd >= max_cmd ) {
330 max_cmd=2*nb_cmd+1;
331 bpath=(NArtBpath*)g_realloc(bpath,(max_cmd+1)*sizeof(NArtBpath));
332 }
333 bpath[nb_cmd].code=NR_CURVETO;
334 bpath[nb_cmd].x1=lastP[0]+0.333333*nData->start[0];
335 bpath[nb_cmd].y1=lastP[1]+0.333333*nData->start[1];
336 bpath[nb_cmd].x2=nData->p[0]-0.333333*nData->end[0];
337 bpath[nb_cmd].y2=nData->p[1]-0.333333*nData->end[1];
338 bpath[nb_cmd].x3=nData->p[0];
339 bpath[nb_cmd].y3=nData->p[1];
340 nb_cmd++;
341 lastP=nData->p;
342 }
343 break;
344 case descr_bezierto:
345 {
346 PathDescrBezierTo *nData = dynamic_cast<PathDescrBezierTo *>(descr_cmd[i]);
347 if ( nb_cmd >= max_cmd ) {
348 max_cmd=2*nb_cmd+1;
349 bpath=(NArtBpath*)g_realloc(bpath,(max_cmd+1)*sizeof(NArtBpath));
350 }
351 if ( nData->nb <= 0 ) {
352 bpath[nb_cmd].code=NR_LINETO;
353 bpath[nb_cmd].x3=nData->p[0];
354 bpath[nb_cmd].y3=nData->p[1];
355 nb_cmd++;
356 bezNb=0;
357 } else if ( nData->nb == 1 ){
358 PathDescrIntermBezierTo *iData = dynamic_cast<PathDescrIntermBezierTo *>(descr_cmd[i+1]);
359 bpath[nb_cmd].code=NR_CURVETO;
360 bpath[nb_cmd].x1=0.333333*(lastP[0]+2*iData->p[0]);
361 bpath[nb_cmd].y1=0.333333*(lastP[1]+2*iData->p[1]);
362 bpath[nb_cmd].x2=0.333333*(nData->p[0]+2*iData->p[0]);
363 bpath[nb_cmd].y2=0.333333*(nData->p[1]+2*iData->p[1]);
364 bpath[nb_cmd].x3=nData->p[0];
365 bpath[nb_cmd].y3=nData->p[1];
366 nb_cmd++;
367 bezNb=0;
368 } else {
369 bezSt=2*lastP-nData->p;
370 bezEn=nData->p;
371 bezNb=nData->nb;
372 }
373 lastP=nData->p;
374 }
375 break;
376 case descr_interm_bezier:
377 {
378 if ( bezNb > 0 ) {
379 PathDescrIntermBezierTo *nData = dynamic_cast<PathDescrIntermBezierTo *>(descr_cmd[i]);
380 NR::Point p_m=nData->p,p_s=0.5*(bezSt+p_m),p_e;
381 if ( bezNb > 1 ) {
382 PathDescrIntermBezierTo *iData = dynamic_cast<PathDescrIntermBezierTo *>(descr_cmd[i+1]);
383 p_e=0.5*(p_m+iData->p);
384 } else {
385 p_e=bezEn;
386 }
388 if ( nb_cmd >= max_cmd ) {
389 max_cmd=2*nb_cmd+1;
390 bpath=(NArtBpath*)g_realloc(bpath,(max_cmd+1)*sizeof(NArtBpath));
391 }
392 bpath[nb_cmd].code=NR_CURVETO;
393 NR::Point cp1=0.333333*(p_s+2*p_m),cp2=0.333333*(2*p_m+p_e);
394 bpath[nb_cmd].x1=cp1[0];
395 bpath[nb_cmd].y1=cp1[1];
396 bpath[nb_cmd].x2=cp2[0];
397 bpath[nb_cmd].y2=cp2[1];
398 bpath[nb_cmd].x3=p_e[0];
399 bpath[nb_cmd].y3=p_e[1];
400 nb_cmd++;
402 bezNb--;
403 }
404 }
405 break;
406 }
407 }
408 bpath[nb_cmd].code=NR_END;
409 return bpath;
410 }
412 void Path::AddCurve(Geom::Curve const *c)
413 {
414 if(Geom::LineSegment const *line_segment = dynamic_cast<Geom::LineSegment const *>(c)) {
415 LineTo( NR::Point((*line_segment)[1][0], (*line_segment)[1][1]) );
416 }
417 /*
418 else if(Geom::QuadraticBezier const *quadratic_bezier = dynamic_cast<Geom::QuadraticBezier const *>(c)) {
419 ...
420 }
421 */
422 else if(Geom::CubicBezier const *cubic_bezier = dynamic_cast<Geom::CubicBezier const *>(c)) {
423 Geom::Point tmp = (*cubic_bezier)[3];
424 Geom::Point tms = 3 * ((*cubic_bezier)[1] - (*cubic_bezier)[0]);
425 Geom::Point tme = 3 * ((*cubic_bezier)[3] - (*cubic_bezier)[2]);
426 CubicTo (from_2geom(tmp), from_2geom(tms), from_2geom(tme));
427 }
428 else if(Geom::EllipticalArc const *svg_elliptical_arc = dynamic_cast<Geom::EllipticalArc const *>(c)) {
429 ArcTo( from_2geom(svg_elliptical_arc->finalPoint()),
430 svg_elliptical_arc->ray(0), svg_elliptical_arc->ray(1),
431 svg_elliptical_arc->rotation_angle(),
432 svg_elliptical_arc->large_arc_flag(), svg_elliptical_arc->sweep_flag() );
433 } else {
434 //this case handles sbasis as well as all other curve types
435 Geom::Path sbasis_path = Geom::path_from_sbasis(c->toSBasis(), 0.1);
437 //recurse to convert the new path resulting from the sbasis to svgd
438 for(Geom::Path::iterator iter = sbasis_path.begin(); iter != sbasis_path.end(); ++iter) {
439 AddCurve(&*iter);
440 }
441 }
442 }
444 /** append is false by default: it means that the path should be resetted. If it is true, the path is not resetted and Geom::Path will be appended as a new path
445 */
446 void Path::LoadPath(Geom::Path const &path, Geom::Matrix const &tr, bool doTransformation, bool append)
447 {
448 if (!append) {
449 SetBackData (false);
450 Reset();
451 }
452 if (path.empty())
453 return;
455 // TODO: this can be optimized by not generating a new path here, but doing the transform in AddCurve
456 // directly on the curve parameters
457 Geom::Path const pathtr = doTransformation ? path * tr : path;
459 MoveTo( from_2geom(pathtr.initialPoint()) );
461 for(Geom::Path::const_iterator cit = pathtr.begin(); cit != pathtr.end_open(); ++cit) {
462 AddCurve(&*cit);
463 }
465 if (pathtr.closed()) {
466 Close();
467 }
468 }
470 void Path::LoadPathVector(Geom::PathVector const &pv)
471 {
472 LoadPathVector(pv, Geom::Matrix(), false);
473 }
475 void Path::LoadPathVector(Geom::PathVector const &pv, Geom::Matrix const &tr, bool doTransformation)
476 {
477 SetBackData (false);
478 Reset();
479 for(Geom::PathVector::const_iterator it = pv.begin(); it != pv.end(); ++it) {
480 LoadPath(*it, tr, doTransformation, true);
481 }
482 }
484 /**
485 * \return Length of the lines in the pts vector.
486 */
488 double Path::Length()
489 {
490 if ( pts.empty() ) {
491 return 0;
492 }
494 NR::Point lastP = pts[0].p;
496 double len = 0;
497 for (std::vector<path_lineto>::const_iterator i = pts.begin(); i != pts.end(); i++) {
499 if ( i->isMoveTo != polyline_moveto ) {
500 len += NR::L2(i->p - lastP);
501 }
503 lastP = i->p;
504 }
506 return len;
507 }
510 double Path::Surface()
511 {
512 if ( pts.empty() ) {
513 return 0;
514 }
516 NR::Point lastM = pts[0].p;
517 NR::Point lastP = lastM;
519 double surf = 0;
520 for (std::vector<path_lineto>::const_iterator i = pts.begin(); i != pts.end(); i++) {
522 if ( i->isMoveTo == polyline_moveto ) {
523 surf += NR::cross(lastM - lastP, lastM);
524 lastP = lastM = i->p;
525 } else {
526 surf += NR::cross(i->p - lastP, i->p);
527 lastP = i->p;
528 }
530 }
532 return surf;
533 }
536 Path** Path::SubPaths(int &outNb,bool killNoSurf)
537 {
538 int nbRes=0;
539 Path** res=NULL;
540 Path* curAdd=NULL;
542 for (int i=0;i<int(descr_cmd.size());i++) {
543 int const typ = descr_cmd[i]->getType();
544 switch ( typ ) {
545 case descr_moveto:
546 if ( curAdd ) {
547 if ( curAdd->descr_cmd.size() > 1 ) {
548 curAdd->Convert(1.0);
549 double addSurf=curAdd->Surface();
550 if ( fabs(addSurf) > 0.0001 || killNoSurf == false ) {
551 res=(Path**)g_realloc(res,(nbRes+1)*sizeof(Path*));
552 res[nbRes++]=curAdd;
553 } else {
554 delete curAdd;
555 }
556 } else {
557 delete curAdd;
558 }
559 curAdd=NULL;
560 }
561 curAdd=new Path;
562 curAdd->SetBackData(false);
563 {
564 PathDescrMoveTo *nData = dynamic_cast<PathDescrMoveTo *>(descr_cmd[i]);
565 curAdd->MoveTo(nData->p);
566 }
567 break;
568 case descr_close:
569 {
570 curAdd->Close();
571 }
572 break;
573 case descr_lineto:
574 {
575 PathDescrLineTo *nData = dynamic_cast<PathDescrLineTo *>(descr_cmd[i]);
576 curAdd->LineTo(nData->p);
577 }
578 break;
579 case descr_cubicto:
580 {
581 PathDescrCubicTo *nData = dynamic_cast<PathDescrCubicTo *>(descr_cmd[i]);
582 curAdd->CubicTo(nData->p,nData->start,nData->end);
583 }
584 break;
585 case descr_arcto:
586 {
587 PathDescrArcTo *nData = dynamic_cast<PathDescrArcTo *>(descr_cmd[i]);
588 curAdd->ArcTo(nData->p,nData->rx,nData->ry,nData->angle,nData->large,nData->clockwise);
589 }
590 break;
591 case descr_bezierto:
592 {
593 PathDescrBezierTo *nData = dynamic_cast<PathDescrBezierTo *>(descr_cmd[i]);
594 curAdd->BezierTo(nData->p);
595 }
596 break;
597 case descr_interm_bezier:
598 {
599 PathDescrIntermBezierTo *nData = dynamic_cast<PathDescrIntermBezierTo *>(descr_cmd[i]);
600 curAdd->IntermBezierTo(nData->p);
601 }
602 break;
603 default:
604 break;
605 }
606 }
607 if ( curAdd ) {
608 if ( curAdd->descr_cmd.size() > 1 ) {
609 curAdd->Convert(1.0);
610 double addSurf=curAdd->Surface();
611 if ( fabs(addSurf) > 0.0001 || killNoSurf == false ) {
612 res=(Path**)g_realloc(res,(nbRes+1)*sizeof(Path*));
613 res[nbRes++]=curAdd;
614 } else {
615 delete curAdd;
616 }
617 } else {
618 delete curAdd;
619 }
620 }
621 curAdd=NULL;
623 outNb=nbRes;
624 return res;
625 }
626 Path** Path::SubPathsWithNesting(int &outNb,bool killNoSurf,int nbNest,int* nesting,int* conts)
627 {
628 int nbRes=0;
629 Path** res=NULL;
630 Path* curAdd=NULL;
631 bool increment=false;
633 for (int i=0;i<int(descr_cmd.size());i++) {
634 int const typ = descr_cmd[i]->getType();
635 switch ( typ ) {
636 case descr_moveto:
637 {
638 if ( curAdd && increment == false ) {
639 if ( curAdd->descr_cmd.size() > 1 ) {
640 // sauvegarder descr_cmd[0]->associated
641 int savA=curAdd->descr_cmd[0]->associated;
642 curAdd->Convert(1.0);
643 curAdd->descr_cmd[0]->associated=savA; // associated n'est pas utilise apres
644 double addSurf=curAdd->Surface();
645 if ( fabs(addSurf) > 0.0001 || killNoSurf == false ) {
646 res=(Path**)g_realloc(res,(nbRes+1)*sizeof(Path*));
647 res[nbRes++]=curAdd;
648 } else {
649 delete curAdd;
650 }
651 } else {
652 delete curAdd;
653 }
654 curAdd=NULL;
655 }
656 Path* hasDad=NULL;
657 for (int j=0;j<nbNest;j++) {
658 if ( conts[j] == i && nesting[j] >= 0 ) {
659 int dadMvt=conts[nesting[j]];
660 for (int k=0;k<nbRes;k++) {
661 if ( res[k] && res[k]->descr_cmd.empty() == false && res[k]->descr_cmd[0]->associated == dadMvt ) {
662 hasDad=res[k];
663 break;
664 }
665 }
666 }
667 if ( conts[j] > i ) break;
668 }
669 if ( hasDad ) {
670 curAdd=hasDad;
671 increment=true;
672 } else {
673 curAdd=new Path;
674 curAdd->SetBackData(false);
675 increment=false;
676 }
677 PathDescrMoveTo *nData = dynamic_cast<PathDescrMoveTo *>(descr_cmd[i]);
678 int mNo=curAdd->MoveTo(nData->p);
679 curAdd->descr_cmd[mNo]->associated=i;
680 }
681 break;
682 case descr_close:
683 {
684 curAdd->Close();
685 }
686 break;
687 case descr_lineto:
688 {
689 PathDescrLineTo *nData = dynamic_cast<PathDescrLineTo *>(descr_cmd[i]);
690 curAdd->LineTo(nData->p);
691 }
692 break;
693 case descr_cubicto:
694 {
695 PathDescrCubicTo *nData = dynamic_cast<PathDescrCubicTo *>(descr_cmd[i]);
696 curAdd->CubicTo(nData->p,nData->start,nData->end);
697 }
698 break;
699 case descr_arcto:
700 {
701 PathDescrArcTo *nData = dynamic_cast<PathDescrArcTo *>(descr_cmd[i]);
702 curAdd->ArcTo(nData->p,nData->rx,nData->ry,nData->angle,nData->large,nData->clockwise);
703 }
704 break;
705 case descr_bezierto:
706 {
707 PathDescrBezierTo *nData = dynamic_cast<PathDescrBezierTo *>(descr_cmd[i]);
708 curAdd->BezierTo(nData->p);
709 }
710 break;
711 case descr_interm_bezier:
712 {
713 PathDescrIntermBezierTo *nData = dynamic_cast<PathDescrIntermBezierTo *>(descr_cmd[i]);
714 curAdd->IntermBezierTo(nData->p);
715 }
716 break;
717 default:
718 break;
719 }
720 }
721 if ( curAdd && increment == false ) {
722 if ( curAdd->descr_cmd.size() > 1 ) {
723 curAdd->Convert(1.0);
724 double addSurf=curAdd->Surface();
725 if ( fabs(addSurf) > 0.0001 || killNoSurf == false ) {
726 res=(Path**)g_realloc(res,(nbRes+1)*sizeof(Path*));
727 res[nbRes++]=curAdd;
728 } else {
729 delete curAdd;
730 }
731 } else {
732 delete curAdd;
733 }
734 }
735 curAdd=NULL;
737 outNb=nbRes;
738 return res;
739 }
742 void Path::ConvertForcedToVoid()
743 {
744 for (int i=0; i < int(descr_cmd.size()); i++) {
745 if ( descr_cmd[i]->getType() == descr_forced) {
746 delete descr_cmd[i];
747 descr_cmd.erase(descr_cmd.begin() + i);
748 }
749 }
750 }
753 void Path::ConvertForcedToMoveTo()
754 {
755 NR::Point lastSeen(0, 0);
756 NR::Point lastMove(0, 0);
758 {
759 NR::Point lastPos(0, 0);
760 for (int i = int(descr_cmd.size()) - 1; i >= 0; i--) {
761 int const typ = descr_cmd[i]->getType();
762 switch ( typ ) {
763 case descr_forced:
764 {
765 PathDescrForced *d = dynamic_cast<PathDescrForced *>(descr_cmd[i]);
766 d->p = lastPos;
767 break;
768 }
769 case descr_close:
770 {
771 PathDescrClose *d = dynamic_cast<PathDescrClose *>(descr_cmd[i]);
772 d->p = lastPos;
773 break;
774 }
775 case descr_moveto:
776 {
777 PathDescrMoveTo *d = dynamic_cast<PathDescrMoveTo *>(descr_cmd[i]);
778 lastPos = d->p;
779 break;
780 }
781 case descr_lineto:
782 {
783 PathDescrLineTo *d = dynamic_cast<PathDescrLineTo *>(descr_cmd[i]);
784 lastPos = d->p;
785 break;
786 }
787 case descr_arcto:
788 {
789 PathDescrArcTo *d = dynamic_cast<PathDescrArcTo *>(descr_cmd[i]);
790 lastPos = d->p;
791 break;
792 }
793 case descr_cubicto:
794 {
795 PathDescrCubicTo *d = dynamic_cast<PathDescrCubicTo *>(descr_cmd[i]);
796 lastPos = d->p;
797 break;
798 }
799 case descr_bezierto:
800 {
801 PathDescrBezierTo *d = dynamic_cast<PathDescrBezierTo *>(descr_cmd[i]);
802 lastPos = d->p;
803 break;
804 }
805 case descr_interm_bezier:
806 {
807 PathDescrIntermBezierTo *d = dynamic_cast<PathDescrIntermBezierTo *>(descr_cmd[i]);
808 lastPos = d->p;
809 break;
810 }
811 default:
812 break;
813 }
814 }
815 }
817 bool hasMoved = false;
818 for (int i = 0; i < int(descr_cmd.size()); i++) {
819 int const typ = descr_cmd[i]->getType();
820 switch ( typ ) {
821 case descr_forced:
822 if ( i < int(descr_cmd.size()) - 1 && hasMoved ) { // sinon il termine le chemin
824 delete descr_cmd[i];
825 descr_cmd[i] = new PathDescrMoveTo(lastSeen);
826 lastMove = lastSeen;
827 hasMoved = true;
828 }
829 break;
831 case descr_moveto:
832 {
833 PathDescrMoveTo *nData = dynamic_cast<PathDescrMoveTo *>(descr_cmd[i]);
834 lastMove = lastSeen = nData->p;
835 hasMoved = true;
836 }
837 break;
838 case descr_close:
839 {
840 lastSeen=lastMove;
841 }
842 break;
843 case descr_lineto:
844 {
845 PathDescrLineTo *nData = dynamic_cast<PathDescrLineTo *>(descr_cmd[i]);
846 lastSeen=nData->p;
847 }
848 break;
849 case descr_cubicto:
850 {
851 PathDescrCubicTo *nData = dynamic_cast<PathDescrCubicTo *>(descr_cmd[i]);
852 lastSeen=nData->p;
853 }
854 break;
855 case descr_arcto:
856 {
857 PathDescrArcTo *nData = dynamic_cast<PathDescrArcTo *>(descr_cmd[i]);
858 lastSeen=nData->p;
859 }
860 break;
861 case descr_bezierto:
862 {
863 PathDescrBezierTo *nData = dynamic_cast<PathDescrBezierTo *>(descr_cmd[i]);
864 lastSeen=nData->p;
865 }
866 break;
867 case descr_interm_bezier:
868 {
869 PathDescrIntermBezierTo *nData = dynamic_cast<PathDescrIntermBezierTo *>(descr_cmd[i]);
870 lastSeen=nData->p;
871 }
872 break;
873 default:
874 break;
875 }
876 }
877 }
878 static int CmpPosition(const void * p1, const void * p2) {
879 Path::cut_position *cp1=(Path::cut_position*)p1;
880 Path::cut_position *cp2=(Path::cut_position*)p2;
881 if ( cp1->piece < cp2->piece ) return -1;
882 if ( cp1->piece > cp2->piece ) return 1;
883 if ( cp1->t < cp2->t ) return -1;
884 if ( cp1->t > cp2->t ) return 1;
885 return 0;
886 }
887 static int CmpCurv(const void * p1, const void * p2) {
888 double *cp1=(double*)p1;
889 double *cp2=(double*)p2;
890 if ( *cp1 < *cp2 ) return -1;
891 if ( *cp1 > *cp2 ) return 1;
892 return 0;
893 }
896 Path::cut_position* Path::CurvilignToPosition(int nbCv, double *cvAbs, int &nbCut)
897 {
898 if ( nbCv <= 0 || pts.empty() || back == false ) {
899 return NULL;
900 }
902 qsort(cvAbs, nbCv, sizeof(double), CmpCurv);
904 cut_position *res = NULL;
905 nbCut = 0;
906 int curCv = 0;
908 double len = 0;
909 double lastT = 0;
910 int lastPiece = -1;
912 NR::Point lastM = pts[0].p;
913 NR::Point lastP = lastM;
915 for (std::vector<path_lineto>::const_iterator i = pts.begin(); i != pts.end(); i++) {
917 if ( i->isMoveTo == polyline_moveto ) {
919 lastP = lastM = i->p;
920 lastT = i->t;
921 lastPiece = i->piece;
923 } else {
925 double const add = NR::L2(i->p - lastP);
926 double curPos = len;
927 double curAdd = add;
929 while ( curAdd > 0.0001 && curCv < nbCv && curPos + curAdd >= cvAbs[curCv] ) {
930 double const theta = (cvAbs[curCv] - len) / add;
931 res = (cut_position*) g_realloc(res, (nbCut + 1) * sizeof(cut_position));
932 res[nbCut].piece = i->piece;
933 res[nbCut].t = theta * i->t + (1 - theta) * ( (lastPiece != i->piece) ? 0 : lastT);
934 nbCut++;
935 curAdd -= cvAbs[curCv] - curPos;
936 curPos = cvAbs[curCv];
937 curCv++;
938 }
940 len += add;
941 lastPiece = i->piece;
942 lastP = i->p;
943 lastT = i->t;
944 }
945 }
947 return res;
948 }
950 /*
951 Moved from Layout-TNG-OutIter.cpp
952 TODO: clean up uses of the original function and remove
954 Original Comment:
955 "this function really belongs to Path. I'll probably move it there eventually,
956 hence the Path-esque coding style"
958 */
959 template<typename T> inline static T square(T x) {return x*x;}
960 Path::cut_position Path::PointToCurvilignPosition(NR::Point const &pos, unsigned seg) const
961 {
962 // if the parameter "seg" == 0, then all segments will be considered
963 // In however e.g. "seg" == 6 , then only the 6th segment will be considered
965 unsigned bestSeg = 0;
966 double bestRangeSquared = DBL_MAX;
967 double bestT = 0.0; // you need a sentinel, or make sure that you prime with correct values.
969 for (unsigned i = 1 ; i < pts.size() ; i++) {
970 if (pts[i].isMoveTo == polyline_moveto || (seg > 0 && i != seg)) continue;
971 NR::Point p1, p2, localPos;
972 double thisRangeSquared;
973 double t;
975 if (pts[i - 1].p == pts[i].p) {
976 thisRangeSquared = square(pts[i].p[NR::X] - pos[NR::X]) + square(pts[i].p[NR::Y] - pos[NR::Y]);
977 t = 0.0;
978 } else {
979 // we rotate all our coordinates so we're always looking at a mostly vertical line.
980 if (fabs(pts[i - 1].p[NR::X] - pts[i].p[NR::X]) < fabs(pts[i - 1].p[NR::Y] - pts[i].p[NR::Y])) {
981 p1 = pts[i - 1].p;
982 p2 = pts[i].p;
983 localPos = pos;
984 } else {
985 p1 = pts[i - 1].p.cw();
986 p2 = pts[i].p.cw();
987 localPos = pos.cw();
988 }
989 double gradient = (p2[NR::X] - p1[NR::X]) / (p2[NR::Y] - p1[NR::Y]);
990 double intersection = p1[NR::X] - gradient * p1[NR::Y];
991 /*
992 orthogonalGradient = -1.0 / gradient; // you are going to have numerical problems here.
993 orthogonalIntersection = localPos[NR::X] - orthogonalGradient * localPos[NR::Y];
994 nearestY = (orthogonalIntersection - intersection) / (gradient - orthogonalGradient);
996 expand out nearestY fully :
997 nearestY = (localPos[NR::X] - (-1.0 / gradient) * localPos[NR::Y] - intersection) / (gradient - (-1.0 / gradient));
999 multiply top and bottom by gradient:
1000 nearestY = (localPos[NR::X] * gradient - (-1.0) * localPos[NR::Y] - intersection * gradient) / (gradient * gradient - (-1.0));
1002 and simplify to get:
1003 */
1004 double nearestY = (localPos[NR::X] * gradient + localPos[NR::Y] - intersection * gradient)
1005 / (gradient * gradient + 1.0);
1006 t = (nearestY - p1[NR::Y]) / (p2[NR::Y] - p1[NR::Y]);
1007 if (t <= 0.0) {
1008 thisRangeSquared = square(p1[NR::X] - localPos[NR::X]) + square(p1[NR::Y] - localPos[NR::Y]);
1009 t = 0.0;
1010 } else if (t >= 1.0) {
1011 thisRangeSquared = square(p2[NR::X] - localPos[NR::X]) + square(p2[NR::Y] - localPos[NR::Y]);
1012 t = 1.0;
1013 } else {
1014 thisRangeSquared = square(nearestY * gradient + intersection - localPos[NR::X]) + square(nearestY - localPos[NR::Y]);
1015 }
1016 }
1018 if (thisRangeSquared < bestRangeSquared) {
1019 bestSeg = i;
1020 bestRangeSquared = thisRangeSquared;
1021 bestT = t;
1022 }
1023 }
1024 Path::cut_position result;
1025 if (bestSeg == 0) {
1026 result.piece = 0;
1027 result.t = 0.0;
1028 } else {
1029 result.piece = pts[bestSeg].piece;
1030 if (result.piece == pts[bestSeg - 1].piece) {
1031 result.t = pts[bestSeg - 1].t * (1.0 - bestT) + pts[bestSeg].t * bestT;
1032 } else {
1033 result.t = pts[bestSeg].t * bestT;
1034 }
1035 }
1036 return result;
1037 }
1038 /*
1039 this one also belongs to Path
1040 returns the length of the path up to the position indicated by t (0..1)
1042 TODO: clean up uses of the original function and remove
1044 should this take a cut_position as a parameter?
1045 */
1046 double Path::PositionToLength(int piece, double t)
1047 {
1048 double length = 0.0;
1049 for (unsigned i = 1 ; i < pts.size() ; i++) {
1050 if (pts[i].isMoveTo == polyline_moveto) continue;
1051 if (pts[i].piece == piece && t < pts[i].t) {
1052 length += NR::L2((t - pts[i - 1].t) / (pts[i].t - pts[i - 1].t) * (pts[i].p - pts[i - 1].p));
1053 break;
1054 }
1055 length += NR::L2(pts[i].p - pts[i - 1].p);
1056 }
1057 return length;
1058 }
1060 void Path::ConvertPositionsToForced(int nbPos, cut_position *poss)
1061 {
1062 if ( nbPos <= 0 ) {
1063 return;
1064 }
1066 {
1067 NR::Point lastPos(0, 0);
1068 for (int i = int(descr_cmd.size()) - 1; i >= 0; i--) {
1069 int const typ = descr_cmd[i]->getType();
1070 switch ( typ ) {
1072 case descr_forced:
1073 {
1074 PathDescrForced *d = dynamic_cast<PathDescrForced *>(descr_cmd[i]);
1075 d->p = lastPos;
1076 break;
1077 }
1079 case descr_close:
1080 {
1081 delete descr_cmd[i];
1082 descr_cmd[i] = new PathDescrLineTo(NR::Point(0, 0));
1084 int fp = i - 1;
1085 while ( fp >= 0 && (descr_cmd[fp]->getType()) != descr_moveto ) {
1086 fp--;
1087 }
1089 if ( fp >= 0 ) {
1090 PathDescrMoveTo *oData = dynamic_cast<PathDescrMoveTo *>(descr_cmd[fp]);
1091 dynamic_cast<PathDescrLineTo*>(descr_cmd[i])->p = oData->p;
1092 }
1093 }
1094 break;
1096 case descr_bezierto:
1097 {
1098 PathDescrBezierTo *nData = dynamic_cast<PathDescrBezierTo *>(descr_cmd[i]);
1099 NR::Point theP = nData->p;
1100 if ( nData->nb == 0 ) {
1101 lastPos = theP;
1102 }
1103 }
1104 break;
1106 case descr_moveto:
1107 {
1108 PathDescrMoveTo *d = dynamic_cast<PathDescrMoveTo *>(descr_cmd[i]);
1109 lastPos = d->p;
1110 break;
1111 }
1112 case descr_lineto:
1113 {
1114 PathDescrLineTo *d = dynamic_cast<PathDescrLineTo *>(descr_cmd[i]);
1115 lastPos = d->p;
1116 break;
1117 }
1118 case descr_arcto:
1119 {
1120 PathDescrArcTo *d = dynamic_cast<PathDescrArcTo *>(descr_cmd[i]);
1121 lastPos = d->p;
1122 break;
1123 }
1124 case descr_cubicto:
1125 {
1126 PathDescrCubicTo *d = dynamic_cast<PathDescrCubicTo *>(descr_cmd[i]);
1127 lastPos = d->p;
1128 break;
1129 }
1130 case descr_interm_bezier:
1131 {
1132 PathDescrIntermBezierTo *d = dynamic_cast<PathDescrIntermBezierTo *>(descr_cmd[i]);
1133 lastPos = d->p;
1134 break;
1135 }
1136 default:
1137 break;
1138 }
1139 }
1140 }
1142 qsort(poss, nbPos, sizeof(cut_position), CmpPosition);
1144 for (int curP=0;curP<nbPos;curP++) {
1145 int cp=poss[curP].piece;
1146 if ( cp < 0 || cp >= int(descr_cmd.size()) ) break;
1147 float ct=poss[curP].t;
1148 if ( ct < 0 ) continue;
1149 if ( ct > 1 ) continue;
1151 int const typ = descr_cmd[cp]->getType();
1152 if ( typ == descr_moveto || typ == descr_forced || typ == descr_close ) {
1153 // ponctuel= rien a faire
1154 } else if ( typ == descr_lineto || typ == descr_arcto || typ == descr_cubicto ) {
1155 // facile: creation d'un morceau et d'un forced -> 2 commandes
1156 NR::Point theP;
1157 NR::Point theT;
1158 NR::Point startP;
1159 startP=PrevPoint(cp-1);
1160 if ( typ == descr_cubicto ) {
1161 double len,rad;
1162 NR::Point stD,enD,endP;
1163 {
1164 PathDescrCubicTo *oData = dynamic_cast<PathDescrCubicTo *>(descr_cmd[cp]);
1165 stD=oData->start;
1166 enD=oData->end;
1167 endP=oData->p;
1168 TangentOnCubAt (ct, startP, *oData,true, theP,theT,len,rad);
1169 }
1171 theT*=len;
1173 InsertCubicTo(endP,(1-ct)*theT,(1-ct)*enD,cp+1);
1174 InsertForcePoint(cp+1);
1175 {
1176 PathDescrCubicTo *nData = dynamic_cast<PathDescrCubicTo *>(descr_cmd[cp]);
1177 nData->start=ct*stD;
1178 nData->end=ct*theT;
1179 nData->p=theP;
1180 }
1181 // decalages dans le tableau des positions de coupe
1182 for (int j=curP+1;j<nbPos;j++) {
1183 if ( poss[j].piece == cp ) {
1184 poss[j].piece+=2;
1185 poss[j].t=(poss[j].t-ct)/(1-ct);
1186 } else {
1187 poss[j].piece+=2;
1188 }
1189 }
1190 } else if ( typ == descr_lineto ) {
1191 NR::Point endP;
1192 {
1193 PathDescrLineTo *oData = dynamic_cast<PathDescrLineTo *>(descr_cmd[cp]);
1194 endP=oData->p;
1195 }
1197 theP=ct*endP+(1-ct)*startP;
1199 InsertLineTo(endP,cp+1);
1200 InsertForcePoint(cp+1);
1201 {
1202 PathDescrLineTo *nData = dynamic_cast<PathDescrLineTo *>(descr_cmd[cp]);
1203 nData->p=theP;
1204 }
1205 // decalages dans le tableau des positions de coupe
1206 for (int j=curP+1;j<nbPos;j++) {
1207 if ( poss[j].piece == cp ) {
1208 poss[j].piece+=2;
1209 poss[j].t=(poss[j].t-ct)/(1-ct);
1210 } else {
1211 poss[j].piece+=2;
1212 }
1213 }
1214 } else if ( typ == descr_arcto ) {
1215 NR::Point endP;
1216 double rx,ry,angle;
1217 bool clockw,large;
1218 double delta=0;
1219 {
1220 PathDescrArcTo *oData = dynamic_cast<PathDescrArcTo *>(descr_cmd[cp]);
1221 endP=oData->p;
1222 rx=oData->rx;
1223 ry=oData->ry;
1224 angle=oData->angle;
1225 clockw=oData->clockwise;
1226 large=oData->large;
1227 }
1228 {
1229 double sang,eang;
1230 ArcAngles(startP,endP,rx,ry,angle,large,clockw,sang,eang);
1232 if (clockw) {
1233 if ( sang < eang ) sang += 2*M_PI;
1234 delta=eang-sang;
1235 } else {
1236 if ( sang > eang ) sang -= 2*M_PI;
1237 delta=eang-sang;
1238 }
1239 if ( delta < 0 ) delta=-delta;
1240 }
1242 PointAt (cp,ct, theP);
1244 if ( delta*(1-ct) > M_PI ) {
1245 InsertArcTo(endP,rx,ry,angle,true,clockw,cp+1);
1246 } else {
1247 InsertArcTo(endP,rx,ry,angle,false,clockw,cp+1);
1248 }
1249 InsertForcePoint(cp+1);
1250 {
1251 PathDescrArcTo *nData = dynamic_cast<PathDescrArcTo *>(descr_cmd[cp]);
1252 nData->p=theP;
1253 if ( delta*ct > M_PI ) {
1254 nData->clockwise=true;
1255 } else {
1256 nData->clockwise=false;
1257 }
1258 }
1259 // decalages dans le tableau des positions de coupe
1260 for (int j=curP+1;j<nbPos;j++) {
1261 if ( poss[j].piece == cp ) {
1262 poss[j].piece+=2;
1263 poss[j].t=(poss[j].t-ct)/(1-ct);
1264 } else {
1265 poss[j].piece+=2;
1266 }
1267 }
1268 }
1269 } else if ( typ == descr_bezierto || typ == descr_interm_bezier ) {
1270 // dur
1271 int theBDI=cp;
1272 while ( theBDI >= 0 && (descr_cmd[theBDI]->getType()) != descr_bezierto ) theBDI--;
1273 if ( (descr_cmd[theBDI]->getType()) == descr_bezierto ) {
1274 PathDescrBezierTo theBD=*(dynamic_cast<PathDescrBezierTo *>(descr_cmd[theBDI]));
1275 if ( cp >= theBDI && cp < theBDI+theBD.nb ) {
1276 if ( theBD.nb == 1 ) {
1277 NR::Point endP=theBD.p;
1278 NR::Point midP;
1279 NR::Point startP;
1280 startP=PrevPoint(theBDI-1);
1281 {
1282 PathDescrIntermBezierTo *nData = dynamic_cast<PathDescrIntermBezierTo *>(descr_cmd[theBDI+1]);
1283 midP=nData->p;
1284 }
1285 NR::Point aP=ct*midP+(1-ct)*startP;
1286 NR::Point bP=ct*endP+(1-ct)*midP;
1287 NR::Point knotP=ct*bP+(1-ct)*aP;
1289 InsertIntermBezierTo(bP,theBDI+2);
1290 InsertBezierTo(knotP,1,theBDI+2);
1291 InsertForcePoint(theBDI+2);
1292 {
1293 PathDescrIntermBezierTo *nData = dynamic_cast<PathDescrIntermBezierTo *>(descr_cmd[theBDI+1]);
1294 nData->p=aP;
1295 }
1296 {
1297 PathDescrBezierTo *nData = dynamic_cast<PathDescrBezierTo *>(descr_cmd[theBDI]);
1298 nData->p=knotP;
1299 }
1300 // decalages dans le tableau des positions de coupe
1301 for (int j=curP+1;j<nbPos;j++) {
1302 if ( poss[j].piece == cp ) {
1303 poss[j].piece+=3;
1304 poss[j].t=(poss[j].t-ct)/(1-ct);
1305 } else {
1306 poss[j].piece+=3;
1307 }
1308 }
1310 } else {
1311 // decouper puis repasser
1312 if ( cp > theBDI ) {
1313 NR::Point pcP,ncP;
1314 {
1315 PathDescrIntermBezierTo *nData = dynamic_cast<PathDescrIntermBezierTo *>(descr_cmd[cp]);
1316 pcP=nData->p;
1317 }
1318 {
1319 PathDescrIntermBezierTo *nData = dynamic_cast<PathDescrIntermBezierTo *>(descr_cmd[cp+1]);
1320 ncP=nData->p;
1321 }
1322 NR::Point knotP=0.5*(pcP+ncP);
1324 InsertBezierTo(knotP,theBD.nb-(cp-theBDI),cp+1);
1325 {
1326 PathDescrBezierTo *nData = dynamic_cast<PathDescrBezierTo *>(descr_cmd[theBDI]);
1327 nData->nb=cp-theBDI;
1328 }
1330 // decalages dans le tableau des positions de coupe
1331 for (int j=curP;j<nbPos;j++) {
1332 if ( poss[j].piece == cp ) {
1333 poss[j].piece+=1;
1334 } else {
1335 poss[j].piece+=1;
1336 }
1337 }
1338 curP--;
1339 } else {
1340 NR::Point pcP,ncP;
1341 {
1342 PathDescrIntermBezierTo *nData = dynamic_cast<PathDescrIntermBezierTo *>(descr_cmd[cp+1]);
1343 pcP=nData->p;
1344 }
1345 {
1346 PathDescrIntermBezierTo *nData = dynamic_cast<PathDescrIntermBezierTo *>(descr_cmd[cp+2]);
1347 ncP=nData->p;
1348 }
1349 NR::Point knotP=0.5*(pcP+ncP);
1351 InsertBezierTo(knotP,theBD.nb-1,cp+2);
1352 {
1353 PathDescrBezierTo *nData = dynamic_cast<PathDescrBezierTo *>(descr_cmd[theBDI]);
1354 nData->nb=1;
1355 }
1357 // decalages dans le tableau des positions de coupe
1358 for (int j=curP;j<nbPos;j++) {
1359 if ( poss[j].piece == cp ) {
1360 // poss[j].piece+=1;
1361 } else {
1362 poss[j].piece+=1;
1363 }
1364 }
1365 curP--;
1366 }
1367 }
1368 } else {
1369 // on laisse aussi tomber
1370 }
1371 } else {
1372 // on laisse tomber
1373 }
1374 }
1375 }
1376 }
1378 void Path::ConvertPositionsToMoveTo(int nbPos,cut_position* poss)
1379 {
1380 ConvertPositionsToForced(nbPos,poss);
1381 // ConvertForcedToMoveTo();
1382 // on fait une version customizee a la place
1384 Path* res=new Path;
1386 NR::Point lastP(0,0);
1387 for (int i=0;i<int(descr_cmd.size());i++) {
1388 int const typ = descr_cmd[i]->getType();
1389 if ( typ == descr_moveto ) {
1390 NR::Point np;
1391 {
1392 PathDescrMoveTo *nData = dynamic_cast<PathDescrMoveTo *>(descr_cmd[i]);
1393 np=nData->p;
1394 }
1395 NR::Point endP;
1396 bool hasClose=false;
1397 int hasForced=-1;
1398 bool doesClose=false;
1399 int j=i+1;
1400 for (;j<int(descr_cmd.size());j++) {
1401 int const ntyp = descr_cmd[j]->getType();
1402 if ( ntyp == descr_moveto ) {
1403 j--;
1404 break;
1405 } else if ( ntyp == descr_forced ) {
1406 if ( hasForced < 0 ) hasForced=j;
1407 } else if ( ntyp == descr_close ) {
1408 hasClose=true;
1409 break;
1410 } else if ( ntyp == descr_lineto ) {
1411 PathDescrLineTo *nData = dynamic_cast<PathDescrLineTo *>(descr_cmd[j]);
1412 endP=nData->p;
1413 } else if ( ntyp == descr_arcto ) {
1414 PathDescrArcTo *nData = dynamic_cast<PathDescrArcTo *>(descr_cmd[j]);
1415 endP=nData->p;
1416 } else if ( ntyp == descr_cubicto ) {
1417 PathDescrCubicTo *nData = dynamic_cast<PathDescrCubicTo *>(descr_cmd[j]);
1418 endP=nData->p;
1419 } else if ( ntyp == descr_bezierto ) {
1420 PathDescrBezierTo *nData = dynamic_cast<PathDescrBezierTo *>(descr_cmd[j]);
1421 endP=nData->p;
1422 } else {
1423 }
1424 }
1425 if ( NR::LInfty(endP-np) < 0.00001 ) {
1426 doesClose=true;
1427 }
1428 if ( ( doesClose || hasClose ) && hasForced >= 0 ) {
1429 // printf("nasty i=%i j=%i frc=%i\n",i,j,hasForced);
1430 // aghhh.
1431 NR::Point nMvtP=PrevPoint(hasForced);
1432 res->MoveTo(nMvtP);
1433 NR::Point nLastP=nMvtP;
1434 for (int k = hasForced + 1; k < j; k++) {
1435 int ntyp=descr_cmd[k]->getType();
1436 if ( ntyp == descr_moveto ) {
1437 // ne doit pas arriver
1438 } else if ( ntyp == descr_forced ) {
1439 res->MoveTo(nLastP);
1440 } else if ( ntyp == descr_close ) {
1441 // rien a faire ici; de plus il ne peut y en avoir qu'un
1442 } else if ( ntyp == descr_lineto ) {
1443 PathDescrLineTo *nData = dynamic_cast<PathDescrLineTo *>(descr_cmd[k]);
1444 res->LineTo(nData->p);
1445 nLastP=nData->p;
1446 } else if ( ntyp == descr_arcto ) {
1447 PathDescrArcTo *nData = dynamic_cast<PathDescrArcTo *>(descr_cmd[k]);
1448 res->ArcTo(nData->p,nData->rx,nData->ry,nData->angle,nData->large,nData->clockwise);
1449 nLastP=nData->p;
1450 } else if ( ntyp == descr_cubicto ) {
1451 PathDescrCubicTo *nData = dynamic_cast<PathDescrCubicTo *>(descr_cmd[k]);
1452 res->CubicTo(nData->p,nData->start,nData->end);
1453 nLastP=nData->p;
1454 } else if ( ntyp == descr_bezierto ) {
1455 PathDescrBezierTo *nData = dynamic_cast<PathDescrBezierTo *>(descr_cmd[k]);
1456 res->BezierTo(nData->p);
1457 nLastP=nData->p;
1458 } else if ( ntyp == descr_interm_bezier ) {
1459 PathDescrIntermBezierTo *nData = dynamic_cast<PathDescrIntermBezierTo *>(descr_cmd[k]);
1460 res->IntermBezierTo(nData->p);
1461 } else {
1462 }
1463 }
1464 if ( doesClose == false ) res->LineTo(np);
1465 nLastP=np;
1466 for (int k=i+1;k<hasForced;k++) {
1467 int ntyp=descr_cmd[k]->getType();
1468 if ( ntyp == descr_moveto ) {
1469 // ne doit pas arriver
1470 } else if ( ntyp == descr_forced ) {
1471 res->MoveTo(nLastP);
1472 } else if ( ntyp == descr_close ) {
1473 // rien a faire ici; de plus il ne peut y en avoir qu'un
1474 } else if ( ntyp == descr_lineto ) {
1475 PathDescrLineTo *nData = dynamic_cast<PathDescrLineTo *>(descr_cmd[k]);
1476 res->LineTo(nData->p);
1477 nLastP=nData->p;
1478 } else if ( ntyp == descr_arcto ) {
1479 PathDescrArcTo *nData = dynamic_cast<PathDescrArcTo *>(descr_cmd[k]);
1480 res->ArcTo(nData->p,nData->rx,nData->ry,nData->angle,nData->large,nData->clockwise);
1481 nLastP=nData->p;
1482 } else if ( ntyp == descr_cubicto ) {
1483 PathDescrCubicTo *nData = dynamic_cast<PathDescrCubicTo *>(descr_cmd[k]);
1484 res->CubicTo(nData->p,nData->start,nData->end);
1485 nLastP=nData->p;
1486 } else if ( ntyp == descr_bezierto ) {
1487 PathDescrBezierTo *nData = dynamic_cast<PathDescrBezierTo *>(descr_cmd[k]);
1488 res->BezierTo(nData->p);
1489 nLastP=nData->p;
1490 } else if ( ntyp == descr_interm_bezier ) {
1491 PathDescrIntermBezierTo *nData = dynamic_cast<PathDescrIntermBezierTo *>(descr_cmd[k]);
1492 res->IntermBezierTo(nData->p);
1493 } else {
1494 }
1495 }
1496 lastP=nMvtP;
1497 i=j;
1498 } else {
1499 // regular, just move on
1500 res->MoveTo(np);
1501 lastP=np;
1502 }
1503 } else if ( typ == descr_close ) {
1504 res->Close();
1505 } else if ( typ == descr_forced ) {
1506 res->MoveTo(lastP);
1507 } else if ( typ == descr_lineto ) {
1508 PathDescrLineTo *nData = dynamic_cast<PathDescrLineTo *>(descr_cmd[i]);
1509 res->LineTo(nData->p);
1510 lastP=nData->p;
1511 } else if ( typ == descr_arcto ) {
1512 PathDescrArcTo *nData = dynamic_cast<PathDescrArcTo *>(descr_cmd[i]);
1513 res->ArcTo(nData->p,nData->rx,nData->ry,nData->angle,nData->large,nData->clockwise);
1514 lastP=nData->p;
1515 } else if ( typ == descr_cubicto ) {
1516 PathDescrCubicTo *nData = dynamic_cast<PathDescrCubicTo *>(descr_cmd[i]);
1517 res->CubicTo(nData->p,nData->start,nData->end);
1518 lastP=nData->p;
1519 } else if ( typ == descr_bezierto ) {
1520 PathDescrBezierTo *nData = dynamic_cast<PathDescrBezierTo *>(descr_cmd[i]);
1521 res->BezierTo(nData->p);
1522 lastP=nData->p;
1523 } else if ( typ == descr_interm_bezier ) {
1524 PathDescrIntermBezierTo *nData = dynamic_cast<PathDescrIntermBezierTo *>(descr_cmd[i]);
1525 res->IntermBezierTo(nData->p);
1526 } else {
1527 }
1528 }
1530 Copy(res);
1531 delete res;
1532 return;
1533 }
1535 /*
1536 Local Variables:
1537 mode:c++
1538 c-file-style:"stroustrup"
1539 c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
1540 indent-tabs-mode:nil
1541 fill-column:99
1542 End:
1543 */
1544 // vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 :