Inkscape Wishlist ----------------- This file is for capturing random details about desired development work, ideas, etc. The Inkscape feature request page is probably a better location for such things, but this can serve as a convenient scratchpad. Rework xml tree =============== use reprs as lightweight wrappers around gnome-xml, keeping syntax as close to DOM as possible Split SPDesktop object into modular inherited objects ===================================================== SPDesktop - base, has drawing group, no contexts SPEDesktop - editable desktop - more full-featured SPNamedDesktop - Desktop, deriving its layout from NamedView - i.e. guides, grid etc. will be saved per-desktop desktop_show_borders/hide_borders - show/hide rulers & stuff - usable for Bonobo component Javascript for Animation support(?) =================================== > The mozilla javascript engine is under dual MPL/GPL > (http://lxr.mozilla.org/seamonkey/source/js/src/) and written in C. > Hopefully there's some nice way to build off that... The main reason JavaScript would be tricky is that it would be modifying the document out from under you via the DOM, so you couldn't have a "time slider" or something like you could for the SMIL stuff. That's a real headache, and the only way I can see it working is if the document is cloned and played back in a separate "audition" window, then the modified document thrown away at the end. But then, why implement Javascript in Inkscape? An audition feature that calls out to an external player application would work just as well (and indeed, that's exactly how applications like Flash cope with scripting). [ note that implementing scripting for Inkscape itself is a separate issue, and probably warrants a language-agnostic scripting interface like the GIMP's PDB, only less grotty ] -- Mental