## Makefile.am fragment, included by src/Makefile.am. # ################################################ # # I N K S C A P E # # ################################################ # libinkpre.a: any object that's sharable between inkscape & inkview, # and isn't needed by object files in subdirectories (i.e. libinkpre.a # comes before subdirectory libraries on the link line). # # Excludes winmain.cpp (a gui wrapper around main): I'm guessing that # it needs to be explicitly listed as a source of each graphical # binary: it isn't (to my knowledge) called by main (whether directly # or indirectly), so I don't think that putting it in a library will # suffice to get it linked in. Windows devel please confirm. -- pjrm. libinkpre_a_SOURCES = \ algorithms/find-last-if.h \ algorithms/longest-common-suffix.h \ approx-equal.h remove-last.h \ arc-context.cpp arc-context.h \ attributes.cpp attributes.h \ axis-manip.cpp axis-manip.h \ bad-uri-exception.h \ box3d.cpp box3d.h \ box3d-context.cpp box3d-context.h \ box3d-side.cpp box3d-side.h \ brokenimage.xpm \ color-rgba.h \ color-profile.cpp color-profile.h \ color-profile-fns.h \ common-context.cpp common-context.h\ conditions.cpp conditions.h\ conn-avoid-ref.cpp conn-avoid-ref.h \ connector-context.cpp connector-context.h \ connection-pool.h \ console-output-undo-observer.h console-output-undo-observer.cpp \ context-fns.cpp context-fns.h \ desktop-affine.h \ desktop-events.cpp desktop-events.h \ desktop-handles.cpp desktop-handles.h \ desktop-style.cpp desktop-style.h \ desktop.cpp desktop.h \ device-manager.cpp \ device-manager.h \ document-undo.cpp \ document.cpp document.h document-private.h \ document-subset.cpp document-subset.h \ doxygen-main.cpp \ draw-anchor.cpp \ draw-anchor.h \ draw-context.cpp draw-context.h \ dropper-context.cpp dropper-context.h \ dyna-draw-context.cpp dyna-draw-context.h \ enums.h \ eraser-context.cpp eraser-context.h \ event-context.cpp event-context.h \ event-log.cpp event-log.h event.h \ extract-uri.cpp extract-uri.h \ file.cpp file.h \ filter-chemistry.cpp filter-chemistry.h \ filter-enums.cpp filter-enums.h \ flood-context.cpp flood-context.h \ forward.h \ gradient-context.cpp gradient-context.h \ gradient-drag.cpp gradient-drag.h \ help.cpp help.h \ helper-fns.h \ icon-size.h \ id-clash.cpp id-clash.h \ ige-mac-menu.h ige-mac-menu.c \ inkscape.cpp inkscape.h inkscape-private.h \ interface.cpp interface.h \ isinf.h \ isnormal.h \ knot-enums.h \ knot-holder-entity.h knot-holder-entity.cpp \ knot.cpp knot.h \ knotholder.cpp knotholder.h \ layer-fns.cpp layer-fns.h \ layer-manager.cpp layer-manager.h \ line-geometry.cpp line-geometry.h \ lpe-tool-context.cpp lpe-tool-context.h \ macros.h \ main-cmdlineact.cpp main-cmdlineact.h \ media.cpp media.h \ message-context.cpp message-context.h \ message-stack.cpp message-stack.h \ message.h \ mod360.cpp mod360.h \ modifier-fns.h \ node-context.cpp node-context.h \ nodepath.cpp nodepath.h \ object-edit.cpp object-edit.h \ object-hierarchy.cpp object-hierarchy.h \ ui/context-menu.cpp \ ui/context-menu.h \ path-chemistry.cpp path-chemistry.h \ path-prefix.h \ pen-context.cpp \ pen-context.h \ pencil-context.cpp \ pencil-context.h \ persp3d.cpp persp3d.h \ persp3d-reference.cpp persp3d-reference.h \ perspective-line.cpp perspective-line.h \ preferences.cpp preferences.h \ preferences-skeleton.h \ menus-skeleton.h \ prefix.cpp \ prefix.h \ print.cpp print.h \ profile-manager.cpp \ profile-manager.h \ proj_pt.cpp proj_pt.h \ rect-context.cpp rect-context.h \ require-config.h \ rubberband.cpp rubberband.h \ satisfied-guide-cns.cpp satisfied-guide-cns.h \ selcue.cpp selcue.h \ select-context.cpp select-context.h \ selection-chemistry.cpp selection-chemistry.h \ selection-describer.cpp selection-describer.h \ selection.cpp selection.h \ seltrans-handles.cpp seltrans-handles.h \ seltrans.cpp seltrans.h \ shape-editor.cpp shape-editor.h \ shortcuts.cpp shortcuts.h \ snap.cpp snap.h \ snap-preferences.cpp snap-preferences.h \ snapped-curve.cpp snapped-curve.h \ snapped-line.cpp snapped-line.h \ snapped-point.cpp snapped-point.h \ snapper.cpp snapper.h \ syseq.h \ transf_mat_3x4.cpp transf_mat_3x4.h \ line-snapper.cpp line-snapper.h \ guide-snapper.cpp guide-snapper.h \ object-snapper.cpp object-snapper.h \ sp-anchor.cpp sp-anchor.h \ sp-clippath.cpp sp-clippath.h \ sp-conn-end-pair.cpp sp-conn-end-pair.h \ sp-conn-end.cpp sp-conn-end.h \ sp-cursor.cpp sp-cursor.h \ sp-defs.cpp sp-defs.h \ sp-desc.cpp sp-desc.h \ sp-ellipse.cpp sp-ellipse.h \ sp-filter-fns.h \ sp-filter-primitive.cpp \ sp-filter-primitive.h \ sp-filter-reference.cpp \ sp-filter-reference.h \ sp-filter-units.h \ sp-filter.cpp sp-filter.h number-opt-number.h \ sp-flowdiv.h sp-flowdiv.cpp \ sp-flowregion.h sp-flowregion.cpp \ sp-flowtext.h sp-flowtext.cpp \ sp-font.cpp sp-font.h \ sp-font-face.cpp sp-font-face.h \ sp-glyph.cpp sp-glyph.h \ sp-missing-glyph.cpp sp-missing-glyph.h \ sp-glyph-kerning.cpp sp-glyph-kerning.h \ sp-gaussian-blur.cpp sp-gaussian-blur.h \ sp-gaussian-blur-fns.h \ sp-gradient-fns.h \ sp-gradient-reference.cpp \ sp-gradient-reference.h \ sp-gradient-spread.h \ sp-gradient-units.h \ sp-gradient-vector.h \ sp-gradient.cpp sp-gradient.h \ sp-guide-attachment.h \ sp-guide-constraint.h \ sp-guide.cpp sp-guide.h \ sp-image.cpp sp-image.h \ sp-item-group.cpp sp-item-group.h \ sp-item-notify-moveto.cpp sp-item-notify-moveto.h \ sp-item-rm-unsatisfied-cns.cpp sp-item-rm-unsatisfied-cns.h \ sp-item-transform.cpp sp-item-transform.h \ sp-item-update-cns.cpp sp-item-update-cns.h \ sp-item.cpp sp-item.h \ sp-line.cpp sp-line.h \ sp-linear-gradient-fns.h \ sp-linear-gradient.h \ sp-lpe-item.cpp sp-lpe-item.h \ sp-marker-loc.h \ marker.cpp marker.h \ sp-mask.cpp sp-mask.h \ sp-metadata.cpp sp-metadata.h \ sp-metric.h \ sp-metrics.cpp sp-metrics.h \ sp-namedview.cpp sp-namedview.h \ sp-object-group.cpp sp-object-group.h \ sp-object-repr.cpp sp-object-repr.h \ sp-object.cpp sp-object.h \ sp-offset.cpp sp-offset.h \ sp-paint-server.cpp sp-paint-server.h \ sp-path.cpp sp-path.h \ sp-pattern.cpp sp-pattern.h \ sp-polygon.cpp sp-polygon.h \ sp-polyline.cpp sp-polyline.h \ sp-radial-gradient-fns.h \ sp-radial-gradient.h \ sp-rect.cpp sp-rect.h \ sp-root.cpp sp-root.h \ sp-script.cpp sp-script.h \ sp-shape.cpp sp-shape.h \ sp-spiral.cpp sp-spiral.h \ sp-star.cpp sp-star.h \ sp-stop-fns.h \ sp-stop.h \ sp-string.cpp sp-string.h \ sp-symbol.cpp sp-symbol.h \ sp-switch.cpp sp-switch.h\ sp-text.cpp sp-text.h \ sp-textpath.h \ sp-title.cpp sp-title.h \ sp-tref-reference.cpp sp-tref-reference.h \ sp-tref.cpp sp-tref.h \ sp-tspan.cpp sp-tspan.h \ sp-use-reference.cpp sp-use-reference.h \ sp-use.cpp sp-use.h \ spiral-context.cpp spiral-context.h \ splivarot.cpp splivarot.h \ star-context.cpp star-context.h \ style.cpp style.h \ sp-style-elem.cpp sp-style-elem.h \ svg-profile.h \ svg-view.cpp svg-view.h \ svg-view-widget.cpp svg-view-widget.h \ text-chemistry.cpp text-chemistry.h \ text-context.cpp text-context.h \ text-editing.cpp text-editing.h \ text-tag-attributes.h \ tools-switch.cpp tools-switch.h\ tweak-context.h tweak-context.cpp \ unicoderange.cpp unicoderange.h \ uri-references.cpp uri-references.h \ vanishing-point.cpp vanishing-point.h \ verbs.cpp verbs.h \ version.cpp version.h \ zoom-context.cpp zoom-context.h # libinkpost.a: Any object file that needs to be near the end of the link line. # gradient-chemistry.o is called by some things in display/. libinkpost_a_SOURCES = \ color.cpp color.h \ decimal-round.h \ dir-util.cpp dir-util.h \ ege-adjustment-action.cpp \ ege-adjustment-action.h \ ege-color-prof-tracker.cpp \ ege-color-prof-tracker.h \ ege-output-action.cpp \ ege-output-action.h \ ege-select-one-action.cpp \ ege-select-one-action.h \ fill-or-stroke.h \ filter-chemistry.cpp filter-chemistry.h \ filter-enums.cpp filter-enums.h \ fixes.cpp \ gc-alloc.h \ gc-anchored.h gc-anchored.cpp \ gc-core.h \ gc-finalized.h gc-finalized.cpp \ gc-managed.h \ gc-soft-ptr.h \ gc-allocator.h \ gc.cpp \ gradient-chemistry.cpp gradient-chemistry.h \ ink-action.cpp \ ink-action.h \ memeq.h \ round.h \ streq.h \ strneq.h \ composite-undo-stack-observer.h \ composite-undo-stack-observer.cpp \ undo-stack-observer.h \ unit-constants.h \ uri.cpp uri.h \ helper/pixbuf-ops.cpp \ helper/pixbuf-ops.h # Additional dependencies desktop.$(OBJEXT): helper/sp-marshal.h document.$(OBJEXT): helper/sp-marshal.h inkscape.$(OBJEXT): helper/sp-marshal.h knot.$(OBJEXT): helper/sp-marshal.h selection.$(OBJEXT): helper/sp-marshal.h sp-object.$(OBJEXT): helper/sp-marshal.h view.$(OBJEXT): helper/sp-marshal.h # ################################################ # # B I N A R I E S # # ################################################ inkscape_SOURCES = main.cpp $(win32_sources) inkscape_LDADD = $(all_libs) inkscape_LDFLAGS = --export-dynamic $(kdeldflags) inkview_SOURCES = inkview.cpp $(win32_sources) inkview_LDADD = $(all_libs) libinkversion_a_SOURCES = inkscape-version.cpp inkscape-version.h if USE_SVN_VERSION inkscape_version_deps = $(top_srcdir)/.svn/entries endif # If this is an SVN snapshot build, regenerate this file every time # someone updates the SVN working directory. inkscape-version.cpp: $(inkscape_version_deps) VER_PREFIX="$(VERSION)"; \ if test -x "$(srcdir)/.svn" -a ! -z `which svn`; then \ VER_SVNREV=" r`svn info $(srcdir) | sed -n -e '/^Revision:/s/Revision: \(.*\)/\1/p'`"; \ if test ! -z "`svn status -q $(srcdir)`"; then \ VER_CUSTOM=" custom"; \ fi; \ fi; \ VERSION="$$VER_PREFIX$$VER_SVNREV$$VER_CUSTOM"; \ echo "namespace Inkscape { " \ "char const *version_string = \"$$VERSION\"; " \ "}" > inkscape-version.new.cpp; \ if cmp -s inkscape-version.new.cpp inkscape-version.cpp; then \ rm inkscape-version.new.cpp; \ else \ mv inkscape-version.new.cpp inkscape-version.cpp; \ fi; \ echo $$VERSION # ###################### # ### CxxTest stuff #### # ###################### CXXTEST_TESTSUITES += \ $(srcdir)/MultiPrinter.h \ $(srcdir)/TRPIFormatter.h \ $(srcdir)/PylogFormatter.h \ $(srcdir)/attributes-test.h \ $(srcdir)/color-profile-test.h \ $(srcdir)/dir-util-test.h \ $(srcdir)/extract-uri-test.h \ $(srcdir)/mod360-test.h \ $(srcdir)/round-test.h \ $(srcdir)/preferences-test.h \ $(srcdir)/sp-gradient-test.h \ $(srcdir)/sp-style-elem-test.h \ $(srcdir)/style-test.h \ $(srcdir)/test-helpers.h \ $(srcdir)/verbs-test.h